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Emulators on 3DS

1,428 bytes added, 17:50, 19 October 2020
Game Boy Advance: Reworded section on GBA firmware; Added open_agb_firm
===Game Boy Advance===
The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. So far Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the only way to access exception of cartridges with special hardware. If you're using an old 3DS/2DS, this firmware is by injecting a the best option to play GBA ROM as a VC applicationgames. This can be achieved through various programs such as There are two ways to take advantage of this firmware:* [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. Compatibility is high with the exception of cartridges with special hardware. The only downside - There are other programs that can do injections, but this one is nice as it can't provide features that are normally available on do other Virtual Console injections and some forwarders for emulators, such as savestates, screen filtering, or sleep mode, since technically it's running a "virtual" GBA. Also, The only problem is each ROM must inject be injected and install installed individually , including the [https://3ds.hacks.guide/godmode9-usage.html#backuprestore-gba-vc-saves save files], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).* [https://github.com/profi200/open_agb_firm open_agb_firm] <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantage of this compared to VC injection is it can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). If One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're using an old 3DSinterested [https://github.com/profi200/open_agb_firm/issues/9 you can help]).** To install, simply put the .firm file in the <code>/luma/payloads/</2DScode> folder and hold START to load up the chainloader to launch it. There's no way of exiting out once the program starts, this is so you will need to turn it off and redo the best option step to load it if you wanted to play GBA change games.
On the other hand, there are also some homebrew GBA emulators available for 3DS:
* [https://github.com/mgba-emu/mgba/releases mGBA] [https://s3.amazonaws.com/mgba/mGBA-build-latest-3ds.7z (Latest Nightly)] - A port of the popular GBA emulator by the same developer, only a handful of GBA games suffer from slowdowns but are still playable. Also works great for GB(C) games and even supports the Gameboy Camera.
* [[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below). Compatiblity can be a hit-or-miss, but it's still in active development with plans to include interesting features such as gyro control emulation and local wireless multiplayer in the future.
* [https://gbatemp.net/threads/citragb-3ds-gba-emulator-wip.376438/ CitrAGB] - (based on [[gpSP]])
* [https://github.com/mgba-emu/mgba/releases mGBA] [https://s3.amazonaws.com/mgba/mGBA-build-latest-3ds.7z (Latest Nightly)] - A port of the popular GBA emulator by the same developer, only a handful of GBA games suffer from slowdowns but are still playable. Also works great for GB(C) games and even supports the Gameboy Camera.
* [[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below). Compatiblity can be a hit-or-miss, but is still in active development with plans to include interesting features such as gyro control emulation and local wireless multiplayer in the future.
===Neo Geo Pocket===
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