Changes

Jump to navigation Jump to search

FinalBurn Alpha

290 bytes added, 21:15, 19 December 2023
m
no edit summary
{{Infobox emulator
|title = FinalBurn Alpha|logo = FBA_logo.png|version = 0.2.97.43|active = Yes|platform = Windows<br/>[[libretro]]|target logowidth = Multiple [[Arcade emulators|arcade systems]]200|developer = [https://github.com/barry65536 Barry Harris], [https://github.com/dinkc64 dinkc64], [https://github.com/iq132 iq_132] & [https://github.com/barry65536/FBAlpha/graphs/contributors FBA community]|version = {{Version|FinalBurn Alpha}}|active = No|platform = [[Emulators on Windows|Windows]]<br/>and more|architecture = x86|target = Multiple [[Arcade emulators|arcade systems]]|compatibility = |accuracy = |website = [httphttps://www.barryharrisfbalpha.me.ukcom/indexfbalpha.php Barry Harris's Sitecom]|prog-lang = C++|support =|license = Source-available, Non-commercial|source = [http://www.barryharris.me.uk/files/fba_src_029743.7z 7-Zip]<br />[https://github.com/barry65536/FBAlpha GitHub]
}}
 '''FinalBurn Alpha''' ('''FB Alpha''' or '''FBA''') is an opena source-sourceavailable, multi-[[Arcade emulators|arcade emulator]]. It's also available as a is currently inactive since most developers left the project. The active fork is [[libretroFinalBurn Neo]] core.
==Download==
* {| cellpadding="4"|-|align=center|{{Icon|Win-big}}|'''[http://www.fbalpha.com/downloads/ FinalBurn Alpha]'''* [https:|-|colspan="3"|<hr//www.zophar.net/fba.html Zophar's Domain] (Various versions & derivatives of FBA)>|-|align=center|{{Icon|LiA|Vita|NX}}* |[http://www.emu-franceemucr.com/emulateurssearch/label/6-arcadesPortableFinalBurnAlpha pFBA: Portable FinalBurn Alpha]<br><small>Compiled by emucr</89small>|-final|align=center|{{Icon|APK-burn/ Section showing all versions of FBA & its derivatives] (French language, mostly with English software & few French software. (big}}|[httphttps://archivewww.wikiwixapkshub.com/cacheapp/?url=http%3A%2F%2Fwwwcom.emu-francegreatlittleapps.com%2Femulateurs%2F6afba aFBA]|-arcades%2F89-final-burn%2F archive]).)* |align=center|{{Icon|PSP}}|[httphttps://ashuraarchive.mameworld.infoorg/nightlybuildsdetails/fba_builds.html Ashurapsp-homebrew-X Nightly library?query=Finalburn&sin= Various FBA Buildsport]<small> (Include unofficial ports)</small>|-'''Non|align=center|{{Icon|Win-Windows ports:'''big}}* |[httpshttp://githubwww.emu-france.com/Cpasjusteemulateurs/6-arcades/89-final-burn/pfba pFBA: Portable FinalBurn AlphaOther FBA versions] (For Linux, [[PlayStation Vita emulators|PS Vita]] & [[Nintendo Switch emulators|Nintendo Switch]])* <ubr><small>aFBAVia Emu-France</usmall> ([[Android emulators|-|align=center|{{Icon|Android]]):Win-big}}:|[https://www.apkshubzophar.comnet/app/comfba.greatlittleapps.afba APKsHubhtml Older FBA versions]<br><small>Via Zophar's Domain</small>:[https://apkmodmirror.com/apk/com.greatlittleapps.afba/afba/download/1721-apk APK Mod Mirror]|}
==Overview==
This opensource-source available project is based on FinalBurn (, created by Dave in 2000) and . It has been programmed by a team composed of Barry Harris (Old username: TrebleWinner), Jan_Klaassen, KEV, LoopMaster, Mike Haggar, Hyper Yagami and Ayeye.
FinalBurn was one of the first Capcom CPS2 emulators. When this project came to a halt in 2001, its sources were widely disseminated, which allowed allowing the development of a large number of many unofficial versions , of which FBA is the most successful.
Differentiated from other emulators by a very large number of supported systems, FB Alpha also offers a clear interface (simple like that of [[Kawaks]]) and excellent performance. The icing on the cake, ; it is 's not resource -intensive , and you do not don't need to indulge in complex settings to take it in hand immediately, although its menus are natively in English.
After the apparent dissolution of the FBA team (Unknown in which year. Either started or ended in 2007.), the development of FinalBurn Alpha remained at a standstill, with only a few updated drivers. Nowadays, the emulator has experienced a strong revival of interest, having even been ported to Android in an Android a version called "[https://forum.xda-developers.com/showthread.php?t=1932280 aFBA]".
Thanks to the integration of Kaillera, you can even join the servers of the whole world!
*Cave ([https://wiki.arcadeotaku.com/w/CAVE_1st_Generation_Hardware First generation]: 1994–2001)
*Data East DEC-0 (1980–1985), [https://www.uvlist.net/groups/info/dataeast8-hw DEC-8] (1986-1988) and [https://www.uvlist.net/groups/info/dec0system-hw DECO IC16] (1987-1990) based games
*Galaxian -based hardware (1979-1982)
*Irem [http://www.system16.com/hardware.php?id=737 M62] (1984-1986), [http://www.system16.com/hardware.php?id=909 M63] (1984-1985), [http://www.system16.com/hardware.php?id=738 M72] (1987-1990), [http://www.system16.com/hardware.php?id=746 M90] (1991), M92 (1991-1994) and M107 hardware (1993-1995)
*Kaneko 16 (Kaneko AX System. 1991-1995.)
*[[Neo Geo emulators|Neo Geo]] (MVS hardware: 1990–2004)
*NMK16 (Nihon Maicom Kaihatsu. 1989-2001)
*Pacman -based hardware (1980-1983)
*PGM (PolyGame Master. 1997–2005)
*Psikyo 68EC020 ([http://www.system16.com/hardware.php?id=810 1st Generation]: 1993–1996) and [http://www.system16.com/hardware.php?id=811 SH-2] (1997–2002) based hardware
*[http://www.system16.com/hardware.php?id=690 VCO Object/Sega Z80-3D system] ([http://neo-source.com/index.php?topic=980.msg25956#msg25956 Thread])
*[http://neo-source.com/index.php?topic=980.msg26082#msg26082 Many of Atari's custom arcade game boards]
*[http://www.system16.com/hardware.php?id=806 Incredible Technologies 32 -bit hardware] ([http://neo-source.com/index.php?topic=980.msg26202#msg26202 Thread])*And still many more arcade board games by different publishers are being added almost every month.
===Credits===
<ref group=N>The credits information was copied from the Acknowledgments acknowledgments page in the official User Manual page's drop -down menu (See Resources sector) and later edited.</ref>
;* Old:The original FBA team was Jan_Klaassen, LoopMaster, KEV, Mike_Haggar, TrebleWinner (Barry), Ayeye and HyperYagami.
:* There have also been big contributions from iq_132, Captain CPS-X, JacKc, dink and OopsWare.
:* Individual acknowledgements acknowledgments are also credited in the whatsnew.html file distributed with FB Alpha.:* The following is are the original acknowledgements acknowledgments from the old readme.txt;::"Thanks to: Dave, ElSemi, Gangta, OG, Razoola, Logiqx, TRAC, CrashTest, Andrea Mazzoleni, Derek Liauw Kie Fa, Dirk Stevens, Maxim Stepin, the MAME team, Shawn and Craig at XGaming."
;Current:The current active team is Barry, KEV, iq_132 ([http://www.mameworld.info/ubbthreads/showprofile.php?Cat=&User=3895&what=search&Forum=All_Forums&Words=iq_132&Match=Username&LimitUser=&Searchpage=0&Limit=25&Old=allposts First name: Dave]. Probably the same guy who formed Final Burn , but it could be a different guy.), JackC and dink. The [https://github.com/libretro/fbalpha libretro core] was forked on October 25, 2018 , by [https://github.com/libretro/fbalpha/commits?author=barbudreadmon barbudreadmon], who is a small-time contributor to the [[Yabause]] fork, "[https://github.com/FCare/Kronos Kronos]".
==Notes==
==External Links==
* [http://www.barryharris.me.uk/index.php Barry Harris's Site]
* [https://twitter.com/fbalpha Twitter] (Not pretty)
* [http://neo-source.com/ Forum for FBA development] (Home forum page of lead programmer iq_132's. Other leading programmers also reside there.)
[[Category:Emulators]]
[[Category:Arcade emulators]]
[[Category:Multi-emulators]]
[[Category:Windows emulation software]]
[[Category:Inactive emulation software]]
2,359
edits

Navigation menu