Changes

Jump to navigation Jump to search

FM Towns emulators

1,733 bytes added, 25 February
no edit summary
|logo = FMTOWNS 2F.jpg
|developer = [[Fujitsu]]
|type = [[:Category:Computers|Home computer]], [[:Category:Home consoles|Home video game console]]|release = 1989(FM Towns)<br>1993 (FM Towns Marty)<br>1994 (FM Towns Marty 2)|discontinued = 1997(FM Towns)<br>1995 (FM Towns Marty)
|predecessor = [[Fujitsu FM-7 emulators|FM-7]]
|emulated = {{✓}}
}}
{{for|emulators that run on Towns OS|Emulators on FM Towns}}
The '''FM Towns''' was a Japanese line of personal computers designed and manufactured by Fujitsu between February 1989 and the summer of 1997. Fujitsu designed it under the codename '''Townes'''<ref group=N>After Charles Townes, the winner of the 1964 Nobel Prize in Physics; it was common for Fujitsu to use Nobel Prize winners as product codenames during development.</ref> as their own proprietary variant of [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#Intel_CPU.27s|the IBM PC platform]], intended for multimedia applications and video games, but it gradually became interoperable with regular PCs over time. The "FM" part of the name is short for "Fujitsu Micro," which was in line with their earlier products. The e in "Townes" was dropped to help users avoid confusion over a possible mispronunciation of Townes as "tow-nes".
The '''FM Towns''Town' s sprite handling was a Japanese line well in excess of even 16-bit consoles of personal computers designed the time, which allowed game developers to port early 90s arcade titles much more accurately to the FM Towns than on other systems. Combined with big box packaging, and manufactured the ports were eventually highly sought after by Fujitsu between February 1989 and collectors later on. With CD-ROM support from the summer start, it also had a lot of ports of existing PC games, with differing amounts of content expansions to take advantage of 1997. Fujitsu designed it under the codename '''TownesFM Towns'own hardware. Several American DOS games had unique and arguably superior FM Towns ports, especially a few early 2D point-and-click adventures from LucasArts. Some notable examples include ''<ref groupabbr title=N>After Charles Townes"Which was given CD music, the winner of the 1964 Nobel Prize in Physics; it was common for Fujitsu ability to use Nobel Prize winners as product codenames during developmentthe FM Towns' 256-color mode, and uncut dialogue.">LOOM</refabbr> as their own proprietary variant of [[Intel CPUs|the IBM PC platform]]'', intended for multimedia applications ''<abbr title="Which was reprogrammed under 32-bit protected mode and video gameswould actually run at a consistent speed.">Wing Commander'', but it gradually became interoperable with regular PCs over timeand ''<abbr title="Which had Ultima VII-style keywords and a low-budget English dialogue track that didn't exist in the original release.">Ultima VI</abbr>''. The "FM" part Towns version of LucasArts' ''Zak McKracken and the Alien Mindbenders'' is the only version of the game with 256 colors<ref name is short for ="Fujitsu Micro,YC News" which was >{{cite web|url=https://news.ycombinator.com/item?id=23269460 |title=“Tsugaru” – FM Towns Emulator Project (in line with their earlier products. The e in "Townes" was dropped to help users avoid confusion over a possible mispronunciation of Townes as "towcoocan.jp) |publisher=Y Combinator |accessdate=2020-07-nes"04|date=2020 May 23}}</ref>.
The FM Town's sprite handling was well in excess of even 16-bit consoles of the timeIn 1993, which allowed game developers to port early 90s arcade titles much more accurately to Fujitsu released the [[wikipedia:FM Towns than on other systems. Combined with big box packaging, and the ports were eventually highly sought after by collectors later on. With CD-ROM support from the start, it also had a lot of ports of existing PC games, with differing amounts of content expansions to take advantage of the FM Towns' own hardware. Several American DOS games had unique and arguably superior Marty|FM Towns portsMarty]], especially a few early 2D point-and-click adventures from LucasArts. Some notable examples include ''<abbr title="Which game console which was given CD music, the ability to use the FM Towns' 256-color mode, and uncut dialogue.">LOOM</abbr>'', ''<abbr title="Which was reprogrammed under 32-bit protected mode and would actually run at a consistent speed.">Wing Commander'', and ''<abbr title="Which had Ultima VII-style keywords and a low-budget English dialogue track that didn't exist in the original release.">Ultima VI</abbr>''. The FM Towns version of LucasArts' ''Zak McKracken and the Alien Mindbenders'' is the only version of the game compatible with 256 colors<ref name="YC News">{{cite web|url=https://news.ycombinator.com/item?id=23269460 |title=“Tsugaru” – existing FM Towns Emulator Project (in.coocan.jp) |publisher=Y Combinator |accessdate=2020-07-04|date=2020 May 23}}</ref>games.
In 1993 1994, Fujitsu released the [[wikipedia:FM Towns Car Marty|, which is FM Towns Marty]]in a smaller form factor, a game console which was compatible with existing FM Towns gamesdesigned to be mounted on automobiles as navigation system.
==Emulators==
<div style="max-width:100%; overflow:auto;">
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Operating System(s)
! scope="col"|Latest Version
! scope="col"|[https://retroachievements.org/gameList.php?c=58 Retro<br/>Achievements]
! scope="col"|<abbr title="FM Towns">FMT</abbr>
! scope="col"|<abbr title="FM Towns Marty">Marty</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
! colspan="89"|PC / x86
|-
|UNZTsugaru (津軽)|align=left|{{Icon|Windows|Linux|macOS}}|[httphttps://townsemugithub.world.coocan.jpcom/captainys/TOWNSEMU/download.html V0.5 L30releases git]|{{✗}}|{{✓}}|{{✓}}|{{✓}}|{{✓}}
|{{✓}}
|-
|[[DREAMM]]
|align=left|{{Icon|Windows|Linux|macOS}}
|[https://aarongiles.com/dreamm {{DREAMMVer}}]
|{{✗}}
|{{✓}}
|{{✗}}
|{{✗}}
|{{✓}}
|{{~}}
|-
|TsugaruUNZ|align=left|{{Icon|Windows|Linux|macOS}}|[httpshttp://githubtownsemu.world.comcoocan.jp/captainys/TOWNSEMU/releases v20201111download.html V0.5 L30]|{{✓}}
|{{✗}}
|{{✓}}
|{{✓}}
|{{✗}}
|{{✗}}
|{{~}}
|-
|align=left|{{Icon|Windows|Linux}}
|[http://web.archive.org/web/20140212232811/http://www.xe-emulator.com/index.php?m=download 2.16.2]
|{{✗}}
|{{✗}}
|{{✓}}
|[[MAME]]
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|<abbr title="Latest development version">git artifacts</abbr><ref group=E>[https://nightly.link/mamedev/mame/workflows/ci-windows/master CI-Windows] [https://nightly.link/mamedev/mame/workflows/ci-linux/master CI-Linux] [https://nightly.link/mamedev/mame/workflows/ci-macos/master CI-Macos]</ref></br>[http://www.mamedev.org/release.html {{MAMEVer}}]<br/>[https://buildbot.libretro.com/nightly/ libretro core]|{{✗}}
|{{~}}
|{{~}}
|{{✓}}
|{{✓}}
|{{✗}}[https://github.com/mamedev/mame/blob/master/src/mame/fujitsu/fmtowns.cpp#L2874 *]
|-
|FM Towns/Bochs
|align=left|{{Icon|Windows|Linux}}
|[http://web.archive.org/web/20070119144846/http://fmbochs.emuvibes.com/ 1.2.1]|{{✗}}
|{{~}}
|{{✗}}
|-
|}
</div><references group=E/>
===Comparisons===
;UNZ
:The only FM Towns/Marty emulator with very high compatibility, last updated in 2010. Despite the website and documentation being in Japanese, the emulator is available in English. It cannot run ISOs directly, instead choosing to read game data from an optical drive that's attached to the host system (thankfully, ISOs can easily be mounted as virtual optical drives on most modern OSes, even Windows 10). Floppy disk images, however, can be loaded directly into the emulator itself. The emulator requires a number of ROM files, which can be found [http://emuz0n3.tripod.com/townsbios.zip here]. The only noteworthy thing UNZ isn’t yet capable to run is Windows 95.
;Tsugaru
;Xe
:An old multi-system emulator for Linux (x86 and PowerPC) with decent FM Towns Marty support. Windows port requires [https://sourceforge.net/projects/gladewin32/files/gtk%2B-win32-runtime/ GTK+ Runtime]. It requires a very odd BIOS file to work, obtained by concatenating the two MAME-ready ROMs into a single file named ‘marty.rom’, then placed into a subfolder titled ‘bios’. On Windows, this can be achieved using the command <code>copy /B mrom.m36 + mrom.m37 marty.rom</code>.
 
;[[DREAMM]]
:Primarily an emulator for DOS/Windows games, DREAMM also emulates a small number of LucasArts games running on FM Towns. It has its own implementation of the FM Towns OS, so no files are required aside from the game itself. The supported games are: Zak McKracken, Loom, Indiana Jones and the Last Crusade, Indiana Jones and the Fate of Atlantis, Monkey Island 1&2
;[[MAME]]
:Preliminary driver. It’s but it’s not a skeleton anymore, but it’s although still far from being up to snuff. See this [https://wiki.mamedev.org/index.php/Driver:FMTowns official guide] (Source: [https://wiki.mamedev.org/index.php/System-Specific_Setup_and_Information System-Specific Setup and Information] under MAMEDev Wiki) on installing TownsOS on MAME. [http://adb.arcadeitalia.net/lista_mess.php?software_list_name=fmtowns_cd&compatibility= MAME {{MAMEVer}} software list compatibility].
;FM Towns/Bochs
Anonymous user

Navigation menu