Difference between revisions of "Emulators on Vita"

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m (Nintendo DS: Added an unofficial build of xerpi's DeSmuME port)
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In order to use emulators on your Vita or PlayStation TV, you must be on version 3.60 firmware to install the [https://henkaku.xyz/ HENkaku homebrew enabler].  Those with firmware revisions prior to 3.60 can update to 3.60 using the instructions provided [http://wololo.net/2016/08/09/manually-update-ps-vita-firmware-3-60/ here].  There are currently no CFW and homebrew solutions for firmware versions 3.61 and above at this time.  Because of the Vita's backwards compatibility with the PSP, the [[Emulators on PSP]] article also applies here.
+
If you have a PS Vita or PSTV on firmware version 3.60, you can turn it into a decent emulation device by installing the [https://henkaku.xyz/ HENkaku homebrew enabler].  Those on firmware versions prior to 3.60 can update manually by following the instructions [http://wololo.net/2016/08/09/manually-update-ps-vita-firmware-3-60/ here].  There are no homebrew solutions for firmwares 3.61 and higher at this time.
  
==Multi-System==
+
=Multi-system=
 
===[[RetroArch]]===
 
===[[RetroArch]]===
* [http://buildbot.libretro.com/nightly/playstation/vita/ Nightly builds]
+
* Download: [http://buildbot.libretro.com/nightly/playstation/vita/ Nightly builds]
The following cores are available for the Vita port of RetroArch:
 
 
 
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
! scope="col"|Core
+
|+ Available cores
! scope="col"|Game/Platform
+
! Core
! scope="col"|Notes
+
! Game/System
 +
! Working?
 +
! class="unsortable"|Notes
 
|-
 
|-
| 2048
+
| style="text-align: center;" | 2048
| 2048
+
| style="text-align: center;" | 2048
 +
| style="text-align: center;" | ✓
 
|  
 
|  
 
|-
 
|-
| DeSmuME
+
| style="text-align: center;" | DeSmuME
| Nintendo DS
+
| style="text-align: center;" | Nintendo DS
| Not working
+
| style="text-align: center;" | ✗
 +
|
 
|-
 
|-
| FCEUmm
+
| style="text-align: center;" | DOSBox
| Famicom Disk System/NES
+
| style="text-align: center;" | DOS
 +
| style="text-align: center;" | ✓
 +
| Virtual keyboard does not work
 +
|-
 +
| style="text-align: center;" | Final Burn Alpha
 +
| rowspan="2" style="text-align: center;" | Arcade
 +
| style="text-align: center;" | ✓
 +
|
 +
|-
 +
| style="text-align: center;" | Final Burn Alpha (2012)
 +
| style="text-align: center;" | ✓
 +
| <ul><li>Main core (fbalpha2012_libretro) does not work, use the platform-specific cores instead</li><li>Uses FBA v0.2.97.30 ROM sets</li><ul>
 +
|-
 +
| style="text-align: center;" | FCEUmm
 +
| style="text-align: center;" | NES
 +
| style="text-align: center;" | ✓
 
|  
 
|  
 
|-
 
|-
| Final Burn Alpha (2012)
+
| style="text-align: center;" | Fuse
| Arcade
+
| style="text-align: center;" | ZX Spectrum
| Main core (fbalpha2012_libretro) is not working, use the CPS1/CPS2/Neo Geo cores instead
+
| style="text-align: center;" | ✓
 +
| Loading more than one ROM in a single session will crash RetroArch
 
|-
 
|-
| Gambatte
+
| style="text-align: center;" | Gambatte
| Game Boy/Color
+
| style="text-align: center;" | Game Boy/Color
 +
| style="text-align: center;" | ✓
 
|  
 
|  
 
|-
 
|-
| Genesis Plus GX
+
| style="text-align: center;" | Genesis Plus GX
| SMS/Game Gear/Genesis/Sega CD
+
| style="text-align: center;" | Sega systems (SMS/GG/GEN/SCD)
| Redbook audio bugs in Sega CD games
+
| style="text-align: center;" | ✓
 +
| Redbook audio hangs when suspending or pausing RetroArch
 
|-
 
|-
| gpSP
+
| style="text-align: center;" | gpSP
| Game Boy Advance
+
| style="text-align: center;" | Game Boy Advance
| Mediocre frame rate (~30fps), VBA Next runs slightly worse
+
| style="text-align: center;" | ✓
 +
| Comparable to VBA Next but slower
 
|-
 
|-
| Handy
+
| style="text-align: center;" | Handy
| Atari Lynx
+
| style="text-align: center;" | Atari Lynx
 +
| style="text-align: center;" | ✓
 
|  
 
|  
 
|-
 
|-
| MAME (2000)
+
| style="text-align: center;" | MAME (2000)
| Arcade
+
| rowspan="2" style="text-align: center;" | Arcade
| Not working
+
| style="text-align: center;" | ✗
 +
| <ul><li>Uses MAME 0.37b5 ROM sets</li><li>Broken in more recent (late August) builds</li></ul>
 +
|-
 +
| style="text-align: center;" | MAME (2003)
 +
| style="text-align: center;" | ✓
 +
| <ul><li>Uses MAME 0.78 ROM sets</li><li>30 FPS or less, FBA is recommended instead</li>
 
|-
 
|-
|rowspan="4"|Mednafen
+
| rowspan="4" style="text-align: center;" | Mednafen
| Neo Geo Pocket
+
| style="text-align: center;" | Neo Geo Pocket/Color
|
+
| style="text-align: center;" | ✓
 +
| Loading more than one ROM in a single session will crash RetroArch
 
|-
 
|-
| PC Engine
+
| style="text-align: center;" | PC Engine
|
+
| style="text-align: center;" | ✓
 +
|  
 
|-
 
|-
|Virtual Boy
+
| style="text-align: center;" | Virtual Boy
| Low frame rate (~25fps) and major graphical glitches
+
| style="text-align: center;" | ✓
 +
| ~25-30 FPS
 
|-
 
|-
|WonderSwan
+
| style="text-align: center;" | WonderSwan/Color
| Decent frame rate (45-60fps)
+
| style="text-align: center;" | ✓
 +
| Full speed on WS games, ~45-60 FPS on WSC games
 
|-
 
|-
| Nestopia
+
| style="text-align: center;" | Nestopia
| Famicom Disk System/NES
+
| style="text-align: center;" | NES
 +
| style="text-align: center;" | ✓
 
|  
 
|  
 
|-
 
|-
| NXEngine
+
| style="text-align: center;" | NXEngine
| Cave Story
+
| style="text-align: center;" | Cave Story
| Unstable (prone to various crashes)
+
| style="text-align: center;" | ✓
 +
|
 
|-
 
|-
| PicoDrive
+
| style="text-align: center;" | PicoDrive
| SMS/Genesis/Sega CD/32X
+
| style="text-align: center;" | Sega systems (GEN/SCD/32X)
| Not working
+
| style="text-align: center;" | ✗
 +
|  
 
|-
 
|-
| PrBoom
+
| style="text-align: center;" | PrBoom
| Doom
+
| style="text-align: center;" | Doom
 +
| style="text-align: center;" | ✓
 
|  
 
|  
 
|-
 
|-
| ProSystem
+
| style="text-align: center;" | ProSystem
| Atari 7800
+
| style="text-align: center;" | Atari 7800
 +
| style="text-align: center;" | ✓
 
|  
 
|  
 
|-
 
|-
| QuickNES
+
| style="text-align: center;" | QuickNES
| Famicom Disk System/NES
+
| style="text-align: center;" | NES
 +
| style="text-align: center;" | ✓
 
|  
 
|  
 
|-
 
|-
| Snes9x (2002/2005/2005+/2010)
+
| style="text-align: center;" | Snes9x 2002 (PocketSNES)
| SNES
+
| rowspan="4" style="text-align: center;" | Super Nintendo
| Good frame rate (~55-60fps) on standard games, decent (~50fps) on SuperFX games with the Snes9x 2005 core.  Later cores are more accurate at the cost of speed.
+
| style="text-align: center;" | ✓
 +
| Least accurate but fastest SNES core
 
|-
 
|-
| Stella
+
| style="text-align: center;" | Snes9x 2005 (CatSFC)
| Atari 2600
+
| style="text-align: center;" | ✓
 +
| ~55-60 FPS on standard games, ~50 FPS on Super FX games
 +
|-
 +
| style="text-align: center;" | Snes9x 2005+ (CatSFC+)
 +
| style="text-align: center;" | ✓
 +
| Same as Snes9x 2005 but with better sound, at the cost of a few FPS
 +
|-
 +
| style="text-align: center;" | Snes9x 2010 (Snes9x Next)
 +
| style="text-align: center;" | ✓
 +
| Most accurate but slowest SNES core (~40 FPS)
 +
|-
 +
| style="text-align: center;" | Stella
 +
| style="text-align: center;" | Atari 2600
 +
| style="text-align: center;" | ✓
 
|  
 
|  
 
|-
 
|-
| TGB Dual
+
| style="text-align: center;" | TGB Dual
| Game Boy/Color
+
| style="text-align: center;" | Game Boy/Color
|
+
| style="text-align: center;" | ✓
 +
|  
 
|-
 
|-
| TyrQuake
+
| style="text-align: center;" | TyrQuake
| Quake
+
| style="text-align: center;" | Quake
| Not working
+
| style="text-align: center;" | ✗
 +
|
 
|-
 
|-
| VBA Next
+
| style="text-align: center;" | VBA Next
| Game Boy Advance
+
| style="text-align: center;" | Game Boy Advance
| Mediocre frame rate (~30fps), gpSP runs slightly better
+
| style="text-align: center;" | ✓
 +
| ~45-50 FPS
 
|-
 
|-
| Vecx
+
| style="text-align: center;" | Vecx
| Vectrex
+
| style="text-align: center;" | Vectrex
 +
| style="text-align: center;" | ✓
 
|  
 
|  
 
|-
 
|-
| Yabause
+
| style="text-align: center;" | Yabause
| Sega Saturn
+
| style="text-align: center;" | Sega Saturn
| Not working
+
| style="text-align: center;" | ✗
 +
| Technically works but is unplayably slow
 
|}
 
|}
  
==Atari==
+
=Nintendo=
===Atari Lynx===
+
===Super Nintendo===
* HandyVITA ([https://github.com/frangarcj/HandyVITA/releases/ Henkaku edition])
+
{| class="wikitable sortable"
 
+
! Name
 
+
! class="unsortable"|Version
==Nintendo==
 
===Game Boy/Color/Advance===
 
{| class="wikitable"
 
! scope="col"|Name
 
! scope="col"|Latest Version
 
! scope="col"|GB/GBC
 
! scope="col"|GBA
 
! scope="col"|[[Recommended emulators|Recommended]]
 
 
|-
 
|-
|style="text-align:center;"|RealBoy
+
| style="text-align: center;" | CATSFC-libretro-vita
|style="text-align:center;"|[https://github.com/xerpi/realboy-vita/releases/ 1.2]
+
| style="text-align: center;" | [https://github.com/exsinner/CATSFC-libretro/releases Git]
|style="text-align:center;"|✓
 
|style="text-align:center;"|✗
 
|style="text-align:center;"|✓
 
 
|-
 
|-
|style="text-align:center;"|[[mGBA]]
+
| style="text-align: center;" | Snes9xVITA
|style="text-align:center;"|[https://mgba.io/downloads.html {{mGBAVer}}]
+
| style="text-align: center;" | [https://github.com/frangarcj/Snes9xVITA/releases Git]
|style="text-align:center;"|✓
 
|style="text-align:center;"|✓
 
|style="text-align:center;"|✗*
 
 
|}
 
|}
<nowiki>*</nowiki> Sound and frame rate are currently choppy, but optimizations are in progress<ref>https://www.reddit.com/r/vitahacks/comments/4vmkft/lets_talk_about_mgba/d5ztglv</ref>.  HENkaku was recently updated with [[Dynamic recompilation|dynamic recompiler]] support<ref>http://wololo.net/2016/08/03/henkaku-updated-adds-dynarec-support-something-nice/</ref>, which should speed up future releases of mGBA considerably.
 
  
===Nintendo DS===
+
===Game Boy/Color/Advance===
{| class="wikitable"
+
{| class="wikitable sortable"
! scope="col"|Name
+
! Name
! scope="col"|Latest Version
+
! class="unsortable"|Version
! scope="col"|[[Recommended emulators|Recommended]]
+
! class="unsortable"|GB
 +
! class="unsortable"|GBC
 +
! class="unsortable"|GBA
 +
! [[Recommended Emulators|Recommended]]
 
|-
 
|-
|style="text-align:center;"|[[DeSmuME]] (MasterFeizz)
+
| style="text-align: center;" | [[mGBA]]
|style="text-align:center;"|[https://github.com/xerpi/realboy-vita/releases/ 1.2]
+
| style="text-align: center;" | [https://mgba.io/downloads.html {{mGBAVer}}]
|style="text-align:center;"|✗*
+
| style="text-align: center;" |
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗†
 
|-
 
|-
|style="text-align:center;"|[[DeSmuME]] (xerpi)
+
| style="text-align: center;" | RealBoy-Vita
|style="text-align:center;"|[https://github.com/xerpi/desmume-vita Source]**
+
| style="text-align: center;" | [https://github.com/xerpi/realboy-vita/releases/ Git]
|style="text-align:center;"|?
+
| style="text-align: center;" |
 +
| style="text-align: center;" | ✓
 +
| style="text-align: center;" | ✗
 +
| style="text-align: center;" | ✓
 
|}
 
|}
<nowiki>*</nowiki> No dynamic recompiler, runs slow<br />
+
† ''mGBA runs slow on the Vita currently, but optimizations and a [[Dynamic recompilation|dynamic recompiler]] are in progress.''<ref>https://www.reddit.com/r/vitahacks/comments/4vmkft/lets_talk_about_mgba/d5ztglv</ref><ref>https://github.com/mgba-emu/mgba/pull/378</ref>
<nowiki>**</nowiki> No official binary available, but a .vpk is available [https://mega.nz/#!ZRciiDRS!rtGBlsIKmjJ_C_sywzCea5GeX23VmCo6Y6mvtSjbLIE here]
 
  
===SNES===
+
===Nintendo DS===
{| class="wikitable"
+
{| class="wikitable sortable"
! scope="col"|Name
+
! Name
! scope="col"|Latest Version
+
! class="unsortable"|Version
! scope="col"|[[Recommended emulators|Recommended]]
+
! [[Recommended Emulators|Recommended]]
 
|-
 
|-
|style="text-align:center;"|CATSFC-libretro-vita
+
| style="text-align: center;" | DeSmuME-Vita (MasterFeizz)
|style="text-align:center;"|[https://www.mediafire.com/?297zgaj8gj2p06k 1.1.0]
+
| style="text-align: center;" | [https://github.com/masterfeizz/DeSmuME-Vita/releases/ Git]
|style="text-align:center;"|<nowiki>*</nowiki>
+
| style="text-align: center;" | ✗†
 
|-
 
|-
|style="text-align:center;"|Snes9xVITA
+
| style="text-align: center;" | DeSmuME-Vita (xerpi)
|style="text-align:center;"|[https://github.com/skogaby/Snes9xVITA/releases/ 1.0.0]
+
| style="text-align: center;" | [https://github.com/xerpi/desmume-vita Source]
|style="text-align:center;"|<nowiki>*</nowiki>
+
| style="text-align: center;" | ?
 
|}
 
|}
<nowiki>*</nowiki> Snes9xVITA is more accurate than CATSFC but slower.
+
† ''No dynamic recompiler, runs very slow''<br />
 +
‡ ''No official binary available, but an unofficial one can be found [https://mega.nz/#!1Ys1wSCS!rtGBlsIKmjJ_C_sywzCea5GeX23VmCo6Y6mvtSjbLIE here].''
  
 
+
=Sega=
==Sega==
+
{| class="wikitable sortable"
{| class="wikitable"
+
! Name
! scope="col"|Name
+
! class="unsortable" | Version
! scope="col"|Latest Version
+
! class="unsortable" | GEN
! scope="col"|SMS
+
! class="unsortable" | SCD
! scope="col"|GG
+
! class="unsortable" | SMS
! scope="col"|Mega Drive
+
! class="unsortable" | GG
! scope="col"|Sega CD
+
! [[Recommended Emulators|Recommended]]
! scope="col"|[[Recommended emulators|Recommended]]
 
 
|-
 
|-
|style="text-align:center;"|Genesis Plus GX
+
| style="text-align: center;" | Genesis Plus GX
|style="text-align:center;"|[https://github.com/frangarcj/Genesis-Plus-GX/releases/ GitHub]
+
| style="text-align: center;" | [https://github.com/frangarcj/Genesis-Plus-GX/releases Git]
|style="text-align:center;"|✓
+
| style="text-align: center;" | ✓
|style="text-align:center;"|✓
+
| style="text-align: center;" | ✓
|style="text-align:center;"|✓
+
| style="text-align: center;" | ✓
|style="text-align:center;"|✓
+
| style="text-align: center;" | ✓
|style="text-align:center;"|✓
+
| style="text-align: center;" | ✓
 
|-
 
|-
|style="text-align:center;"|SMSplusVITA
+
| style="text-align: center;" | SMSplusVITA
|style="text-align:center;"|[https://github.com/frangarcj/SMSplusVITA/releases/ GitHub]
+
| style="text-align: center;" | [https://github.com/frangarcj/SMSplusVITA/releases Git]
|style="text-align:center;"|
+
| style="text-align: center;" |
|style="text-align:center;"|
+
| style="text-align: center;" |
|style="text-align:center;"|
+
| style="text-align: center;" |
|style="text-align:center;"|
+
| style="text-align: center;" |
|style="text-align:center;"|✗
+
| style="text-align: center;" | ✗
 
|}
 
|}
  
 +
=Other systems=
 +
===Atari Lynx===
 +
* HandyVITA (Download: [https://github.com/frangarcj/HandyVITA/releases Git])
  
==Other Platforms==
 
 
===Neo Geo Pocket/Color===
 
===Neo Geo Pocket/Color===
* NeopopVITA ([https://github.com/frangarcj/NeopopVITA/releases Henkaku edition])
+
* NeopopVITA (Download: [https://github.com/frangarcj/NeopopVITA/releases Git])
  
 +
=See also=
 +
* [[Emulators on PSP]]
  
==Resources==
+
=References=
* [http://gbatemp.net/threads/retroarch-libretro-thread-ps-vita-edition-nightlies-included.437034/ RetroArch/Libretro Vita thread (GBAtemp)]
+
<references />
  
 +
=External links=
 +
* [https://gbatemp.net/threads/henkaku-homebrew-the-listing-of-all-vpks.436535/ List of emulators and homebrew for the Vita (GBAtemp)]
 +
* [http://wololo.net/emulators-for-the-ps-vita/ List of emulators for the Vita (Wololo)]
 +
* [http://libretro.com/forums/showthread.php?t=3989/ Official RetroArch Vita thread (Libretro)]
 +
* [https://gbatemp.net/threads/retroarch-libretro-thread-ps-vita-edition-nightlies-included.437034/ RetroArch/Libretro thread (GBAtemp)]
  
==References==
+
[[Category:Emulators on consoles]]
<references />
 
 
 
 
[[Category:Recommendations]]
 
[[Category:Recommendations]]
[[Category:Emulators on consoles]]
 

Revision as of 11:41, 15 September 2016

If you have a PS Vita or PSTV on firmware version 3.60, you can turn it into a decent emulation device by installing the HENkaku homebrew enabler. Those on firmware versions prior to 3.60 can update manually by following the instructions here. There are no homebrew solutions for firmwares 3.61 and higher at this time.

Multi-system

RetroArch

Available cores
Core Game/System Working? Notes
2048 2048
DeSmuME Nintendo DS
DOSBox DOS Virtual keyboard does not work
Final Burn Alpha Arcade
Final Burn Alpha (2012)
  • Main core (fbalpha2012_libretro) does not work, use the platform-specific cores instead
  • Uses FBA v0.2.97.30 ROM sets
FCEUmm NES
Fuse ZX Spectrum Loading more than one ROM in a single session will crash RetroArch
Gambatte Game Boy/Color
Genesis Plus GX Sega systems (SMS/GG/GEN/SCD) Redbook audio hangs when suspending or pausing RetroArch
gpSP Game Boy Advance Comparable to VBA Next but slower
Handy Atari Lynx
MAME (2000) Arcade
  • Uses MAME 0.37b5 ROM sets
  • Broken in more recent (late August) builds
MAME (2003)
  • Uses MAME 0.78 ROM sets
  • 30 FPS or less, FBA is recommended instead
Mednafen Neo Geo Pocket/Color Loading more than one ROM in a single session will crash RetroArch
PC Engine
Virtual Boy ~25-30 FPS
WonderSwan/Color Full speed on WS games, ~45-60 FPS on WSC games
Nestopia NES
NXEngine Cave Story
PicoDrive Sega systems (GEN/SCD/32X)
PrBoom Doom
ProSystem Atari 7800
QuickNES NES
Snes9x 2002 (PocketSNES) Super Nintendo Least accurate but fastest SNES core
Snes9x 2005 (CatSFC) ~55-60 FPS on standard games, ~50 FPS on Super FX games
Snes9x 2005+ (CatSFC+) Same as Snes9x 2005 but with better sound, at the cost of a few FPS
Snes9x 2010 (Snes9x Next) Most accurate but slowest SNES core (~40 FPS)
Stella Atari 2600
TGB Dual Game Boy/Color
TyrQuake Quake
VBA Next Game Boy Advance ~45-50 FPS
Vecx Vectrex
Yabause Sega Saturn Technically works but is unplayably slow

Nintendo

Super Nintendo

Name Version
CATSFC-libretro-vita Git
Snes9xVITA Git

Game Boy/Color/Advance

Name Version GB GBC GBA Recommended
mGBA 0.10.3 ✗†
RealBoy-Vita Git

mGBA runs slow on the Vita currently, but optimizations and a dynamic recompiler are in progress.[1][2]

Nintendo DS

Name Version Recommended
DeSmuME-Vita (MasterFeizz) Git ✗†
DeSmuME-Vita (xerpi) Source ?

No dynamic recompiler, runs very slow
No official binary available, but an unofficial one can be found here.

Sega

Name Version GEN SCD SMS GG Recommended
Genesis Plus GX Git
SMSplusVITA Git

Other systems

Atari Lynx

  • HandyVITA (Download: Git)

Neo Geo Pocket/Color

  • NeopopVITA (Download: Git)

See also

References

External links