Difference between pages "Flash" and "Hypseus Singe"

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{{WIP}}
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{{Infobox emulator
{{Infobox console
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|title         = Hypseus Singe
|title = Adobe Flash
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|logo         = Hypseus-logo.png
|logo =  
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|logowidth    = 250px
|developer = Adobe
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|developer     = DirtBagXon, [https://github.com/DirtBagXon/hypseus-singe/graphs/contributors contributors]
|type =  
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|version      = 2.6+
|generation =  
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|active        = Yes
|release = 1996
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|platform      = [[Emulators on Windows|Windows]], [[Emulators on macOS|macOS]], [[Emulators on Raspberry Pi|Raspberry Pi]]
|discontinued = 2020
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|architecture  =
|predecessor =  
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|target        = [[Arcade LaserDisc emulators|LaserDisc-based]] [[Arcade emulators|arcade systems]]
|emulated = {{✓}}
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|compatibility =  
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|accuracy      =  
 +
|website      =  
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|prog-lang    =  
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|support      =  
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|license      = GNU GPLv3
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|source        = [https://github.com/DirtBagXon/hypseus-singe GitHub]
 
}}
 
}}
  
'''Flash''' (previously FutureSplash Animator, before that SmartSketch) is a software platform created by FutureWave Software, and currently owned by Adobe (previously Macromedia). Originally a drawing program for PenPoint OS, later ported to Windows and Macintosh when pen computing failed to take off, frame-by-frame animation features were added to it in a new program called FutureSplash Animator. The company was acquired by Macromedia in December 1996, rebranding FutureSplash Animator to Flash, an amalgamation of "Future" and "Splash". In turn, Macromedia was acquired by Adobe on December 3, 2005. Their operations, networks, and customer care organizations were merged shortly after.
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'''Hypseus Singe''' is a fork and SDL2 version of [[DAPHNE|Daphne]] and Singe.
  
Used by an overwhelming majority of websites in the early 2000s to the mid-2010s, Flash has been the go-to platform for multimedia and animation, being utilised for streaming video providers such as YouTube, children's websites due to its rich content, and has spawned a subculture of animators as exemplified by the likes of Newgrounds. A number of popular animated series were also animated using Flash, most notably ''My Little Pony: Friendship Is Magic'', ''Phineas and Ferb'' and ''Happy Tree Friends'' to name a few.
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==Download==
 
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{| cellpadding="4"
Flash's popularity declined in the late 2010s due to the rise of alternative (and open) web standards such as HTML5 and mobile device manufacturers dropping support for the platform, a prominent example being Apple who publicly stated that iOS will ''never'' support Flash. Google followed suit when it dropped support for the platform in subsequent Android releases, and it didn't help that a series of security issues, coupled with Flash itself being a closed standard, has led Adobe to wind down on Flash and retire it in 2020.
 
 
 
==Implementations==
 
{| class="wikitable" style="text-align:center;"
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Latest version
 
! scope="col"|Accuracy
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Recommended Emulators|Recommended]]
 
|-
 
|Adobe Flash Player
 
|align=left|{{Icon|Windows|Linux|macOS|Web}}<ref group=N name=plugin />
 
|[https://www.adobe.com/support/flashplayer/debug_downloads.html 32.0.0.465]
 
|Reference ||{{✗}} ||{{✗}} ||{{✓}}
 
 
|-
 
|-
|[https://ruffle.rs/ Ruffle]
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|align=center|{{Icon|Win-big}}
|align=left|{{Icon|Windows|Linux|macOS|Web}}
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|'''[https://github.com/DirtBagXon/hypseus-singe/releases Official releases]'''
|[https://github.com/ruffle-rs/ruffle/releases Nightly builds]
 
|Mid ||{{✓}} ||{{✓}} ||{{✓}}
 
|-
 
|[https://lightspark.github.io/ Lightspark]
 
|align=left|{{Icon|Windows|Linux|Web}}<ref group=N name=plugin>Web version only available as an [[wikipedia:NPAPI|NPAPI/PPAPI]] plugin.</ref>
 
|[https://github.com/lightspark/lightspark/releases 0.8.3]
 
|Mid ||{{✓}} ||{{✓}} ||{{~}}
 
|-
 
|[https://swf2js.com/en/ swf2js]
 
|align=left|{{Icon|Web}}
 
|[https://github.com/swf2js/swf2js JavaScript file download]
 
|{{?}} ||{{✓}} ||{{✗}} ||{{~}}
 
|-
 
|[https://gnu.org/software/gnash GNU Gnash]
 
|align=left|{{Icon|Windows|Linux}}
 
|[https://www.gnu.org/software/gnash/download.html 0.8.10]
 
|Low ||{{✓}} ||{{✗}} ||{{✗}}
 
|-
 
|[https://open-flash.github.io/ Open Flash / Doμ Player]
 
|align=left|{{Icon|Web}}
 
|[https://github.com/open-flash/domu-player Git]
 
|{{?}} ||{{✓}} ||{{✓}} ||{{✗}}
 
|-
 
|Shumway
 
|align=left|{{Icon|Web}}
 
|[https://github.com/mozilla/shumway Git]
 
|Low ||{{✓}} ||{{✗}} ||{{✗}}
 
 
|}
 
|}
<references group=N />
 
 
===Comparisons===
 
;Adobe Flash Player
 
:The official closed-source implementation by Adobe, who discontinued it in 2020. The web version relies on an obsolete plugin API that the major browsers no longer use; many browsers were only keeping the API around specifically for Flash's sake in the years leading up to its discontinuation.
 
 
;Ruffle
 
:A Rust implementation that easily compiles to several platforms, but mainly targets HTML5. The devs are planning to focus on ActionScript 1 and 2 support first, with AS3 support coming later. Development of Ruffle is sponsored by multiple veteran Flash game archives, most notably Newgrounds. It's progressed to the point where it can run many early Flash games, including the original Flash version of [https://www.newgrounds.com/portal/view/59593/format/flash?emulate=flash Alien Hominid], as well as playing the vast majority of [https://old.homestarrunner.com Homestar Runner] toons.
 
 
;Lightspark & Gnash
 
:Two C++ implementations that somewhat complement each other, and are both designed specifically to provide a FLOSS alternative to Adobe's official players. Lightspark says it has 78% of the APIs covered, while Gnash has focused on older versions of Flash that Lightspark is less likely to support properly, hence why Lightspark can use Gnash as an automatic fallback if both are installed simultaneously. Their external dependencies would make it cumbersome to port either of them to HTML5, so they're only available in browsers as replacements for the official Flash browser plugin.
 
 
;swf2js
 
:An open-core HTML5 implementation that uses a dynamic recompiler. The open-source "Free Version" supports limited features, such as AS1, AS2 and ZLIB compression, whereas the payware "Production Version" supports further features, such as AS3 and LZMA compression.
 
 
;Shumway
 
:An HTML5 implementation. Developed rather actively for a few years, under Mozilla sponsorship, but ultimately abandoned in 2016.
 
  
==See also==
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==Features==
* [[Flashpoint]] - preservation effort for games designed in commercial web frameworks (not just Flash).
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* SDL2 support
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* Updated MPEG2 decoder
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* Daphne and Singe 4k M2V support
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* Singe libretro path integration
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* Singe joystick, lightgun ''EV_ABS'' [mouse] support
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* Psuedo Singe 2 support
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* Sinden borders for Singe games
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* Daphne alternate overlay choices
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* Advanced configuration and multi-joystick support
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* Software 'lair/ace' original scoreboard
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* Simulated scan lines
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* Windows and macOS ports
  
[[Category:Not really emulators]]
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[[Category:Emulators]]
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[[Category:Arcade emulators]]
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[[Category:Windows emulation software]]
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[[Category:macOS emulation software]]
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[[Category:Raspberry Pi emulation software]]

Revision as of 14:28, 13 November 2021

Hypseus Singe
Hypseus-logo.png
Developer(s) DirtBagXon, contributors
Latest version 2.6+
Active Yes
Platform(s) Windows, macOS, Raspberry Pi
Emulates LaserDisc-based arcade systems
License GNU GPLv3
Source code GitHub

Hypseus Singe is a fork and SDL2 version of Daphne and Singe.

Download

Windows Official releases

Features

  • SDL2 support
  • Updated MPEG2 decoder
  • Daphne and Singe 4k M2V support
  • Singe libretro path integration
  • Singe joystick, lightgun EV_ABS [mouse] support
  • Psuedo Singe 2 support
  • Sinden borders for Singe games
  • Daphne alternate overlay choices
  • Advanced configuration and multi-joystick support
  • Software 'lair/ace' original scoreboard
  • Simulated scan lines
  • Windows and macOS ports