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Emulators on Legacy systems

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[[POS_(Pong_Consoles)_CPUs_and_Other_Chips#x86_CPUs|Windows 1.0x/2x/3x]] were graphical user interfaces (GUIs) built on top of MS-DOS. Those were the programs that runs a window manager on top of MS-DOS operating system. Many of the underlying device drivers and protocols had to be loaded in DOS for 3.11 to use them. On the other hand, [[Windows_95/98/ME_emulators|Windows 9x]] (95, 98, ME) were standalone operating systems with DOS compatibility mode. Also [[Emulators_on_Windows|NT3.x]] was an operating system as it included its own micro-kernel and device drivers [http://9gag.com/gag/aGEWOR6?utm_source=copy_link&utm_medium=comment_share#cs_comment_id=c_170720300873967463].
==ConsolesEmulators==<font size="4"><b>Consoles</b></font>
;Atari
;:Atari 2600
<font size=="4"><b>Computers==</b></font>
;Commodore
;:Commodore 64
|}
 ==Source ports==;[[Super Mario 64 port|Super Mario 64]]{| class<font size="wikitable4" style="text-align:center;"! scope="col"|Name! scope="col"|Latest version! scope="col"|><b>Arcade<abbr title="Free/Libre and Open-Source Software"b>FLOSS</abbrfont>! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]|-| [[Super Mario 64 Port]]| [https://github.com/fgsfdsfgs/sm64-port git]| {{✓}}| {{✗}}| {{✓}}|}==Arcade==
;Multi-Arcade
{| class="wikitable" style="text-align:center;"
|}
==Source ports==
;[[Super Mario 64 port|Super Mario 64]]
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended emulators|Recommended]]
|-
| [[Super Mario 64 Port]]
| [https://github.com/fgsfdsfgs/sm64-port git]
| {{✓}}
| {{✗}}
| {{✓}}
|}
=Commodore 64=
{{Infobox console
;MSX-BASIC - Bridging the Gap to Creativity
Built upon an extended version of Microsoft's Basic, MSX-BASIC served as the primary programming language for the MSX platform. Its accessible syntax and clear commands lowered the barrier to entry for coding, empowering users to unlock the creative potential of their machines. A rich library of built-in graphics and sound commands facilitated the development of games, animations, and even music, transforming MSX computers into versatile tools for artistic expression. The standardized nature of MSX-BASIC across different models encouraged collaboration and software sharing, fostering a vibrant community of users and programmers.
 ==ConsolesEmulators==<font size="4"><b>Consoles</b></font>
;Nintendo
;:Nintendo Entertainment System/Famicom
<font size==Computers=="4"><b>Consoles</b></font>
;Commodore
|}
<font size==Chip8=="4"><b>CHIP-8</b></font>
{| class="wikitable" style="text-align:center;"
|-
| {{~}}
|}
 
==External links==
* [http://romu6.blogspot.com/ ROMU6 / EMU6 Blog]
 
 
=Classic Mac OS=
{{Infobox platform
Though now as a legacy OS, Windows 9x's influence on interface design, user interaction, and accessibility remains. It was a learning platform, a social hub, and a canvas for digital dreams. A colorful pixelated playground that forever changed the trajectory of personal computing.
;Some [[Emulators on Legacy systems#DOS|emulators for MS-DOS]] are able to be used on a windows 9x system, only emulators for/with a version for windows 9x are listed below.
==ConsolesEmulators==<font size="4"><b>Consoles</b></font>
;Nintendo:
;:Nintendo Entertainment System/Famicom
|}
<font size=="4"><b>Arcade==</b></font>
;Multi-Arcade
{| class="wikitable" style="text-align:center;"
=External links=
* [http://romu6.blogspot.com/ ROMU6 / EMU6 Blog]
*[[Wikipedia:Category:Discontinued_operating_systems|Wikipedia - Discontinued operating systems]]
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