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Flash

474 bytes added, 02:44, 15 September 2022
Implementations: added swfdec, again just to be thorough
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|[http://tulrich.com/textweb.pl?path=geekstuff/gameswf.txt GameSWF]
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|[https://sourceforge.net/projects/tu-testbed/files/demos/gameswf-2009-08-08/ 2009-08-08]
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|[https://web.archive.org/web/20090116113151/http://swfdec.freedesktop.org/wiki swfdec]
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|[https://web.archive.org/web/20090116113151/http://swfdec.freedesktop.org/download/swfdec/0.8/swfdec-0.8.4.tar.gz 0.8.4]
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;GNU Gnash
:A desktop-only C++ implementation that went inactive in 2017, with the most recent stable release dating back to 2012. It focuses on older versions of Flash that Lightspark was historically less focused on supporting properly, hence why Lightspark could (and still can) use Gnash as an automatic fallback if both are installed simultaneously. However, newer versions of Lightspark seem to have pretty much mostly (if not entirely) superseded Gnash entirely and there's probably not much reason to use it at all anymore.:;GameSWF::The original basis for Gnash. An ''extremely'' old C++ implementation, definitely one of the first serious efforts to reverse-engineer Flash Player into an open-source package. Inactive since 2009.
;Shumway
:A relatively very early HTML5 implementation. Developed rather actively under Mozilla sponsorship between 2012 and 2016, but ultimately abandoned before it could reach a usable beta state.
 
;GameSWF
:An ''extremely'' old C++ implementation, definitely one of the first serious efforts to reverse-engineer Flash Player into an open-source package. Inactive since 2009, though it did lay the foundations for Gnash.
 
;swfdec
:Another very early effort to replicate Flash Player's NPAPI plugin in open-source. Actually pretty advanced for 2008-09, but it hasn't been active since.
==See also==
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