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Emulators on 3DS

7,945 bytes added, 3 May
RetroArch: prefer redviper for vb
===[[RetroArch]]===
There are [https://gbatemp.net/threads/retroarch-emulation-thread-nightly-builds-included.400913/ official 3DS ports]: *<B><code> [http://buildbot.libretro.com/stable/ Stable]</Bcode></codeB*<B><code> [http://buildbot.libretro.com/nightly/nintendo/3ds/ Nightly]</Bcode></codeB*<B><code> [https://github.com/libretro GitHub]</code></B> *<B>BIOS</B> : <code><B> [https://github.com/Abdess/retroarch_system Download] </code></B>
{| class="wikitable sortable" style="text-align:center;"
|+ Available cores(as of Retroarch 1.17)! CoresCore
! Game/System
! WorkingRecommended?<br /><small>(New 3DS)</small>! Recommended?<br /><small>(Old 3DS)</small>
! class="unsortable"|Notes
|-
| 2048
| 2048
| {{TBD}}| {{TBD}}
|
|-
| Amstrad - CPC
| {{TBD}}
| {{TBD}}|~15fps o3ds
|-
| Caprice32
| Amstrad - CPC/GX4000
| {{TBD}}
| {{TBD}}|~18fps o3ds
|-
| [[FinalBurn Alpha]] 2012 CPS-1
|-
| [[FinalBurn Neo]]
| {{~}}
| {{TBD}}
| {{TBD}}| Some games may crash your 3DS when using it.(Example: Metal Slug X).
|-
| [[MAME]] 2000
| Arduboy
| {{TBD}}
| {{TBD~}}|~15fps o3ds
|-
| [[Stella]] 2014
| {{✓}}
| {{~}}
| ~60fps n3ds, 43fps o3ds. Resorting to DS(i) mode, a well performing choice is StellaDS, which is included into TWiLightMenu++.
|-
| a5200
| {{✓}}
| {{~}}
| ~60fps n3ds, 40fps o3dsso you might consider other options like the a5200 core or the atari800-3ds standalone emulator, which reachs fullspeed in o3ds. Resorting to DS(i) mode, a well performing choice is A7800DS, which is included into TWiLightMenu++.
|-
| [[ProSystem]]
| {{✓}}
| {{~}}
| ~60fps, 25fps o3ds
|-
| [[Handy]]
| Atari - Lynx
| {{✓}}
| {{~}}| ~60fps50fps o3ds, a bit slow and choppy audio. You'd better use handy3ds standalone emulator.
|-
| Beetle Cygne
| Bandai - [[WonderSwan emulators|WonderSwan / Color]]
| {{✓}}
| {{TBD~}}|~30-50fps o3ds. Resorting to DS(i) mode, a well performing choice is NitroSwan, which is included into TWiLightMenu++.
|-
| NXEngine
| Cave Story
| {{✓}}
| {{TBD}}
|
|-
| JAXE
| CHIP-8/S-CHIP/XO-CHIP
| {{TBD}}| {{TBD}}
|
|-
| Coleco - ColecoVision
| {{TBD}}
| {{TBD~}}|~40fps o3ds. Resorting to DS(i) mode, a generally better performing choice is ColecoDS, which is included into TWiLightMenu++.
|-
| VICE x128
| Commodore - C128
| {{TBD}}
| {{TBD}}|~5fps o3ds
|-
| Frodo
| rowspan="3" style="text-align: center;" | Commodore - C64
| {{TBD}}
| {{TBD~}}|~20fps o3ds
|-
| VICE x64 fast
| {{TBD}}
| {{TBD}}|~15fps o3ds. old3ds users may prefer the standalone vice3ds which has better performance and a clean UI
|-
| VICE x64sc accurate
| {{TBD}}
| {{TBD}}|~3fps o3ds
|-
| VICE xscpu64
| PrBoom
| Doom
| {{TBD}}
| {{~}}
| unstable framerate on o3ds with many slowdowns
|-
| DOSBox-SVN
| DOS
| {{TBD}}
| {{TBD}}
|
|-
| bk| Elektronika - BK-0010/BK-0011(M)| {{TBD}}| {{TBD}}||-| FreeChaF| Fairchild ChannelF| {{✓}}| {{✓}}||-| Game Music Emu| Game Music Emu| {{TBD}}| {{TBD}}||-| VecX| GCE - Vectrex
| {{✓}}
| {{✗}}
| ~55fps n3ds, 14fps o3ds
|-
| Gong
| Gong
| {{✓}}
| {{✓}}
|
|-
| GW
| Handheld Electronic
| {{✓}}
| {{~}}
| ~58fps n3ds, 30fps o3ds
|-
| SquirrelJME
| Java ME
| {{TBD}}
| {{TBD}}
| ~58fps
|-
| [[O2EM]]Jump 'n Bump| Magnavox - Odyssey ² / Phillips Videopac+Jump 'n Bump| {{✓}}
| {{✓}}
| {{TBD}}| ~60fps
|-
| [[MednafenLowRes NX|Beetle PCE fast]]LowRes NX| [[PC Engine (TurboGrafx-16) emulators |NEC - PC Engine / CD]]{{✓}}
| {{✓}}
| {{~}}|Old 3ds 3050-40 FPS55fps o3ds, Use temperpce_3ds Insteadmostly playable
|-
| [[Gambatte]]Lutro| rowspan="3" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]]Lua Engine
| {{✓}}
| {{✓}}
|
|-
| [[Gearboy]]minivmac| Mac II
| {{TBD}}
| {{✗}}
| too slow in old3ds even for GB~10fps o3ds
|-
| [[TGB DualO2EM]]| Magnavox - Odyssey ² / Phillips Videopac+
| {{✓}}
| {{~}}
| ~60fps new3dsn3ds, unstable GBC framerate in old3ds50fps o3ds (playable)
|-
| [[mGBA]]FreeIntv| rowspan="2" style="textMattel -align: center;" | Nintendo - [[Game Boy Advance emulatorsIntellivision|Game Boy Advance]]{{✓}}
| {{✓}}
| {{✗}}| acceptable with Pokemon Ruby/Sapphire, some sporadic slowdowns in o3ds but some games are slow to use, even on New 3DS, at presentplayable
|-
| [[gpSP]]fMSX| Microsoft - MSX| {{TBD}}| {{TBD}}| ~50-60 FPS with dynarec 
|-
| FCEUmmMicroW8| rowspan="3" style="text-align: center;" | Nintendo - [[Nintendo Entertainment System emulators|NES / Famicom]]MicroW8| {{TBD}}| {{TBD}}| Old 3ds 10-20 FPS
|-
| [[Nestopia]] UEBomberman| Mr. Boom
| {{✓}}
| {{~}}| ~5545-60 FPSo3ds, use FCEUmm insteadminor slowdowns
|-
| [[QuickNES]]blueMSX| MSX/SVI/ColecoVision/SG-1000| {{TBD}}| {{TBD}}
|
|-
| [[Snes9xMednafen|Beetle PCE fast]] 2002 (PocketSNES)| rowspan="4" style="text-align: center;" | Nintendo - [[Super Nintendo PC Engine (TurboGrafx-16) emulators|SNESNEC - PC Engine / CD]] / SFC
| {{✓}}
| {{~}}
|Old 3ds 30-40 FPS, use standalone temperpce_3ds instead
|-
| QUASI88
| NEC - PC-8000 / PC-8800 series
| {{TBD}}
| {{TBD}}
|
|-
|Neko Project II Kai (猫Project II改)
| rowspan="2" style="text-align: center;" | NEC - PC-98
| {{~}}
| {{TBD}}
| Neko Project II Kai requires you to use it's own emulation menu, requiring you to use the "Joy2Mouse" function or the c-stick. These menus are extremely small given the 3DS's screen size, but allow you to run games. Some games will have slowdown, such as the Touhou games. You may prefer to use the standalone NP2 for 3DS, as it uses the touch screen for enlarged menus, keyboard support, and allows you to use both screens.
|-
| Neko Project II
| {{TBD}}
| {{✗}}
| less compatible than CATSFC, but can actually run many special chip games at full speed~15fps old3ds
|-
| DoubleCherryGB| rowspan="4" style="text-align: center;" | Nintendo - [[Snes9xGame Boy/Game Boy Color emulators|Game Boy / Color]] 2005 ([[CATSFC]])
| {{✓}}
| {{~}}| ~55-60 FPS on standard games, ~50 FPS based on Super FX gamesTGBDual so nearly equal performance
|-
| [[Snes9xGambatte]] 2005+ ([[CATSFC]] Plus)| {{✓}}
| {{✓}}
| Old 3ds users may prefer one of the several standalone emulators for GB/GBC. A few resource-intensive GBC games run well only in the DSi (not 3DS) build of GameYob, which is included into TWiLightMenu++.
|-
| [[Gearboy]]
| {{TBD}}
| {{✗}}
| Same as Snes9x 2005 but with better sound, at the cost of a few FPS, has more accurate audio, slowertoo slow in old3ds even for GB
|-
| [[Snes9xTGB Dual]] 2010 (| {{✓}}| {{~}}| ~60fps new3ds, unstable GBC framerate in old3ds|-| [[Snes9xmGBA]]| rowspan="2" style="text-align: center;" | Nintendo - [[Game Boy Advance emulators|Game Boy Advance]] Next)
| {{✓}}
| {{✗}}
| Most accurate acceptable with Pokemon Ruby/Sapphire, but slowest SNES core (~40 FPS),too some games are slow to use , even on New 3DS , at present. Currently no support for tilt controls (Yoshi's Tilt n' Tumble, Warioware Twisted.
|-
| [[Mednafen|Beetle VB]]| Nintendo - [[Virtual Boy emulators|Virtual BoygpSP]]| {{~}}
| {{✗}}
| ~2530-30 60 FPS n3dso3ds with dynarec, some games are playable, but VC injection, mGBA, 7 FPS o3dsor open_agb_firm are better choices
|-
| FCEUmm| rowspan="3" style="text-align: center;" | Nintendo - [[Genesis Plus GXNintendo Entertainment System emulators|NES / Famicom]]| Sega - MS/GG/MD/CD
| {{✓}}
| {{✗}}
| Redbook audio hangs when suspending or pausing RetroArchOld 3ds 10-20 FPS
|-
| [[PicoDriveNestopia]]| Sega - MS/GG/MD/CD/32XUE
| {{✓}}
| {{~}}| 2D games run full speed, 3D games run about 30 ~55-60 FPS or less
|-
| [[FUSEQuickNES]]| Sinclair - ZX Spectrum
| {{✓}}
| {{✓}}
| ~60fpsold3ds users may prefer the standalone virtuanes_3ds which may perform better depending on the game.
|-
| [[MednafenPokeMini|Beetle NeoPop]]Nintendo - Pokemon Mini| [[Neo Geo Pocket emulators|SNK - Neo Geo Pocket / Color]]{{✓}}
| {{✓}}
| {{~}}| Old 3ds 20-30 FPS, Use Race! Instead
|-
| PCSX ReARMed[[Snes9x]] 2002 (PocketSNES)| Sony rowspan="4" style="text-align: center;" | Nintendo - [[PlayStation Super Nintendo emulators|PlayStationSNES]]/ SFC
| {{✓}}
| {{✗}}
| ~50-60 FPS less compatible than CATSFC, but faster, so can actually run many special chip games at standard resolutionfull speed. old3ds users may prefer the continuation of the standalone snes9x_3ds which has better performance, and new 3DS users may also prefer it for SuperFX Chips/Mode 7 games.
|-
| [[4DO|OperaSnes9x]] 2005 ([[CATSFC]])| The 3DO Company - 3DO{{✓}}
| {{✗}}
| ~55-60 FPS on standard games, ~50 FPS on Super FX games. A bit slower than Snes9x 2002.
|-
| [[Snes9x]] 2005+ ([[CATSFC]] Plus)
| {{✓}}
| {{✗}}
| ~8fps (Technically works Same as Snes9x 2005 but is unplayably slow)|} Using current exploitswith better sound, the New 3DS is capable of running most of these cores at or nearly at full speed on most games. The only cores the older 3DS can reliably run at full speed are 2048, Gambatte, QuickNES, NXEngine, and some older Sega games using PicoDrive.Opposed to normal use cost of RetroArch, these are all self-contained emulatorsa few FPS, albeit sharing the same automatic configuration.Screenshot-taking is broken. Upon exiting RetroArch 3DShas more accurate audio, press the Start button. ===[[RetroArch]] (unofficial)=== <B>Unofficial <code> [https://gbatemp.net/threads/unofficial-3ds-retroarch-builds.462252 3DS builds]</B></code> {| class="wikitable sortable" style="text-align:center;"|+ New3DS performance! Core! Game/System! Working?! Old 3ds! class="unsortable"|Notesslower
|-
| Virtual Jaguar[[Snes9x]] 2010 ([[Snes9x]] Next)| Atari Jaguar{{✓}}
| {{✗}}
| {{✗}}| Most accurate but slowest SNES core (~10fps (Technically works but is unplayably 40 FPS),too slow)to use even on New 3DS at present
|-
| [[YabauseMednafen|Beetle VB]]| Nintendo - [[Virtual Boy emulators|Virtual Boy]]| Sega Saturn{{~}}
| {{✗}}
| {{✗}}| ~5fps (Technically works but is unplayably slow)|} ====Ultimate 3DS emupack==== {| class="wikitable sortable" style="text25-align:center;"{| class="wikitable sortable" style="text30 FPS n3ds, 7 FPS o3ds. The Red-align:center;"! class="unsortable"|Version| [https://githubViper standalone emulator has much better performance.com/NinjaWeedle/NW-U3DSemupack git]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>| <B>{{✓}}</B> Recommended|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Supported Emulators
|-
| Mu
| Palm OS
| {{TBD}}
| {{TBD}}
|
* Nintendo 64 : DaedalusX64 0.2
* SNES : Snes9X 1.30
* NES : VirtuaNES 1.02
* TurboGrafx/PC Engine : TemperPCE 1.02
* MasterSystem/MegaDrive/Sega CD/32x : PicoDrive 0.94
* CHIP-8 : CHIP-3DS
* Atari 2600 : z26 3DS
* GB/GBC : GameYob 1.0.8
* GBA : mGBA 0.8.4
|}
 
==Nintendo==
===NES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[VirtuaNES]] for 3DSRetro8| [https://githubPico-8| {{✓}}| {{✓}}| simple games run fullspeed on o3ds.com/TBirdSoars/VirtuaNES/releases git]You might prefer the standalone fake-08 emulator which has better compatibility |-| PocketCDG| MidPocketCDG
| {{✓}}
| {{~}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|
|-
| 3DNESTyrQuake| [https://github.com/st4rk/3DNES git][https://www.gamebrew.org/wiki/3DNES_3DS 0Quake| {{TBD}}| {{~}}| slowdowns everywhere on o3ds even using the.minimal internal resolution, but somewhat playable|-| vitaQuake 2| Quake II| {{TBD}}| {{TBD}}| |-| vitaQuake 2 Rogue| Quake II - Ground Zero| {{TBD}}| {{TBD}}| |-| vitaQuake 2 Xatrix| Quake II - The Reckoning| {{TBD}}| {{TBD}}| |-| vitaQuake 2]Zaero| Quake II - Zaero| {{TBD}}| {{TBD}}| | Low-Mid| XRick| Rick Dangerous| {{✓}}
| {{✓}}
| {{✗}}| {{✗}}| {{✗}}
|-
| FCEUmm3DSScummVM| ScummVM| {{TBD}}| {{TBD}}| |-| SMS Plus GX| Sega - MS/GG| {{TBD}}| {{~}}| 50-60 fps o3ds with noticeable slowdowns|-| [https[Genesis Plus GX]] Wide| rowspan="2" style="text-align:center;" | Sega - MS/GG/www.gamebrew.orgMD/wiki/FCEUMM3DS 2015/05/07]CD| {{TBD}}| {{TBD}}| |-| Low[[Genesis Plus GX]]
| {{✓}}
| {{✗}}
| Redbook audio hangs when suspending or pausing RetroArch
|-
| [[PicoDrive]]
| Sega - MS/GG/MD/CD/32X
| {{✓}}
| {{~}}
| 2D games run full speed, 3D games run about 30 FPS or less. old3ds users may prefer the standalone picodrive_3ds which has better performance.
|-
| Gearsystem
| Sega - MS/GG/SG-1000
| {{TBD}}
| {{✗}}
| ~15fps o3ds|-| X Millennium| Sharp X1| {{TBD}}|{{TBD}}|===SNES==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|AccuracyEightyOne]](81)! scope="col"|<abbr title="Free/Libre and OpenSinclair -Source Software">FLOSS</abbr>ZX 81! scope="col"|Active{{TBD}}! scope="col"|[[Citra]]{{~}}! scope="col"|[[Recommended Emulators|Recommended]]~15fps o3ds
|-
| [[Snes9xFUSE]] for 3DS| [https://github.com/matbo87/snes9x_3ds git]| MidSinclair - ZX Spectrum
| {{✓}}
| {{✓}}
| ~60fps. You may prefer the standalone zxds (the 3ds build) which has a way better interface.|-| NeoCD| SNK - Neo Geo CD| {{TBD}}<small> (New3DS)</small>| {{TBD}}|
|-
| blargSNES[[Mednafen| [http://blargsnes.kuribo64.net 1.4Beetle NeoPop][https://github.com/Arisotura/blargSnes git]| Midrowspan="2" style="text-align: center;" | {{✓}}[[Neo Geo Pocket emulators| {{✓}}SNK - Neo Geo Pocket / Color]]
| {{✓}}
| {{~}}
|}Old 3ds 20-30 FPS, Use Race! Instead|-| Race| {{TBD}}| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"{{TBD}}! colspan=2 width="250"| SNES9x for 3DS
|-
| PCSX ReARMed* Snes9x for 3DS | Sony - based on snes9x 1.43. Runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip properly[[PlayStation emulators|PlayStation]]|{{✓}}| {{✗}}| class="mwCan go up to ~50-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=60 FPS n3ds at standard resolution, 20fps o3ds. Later games can have unplayable slowdowns (Gran Turismo 2 width="250"| blargSNES).
|-
| Super Bros. War* blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc| Super Bros.)</i> War|{{TBD}===Game Boy / Color===| {{| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|VersionTBD}}! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PlutoBoyNumero| [https://github.com/RossMeikleham/PlutoBoy git]| Mid| {{✓}}Texas Instruments TI-83| {{TBD}}| {{TBD}}| {{✓}}<small> (New3DS)</small>
|-
| [[mGBAOpera]]| [https://github.com/mgbaThe 3DO Company -emu/mgba/releases git]| Mid3DO| {{}}| {{}}| {{✓}}| {{✓}}<small> ~8fps (New3DS. Old3ds runs well GB Technically works but may be is unplayably slow at GBC)</small>
|-
| GameYob 3DSThe Powder Toy| [https://www.gamebrew.org/wiki/GameYob_3DS 1.0.8]| MidThe Powder Toy| {{}}
| {{✗}}
|~5fps o3ds, large slowdowns on n3ds, excessively large resolution for the 3DS's screen.
|-
| Theodore
| Thomson - MO/TO
| {{✓}}
| {{✓}}
|
|-
| GnuBoy 3DSTIC-80| [https://github.com/RetroGamer02/gnuboyTIC-3ds git]80| {{TBD}}|{{~}}| ~35fps o3ds|-| Uzem| Uzebox| {{TBD}}| {{✗}}| ~10fps o3ds|-| VaporSpec| MidVaporSpec
| {{✓}}
| {{✓}}
|
|-
| WASM-4
| WASM-4
| {{TBD}}
| {{~}}
| mixed results for o3ds, from too fast to painfully slow and crashes
|-
| Potator
| Watara - Supervision
| {{✓}}
| {{✓}}
|
|-
| CinoopECWolf| [https://github.com/CTurt/Cinoop git][https://www.gamebrew.org/wiki/Cinoop_3DS 2015]| MidWolfestein 3D| {{TBD}}| {{~}}| {{✗}}| {{✗}}|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GameYob|-| * GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.~15fps o3ds but playable
|}
Using current exploits, the New 3DS is capable of running many of these cores at or nearly at full speed on most games. The older 3DS is less powerful but can still run some cores at full speed, like 2048, Gambatte, QuickNES, NXEngine, and PicoDrive.Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing the same automatic configuration.Screenshot-taking is broken. Upon exiting RetroArch 3DS, press the Start button.If you use retroarch via homebrew launcher, in 3dsx format, please notice that some cores crash upon opening without further action. The loaded core, crashing or not, is saved into sd:/retroarch/retroarch-salamander.cfg file which is where retroarch remembers the core to be first loaded. Therefore, if you mistakenly load a problematic crashing core, you won't be able to launch ReteroArch successfully again until you manually delete that file from the sdcard. Alternatively, you can make set it the readonly attribute, while it's still working.Currently, RetroArch has no support for the 3DS's Gyro controls. ===Game Boy Advance[[RetroArch]] (unofficial)=== <B>Unofficial <code> [https://gbatemp.net/threads/unofficial-3ds-retroarch-builds.462252 3DS builds]</B></code>
{| class="wikitablesortable" style="text-align:center;"! scope="col"|Name+ New3DS performance! scope="col"|VersionCore! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS<Game/abbr>System! scope="col"|ActiveWorking?! scope="col"|[[Citra]]Old 3ds! scopeclass="colunsortable"|[[Recommended Emulators|Recommended]]Notes
|-
| [[mGBA]]Virtual Jaguar| [https://github.com/mgba-emu/mgba/releases git]| MidAtari Jaguar| {{}}| {{}}| {{✓}}| {{✓}}<small> ~10fps (New3DS is ok except for only a few resource-intensive titles. Old3ds Technically works but is too unplayably slow anyways)</small>
|-
| CitrAGB <small> (based on [[gpSPYabause]])</small>| [https://gbatemp.net/threads/citragb-3ds-gba-emulator-wip.376438 1.0][https://github.com/shinyquagsire23/gpsp git]| Low| {{✓}}Sega Saturn
| {{✗}}
| {{✗}}
| {{✗}}|-| [[GBARunner2]]| [https://github.com/Gericom/GBARunner2 git]| Mid| {{✓}}| {{✗}}| {{✗}}| {{~}}5fps (Technically works but is unplayably slow)
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GBARunner2|-| * [[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below). Compatiblity can be a hit-or-miss but isn't that bad.|}Ultimate 3DS emupack====
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable sortable" style="text-align:center;"
! class="unsortable"|Version
| [https://github.com/NinjaWeedle/NW-U3DSemupack git]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
| <B>{{✓}}</B> Recommended
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width=Native firmware===="250"| Supported Emulators|-| * Nintendo 64 : DaedalusX64 0.2* SNES : Snes9X 1.30* NES : VirtuaNES 1.02The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them* TurboGrafx/PC Engine : TemperPCE 1. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in02* MasterSystem/MegaDrive/Sega CD/32x : PicoDrive 0. If you're using an old 94* CHIP-8 : CHIP-3DS* Atari 2600 : z26 3DS* GB/2DS, this is the best option to play GBC : GameYob 1.0.8* GBA games: mGBA 0. 8.4There are two ways to take advantage of this firmware:|}
==Apple==
===Macintosh and Mac II===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| New Super Ultimate Injector (NSUI)Mini vMac 3DS| [https://gbatempgithub.netcom/threadsTaraHoleInIt/discussionminivmac-new-super-ultimate-injector-nsui.500376 Beta 273ds git]| Native| {{✗}}Mid| {{}}
| {{✗}}
| {{✓}}
| {{✓}}
|}
Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II.
 
==Atari inc.==
===Atari 2600===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| open_agb_firmZ26 3DS| [https://gbatemp.net/threads/preview-z26-3ds-atari-2600-emulator.397827 2.0][https://github.com/profi200nop90/open_agb_firm z26-3ds git]| Native| {{✓}}Low
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|}
===Atari 5200 / 800==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspan=2 widthscope="250col"| NSUIName! scope="col"|-Version! scope="col"| * New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators. The only problem is each ROM must be injected and installed individually, including the [https://3ds.hacks.guide/godmode9-usage.html#restore-gba-vc-saves save files[Emulation Accuracy|Accuracy]], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).! scope="col"|} {| class<abbr title="mwFree/Libre and Open-collapsible mw-collapsed wikitableSource Software" style>FLOSS</abbr>! scope="width: 100%;col"|Active! colspanscope=2 width"col"|[[Citra]]! scope="250col"| Open agb firm[[Recommended Emulators|Recommended]]
|-
| Atari800 3DS* open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested | [https://github.com/profi200asiekierka/open_agb_firmatari800-3ds/issuestree/9 you can helpport-3ds {{Atari800-3DSVer}}])[https://github.** To install, simply put the .firm file in the <code>com/lumaRandomMan25XX/payloadsatari800-3ds/</code> folder, hold START and power on to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.releases cia]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}
|}
===Virtual Console Injection===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. ===Nintendo 64Atari Lynx===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[DaedalusX64]] Handy 3DS| [https://gbatemp.net/threads/release-handy-3ds-atari-lynx-emulator.394329 1.1b][https://github.com/masterfeizz/daedalusx64-3DSnop90/releases Handy3DS git]
| Mid
| {{✓}}
| {{~}}
| {{✗}}
| {{~}}|{{✓}}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| DaedalusX64|-| * DaedalusX64 3DS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.
|}
==Commodore=Nintendo DS====Commodore 64 / 128===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Bread Box| [[TWiLight Menu++]https://gbatemp.net/threads/release-bread-box-c64-emulator.397602 1/06/16]| Low-Mid| {{✗}}| {{✗}}| {{✓}}| {{~}}|-| VICE3DS| [https://github.com/DS-Homebrewbadda71/TWiLightMenu vice3ds git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
|-
| [[DeSmuME]]VICE3DS-C128| [https://githubwww.comgamebrew.org/shutterbug2000wiki/DeSmuME/releases gitVice3DS-C128_3DS 0.1]| LowMid
| {{✓}}
| {{✗}}
| {{✗}}
|-
| [[Modding consoles/flashcarts#Nintendo DS|Flashcart]]
| {{Na}}
| High
| {{✗}}
| {{✓}}
| {{✓}}
| {{✓}} <small> (New3DS)</small>
|}
===Commodore Amiga==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspanscope="col"|Name! scope=2 width"col"|Version! scope="250col"| TWiLight Menu++[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
|UAE3DS*TWiLight Menu++ - Not technically an "emulator", rather it's a frontend for a separate program, [[nds-bootstrap]], which allows for an NDS ROM to be loaded from an SD card. The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DS has for backwards-compatibility. Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch). It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works to some degree. **| [https://docs.googlegithub.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHScbadda71/edit#gid=0 Compatiblity Listuae3DS git].Includes a bunch of popular emulators, and can be found in | MidThe list includes:| {{✓}}* A5200DS - (Atari 5200)| {{~}}* A7800DS - (Atari 7800 ProSystem)| {{✓}}* A8DS - (Atari800XL/XEGS)| {{~}}* AmEDS |- (Amstrad CPC)* ColecoDS - (ColecoVision)| UAE3DSsng* CrocoDC - (Amstrad CPC)* GameYob - (GB| [https://github.com/GBC)* GBARunner2 - (GBA)* jEnesisDS - (Sega Megadrivebadda71/Genesis)* nesDS - (NES)* NGPDS - (Neo Geo Pocket)* Nintellivision - (Intellivision)* NitroGrafx - (PC-Engine)* NitroSwan - (WonderSwan)uae3DSng git]* PicoDriveTWL - (Genesis/Megadrive)| Mid* PokeMini - (Pokémon Mini)| {{✓}}* S8DS - (GG/MS/SG-1000)| {{~}}* SNEmulDS - (SNES)| ?* StellaDS - (Atari 2600)| {{✗}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspanGCE=2 width="250"| DeSmuME|-| * DeSmuME - an experimental port of DeSmuME that has since been abandoned, it wasn't very compatible.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 widthVectrex="250"| Flashcart|-| * Flashcart - not an emulator, but a card you can buy that allows playing DS games from an SD card. Commonly referred to as an "R4", however that is just one brand name of many.|} ===DSiWare===Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file. 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| GodMode9Vex3DS<small> (based on vecx)</small>| [https://gbatemp.net/threads/release-vex3ds-vectrex-emulator.420721 0.4][https://github.com/d0k3/GodMode9nop90/releases Vex3DS git]| NativeMid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}|} ==Microsoft=====DOS==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"| FBIVersion! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| 3DOS| [https://githubgbatemp.comnet/Steveice10threads/FBI/releases 2wip-demo-3dos-8086-dos-emulator-for-the-3ds.6394455 1.10]| NativeLow| ?| {{✗}}| {{}}
| {{✗}}
| {{✓}}
|-
| [[TWiLight Menu++]]DOSBox-3DS| [https://github.com/DSMrHuu/dosbox-Homebrew/TWiLightMenu git3ds 0.0.3]| HighMid
| {{✓}}
| {{✓}}
| {{✓}}|-| DSiWare Conversion Script| [https://gbatemp.net/threads/scripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script]| Mid| ?
| {{✗}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| GodMode93DOS
|-
|* Since version 2.0.0 can install DSiWare in both <code>.nds</code> and <code>.cia</code> formats, [https://3ds.hacks.guide/godmode93DOS -usage 3ds.hacksBased on 8086tiny.guide] has more information on how to update to the latest version if neededCan only emulate 8086 CPUs.
|}
===MSX==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspanscope="col"|Name! scope=2 width"col"|Version! scope="250col"| FBI[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
|fMSX3DS* Able to install <code>| [https://gbatemp.cia<net/code> files from the SD cardthreads/release-fmsx3ds-msx-msx2-msx2-emulator-with-new-feature-for-3ds.637072/ 1.3.1]|}Mid| {{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"✓}}! colspan=2 width="250"| TWiLight Menu++{{✓}}|-?|* Since v20.0.0 (nds-bootstrap v0.39.0) DSiWare have been supported.* DSiWare are run natively, however they're patched to run from and save to the SD card rather than internal NAND which works around the 40 title limit, but occasionally causes bugs resulting in slightly less than perfect compatibility currently.* Has an in-game menu (accessible in DSiWare since v24.0.0) that allows for taking screenshots and viewing RAM.{{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"NEC==! colspan=2 width="250"| DSiWare Conversion Script|-|* This script can be used to convert <code>.bin</code> files from your DSi's SD card to <code>.nds</code> which can then be used to convert into <code>.cia</code>. These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES<PCE /b><CD /font>.|} ===Virtual BoySuperGrafx===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| r3DdragonTemperPCE for 3DS| [https://github.com/mrdanielpsbubble2k16/r3Ddragon temperpce_3ds/releases git]| LowMid
| {{✓}}
| {{✗}}
| {{~}}<small> (slowNew3DS)</small>| {{}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| r3Ddragon|-| * r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately compatibility is still low and requires a New 3DS to run. Development has since opened.|} ===Pokémon MiniPC9801===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PokeMini NP2/21 3DS| [https://githubwww.comgamebrew.org/nop90wiki/Pokemini/releases gitNP2_for_3DS 0.1.3]
| Mid
| {{✓}}?
| {{✗}}
| {{✓}}
| {{~}}
|}
==Nintendo=Game & Watch= ===Amiibo===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Game & Watch 3DSWumiibo| [https://wwwgithub.gamebrew.orgcom/wikihax0kartik/Game_and_Watch_3DS V1wumiibo git]| Low-Mid| {{}}| {{}}| {{~}}| {{}}
|}
This is {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Wumiibo|-|* Wumiibo - Emulates Amiibo functionality on the 3DS without needing an early core buildNFC reader or using tags. GW is already included in the latest retroarch builds You can even use your own Amiibo data, use after it instead's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project page.|}
==Sony=====PlayStationDS===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PCSX-ReARMed <small> (RetroArch)</small>| [https://www.libretro.com/index.php/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/ Nightly[DeSmuME]]| Mid| {{✓}}| {{✓}}| {{✓}}<small> (New 3ds)</small>|-| CTRX| [https://github.com/machinamentumshutterbug2000/CTRX DeSmuME/releases git][https://www.gamebrew.org/wiki/CTRX_3DS 0.9 Alpha]
| Low
| {{✓}}
| {{✗}}
| {{✗}}
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| PCSX-ReARMed
|-
| * PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats. Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary. The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed ([https://www.reddit.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here] for some tips), so it's better to use that until the next stable release.** NOTE: This emulator is mainly targeted for the New 3DS models, so don't expect the old 3DS models to run well, if at all.|} ==SEGA=={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|MD/Gen! scope="col"|SMS/GG! scope="col"|32X! scope="col"|CD! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS<Modding consoles/abbr>! scope="col"flashcarts#Nintendo DS|Active! scope="col"|[[CitraFlashcart]]! scope="col"|[[Recommended Emulators|Recommended]]{{Na}}|-High| PicoDrive for 3DS| [https://github.com/bubble2k16/picodrive_3ds/releases git]{{✗}}
| {{✓}}
| {{✓}}
|-
| [[TWiLight Menu++]]
| [https://github.com/DS-Homebrew/TWiLightMenu git]
| Mid
| {{✓}}
| {{✓}}
| Mid
| {{✓}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| DeSmuME
|-
| 3DSSMS| [https://www* DeSmuME - an experimental port of DeSmuME that has since been abandoned, it wasn't very compatible.gamebrew.org/wiki/3DSSMS_3DS 0.3]| {{✗}}| {{✓}}| {{✗}}| {{✗}}| Mid| {{✓}}| {{✗}}| {{✓}}| {{~}}
|}
==Atari inc.=====Atari 2600==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scopecolspan="col"|[[Citra]]! scope2 width="col250"|[[Recommended Emulators|Recommended]]Flashcart
|-
| Z26 3DS| [https://gbatemp.net/threads/preview-z26-3ds-atari-2600* Flashcart -not an emulator, but a card you can buy that allows playing DS games from an SD card.397827 2.0][https://githubCommonly referred to as an "R4", however that is just one brand name of many.com/nop90/z26-3ds git]| Low| {{✓}}| {{✗}}| {{✓}}| {{~}}
|}
===Atari 5200 / 800==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scope="col"|Name! scopecolspan="col"|Version! scope2 width="col250"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]TWiLight Menu++
|-
| Atari800 *TWiLight Menu++ - Not technically an "emulator", rather it's a frontend for a separate program, [[nds-bootstrap]], which allows for an NDS ROM to be loaded from an SD card. The program is originally designed for the DSi, however it's able to work on the 3DSby utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DS has for backwards-compatibility. Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch). It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works to some degree. | **[https://githubdocs.google.com/asiekierkaspreadsheets/atari800-3dsd/tree1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/port-3ds edit#gid=0Compatiblity List].3.9a] [httpsIncludes a bunch of popular emulators, and can be found in The list includes:* A5200DS - (Atari 5200)* A7800DS - (Atari 7800 ProSystem)* A8DS - (Atari800XL/XEGS)* AmEDS - (Amstrad CPC)* ColecoDS - (ColecoVision)* CrocoDC - (Amstrad CPC)* GameYob - (GB/github.comGBC)* GBARunner2 - (GBA)* jEnesisDS - (Sega Megadrive/RandomMan25XX/atari800Genesis)* nesDS - (NES)* NGPDS - (Neo Geo Pocket)* Nintellivision - (Intellivision)* NitroGrafx - (PC-Engine)* NitroSwan - (WonderSwan)* PicoDriveTWL -3ds(Genesis/releases cia]Megadrive)| Mid* PokeMini - (Pokémon Mini)| {{✓}}* S8DS - (GG/MS/SG-1000)| {{✓}}* SNEmulDS - (SNES)| {{✓}}| {{✓}}* StellaDS - (Atari 2600)
|}
===Atari LynxDSiWare===Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file. 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Handy 3DSDSiWare Conversion Script| [https://gbatemp.net/threads/releasescripts-handydsiware-3dsconversion-atarieasily-lynxconvert-emulator.394329 1to-nds-and-cia-files.1b][https://github.com/nop90/Handy3DS git478575 Script]| Mid<!--why mid?-->| {{?}}
| {{✗}}
| {{✓}}
| {{~}}
|}
 
==NEC==
===PCE / CD / SuperGrafx===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| TemperPCE for 3DSFBI| [https://githubdlhb.comgamebrew.org/bubble2k163dshomebrews/temperpce_3ds/releases gitfbi3ds.7z 2.6.1]| MidNative
| {{✓}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
 
===PC9801===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| NP2GodMode9| [https://21 3DSgithub.com/d0k3/GodMode9/releases git]| Native| {{✓}}| {{✓}}| {{✓}}|-| [[TWiLight Menu++]]| [https://wwwgithub.gamebrew.orgcom/wikiDS-Homebrew/NP2_for_3DS 0.1.3TWiLightMenu git]| MidHigh| ?{{✓}}| {{}}
| {{✓}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style=GCE"width: 100%;"! colspan=2 width="250"| DSiWare Conversion Script|-|* This script can be used to convert <code>.bin</code> files from your DSi's SD card to <code>.nds</code> which can then be used to convert into <code>.cia</code>. These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| FBI|-|* Able to install <code>.cia</code> files from the SD card.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GodMode9|-|* Since version 2.0.0 can install DSiWare in both <code>.nds</code> and <code>.cia</code> formats, [https://3ds.hacks.guide/godmode9-usage 3ds.hacks.guide] has more information on how to update to the latest version if needed.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| TWiLight Menu++|-|* Since v20.0.0 (nds-bootstrap v0.39.0) DSiWare have been supported.* DSiWare are run natively, however they're patched to run from and save to the SD card rather than internal NAND which works around the 40 title limit, but occasionally causes bugs resulting in slightly less than perfect compatibility currently.* Has an in-game menu (accessible in DSiWare since v24.0.0) that allows for taking screenshots and viewing RAM.|} ===VectrexGame Boy / Color==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Vex3DS<small> (based on vecx)</small>Cinoop| [https://gbatempgithub.netcom/threadsCTurt/release-vex3ds-vectrex-emulator.420721 0.4Cinoop git][https://githubwww.gamebrew.comorg/nop90wiki/Vex3DS gitCinoop_3DS 2015]
| Mid
| {{✓}}
| {{✗}}
| {{}}| {{~}}|} ==SNK Playmore=====Neo Geo Pocket / Color==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| NeoPop-SDL GameYob 3DS| [https://github.com/nop90/Neopop-SDL git][https://www.gamebrew.org/wiki/NeoPop_SDL_3DS GameYob_3DS 1.0.48]
| Mid
| {{✓}}
| {{✓}}
|-
| NeoPop GnuBoy 3DS| [https://www.gamebrew.org/wiki/Neopop_3DS 0.2][https://github.com/nop90RetroGamer02/NeoPopgnuboy-3DS 3ds git]| LowMid| {{✓}}
| {{✓}}
| {{✗}}
| {{✓}}
| {{}}|-| [[mGBA]]| [https://github.com/mgba-emu/mgba/releases git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}<small> (New3DS. Old3ds runs well GB but may be slow at GBC)</small>|-| PlutoBoy| [https://github.com/RossMeikleham/PlutoBoy git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}<small> (New3DS)</small>|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GameYob|-| * GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.
|}
==Microsoft=====DOSGame Boy Advance=== 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| 3DOSCitrAGB <small> (based on [[gpSP]])</small>| [https://gbatemp.net/threads/wipcitragb-demo-3dos3ds-8086-dosgba-emulator-for-the-3dswip.394455 376438 1.0][https://github.com/shinyquagsire23/gpsp git]
| Low
| ?{{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| DOSBox[[GBARunner2]]| [https://github.com/Gericom/GBARunner2 git]| Mid| {{✓}}| {{✗}}| {{✗}}| {{~}}|-3DS| [[GBARunner3]]| [https://github.com/MrHuuGericom/dosboxGBARunner3 git]| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}|-3ds 0| [[mGBA]]| [https://github.0.3com/mgba-emu/mgba/releases git]
| Mid
| {{✓}}
| {{✓}}
| ?{{✓}}| {{}}<small> (New3DS is ok except for only a few resource-intensive titles. Old3ds is too slow anyways)</small>
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| 3DOSGBARunner2
|-
|
* 3DOS [[GBARunner2]] - Based on 8086tinya GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below). Can only emulate 8086 CPUs Compatiblity can be a hit-or-miss but isn't that bad.
|}
 ===MSX=Native firmware==== The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware: {| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| fMSX3DSNew Super Ultimate Injector (NSUI)| [https://gbatemp.net/threads/releasediscussion-fmsx3dsnew-msxsuper-msx2ultimate-msx2injector-emulatornsui.500376 Beta 27]| Native| {{✗}}| {{✗}}| {{✗}}| {{✓}}|-with-new-feature-for-3ds| open_agb_firm| [https://github.637072com/ 1.1profi200/open_agb_firm git]| MidNative
| {{✓}}
| {{✓}}
| ?{{✗}}
| {{✓}}
|}
==Apple=====Macintosh and Mac II==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scopecolspan=2 width="col250"|NameNSUI! scope="col"|Version-! scope="col"|* New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators. The only problem is each ROM must be injected and installed individually, including the [[Emulation Accuracyhttps://3ds.hacks.guide/godmode9-usage.html#restore-gba-vc-saves save files], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).|Accuracy]]} ! scope="col"{|<abbr titleclass="Free/Libre and Openmw-collapsible mw-Source Softwarecollapsed wikitable">FLOSS</abbr>! scopestyle="colwidth: 100%;"|Active! scopecolspan="col"|[[Citra]]! scope2 width="col250"|[[Recommended Emulators|Recommended]]Open agb firm
|-
| Mini vMac * open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS| HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/TaraHoleInItprofi200/open_agb_firm/minivmac-3ds gitissues/9 you can help]).| Mid| {{✓}}| {{✗}}| {{✓}}| {{✓}}** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder, hold START and power on to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.
|}
Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II.
==Sinclair=====ZX SpectrumGame & Watch===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Game & Watch 3DS Spectrum| [https://www.mediafiregamebrew.comorg/filewiki/d1sl4hcdol60loh/3dsspectrum01.rar/file 0.1Game_and_Watch_3DS V1]
| Low-Mid
| {{✗}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| ZXDS 3DS
| [https://www.gamebrew.org/wiki/ZXDS_3DS 2.2.1]
| Mid
| {{✗}}
| {{✓}}| {{✓}}| {{✓}}|}This is an early core build. GW is already included in the latest retroarch builds, use it instead.
==Commodore=====Commodore 64 / 128NES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| VICE3DS3DNES| [https://github.com/badda71st4rk/vice3ds 3DNES git][https://www.gamebrew.org/wiki/3DNES_3DS 0.2]| Low-Mid| {{✓}}| {{✓}}
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| FCEUmm3DS
| [https://www.gamebrew.org/wiki/FCEUMM3DS 2015/05/07]
| Low
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| VICE3DS-C128[[VirtuaNES]] for 3DS| [https://wwwgithub.gamebrew.orgcom/TBirdSoars/wikiVirtuaNES/Vice3DS-C128_3DS 0.1releases git]| Mid| {{✓}}
| {{✓}}
| {{~}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
| {{✓}} <small> (New3DS)</small>
|-
| Bread Box
| [https://gbatemp.net/threads/release-bread-box-c64-emulator.397602 1/06/16]
| Low-Mid
| {{✗}}
| {{✗}}
| {{✓}}
| {{~}}
|}
===AmigaNintendo 64===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| UAE3DS[[DaedalusX64]] 3DS| [https://github.com/badda71masterfeizz/daedalusx64-3DS/uae3DS releases git][https://github.com/bscarell/daedalusx643ds updated fork]
| Mid
| {{✓}}
| {{~}}
| {{}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| DaedalusX64
|-
| UAE3DSsng| [https://github* DaedalusX64 3DS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.com/badda71/uae3DSng git]| Mid| {{✓}}| {{~}}| ?| {{✗}}
|}
==Game engines=Pokémon Mini===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|Supported game(s)
|-
| OpenLaraPokeMini 3DS| [https://github.com/XProgernop90/OpenLaraPokemini/releases git]
| Mid
| {{✓}}
| {{}}| ?| {{~}}| Tomb Raider 1–4|-| [[ScummVM]] 3DS| [https://www.scummvm.org/downloads 2.7.0]| High
| {{✓}}
| {{✓}}
| ?} ===SNES==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"| {{✓}}Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators| LucasArt gamesRecommended]]
|-
| blargSNES| [[EasyRPG]http://blargsnes.kuribo64.net 1.4] 3DS| [https://easyrpggithub.org/playercom/downloadsArisotura/#snapshot-other 0.6.2.3blargSnes git]| HighMid
| {{✓}}
| {{✓}}
| ?
| {{✓}}
| RPG Maker games{{~}}
|-
| [[OpenBORSnes9x]] for 3DS| [https://github.com/MrHuumatbo87/openbor-3dssnes9x_3ds/releases tags git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
| .pak mod games
|-
| RPG Maker[[Snes9x]] for 3DS Stable Version| [https://github.com/Rinnegatamantebubble2k16/snes9x_3ds/RPG-Maker-3DS gitreleases 1.30]| LowMid| {{✓}}| {{✓}}| {{✓}}<small> (New3DS)</small>
| {{✓}}
| {{✗}}
| ?
| {{✗}}
| RPG maker games
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=Lua Engine2 width="250"| blargSNES|-| * blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i> |}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SNES9x for 3DS|-| * Snes9x for 3DS - based on snes9x 1.43. Runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip * If bugs occur, it is recommended to go back to version 1.30 from the bubble2k16 developer|} ===Virtual Boy==={| class="wikitable" style="text-align:center;"! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| CtrµLua 3DSr3Ddragon| [https://github.com/ctruLuamrdanielps/ctruLua/releases r3Ddragon git]| MidLow
| {{✓}}
| {{✗}}
| {{~}}<small> (slow)</small>| {{✗}}
|-
| LÖVE Potion 3DSRed Viper| [https://github.com/TurtlePskyfloogle/LovePotion/releases gitred-viper {{Red ViperVer}}]
| Mid
| {{✓}}
| {{✗}}
| {{~}}
|-
| Lua Player Plus 3DS
| [https://github.com/Rinnegatamante/lpp-3ds/releases git]
| Mid
| {{✓}}
| ?| {{}}| } {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| r3Ddragon|-| * r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately, compatibility is low and requires a New 3DS to run. Development has since halted and no longer maintained. The original developer, mrdanielps, now recommends Red Viper on the github repository.|} {~}}| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Red Viper|-| * Red Viper - A fork of the old r3Ddragon with improved graphics engine and dynarec. It reaches fullspeed with minor glitches even on old 3DS systems on many games, with the ability to change the normal red colour of the Virtual Boy to a wide variety of others, and adjust the depth of the 3D effect.
|}
==Source ports=Virtual Console Injection===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. ==SEGA==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version! scope="col"|MD/Gen! scope="col"|SMS/GG! scope="col"|32X! scope="col"|CD
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|<abbr title="If the game supports or is playable on older Nintendo 3DS/2DS models, otherwise, New Nintendo 3DS/2DS models are recommended or required to play smoothly. ✓ = Playable with good frame rate. ~ = Partially playable with decent frame rate. ✗ = Unplayable or bad frame rate on older Nintendo 3DS/2DS models. ? = Untested. ">Old 3DS</abbr>
! scope="col"|Supported games
|-
! colspan="9"|Action|-3DSSMS| [https://www.gamebrew.org/wiki/C-Dogs3DS C-Dogs3DS3DSSMS_3DS 0.3]| [https://github.com/MrHuu/cdogs-3ds git]{{✗}}| {{✓}}| {{✗}}| {{✗}}
| Mid
| {{✓}}
| {{✗}}
| ?{{✓}}| {{~}}|-| PicoDrive for 3DS| [https://github.com/bubble2k16/picodrive_3ds/releases git]| {{✓}}
| {{✓}}
| {{✓}}
| Cyberdogs
|-
| [https://www.gamebrew.org/wiki/Minicraft_-_3DS_Homebrew_Edition Minicraft - 3DS Homebrew Edition]<br/><small>(original)</small>
| [https://github.com/DavidSM64/Minicraft3DS git]
| Low
| {{✓}}
| {{✗}}| ?| {{✗}}| ?| Minicraft|-| [https://www.gamebrew.org/wiki/Minicraft3DS_by_Enovale Minicraft3DS]<br/><small>(fork based on The Multiplayer Update)</small>| [https://github.com/Enovale/Minicraft3DS git]| LowMid
| {{✓}}
| {{✗}}
| ?{{✓}}<small> (New3DS)</small>| ?{{✓}}| ?} ==Sinclair=====ZX Spectrum==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators| MinicraftRecommended]]
|-
| 3DS Spectrum| [https://www.gamebrewmediafire.orgcom/wikifile/Minicraft3DS_-_The_Multiplayer_Update Minicraft3DS - The Multiplayer Update]<br/><small>(fork based on the original)</small>| [https:d1sl4hcdol60loh/3dsspectrum01.rar/githubfile 0.com/andre111/Minicraft3DS git1]| Low-Mid| {{✗}}| {{✗}}
| {{✓}}
| {{~}}
|-
| [http://zxds.raxoft.cz/ ZXDS 3DS]
| [https://www.gamebrew.org/wiki/ZXDS_3DS {{ZXDS_3DSVer}}]
| Mid
| {{✗}}
| ?{{✓}}| ?{{✓}}| ?{{✓}}| Minicraft} ==SNK Playmore=====Neo Geo Pocket / Color==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
! colspan="9"|Action-Adventure|-NeoPop 3DS| [https://www.gamebrew.org/wiki/Zelda_OLB_3DS ZeldaOLBNeopop_3DS 0.2]| [https://github.com/nop90/ZeldaOLB NeoPop-3DS git]| ?Low| {{✓}}| {{✗}}
| {{✓}}
| {{✗}}
| ?
| ?
| ?
| [http://www.zeldaroth.fr/us/dlolb.php The Legend of Zelda: Oni-Link Begins]
|-
| NeoPop-SDL 3DS| [https://wwwgithub.gamebrew.orgcom/wikinop90/Zelda_ROTH_3DS ZeldaROTHNeopop-SDL git]| [https://githubwww.gamebrew.comorg/nop90wiki/ZeldaROTH/releases gitNeoPop_SDL_3DS 0.4]| ?Mid
| {{✓}}
| {{✗}}
| ?
| ?
| ?
| [http://www.zeldaroth.fr/us/zroth.php The Legend of Zelda: Return of the Hylian]
|-
| [https://www.gamebrew.org/wiki/Zelda3T_3DS Zelda3T]
| [https://github.com/nop90/Zelda3T git]
| ?
| {{✓}}
| {{}}<small>(New3DS)</small>|} ==Sony=====PlayStation==={| ?class="wikitable" style="text-align:center;"! scope="col"| ?Name! scope="col"| ?Version! scope="col"| [http:[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</www.zeldaroth.fr/us/z3t.php The Legend of Zelda: Time to Triumphabbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]
|-
! colspan="9"|FPS3DStation| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}
|-
| ctrDoom2DCTRX| [https://github.com/fgsfdsfgsmachinamentum/ctrd2d CTRX git][https://www.gamebrew.org/wiki/CTRX_3DS 0.9 Alpha]
| Low
| {{✓}}
| {{✗}}
| ?
| ?
| ?
| [http://doom2d.org/download/d2d/ Doom 2D]
|-
| [https://www.gamebrew.org/wiki/CtrHexenII_3DS ctrHexenII]
| [https://github.com/Rinnegatamante/ctrHexenII git]
| Low
| {{✓}}
| {{✗}}
| ?
| ?
| ?
| Hexen II
|-
| PCSX-ReARMed <small> (RetroArch)</small>| [https://www.gamebrewlibretro.org/wiki/CtrQuake_3DS ctrQuake]| [https:com//githubindex.comphp/masterfeizzretroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/ctrQuake gitNightly]| ?Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| {{✓}}<small> (New 3ds)</small>| Quake} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| PCSX-ReARMed|-| * PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats. Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary. The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed ([https://www.reddit.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here] for some tips), so it's better to use that until the next stable release.** NOTE: This emulator is mainly targeted for the New 3DS models, so don't expect the old 3DS models to run well, if at all.|} ==Uzebox=={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Cuzebox 3DS| [https://www.gamebrew.org/wiki/CtrWolfen_3DS ctrWolfen]| [https://githubCuzebox3DS 0.0.com/Rinnegatamante/ctrWolfen git1]
| Low
| {{✓}}
| {{✗}}
| ?{{✓}}| ?{{~}}| ?} ==Wenquxing=====CC800 Simulator==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators| Wolfenstein 3D, Spear of DestinyRecommended]]
|-
| [https://www.gamebrew.org/wiki/DXX_3DS DXX-3DS]Sim800CTR| [https://github.com/RossMeikleham/DXX-3DSbanxian/releases Sim800CTR git]
| Low
| {{✓}}
| {{✗}}
| ?
| {{✗}}<ref group="N">Controls are unstable, causing the player to uncontrollably bank to the right after moving.</ref>
| ?
| Descent, Descent II} ==Game engines=={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|Supported game(s)
|-
| [[ScummVM]] 3DS| [https://www.gamebrewscummvm.org/wiki/EDuke3D_3DS EDuke3Ddownloads 2.8.0]| [https://github.com/masterfeizz/EDuke3D/releases git]High| Mid{{✓}}
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?| Duke Nukem 3DAdventure point and click games, ex. LucasArt games
|-
| [https://www.gamebrew.org/wiki/JFShadowWarrior_3DS JFShadowWarrior[OpenBOR]]3DS| [https://github.com/MrHuu/jfswopenbor-3ds /releases git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?{{✓}}| Shadow Warrior<ref group=N>Versions {{✓}}| Beats of Shadow Warrior supported for JFShadowWarrior include: Shadow Warrior Registered Version 1.2 (MS-DOS), Shadow Warrior Shareware Version (MS-DOS), Shadow Warrior Classic (GOG.com, Steam), Rage and Shadow Warrior Classic Redux (GOG.com, Steam, Humble)other beat'em up games in .</ref>pak format
|-
| [https://www.gamebrewdigitalmzx.orgcom/wiki/Prboom_3DS PrBoom 3DSMegaZeux]| [https://github.com/WinterMuteAliceLR/prboom gitmegazeux 2.93]| Mid| {{✓}}| {{✓}}
| ?
| {{✓}}
| {{✗}}| ?| ?| ?| Doom I–II, Final DoomCaverns of Zeus and other zzt-like ascii games
|-
| [https://www.gamebrew.org/wiki/Prboom3DS PrBoom3DS]CtrµLua 3DS| [https://github.com/elhobbsctruLua/prboom3ds gitctruLua/releases 1.0]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{~}}
| rowspan="3" style="text-align: center;" | LUA Engine
|-
| LÖVE Potion 3DS
| [https://github.com/TurtleP/LovePotion/releases git]
| Mid
| {{✓}}
| {{✓}}
| ?
| Doom I–II, Final Doom{{~}}
|-
| [https://www.gamebrew.org/wiki/Quake2CTR_3DS Quake2CTR]Lua Player Plus 3DS| [https://github.com/MrHuuRinnegatamante/lpp-3ds/Quake2CTR releases git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{~}}
|-
| CPyMO
| [https://github.com/Strrationalism/CPyMO v1.1.9]
| Mid
| {{✓}}
| {{✓}}
| ?
| Quake II?| PyMO Visual Novel / AVG Game Engine
|-
| [https://www.gamebrew.org/wiki/Wolf4sdl_3DS Wolf4SDL-[EasyRPG]] 3DS]| [https://githubeasyrpg.comorg/hax0kartikplayer/wolf4sdldownloads/#release-3ds gitother 0.8]| MidHigh| {{✓}}
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?rowspan="2" style="text-align: center;" | Wolfenstein 3DRPG Maker 2000, 2003 and EasyRPG games
|-
!colspan="9"|HorrorRPG Maker| [https://github.com/Rinnegatamante/RPG-Maker-3DS git]| Low| {{✓}}| {{✗}}| ?| {{✗}}
|-
|FNaF 1 3DS -old/obsolete-<br/>[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group=N name=FNaF3DS>Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest versions can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>OpenLara|[https://gamejoltgithub.com/gamesXProger/fnaf13dsOpenLara/507412 0.2.3]</br>[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1releases git]|Mid|{{}}|{{}}|?|{{~}}|?Tomb Raider 1–4|Five Nights at Freddy's} ==Source ports=={|class="wikitable" style="text-align:center;"! scope="col"|FNaF 2 3DS<ref groupName! scope=N name"col"|Latest Version! scope=FNaF3DS/>"col"|[[Emulation Accuracy|Accuracy]]! scope="col"|[https:<abbr title="Free/Libre and Open-Source Software">FLOSS</gamejolt.com/games/fnaf23ds/583006 beta 1.0]abbr>! scope="col"|LowActive! scope="col"|{{✗}}[[Citra]]! scope="col"|{{✗}}[[Recommended Emulators|?Recommended]]! scope="col"|{{<abbr title="If the game supports or is playable on older Nintendo 3DS/2DS models, otherwise, New Nintendo 3DS/2DS models are recommended or required to play smoothly. ✓ = Playable with good frame rate. ~ = Partially playable with decent frame rate. }}|= Unplayable or bad frame rate on older Nintendo 3DS/2DS models. ?= Untested. ">Old 3DS</abbr>! scope="col"|Five Nights at Freddy's 2Supported games
|-
|FNaF 3 3DS<ref group! colspan=N name=FNaF3DS/>|[https://gamejolt.com/games/fnaf33ds/520090 beta 0.1.3]|Low|{{✗}}|{{✗}}|?|{{✗}}|?"9"|Five Nights at Freddy's 3Action
|-
|FNaF 4 3DS<ref group=N name=FNaF3DS[https://www.gamebrew.org/wiki/>C-Dogs3DS C-Dogs3DS]|[https://www.youtubegithub.com/watch?v=4NIejQ_KMrHuu/cdogs-0U beta 0.33ds git]|?Mid|{{}}|{{✗}}|?|{{~}}|?{{✓}}|Five Nights at Freddy's 4Cyberdogs
|-
! colspan="9"|Platform[https://www.gamebrew.org/wiki/Minicraft_-_3DS_Homebrew_Edition Minicraft - 3DS Homebrew Edition]<br/><small>(original)</small>| [https://github.com/DavidSM64/Minicraft3DS git]| Low| {{✓}}| {{✗}}| ?| {{✗}}| {{✓}}| Minicraft
|-
|[https://www.gamebrew.org/wiki/Abbaye_Des_Morts_3DS Abbaye Des Morts 3DSMinicraft3DS_by_Enovale Minicraft3DS]<br/><small>(fork based on The Multiplayer Update)</small>|[https://github.com/nop90Enovale/Abbayedesmorts-3ds Minicraft3DS git]|?Low|{{✓}}|{{✗}}|?|?|?|L'Abbaye Des MortMinicraft
|-
|[https://www.gamebrew.org/wiki/Amphetamine_3DS AmphetamineMinicraft3DS_-_The_Multiplayer_Update Minicraft3DS - The Multiplayer Update]<br/><small>(fork based on the original)</small>|[https://github.com/nop90andre111/Amphetamine Minicraft3DS git]|?Low|{{✓}}|{{✗}}|?|?|?|AmphetamineMinicraft
|-
|Cave Story Engine 2|[https://github.com/gameblabla/CSE2 git]<br/>[https://archive.org/details/CaveStoryE2 archive]|?|{{✗}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup>|{{✗}}<ref group=N name! colspan=cse2>There is also an official Nintendo 3DS remake called ''Cave Story 3D'' with 3D graphics and more gameplay features that may be more recommendable depending on the user's preference. Cave Story Engine 2, or CSE2 for short, is a source port of the classic ''Cave Story'' by Daisuke "Pixel9" Amaya. CSE2 came with a portable version and an enhanced version of the original freeware but in November 2020, the CSE2 source port has received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story|Action-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story''.</ref>|{{~}}<ref group=N name=CitraNoAudio>Audio for these games does not output in Citra, but other than that, it is playable.</ref>|{{✓}}<ref group=N name=cse2/>|?|Cave StoryAdventure
|-
|[https://www.gamebrew.org/wiki/Ccleste_3DS cclesteZelda_OLB_3DS ZeldaOLB]|[https://github.com/lemon32767nop90/ccleste ZeldaOLB git]|Mid?|{{✓}}|{{}}|?|{{✓}}?|{{✓}}?|[httpshttp://www.lexalofflezeldaroth.comfr/bbsus/?tid=2145 Celeste Classicdlolb.php The Legend of Zelda: Oni-Link Begins]
|-
|[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS MazeOfGalious-3DSZelda_ROTH_3DS ZeldaROTH]|[https://github.com/nop90/MazeOfGalious-3ds ZeldaROTH/releases git]|?|{{✓}}|{{✗}}|?|?|?|[httpshttp://mogwww.joritozeldaroth.net fr/us/zroth.php The Maze Legend of Zelda: Return of Galious remakethe Hylian]
|-
|[https://www.gamebrew.org/wiki/OpenTitus_3DS OpenTitus 3DSZelda3T_3DS Zelda3T]|[https://github.com/MrHuunop90/opentitus-3ds Zelda3T git]|Mid?|{{✓}}|{{✗}}|?|{{✓}}?|{{✓}}?|Titus the Fox[http://Moktarwww.zeldaroth.fr/us/z3t.php The Legend of Zelda: Time to Triumph]
|-
! colspan="9"|[https://www.gamebrew.org/wiki/Sonic_1_and_2_3DS Sonic 1 and 2 3DS]|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation git]|Mid|{{✓}}|{{✓}}|{{✗}}|{{✓}}|{{~}}|Sonic the Hedgehog 1 (2013)<ref group=N name=sonic>Sega Forever classics version on Android or iOS can also be used.</ref>, Sonic the Hedgehog 2 (2013)<ref group=N name=sonic/>FPS
|-
|[https://www.gamebrew.org/wiki/Sonic_CD_2011_3DS Sonic CD 2011 3DS]ctrDoom2D|[https://github.com/SaturnSH2x2fgsfdsfgs/Sonic-CD-11-3DS ctrd2d git]|MidLow|{{✓}}|{{}}|{{✗}}?|{{✓}}?|{{✓}}<sup>(HW)</sup>?|Sonic the Hedgehog CD (2011)<ref group=N name=sonic[http:/>/doom2d.org/download/d2d/ Doom 2D]
|-
|Sonic Mania 3DS[https://www.gamebrew.org/wiki/CtrHexenII_3DS ctrHexenII]|[https://github.com/SaturnSH2x2Rinnegatamante/RSDKv5-Decompilation ctrHexenII git]|MidLow|{{✓}}|{{}}|{{✗}}?|{{~}}<ref group=N>As of v1.0, the Sonic Mania 3DS port has long load times booting up the game and transitioning between screens but other than that, it's playable at a good frame rate on a New Nintendo 3DS. The audio is slightly delayed but not too bad. There are some frame drops during the giant ring special stages but it's arguably bearable.</ref>?|{{✗}}<ref group=N>Old Nintendo 3DS is planned to be supported for Sonic Mania 3DS in a future update.</ref>?|Sonic Mania (Encore DLC optional but the user must compile the port to access it)Hexen II
|-
|[[Super Mario 64 Port]]|[https://githubwww.gamebrew.comorg/mkstwiki/sm64-port gitCtrQuake_3DS ctrQuake]| [https://archivegithub.orgcom/detailsmasterfeizz/sm64_3ds fixctrQuake git]|Mid?|{{✓}}|{{}}|{{✓}}|{{✓}}|{{~}}<ref group=N>New Nintendo 3DS/2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and can use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</ref>|Super Mario 64|-! colspan="9"|Pinball|-| SpaceCadetPinball| [https://github.com/MrHuu/SpaceCadetPinball git]| Mid-High?
| {{✓}}
| {{✓}}
| {{✓}}| {{✓}}| {{~}}| 3D Pinball for Windows – Space CadetQuake
|-
! colspan="9"|Puzzle|-| [https://www.gamebrew.org/wiki/Hex-a-Hop_3DS Hex-a-HopCtrWolfen_3DS ctrWolfen]| [https://github.com/nop90Rinnegatamante/Hexahop-3ds ctrWolfen git]| ?Low
| {{✓}}
| {{✗}}
| ?
| ?
| Hex-a-HopWolfenstein 3D, Spear of Destiny
|-
| [https://www.gamebrew.org/wiki/OpenSupaplex_3DS OpenSupaplexDXX_3DS DXX-3DS]| [https://github.com/MrHuuRossMeikleham/DXX-3DS/releases git]| Low| {{✓}}| {{✗}}| ?| {{✗}}<ref group="N">Controls are unstable, causing the player to uncontrollably bank to the right after moving.</openref>| ?| Descent, Descent II|-supaplex | [https://www.gamebrew.org/wiki/EDuke3D_3DS EDuke3D]| [https://github.com/masterfeizz/EDuke3D/releases git]
| Mid
| {{✓}}
| {{}}
| ?
| {{✓}}
| ?
| SupaplexDuke Nukem 3D
|-
! colspan="9"|RPG|-| [https://www.gamebrew.org/wiki/DevilutionX_3DS DevilutionXJFShadowWarrior_3DS JFShadowWarrior]| [https://github.com/MrHuu/devilutionXjfsw-3ds git]
| Mid
| {{✓}}
| ?
| {{✓}}
| {{~}}?| Shadow Warrior<ref group=N>The Asian translations Versions of Diablo on DevilutionX 3DS are not recommended on older Nintendo 3DS/2DS models as they can crash due to not having enough memory to hold all the symbols in memoryShadow Warrior supported for JFShadowWarrior include: Shadow Warrior Registered Version 1.2 (MS-DOS), Shadow Warrior Shareware Version (MS-DOS), Shadow Warrior Classic (GOG.com, Steam), and Shadow Warrior Classic Redux (GOG.com, Steam, Humble).</ref>| Diablo, Diablo: Hellfire
|-
| [https://www.gamebrew.org/wiki/Meritous_3DS MeritousPrboom_3DS PrBoom 3DS]| [https://github.com/nop90WinterMute/Meritous-3ds prboom git]
| ?
| {{✓}}
| ?
| ?
| MeritousDoom I–II, Final Doom
|-
| RSC-C[https://www.gamebrew.org/wiki/Prboom3DS PrBoom3DS]| [https://github.com/2003scapeelhobbs/rsc-c prboom3ds git]| Mid| {{✓}}| {{✗}}
| ?
| {{✓}}
| {{✓}}
| {{~}}<ref group=N name=CitraNoAudio/>
| {{✓}}<ref group=N>The ''RSC Preservation'' 3DS port of ''[https://rsc.vet OpenRSC]'' (a ''RuneScape Classic'' private server) has frame rate issues when Interlace Mode is off. Toggling Interlace Mode on by pressing SELECT restores the frame rate.</ref>
| ?
| [https://rsc.vet RSC Preservation (OpenRSC)]Doom I–II, Final Doom
|-
! colspan="9"|Sandbox|-| [https://www.gamebrew.org/wiki/RE3_3DS RE3 3DSQuake2CTR_3DS Quake2CTR]| [https://gbatempgithub.net/threadscom/wip-re3-3ds-port.586374MrHuu/ wipQuake2CTR git]| LowMid| {{✓}}| {{✗}}
| ?
| {{}}
| ?
| {{~}}<ref group=N>While RE3 3DS is playable and only playable on New Nintendo 3DS/2DS, it will also suffer frame rate drops and graphical glitches but it is still playable depending on the user's frame tolerance.</ref>| {{✗}}| Grand Theft Auto IIIQuake II
|-
! colspan="9"|Visual novel|-| [https://www.gamebrew.org/wiki/DDLC-LOVE_3DS DDLCWolf4sdl_3DS Wolf4SDL-LOVE3DS]| [https://github.com/LukeZGDhax0kartik/DDLCwolf4sdl-LOVE 3ds git]
| Mid
| {{✓}}
| {{✗}}
| {{~}}<ref group=N name=CitraNoAudio/>?
| {{✓}}
| {{✓}}?| Doki Doki Literature Club!|}<references group=N/> {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SM64 3DS portWolfenstein 3D
|-
|* SM64 3DS Port - Thanks to the decompilation project, you can now enjoy SM64 on the 3DS with ''*analog*'' support and native rendering (compared to the official DS port). Works pretty much at full speed on the New 3DS, the original model apparently has some slow downs but still playable. You can either build it yourself, or try finding pre-compiled build online (there are multiple versions, you can find some [https://web.archive.org/web/20200924080151/https://gist.github.com/stranno/2609a82f75ce346d1f1a5b99af94590c here] but it's no longer up-to-date or a more up-to-date version with 3D support [https://archive.org/details/sm64-port-3ds-mkst-7b56b78 here]).|} ==Game Creation Systems (GCS)=={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scopecolspan="col9"|[[Recommended Emulators|Recommended]]Horror
|-
| MegaZeuxFNaF 1 3DS -old/obsolete-<br/>[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group=N name=FNaF3DS>Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest versions can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>| [https://githubgamejolt.com/games/fnaf13ds/507412 0.2.3]</br>[https://gamejolt.com/AliceLRgames/megazeux gitfnaf13dsremastered/576273 0.3.1-pre1]| N/AMid| {{}}| {{}}| ?| {{~}}|{{✓}==Fantasy Computers=====Pico-8==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]Five Nights at Freddy's
|-
| Fake-08FNaF 2 3DS<ref group=N name=FNaF3DS/>| [https://githubgamejolt.com/jtothebellgames/fake-08 git][https:fnaf23ds//github583006 beta 1.com/Pixel-Pop/3DS-Pico8 3DS-pico-80]| MidLow| {{}}| {{}}|?| {{}}| {{✓}~}|===TIC-80==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]Five Nights at Freddy's 2
|-
| TICFNaF 3 3DS<ref group=N name=FNaF3DS/>|[https://gamejolt.com/games/fnaf33ds/520090 beta 0.1.3]|Low|{{✗}}|{{✗}}|?|{{✗}}|?|Five Nights at Freddy's 3|-|FNaF 4 3DS<ref group=N name=FNaF3DS/>|[https://www.youtube.com/watch?v=4NIejQ_K-0U beta 0.3]|?|{{✗}}|{{✗}}|?|{{~}}|?|Five Nights at Freddy's 4|-80! colspan="9"|Pinball|-| SpaceCadetPinball| [https://github.com/nesbox/TIC-80MrHuu/releases SpaceCadetPinball git]| Mid-High| {{✓}}| {{✓}}
| {{✓}}
| {{✓}}
|{{~}==Others=====Amiibo==={| class="wikitable" style="text-align:center;"3D Pinball for Windows – Space Cadet! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scopecolspan="col9"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]Platform
|-
| Wumiibo[https://www.gamebrew.org/wiki/Abbaye_Des_Morts_3DS Abbaye Des Morts 3DS]| [https://github.com/hax0kartiknop90/wumiibo Abbayedesmorts-3ds git]| Mid| {{✓}}?| {{✓}}| {{}}| {{✓}}?|}?{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"?! colspan=2 width="250"| WumiiboL'Abbaye Des Mort
|-
|* Wumiibo - Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags[https://www. You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project pagegamebrew.org/wiki/Amphetamine_3DS Amphetamine]|} ===Uzebox==={| class="wikitable" style="text-align[https:center;"//github.com/nop90/Amphetamine git]! scope="col"|Name?! scope="col"|Version{{✓}}! scope="col"|[[Emulation Accuracy|Accuracy]]{{✗}}! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>?! scope="col"|Active?! scope="col"|[[Citra]]?! scope="col"|[[Recommended Emulators|Recommended]]Amphetamine
|-
| Cuzebox 3DSCave Story Engine 2| [https://wwwgithub.gamebrewcom/gameblabla/CSE2 git]<br/>[https://archive.org/wikidetails/Cuzebox3DS 0.0.1CaveStoryE2 archive]| Low?| {{}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup>| {{✗}}<ref group=N name=cse2>There is also an official Nintendo 3DS remake called ''Cave Story 3D'' with 3D graphics and more gameplay features that may be more recommendable depending on the user's preference. Cave Story Engine 2, or CSE2 for short, is a source port of the classic ''Cave Story'' by Daisuke "Pixel" Amaya. CSE2 came with a portable version and an enhanced version of the original freeware but in November 2020, the CSE2 source port has received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story''.</ref>| {{~}}<ref group=N name=CitraNoAudio>Audio for these games does not output in Citra, but other than that, it is playable.</ref>| {{~}}|} ===CC800 Simulator==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope<ref group="col"|<abbr titleN name="Free/Libre and Open-Source Software">FLOSS<cse2/abbr>! scope="col"|Active! scope="col"|[[Citra]]?! scope="col"|[[Recommended Emulators|Recommended]]Cave Story
|-
| Sim800CTR[https://www.gamebrew.org/wiki/Ccleste_3DS ccleste]|[https://github.com/lemon32767/ccleste git]|Mid|{{✓}}|{{✓}}|?|{{✓}}|{{✓}}|[https://www.lexaloffle.com/bbs/?tid=2145 Celeste Classic]|-|[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS MazeOfGalious-3DS]|[https://github.com/nop90/MazeOfGalious-3ds git]|?|{{✓}}|{{✗}}|?|?|?|[https://mog.jorito.net The Maze of Galious remake]|-|[https://www.gamebrew.org/wiki/OpenTitus_3DS OpenTitus 3DS]|[https://github.com/MrHuu/opentitus-3ds git]|Mid|{{✓}}|{{✗}}|?|{{✓}}|{{✓}}|Titus the Fox/Moktar|-|[https://www.gamebrew.org/wiki/Sonic_1_and_2_3DS Sonic 1 and 2 3DS]|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation git]|Mid|{{✓}}|{{✓}}|{{✗}}|{{✓}}|{{~}}|Sonic the Hedgehog 1 (2013)<ref group=N name=sonic>Sega Forever classics version on Android or iOS can also be used.</ref>, Sonic the Hedgehog 2 (2013)<ref group=N name=sonic/>|-|[https://www.gamebrew.org/wiki/Sonic_CD_2011_3DS Sonic CD 2011 3DS]|[https://github.com/SaturnSH2x2/Sonic-CD-11-3DS git]|Mid|{{✓}}|{{✓}}|{{✗}}|{{✓}}|{{✓}}<sup>(HW)</sup>|Sonic the Hedgehog CD (2011)<ref group=N name=sonic/>|-|Sonic Mania 3DS|[https://github.com/SaturnSH2x2/RSDKv5-Decompilation git]|Mid|{{✓}}|{{✓}}|{{✗}}|{{~}}<ref group=N>As of v1.0, the Sonic Mania 3DS port has long load times booting up the game and transitioning between screens but other than that, it's playable at a good frame rate on a New Nintendo 3DS. The audio is slightly delayed but not too bad. There are some frame drops during the giant ring special stages but it's arguably bearable.</ref>|{{✗}}<ref group=N>Old Nintendo 3DS is planned to be supported for Sonic Mania 3DS in a future update.</ref>|Sonic Mania (Encore DLC optional but the user must compile the port to access it) |-|[[Super Mario 64 Port]]|[https://github.com/mkst/sm64-port git][https://archive.org/details/sm64_3ds fix]|Mid|{{✓}}|{{✓}}|{{✓}}|{{✓}}|{{~}}<ref group=N>New Nintendo 3DS/2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and can use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</ref>|Super Mario 64|-! colspan="9"|Puzzle|-| [https://www.gamebrew.org/wiki/Hex-a-Hop_3DS Hex-a-Hop]| [https://github.com/banxiannop90/Sim800CTR Hexahop-3ds git]| Low?| {{✓}}| {{✗}}| ?| ?| ?| Hex-a-Hop|-| [https://www.gamebrew.org/wiki/OpenSupaplex_3DS OpenSupaplex]| [https://github.com/MrHuu/open-supaplex git]| Mid| {{✓}}| {{✓}}| ?| {{✓}}| ?| Supaplex|-! colspan="9"|RPG|-| [https://www.gamebrew.org/wiki/DevilutionX_3DS DevilutionX]| [https://github.com/MrHuu/devilutionX-3ds git]| Mid| {{✓}}| {{✗}}| ?| {{✓}}| {{~}}<ref group=N>The Asian translations of Diablo on DevilutionX 3DS are not recommended on older Nintendo 3DS/2DS models as they can crash due to not having enough memory to hold all the symbols in memory.</ref>| Diablo, Diablo: Hellfire|-| [https://www.gamebrew.org/wiki/Meritous_3DS Meritous]| [https://github.com/nop90/Meritous-3ds git]| ?|{{✓}}| {{✗}}| ?| ?| ?| Meritous|-| RSC-C| [https://github.com/2003scape/rsc-c git]| ?| {{✓}}| {{✓}}| {{~}}<ref group=N name=CitraNoAudio/>| {{✓}}<ref group=N>The ''RSC Preservation'' 3DS port of ''[https://rsc.vet OpenRSC]'' (a ''RuneScape Classic'' private server) has frame rate issues when Interlace Mode is off. Toggling Interlace Mode on by pressing SELECT restores the frame rate.</ref>| ?| [https://rsc.vet RSC Preservation (OpenRSC)]|-! colspan="9"|Sandbox|-| [https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS]| [https://gbatemp.net/threads/wip-re3-3ds-port.586374/ wip]| Low| ?| {{✗}}| ?| {{~}}<ref group=N>While RE3 3DS is playable and only playable on New Nintendo 3DS/2DS, it will also suffer frame rate drops and graphical glitches but it is still playable depending on the user's frame tolerance.</ref>| {{✗}}| Grand Theft Auto III|-! colspan="9"|Visual novel|-| [https://www.gamebrew.org/wiki/DDLC-LOVE_3DS DDLC-LOVE]| [https://github.com/LukeZGD/DDLC-LOVE git]| Mid| {{✓}}| {{✗}}| {{~}}<ref group=N name=CitraNoAudio/>| {{✓}}| {{✓}}| Doki Doki Literature Club!|}<references group=N/> {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SM64 3DS port|-|* SM64 3DS Port - Thanks to the decompilation project, you can now enjoy SM64 on the 3DS with ''*analog*'' support and native rendering (compared to the official DS port). Works pretty much at full speed on the New 3DS, the original model apparently has some slow downs but still playable. You can either build it yourself, or try finding pre-compiled build online (there are multiple versions, you can find some [https://web.archive.org/web/20200924080151/https://gist.github.com/stranno/2609a82f75ce346d1f1a5b99af94590c here] but it's no longer up-to-date or a more up-to-date version with 3D support [https://archive.org/details/sm64-port-3ds-mkst-7b56b78 here]).|} ==Fantasy Computers== ===CHIP-8==={| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| [https://github.com/xerpi/CHIP-3DS Chip-3DS]| [http://www.mediafire.com/?y94yjhzf70fsfsi 1.0]| Mid| {{✓}}| {{✗}}| {{✓}}| {{~}}|-| Chip8-2DS| [https://github.com/nopy4869/CHIP8-2DS/releases 1.0]| Mid| {{✓}}| {{✗}}| {{✓}}| {{~}}|-| chip8-3ds| [https://github.com/505e06b2/chip8-3ds 1.0]| Mid| {{✓}}| {{~}}| {{✓}}| {{✓}}|-| [https://github.com/YourNerdyJoe/Chip8-CTRU Chip8-CTRU]| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]| Mid| {{✓}}| {{✗}}| {{✓}}| {{✗}}|-| octochip-8| [https://github.com/UnwokenOcto/octochip-8 git]| Mid| {{✓}}| {{~}}| {{✓}}| {{~}}|} ===Pico-8==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| Fake-08| [https://github.com/jtothebell/fake-08 git][https://github.com/Pixel-Pop/3DS-Pico8 3DS-pico-8]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|} ===TIC-80==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| TIC-80| [https://github.com/nesbox/TIC-80/releases git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|} ===UXN/Varvara==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Chip[https://github.com/asiekierka/uxnds uxnds-3DS]| [httphttps://www.mediafiregithub.com/?y94yjhzf70fsfsi 1asiekierka/uxnds/releases 0.04.10]
| Mid
| ?
| {{✗}}
| {{✓}}
| {{~}}
|-
| Chip8-2DS
| [https://github.com/nopy4869/CHIP8-2DS/releases git]
| ?
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| Chip8-CTRU
| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]
| ?
| ?
| {{✗}}
| {{✓}}
| {{✗}}
|-
| 3DS-Chip8
| [https://www.gamebrew.org/wiki/3DS-Chip8 0.1]
| ?
| ?
| {{✗}}
| {{✓}}
| {{✗}}
|-
| octochip-8
| [https://github.com/UnwokenOcto/octochip-8 git]
| ?
| {{✓}}
| {{✗}}
| ?
| ?
|}
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