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Emulators on 3DS

9,367 bytes added, 30 April
UXN/Varvara: 0.4.10
===[[RetroArch]]===
There are [https://gbatemp.net/threads/retroarch-emulation-thread-nightly-builds-included.400913/ official 3DS ports]: *<B><code> [http://buildbot.libretro.com/stable/ Stable]</Bcode></codeB*<B><code> [http://buildbot.libretro.com/nightly/nintendo/3ds/ Nightly]</Bcode></codeB*<B><code> [https://github.com/libretro GitHub]</code></B> *<B>BIOS</B> : <code><B> [https://github.com/Abdess/retroarch_system Download] </code></B>
{| class="wikitable sortable" style="text-align:center;"
|+ Available cores(as of Retroarch 1.17)! CoresCore
! Game/System
! WorkingRecommended?<br /><small>(New 3DS)</small>! Recommended?<br /><small>(Old 3ds3DS)</small>
! class="unsortable"|Notes
|-
| [[FinalBurn Alpha]] 20122048| rowspan="5" style="text-align: center;" | [[Arcade emulators2048|Arcade]]{{✓}}
| {{✓}}
|
|-
| CrocoDS
| Amstrad - CPC
| {{TBD}}
| {{✗}}
| <ul><li>Uses FBA v0.2.97.30 ROM sets</li><li>Main core (fbalpha2012_libretro) does not work, but platform-specific cores run at full speed</li><ul> ~15fps o3ds
|-
| [[FinalBurn Neo]] NeoGeoCaprice32| Amstrad - CPC/GX4000| {{TBD}}
| {{✗}}
| A few games are unable to be loaded due to memory constraints~18fps o3ds
|-
| [[FinalBurn Alpha]] CPS12012 CPS-1| rowspan="9" style="text-align: center;" | [[Arcade emulators|Arcade]]
| {{✓}}
| {{✗}}
|
|-
| [[FinalBurn Alpha]] CPS22012 CPS-2
| {{✓}}
| {{✗}}
|
|-
| [[FinalBurn Alpha]] CPS32012 CPS-3
| {{~}}
| {{✗}}
| ~35fps/~50fps, most games are too slow to run even on New 3DS, though JoJo runs almost full speed
|-
| [[GambatteFinalBurn Alpha]]2012 Neo Geo| {{~}}| {{✗}}| ~40fps/~50fps. A few games are unable to be loaded due to memory constraints|-| [[Game Boy/Game Boy Color emulators|Game Boy / ColorFinalBurn Alpha]]2012
| {{✓}}
| {{✓}}
|
|-
| [[Gearboy]]
| Game Boy / Color
| ?
| {{✗}}
| too slow in old3ds even for GB<ul><li>Uses FBA v0.2.97.30 ROM sets</li><li>Main core (fbalpha2012_libretro) does not work, but platform-specific cores run at full speed</li><ul>
|-
| [[TGB DualFinalBurn Neo]]| Game Boy / Color| {{✓}}
| {{~}}
| ~60fps new3ds, unstable GBC framerate in old3ds{{TBD}}| Some games may crash your 3DS when using it.(Example: Metal Slug X).
|-
| [[mGBAMAME]]2000| {{TBD}}| {{TBD}}| | rowspan="2" style="text-align: center;" | [[Game Boy Advance emulatorsMAME]] 2003|GameBoy Advance{{TBD}}| {{TBD}}| |-| [[MAME]]2003-Plus| {{TBD}}| {{TBD}}| |-| Arduous| Arduboy| {{TBD}}| {{~}}| acceptable with Pokemon Ruby/Sapphire, but some games are slow to use, even on New 3DS, at present~15fps o3ds
|-
| [[gpSPStella]]2014| Atari - 2600
| {{✓}}
| {{✗}}
| ~50-60 FPS with dynarec
|-
| [[Mednafen]] VB
| [[Virtual Boy emulators|Virtual Boy]]
| {{~}}
| {{✗}}| ~25-30 FPS60fps n3ds, 43fps o3ds. Resorting to DS(i) mode, a well performing choice is StellaDS, which is included into TWiLightMenu++.
|-
| [[Mednafen]] PCE fasta5200| [[PC Engine (TurboGrafxrowspan="2" style="text-16) emulators align: center;" |PCE / CD / SuperGrafx]]Atari - 5200
| {{✓}}
| ?{{✓}}|~60fps
|-
| [[Mednafen]] NGP| [[Neo Geo Pocket emulators|NeoGeo Pocket / Color]]Atari800
| {{✓}}
| {{~}}
| Old ~60fps n3ds, 40fps o3ds so you might consider other options like the a5200 core or the atari800-3ds 20-30 FPSstandalone emulator, which reachs fullspeed in o3ds. Resorting to DS(i) mode, a well performing choice is A7800DS, Use Race! Insteadwhich is included into TWiLightMenu++.
|-
| [[MednafenProSystem]] WS| [[WonderSwan emulators|WonderSwan / Color]]Atari - 7800
| {{✓}}
| ?{{~}}|~60fps, 25fps o3ds
|-
| FCEUmm| rowspan="3" style="text-align: center;" | [[Nintendo Entertainment System emulators|NES / FDSHandy]]| Atari - Lynx
| {{✓}}
| {{~}}| Old 3ds 10-20 FPS~50fps o3ds, a bit slow and choppy audio. You'd better use handy3ds standalone emulator.
|-
| Beetle Cygne| Bandai - [[NestopiaWonderSwan emulators|WonderSwan / Color]]
| {{✓}}
| {{~}}| ~5530-60 FPS50fps o3ds. Resorting to DS(i) mode, use FCEUmm instead|-| [[QuickNES]]| {{✓}}| {{✗}}|a well performing choice is NitroSwan, which is included into TWiLightMenu++.
|-
| NXEngine
| Cave Story
| {{✓}}
| ?{{✓}}
|
|-
| PCSX-ReARMedJAXE| [[PlayStation emulators|PlayStation]]CHIP-8/S-CHIP/XO-CHIP
| {{✓}}
| {{}}| ~50-60 FPS at standard resolution
|-
| [[PicoDrive]]GearColeco| MD / Gen / SMS / CD / 32XColeco - ColecoVision| {{TBD}}
| {{~}}
| 2D games run full speed~40fps o3ds. Resorting to DS(i) mode, 3D games run about 30 FPS or lessa generally better performing choice is ColecoDS, which is included into TWiLightMenu++.
|-
| [[Genesis Plus GX]]VICE x128| MD / Gen / SMS / CD / 32X / SGCommodore -1000C128| {{TBD}}| {{}}| Redbook audio hangs when suspending or pausing RetroArch~5fps o3ds
|-
| [[Snes9x]] 2002 (PocketSNES)Frodo| rowspan="43" style="text-align: center;" | [[Super Nintendo emulators|SNES]]Commodore - C64| {{TBD}}| {{~}}| less compatible than CATSFC, but can actually run many special chip games at full speed~20fps o3ds
|-
| [[Snes9x]] 2005 ([[CATSFC]])VICE x64 fast| {{TBD}}
| {{✗}}
| ~55-60 FPS on standard games, ~50 FPS on Super FX games15fps o3ds. old3ds users may prefer the standalone vice3ds which has better performance and a clean UI
|-
| [[Snes9x]] 2005+ ([[CATSFC]] Plus)VICE x64sc accurate| {{TBD}}
| {{✗}}
| Same as Snes9x 2005 but with better sound, at the cost of a few FPS, has more accurate audio, slower~3fps o3ds
|-
| [[Snes9x]] 2010 ([[Snes9x]] Next)VICE xscpu64| Commodore - C64 SuperCPU| {{TBD}}| {{TBD}}| Most accurate but slowest SNES core (~40 FPS),too slow to use even on New 3DS at present
|-
| GWVICE xcbm5x0| Game & WatchCommodore - CBM-II 5x0| {{TBD}}| ?{{TBD}}| ~58fps
|-
| [[FUSE]]VICE xcbm2| ZX SpectrumCommodore - CBM-II 6x0/7x0| {{TBD}}| ?{{TBD}}| ~60fps
|-
| VecXVICE xpet| VectrexCommodore - PET| {{TBD}}| ?{{TBD}}| ~55fps
|-
| [[O2EM]]VICE xplus4| Odyssey ²Commodore - Plus/4| {{TBD}}| ?{{TBD}}| ~60fps
|-
| [[Stella]]VICE xvic| Atari2600Commodore - VIC-20| {{TBD}}| {{~TBD}}| ~60fps
|-
| Atari800PrBoom| Atari5200Doom| {{TBD}}
| {{~}}
| ~60fpsunstable framerate on o3ds with many slowdowns
|-
| [[ProSystem]]DOSBox-SVN| Atari7800DOS| {{TBD}}| {{TBD}}||-| bk| Elektronika - BK-0010/BK-0011(M)| {{TBD}}| {{TBD}}||-| FreeChaF| Fairchild ChannelF| {{✓}}| {{✓}}||-| Game Music Emu| Game Music Emu| {{TBD}}| {{TBD}}||-| VecX| GCE - Vectrex
| {{✓}}
| {{~}}| ~60fps55fps n3ds, 14fps o3ds
|-
| [[Handy]]Gong| Atari LynxGong
| {{✓}}
| {{✓}}
| ~60fps
|-
| [[FinalBurn Alpha]] CPS3GW| rowspan="2" style="text-align: center;" | [[Arcade emulatorsHandheld Electronic|Arcade]]{{✓}}
| {{~}}
| {{✗}}| ~35fps/~50fps58fps n3ds, 30fps o3ds
|-
| [[FinalBurn Neo]] NeoGeoSquirrelJME| Java ME| {{~TBD}}| {{TBD}}| ~40fps/~50fps
|-
 | [[4DO]]Jump 'n Bump| 3DOJump 'n Bump| {{}}| {{}}| ~8fps (Technically works but is unplayably slow)|} Using current exploits, the New 3DS is capable of running most of these cores at or nearly at full speed on most games. The only cores the older 3DS can reliably run at full speed are 2048, Gambatte, QuickNES, NXEngine, and some older Sega games using PicoDrive.Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing the same automatic configuration.Screenshot-taking is broken. Upon exiting RetroArch 3DS, press the Start button.| LowRes NX| LowRes NX===[[RetroArch]] (unofficial)===| {{✓}}| {{✓}}<B>Unofficial <code> [https://gbatemp.net/threads/unofficial|~50-3ds-retroarch-builds.462252 3DS builds]</B></code>55fps o3ds, mostly playable{| class="wikitable sortable" style="text-align:center;"|+ New3DS performanceLutro! Core| Lua Engine! Game/System| {{✓}}! Working?! Old 3ds| {{✓}}! class="unsortable"|Notes
|-
| Virtual Jaguarminivmac| Atari JaguarMac II| {{TBD}}
| {{✗}}
| {{✗}}| ~10fps (Technically works but is unplayably slow)o3ds
|-
| [[YabauseO2EM]]| Sega SaturnMagnavox - Odyssey ² / Phillips Videopac+| {{}}| {{~}}| ~5fps 60fps n3ds, 50fps o3ds (Technically works but is unplayably slowplayable)|}-| FreeIntv====Ultimate 3DS emupack====| Mattel - Intellivision| {{✓}}| {{✓}}| class="wikitable sortable" style="text-align:center;"some sporadic slowdowns in o3ds but playable{| class="wikitable sortable" style="text-align:center;"! class="unsortable"|VersionfMSX| [https://github.com/NinjaWeedle/NWMicrosoft -U3DSemupack git]MSX! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>{{TBD}}| <B>{{TBD}}</B> Recommended|}|-| MicroW8| MicroW8| {{TBD}}| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"{{TBD}}! colspan=2 width="250"| Supported Emulators
|-
| Bomberman* Nintendo 64 : DaedalusX64 0| Mr.2Boom* SNES : Snes9X 1.30* NES : VirtuaNES 1.02* TurboGrafx/PC Engine : TemperPCE 1.02* MasterSystem/MegaDrive/Sega CD/32x : PicoDrive 0.94* CHIP-8 : CHIP-3DS* Atari 2600 : z26 3DS* GB/GBC : GameYob 1.0.8* GBA : mGBA 0.8.4| {{✓}}|{{~}==Nintendo=====NES==={| class="wikitable" style="text~45-align:center;"60 FPS o3ds, minor slowdowns! scope="col"|Name-! scope="col"|VersionblueMSX! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="FreeMSX/SVI/ColecoVision/Libre and OpenSG-Source Software">FLOSS</abbr>1000! scope="col"|Active{{TBD}}! scope="col"|[[Citra]]{{TBD}}! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[VirtuaNESMednafen|Beetle PCE fast]] for 3DS| [https:[PC Engine (TurboGrafx-16) emulators |NEC - PC Engine //github.com/TBirdSoars/VirtuaNES/releases gitCD]]| Mid
| {{✓}}
| {{~}}|Old 3ds 30-40 FPS, use standalone temperpce_3ds instead|-| QUASI88| NEC - PC-8000 / PC-8800 series| {{TBD}}| {{TBD}}<small> ||-|Neko Project II Kai (New3DS猫Project II改)<| rowspan="2" style="text-align: center;" | NEC - PC-98| {{~}}| {{TBD}}| Neko Project II Kai requires you to use it's own emulation menu, requiring you to use the "Joy2Mouse" function or the c-stick. These menus are extremely small given the 3DS's screen size, but allow you to run games. Some games will have slowdown, such as the Touhou games. You may prefer to use the standalone NP2 for 3DS, as it uses the touch screen for enlarged menus, keyboard support, and allows you to use both screens.|-| Neko Project II| {{TBD}}| {{✗}}|~15fps old3ds|-| DoubleCherryGB| rowspan="4" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy /small>Color]]
| {{✓}}
| {{~}}
| based on TGBDual so nearly equal performance
|-
| 3DNES| [https://github.com/st4rk/3DNES git[Gambatte][https://www.gamebrew.org/wiki/3DNES_3DS 0.2]| Low-Mid{{✓}}
| {{✓}}
| Old 3ds users may prefer one of the several standalone emulators for GB/GBC. A few resource-intensive GBC games run well only in the DSi (not 3DS) build of GameYob, which is included into TWiLightMenu++.
|-
| [[Gearboy]]
| {{TBD}}
| {{✗}}
| too slow in old3ds even for GB
|-
| [[TGB Dual]]
| {{✓}}
| {{~}}
| ~60fps new3ds, unstable GBC framerate in old3ds
|-
| [[mGBA]]
| rowspan="2" style="text-align: center;" | Nintendo - [[Game Boy Advance emulators|Game Boy Advance]]
| {{✓}}
| {{✗}}
| acceptable with Pokemon Ruby/Sapphire, but some games are slow to use, even on New 3DS, at present. Currently no support for tilt controls (Yoshi's Tilt n' Tumble, Warioware Twisted.
|-
| [[gpSP]]
| {{✓}}
| {{✗}}
| ~30-60 FPS o3ds with dynarec, some games are playable, but VC injection, mGBA, or open_agb_firm are better choices
|-
| FCEUmm3DSFCEUmm| rowspan="3" style="text-align: center;" | Nintendo - [[https:Nintendo Entertainment System emulators|NES //www.gamebrew.org/wiki/FCEUMM3DS 2015/05/07Famicom]]| Low
| {{✓}}
| {{✗}}
| Old 3ds 10-20 FPS
|-
| [[Nestopia]] UE
| {{✓}}
| {{✗}}
| {{✗}}|} ===SNES==={| class="wikitable" style="text~55-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]60 FPS
|-
| [[SNES9xQuickNES]] for 3DS| [https://github.com/Xeddius-Network/snes9x_3ds git]| Mid| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
| old3ds users may prefer the standalone virtuanes_3ds which may perform better depending on the game.
|-
| blargSNESPokeMini| [http://blargsnes.kuribo64.net 1.4][https://github.com/Arisotura/blargSnes git]| MidNintendo - Pokemon Mini
| {{✓}}
| {{✓}}
|
|-
| [[Snes9x]] 2002 (PocketSNES)
| rowspan="4" style="text-align: center;" | Nintendo - [[Super Nintendo emulators|SNES]] / SFC
| {{✓}}
| {{✗}}
| less compatible than CATSFC, but faster, so can actually run many special chip games at full speed. old3ds users may prefer the continuation of the standalone snes9x_3ds which has better performance, and new 3DS users may also prefer it for SuperFX Chips/Mode 7 games.
|-
| [[Snes9x]] 2005 ([[CATSFC]])
| {{✓}}
| {{✗}}
| ~55-60 FPS on standard games, ~50 FPS on Super FX games. A bit slower than Snes9x 2002.
|-
| [[Snes9x]] 2005+ ([[CATSFC]] Plus)
| {{✓}}
| {{✗}}
| Same as Snes9x 2005 but with better sound, at the cost of a few FPS, has more accurate audio, slower
|-
| [[Snes9x]] 2010 ([[Snes9x]] Next)
| {{✓}}
| {{✗}}
| Most accurate but slowest SNES core (~40 FPS),too slow to use even on New 3DS at present
|-
| [[Mednafen|Beetle VB]]
| Nintendo - [[Virtual Boy emulators|Virtual Boy]]
| {{~}}
|{{✗}{| class="mw-collapsible mw~25-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SNES9x for 3DS30 FPS n3ds, 7 FPS o3ds
|-
| Mu
| Palm OS
| {{TBD}}
| {{TBD}}
|
* Snes9x for 3DS - runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip properly
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| blargSNES
|-
| Retro8
| Pico-8
| {{✓}}
| {{✓}}
| simple games run fullspeed on o3ds. You might prefer the standalone fake-08 emulator which has better compatibility
|-
| PocketCDG
| PocketCDG
| {{✓}}
| {{✓}}
|
|-
| TyrQuake
| Quake
| {{TBD}}
| {{~}}
| slowdowns everywhere on o3ds even using the. minimal internal resolution, but somewhat playable
|-
| vitaQuake 2
| Quake II
| {{TBD}}
| {{TBD}}
|
|-
| vitaQuake 2 Rogue
| Quake II - Ground Zero
| {{TBD}}
| {{TBD}}
|
|-
| vitaQuake 2 Xatrix
| Quake II - The Reckoning
| {{TBD}}
| {{TBD}}
|
|-
| vitaQuake 2 Zaero
| Quake II - Zaero
| {{TBD}}
| {{TBD}}
|
* blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i>
|}
 
===Game Boy / Color===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PlutoBoyXRick| [https://github.com/RossMeikleham/PlutoBoy git]| MidRick Dangerous
| {{✓}}
| {{✓}}
| |-| ScummVM| ScummVM| {{TBD}}| {{TBD}}| |-| SMS Plus GX| Sega - MS/GG| {{TBD}}| {{~}}<small> (New3DS)<| 50-60 fps o3ds with noticeable slowdowns|-| [[Genesis Plus GX]] Wide| rowspan="2" style="text-align: center;" | Sega - MS/small>GG/MD/CD| {{TBD}}| {{TBD}}|
|-
| [[mGBAGenesis Plus GX]]| [https://github.com/mgba-emu/mgba/releases git]| Mid
| {{✓}}
| {{✗}}
| Redbook audio hangs when suspending or pausing RetroArch
|-
| [[PicoDrive]]
| Sega - MS/GG/MD/CD/32X
| {{✓}}
| {{~}}| {{✓}}<small> (New3DS2D games run full speed, 3D games run about 30 FPS or less. Old3ds runs well GB but old3ds users may be slow at GBC)</small>prefer the standalone picodrive_3ds which has better performance.
|-
| GameYob 3DSGearsystem| [https:Sega - MS/GG/www.gamebrew.org/wiki/GameYob_3DS 1.0.8]| MidSG-1000| {{TBD}}
| {{✗}}
| ~15fps o3ds
|-
| X Millennium
| Sharp X1
| {{TBD}}
| {{TBD}}
|
|-
|[[EightyOne]] (81)
| Sinclair - ZX 81
| {{TBD}}
| {{~}}
| ~15fps o3ds
|-
| [[FUSE]]
| Sinclair - ZX Spectrum
| {{✓}}
| {{✓}}
| ~60fps. You may prefer the standalone zxds (the 3ds build) which has a way better interface.
|-
| GnuBoy 3DSNeoCD| [https://github.com/RetroGamer02/gnuboySNK -3ds git]| MidNeo Geo CD| {{TBD}}| {{TBD}}||-| [[Mednafen|Beetle NeoPop]]| rowspan="2" style="text-align: center;" | [[Neo Geo Pocket emulators|SNK - Neo Geo Pocket / Color]]
| {{✓}}
| {{~}}
| Old 3ds 20-30 FPS, Use Race! Instead
|-
| Race
| {{TBD}}
| {{TBD}}
|
|-
| PCSX ReARMed
| Sony - [[PlayStation emulators|PlayStation]]
| {{✓}}
| {{✗}}
| Can go up to ~50-60 FPS n3ds at standard resolution, 20fps o3ds. Later games can have unplayable slowdowns (Gran Turismo 2).
|-
| Super Bros. War
| Super Bros. War
| {{TBD}}
| {{TBD}}
|
|-
| Numero
| Texas Instruments TI-83
| {{TBD}}
| {{TBD}}
|
|-
| Cinoop| [https://github.com/CTurt/Cinoop git[Opera][https://www.gamebrew.org/wiki/Cinoop_3DS 2015]| MidThe 3DO Company - 3DO| {{}}
| {{✗}}
| ~8fps (Technically works but is unplayably slow)
|-
| The Powder Toy
| The Powder Toy
| {{✗}}
| {{✗}}
|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GameYob~5fps o3ds, large slowdowns on n3ds, excessively large resolution for the 3DS's screen.
|-
| * GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.|} ===Game Boy Advance=== {| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-Theodore| [[mGBA]]| [https://github.com/mgbaThomson -emuMO/mgba/releases git]| MidTO
| {{✓}}
| {{✓}}
||-| TIC-80| TIC-80| {{TBD}}| {{~}}<small> (New3DS)</small>| ~35fps o3ds
|-
| CitrAGB <small> (based on [[gpSP]])</small>Uzem| [https://gbatemp.net/threads/citragb-3ds-gba-emulator-wip.376438 1.0][https://github.com/shinyquagsire23/gpsp git]| Low| {{✓}}| {{✗}}Uzebox| {{TBD}}
| {{✗}}
| ~10fps o3ds
|-
| [[GBARunner2]]VaporSpec| [https://github.com/Gericom/GBARunner2 git]VaporSpec| Mid{{✓}}
| {{✓}}
| {{✗}}|-| WASM-4| WASM-4| {{TBD}}
| {{~}}
|}mixed results for o3ds, from too fast to painfully slow and crashes|-| Potator| Watara - Supervision| {{✓}}| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"{{✓}}! colspan=2 width="250"| GBARunner2
|-
| ECWolf* [[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below). Compatiblity can be a hit-or-miss | Wolfestein 3D| {{TBD}}| {{~}}|~15fps o3ds but isn't that bad.playable
|}
Using current exploits, the New 3DS is capable of running many of these cores at or nearly at full speed on most games. The older 3DS is less powerful but can still run some cores at full speed, like 2048, Gambatte, QuickNES, NXEngine, and PicoDrive.
Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing the same automatic configuration.
Screenshot-taking is broken. Upon exiting RetroArch 3DS, press the Start button.
If you use retroarch via homebrew launcher, in 3dsx format, please notice that some cores crash upon opening without further action. The loaded core, crashing or not, is saved into sd:/retroarch/retroarch-salamander.cfg file which is where retroarch remembers the core to be first loaded. Therefore, if you mistakenly load a problematic crashing core, you won't be able to launch ReteroArch successfully again until you manually delete that file from the sdcard. Alternatively, you can make set it the readonly attribute, while it's still working.
Currently, RetroArch has no support for the 3DS's Gyro controls.
====Native firmware=[[RetroArch]] (unofficial)===
The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them<B>Unofficial <code> [https://gbatemp. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built innet/threads/unofficial-3ds-retroarch-builds. If you're using an old 462252 3DSbuilds]</B></2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware:code>
{| class="wikitablesortable" style="text-align:center;"! scope="col"|Name+ New3DS performance! scope="col"|VersionCore! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS<Game/abbr>System! scope="col"|ActiveWorking?! scope="col"|[[Citra]]Old 3ds! scopeclass="colunsortable"|[[Recommended Emulators|Recommended]]Notes
|-
| New Super Ultimate Injector (NSUI)Virtual Jaguar| [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376 Beta 27]| NativeAtari Jaguar
| {{✗}}
| {{✗}}
| ~10fps (Technically works but is unplayably slow)
|-
| [[Yabause]]
| Sega Saturn
| {{✗}}
| {{✓}}
|-
| open_agb_firm
| [https://github.com/profi200/open_agb_firm git]
| Native
| {{✓}}
| {{✓}}
| {{✗}}
| {{✓}}~5fps (Technically works but is unplayably slow)
|}
====Ultimate 3DS emupack==== {| class="mwwikitable sortable" style="text-collapsible mw-collapsed align:center;"{| class="wikitablesortable" style="widthtext-align: 100%center;"! colspan=2 widthclass="250unsortable"| NSUI|-Version| * New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators. The only problem is each ROM must be injected and installed individually, including the [https://3dsgithub.hacks.guidecom/NinjaWeedle/godmode9-usage.html#restore-gba-vcNW-saves save filesU3DSemupack git], which makes the number of titles that can be installed restricted to the max the 3DS ! scope="col"|<abbr title limit (300 titles, not including pre="Free/Libre and Open-installed system titles).Source Software">FLOSS</abbr>| <B>{{✓}}</B> Recommended
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| Open agb firmSupported Emulators
|-
|
* open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build availableNintendo 64 : DaedalusX64 0. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex2* SNES : Snes9X 1.30* NES : "Fire Emblem")VirtuaNES 1. It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https02* TurboGrafx/PC Engine ://githubTemperPCE 1.com02* MasterSystem/profi200MegaDrive/open_agb_firmSega CD/issues/9 you can help])32x : PicoDrive 0.94*CHIP-8 : CHIP-3DS* To install, simply put the Atari 2600 : z26 3DS* GB/GBC : GameYob 1.firm file in the <code>/luma/payloads/</code> folder, hold START and power on to load up the chainloader to launch it0.8* GBA : mGBA 0. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games8.4
|}
==Apple=Virtual Console Injection===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. ===Nintendo 64Macintosh and Mac II==={| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[DaedalusX64]] Mini vMac 3DS| [https://github.com/masterfeizzTaraHoleInIt/daedalusx64minivmac-3DS/releases 3ds git]
| Mid
| {{✓}}
| {{~}}
| {{✗}}
| {{~}}|{{✓}}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| DaedalusX64|-| * DaedalusX64 3DS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.
|}
Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II.
==Atari inc.=Nintendo DS====Atari 2600===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Z26 3DS| [[TWiLight Menu++https://gbatemp.net/threads/preview-z26-3ds-atari-2600-emulator.397827 2.0]]| [https://github.com/DSnop90/z26-Homebrew/TWiLightMenu 3ds git]| MidLow
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|}
 
===Atari 5200 / 800===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Atari800 3DS
| [https://github.com/asiekierka/atari800-3ds/tree/port-3ds {{Atari800-3DSVer}}] [https://github.com/RandomMan25XX/atari800-3ds/releases cia]
| Mid
| {{✓}}
|-
| [[DeSmuME]]
| [https://github.com/shutterbug2000/DeSmuME/releases git]
| Low
| {{✓}}
| {{✗}}
| {{✗}}
|-
| [[Modding consoles/flashcarts#Nintendo DS|Flashcart]]
| {{Na}}
| High
| {{✗}}
| {{✓}}
| {{✓}}
|}
===Atari Lynx==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspanscope="col"|Name! scope=2 width"col"|Version! scope="250col"| TWiLight Menu++[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
|Handy 3DS*TWiLight Menu++ - Not technically an "emulator", rather it's a frontend for a separate program, | [[nds-bootstrap]], which allows for an NDS ROM to be loaded from an SD cardhttps://gbatemp. The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DS has for backwardsnet/threads/release-compatibility. Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering antihandy-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch). It also comes pre3ds-bundled with a variety of emulators used on the DS and a workatari-inlynx-progress GBA hypervisor, [[GBARunner2]emulator.394329 1.1b], that works to some degree. **[https://docs.googlegithub.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHScnop90/edit#gid=0 Compatiblity ListHandy3DS git].Includes a bunch of popular emulators, and can be found in The list includes:* GameYob - (GB/GBC)* jEnesisDS - (Sega Megadrive/Genesis)* nesDS - (NES)* NitroGrafx - (PC-Engine)* S8DS - (GG/MS/SG-1000)* SNEmulDS - (SNES)* GBARunner2 - (GBA)* NGPDS - (Neo Geo Pocket)* NitroSwan - (WonderSwan)* ColecoDS - (ColecoVision)* Nintellivision - (Intellivision)* PicoDriveTWL - (Genesis/Megadrive)* A8DS - (Atari800XL/XEGS)* StellaDS - (Atari 2600)* A5200DS - (Atari 5200)* A7800DS - (Atari 7800 ProSystem)| Mid|{{✓}| {{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"✗}}! colspan=2 width="250"| DeSmuME|-{{✓}}| * DeSmuME - an experimental port of DeSmuME that has since been abandoned, it wasn't very compatible.{{✓}}|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspanCommodore=2 width="250"| Flashcart|-| * Flashcart - not an emulator, but a card you can buy that allows playing DS games from an SD card. Commonly referred to as an "R4", however that is just one brand name of many.|} ===DSiWareCommodore 64 / 128===Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file. 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| GodMode9Bread Box| [https://githubgbatemp.comnet/d0k3threads/GodMode9release-bread-box-c64-emulator.397602 1/releases git06/16]| NativeLow-Mid| {{✗}}| {{✗}}
| {{✓}}
| {{~}}
|-
| VICE3DS
| [https://github.com/badda71/vice3ds git]
| Mid
| {{✓}}
| {{✓}}
|-
| FBI
| [https://github.com/Steveice10/FBI/releases 2.6.1]
| Native
| {{✓}}
| {{✗}}
| {{✓}}
|-
| [[TWiLight Menu++]]VICE3DS-C128| [https://githubwww.comgamebrew.org/wiki/DSVice3DS-Homebrew/TWiLightMenu gitC128_3DS 0.1]| HighMid
| {{✓}}
| {{✓}}
| {{✓}}
|{{✓}} <small> (New3DS)</small>|} ===Commodore Amiga==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"| DSiWare Conversion ScriptVersion! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| UAE3DS| [https://gbatempgithub.netcom/threadsbadda71/scriptsuae3DS git]| Mid| {{✓}}| {{~}}| {{✓}}| {{~}}|-dsiware-conversion-easily-convert-to-nds-and-cia-files| UAE3DSsng| [https://github.478575 Scriptcom/badda71/uae3DSng git]
| Mid
| {{✓}}
| {{~}}
| ?
| {{✗}}
| {{~}}
|}
==GCE=====Vectrex==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspanscope=2 width"col"|Name! scope="250col"| GodMode9Version! scope="col"|[[Emulation Accuracy|-Accuracy]]! scope="col"|* Since version 2.0.0 can install DSiWare in both <code>.nds<abbr title="Free/code> Libre and <codeOpen-Source Software">.ciaFLOSS</codeabbr> formats, [https://3ds.hacks.guide/godmode9-usage 3ds.hacks.guide] has more information on how to update to the latest version if needed.|} {| class! scope="mw-collapsible mw-collapsed wikitablecol" style|Active! scope="width: 100%;col"|[[Citra]]! colspan=2 widthscope="250col"| FBI[[Recommended Emulators|Recommended]]
|-
|* Able to install Vex3DS<codesmall>.cia(based on vecx)</codesmall> files from the SD card| [https://gbatemp.net/threads/release-vex3ds-vectrex-emulator.420721 0.4][https://github.com/nop90/Vex3DS git]| Mid| {{✓}}| {{✗}}| {{✓}}| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| TWiLight Menu++|-|* Since v20.0.0 (nds-bootstrap v0.39.0) DSiWare have been supported.* DSiWare are run natively, however they're patched to run from and save to the SD card rather than internal NAND which works around the 40 title limit, but occasionally causes bugs resulting in slightly less than perfect compatibility currently.* Has an in-game menu (accessible in DSiWare since v24.0.0) that allows for taking screenshots and viewing RAM.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 widthMicrosoft="250"| DSiWare Conversion Script|-|* This script can be used to convert <code>.bin</code> files from your DSi's SD card to <code>.nds</code> which can then be used to convert into <code>.cia</code>. These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.|} ===Virtual BoyDOS==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| r3Ddragon3DOS| [https://githubgbatemp.comnet/mrdanielpsthreads/r3Ddragon gitwip-demo-3dos-8086-dos-emulator-for-the-3ds.394455 1.0]
| Low
| ?| {{}}
| {{✗}}
| {{~}}<small> (slow)</small>
| {{✗}}
|-| DOSBox-3DS| [https://github.com/MrHuu/dosbox-3ds 0.0.3]| Mid| {{✓}}| {{✓}}| ?| {{✗}}|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| r3Ddragon3DOS
|-
|
* r3Ddragon 3DOS - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy Based on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>8086tiny. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately compatibility is still low and requires a New 3DS to run. Development has since openedCan only emulate 8086 CPUs.
|}
===Pokémon MiniMSX===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PokeMini 3DSfMSX3DS| [https://githubgbatemp.comnet/nop90threads/Pokeminirelease-fmsx3ds-msx-msx2-msx2-emulator-with-new-feature-for-3ds.637072/releases git1.3.1]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| ?
| {{✓}}
|}
==NEC=Game & Watch====PCE / CD / SuperGrafx===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Game & Watch TemperPCE for 3DS| [https://wwwgithub.gamebrew.orgcom/bubble2k16/wikitemperpce_3ds/Game_and_Watch_3DS V1releases git]| Low-Mid| {{✗}}| {{✗}}| {{~}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
This is an early core build. GW is already included in the latest retroarch builds, use it instead. ==Sony=====PlayStationPC9801===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PCSX-ReARMed <small> (RetroArch)<NP2/small>21 3DS| [https://www.libretrogamebrew.comorg/indexwiki/NP2_for_3DS 0.1.php/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/ Nightly3]
| Mid
| ?
| {{✗}}
| {{✓}}
| {{✓}}| {{✓}}<small> (New 3ds)</small>|-| CTRX| [https://github.com/machinamentum/CTRX git][https://www.gamebrew.org/wiki/CTRX_3DS 0.9 Alpha]| Low| {{✓}}| {{✗}}| {{✗~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspanNintendo=2 width="250"| PCSX-ReARMed|-| * PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats. Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary. The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed ([https://www.reddit.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here] for some tips), so it's better to use that until the next stable release.** NOTE: This emulator is mainly targeted for the New 3DS models, so don't expect the old 3DS models to run well, if at all.|}
==SEGA=Amiibo===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|MD/Gen
! scope="col"|SMS/GG
! scope="col"|32X
! scope="col"|CD
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PicoDrive for 3DSWumiibo| [https://github.com/bubble2k16hax0kartik/picodrive_3ds/releases wumiibo git]| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| Mid}| {{✓}}| {{✗}}| {{✓}}<small> (New3DS)</small>class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| {{✓}}Wumiibo
|-
| 3DSSMS| [https://www* Wumiibo - Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags.gamebrew You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project page.org/wiki/3DSSMS_3DS 0.3]| {{✗}}| {{✓}}| {{✗}}| {{✗}}| Mid| {{✓}}| {{✗}}| {{✓}}| {{~}}
|}
==Atari inc.=====Atari 2600DS===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Z26 3DS[[DeSmuME]]| [https://gbatemp.net/threads/preview-z26-3ds-atari-2600-emulator.397827 2.0][https://github.com/nop90shutterbug2000/DeSmuME/z26-3ds releases git]| MidLow
| {{✓}}
| {{✗}}
| {{✗}}
|-
| [[Modding consoles/flashcarts#Nintendo DS|Flashcart]]
| {{Na}}
| High
| {{✗}}
| {{✓}}
| {{~}}|} ===Atari 5200 / 800==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[CitraTWiLight Menu++]]! scope="col"|[[Recommended Emulators|Recommended]]|-| Atari800 3DS| [https://github.com/asiekierka/atari800-3ds/tree/port-3ds 0.3.9a] [https://github.com/RandomMan25XX/atari800DS-3dsHomebrew/releases ciaTWiLightMenu git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
|}
===Atari Lynx==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scope="col"|Name! scopecolspan="col"|Version! scope2 width="col250"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]DeSmuME
|-
| Handy 3DS| [https://gbatemp.net/threads/release-handy-3ds-atari* DeSmuME -lynx-emulator.394329 1.1b][https://githuban experimental port of DeSmuME that has since been abandoned, it wasn't very compatible.com/nop90/Handy3DS git]| Mid| {{?}}| {{✗}}| {{✓}}| {{~}}
|}
==NEC=====PCE / CD / SuperGrafx==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scopecolspan="col"|[[Citra]]! scope2 width="col250"|[[Recommended Emulators|Recommended]]Flashcart
|-
| TemperPCE for 3DS| [https://github* Flashcart - not an emulator, but a card you can buy that allows playing DS games from an SD card. Commonly referred to as an "R4", however that is just one brand name of many.com/bubble2k16/temperpce_3ds/releases git]| Mid| {{✓}}| {{✗}}| {{✓}}<small> (New3DS)</small>| {{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=PC98012 width="250"| TWiLight Menu++|-|*TWiLight Menu++ - Not technically an "emulator", rather it's a frontend for a separate program, [[nds-bootstrap]], which allows for an NDS ROM to be loaded from an SD card. The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DS has for backwards-compatibility. Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch). It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works to some degree. **[https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0 Compatiblity List].Includes a bunch of popular emulators, and can be found in The list includes:* A5200DS - (Atari 5200)* A7800DS - (Atari 7800 ProSystem)* A8DS - (Atari800XL/XEGS)* AmEDS - (Amstrad CPC)* ColecoDS - (ColecoVision)* CrocoDC - (Amstrad CPC)* GameYob - (GB/GBC)* GBARunner2 - (GBA)* jEnesisDS - (Sega Megadrive/Genesis)* nesDS - (NES)* NGPDS - (Neo Geo Pocket)* Nintellivision - (Intellivision)* NitroGrafx - (PC-Engine)* NitroSwan - (WonderSwan)* PicoDriveTWL - (Genesis/Megadrive)* PokeMini - (Pokémon Mini)* S8DS - (GG/MS/SG-1000)* SNEmulDS - (SNES)* StellaDS - (Atari 2600)|} ===DSiWare===Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file. 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| NP2/21 3DSDSiWare Conversion Script| [https://wwwgbatemp.gamebrew.orgnet/wikithreads/NP2_for_3DS 0.1scripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.3478575 Script]| Mid<!--why mid?-->
| ?
| {{✗}}
| {{✓}}
| {{~}}
|}
 
==GCE==
===Vectrex===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Vex3DS<small> (based on vecx)</small>FBI| [https://gbatempdlhb.netgamebrew.org/threads3dshomebrews/release-vex3ds-vectrex-emulatorfbi3ds.420721 07z 2.4][https://github6.com/nop90/Vex3DS git1]| MidNative
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}|} ==SNK Playmore=====Neo Geo Pocket / Color==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| NeoPop-SDL 3DSGodMode9| [https://github.com/nop90d0k3/GodMode9/Neopop-SDL releases git][https://www.gamebrew.org/wiki/NeoPop_SDL_3DS 0.4]| MidNative
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
|-
| NeoPop 3DS[[TWiLight Menu++]]| [https://www.gamebrew.org/wiki/Neopop_3DS 0.2][https://github.com/nop90DS-Homebrew/NeoPop-3DS TWiLightMenu git]| LowHigh| {{✓}}
| {{✓}}
| {{✗}}
| {{✓}}
| {{✗}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style=Microsoft"width: 100%;"! colspan=2 width="250"| DSiWare Conversion Script|-|* This script can be used to convert <code>.bin</code> files from your DSi's SD card to <code>.nds</code> which can then be used to convert into <code>.cia</code>. These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| FBI|-|* Able to install <code>.cia</code> files from the SD card.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GodMode9|-|* Since version 2.0.0 can install DSiWare in both <code>.nds</code> and <code>.cia</code> formats, [https://3ds.hacks.guide/godmode9-usage 3ds.hacks.guide] has more information on how to update to the latest version if needed.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| TWiLight Menu++|-|* Since v20.0.0 (nds-bootstrap v0.39.0) DSiWare have been supported.* DSiWare are run natively, however they're patched to run from and save to the SD card rather than internal NAND which works around the 40 title limit, but occasionally causes bugs resulting in slightly less than perfect compatibility currently.* Has an in-game menu (accessible in DSiWare since v24.0.0) that allows for taking screenshots and viewing RAM.|} ===DOSGame Boy / Color===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| 3DOSCinoop| [https://gbatempgithub.netcom/threadsCTurt/wip-demo-3dos-8086-dos-emulator-for-the-3dsCinoop git][https://www.394455 1gamebrew.0org/wiki/Cinoop_3DS 2015]| LowMid| ?{{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| DOSBox-GameYob 3DS| [https://githubwww.comgamebrew.org/MrHuuwiki/dosbox-3ds 0GameYob_3DS 1.0.38]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
| ?
| {{✗}}
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| 3DOS
|-
| GnuBoy 3DS| [https://github.com/RetroGamer02/gnuboy-3ds git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|-| [[mGBA]]| [https://github.com/mgba-emu/mgba/releases git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}<small> (New3DS. Old3ds runs well GB but may be slow at GBC)</small>|-| PlutoBoy| [https://github.com/RossMeikleham/PlutoBoy git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}<small> (New3DS)</small>|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GameYob|-| * 3DOS GameYob - Based forked from a popular emulator used on 8086tinythe DS. Can only emulate 8086 CPUs Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.|} ===MSXGame Boy Advance=== 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| fMSX3DSCitrAGB <small> (based on [[gpSP]])</small>| [https://gbatemp.net/threads/releasecitragb-fmsx3ds3ds-msx-msx2-msx2gba-emulator-withwip.376438 1.0][https://github.com/shinyquagsire23/gpsp git]| Low| {{✓}}| {{✗}}| {{✗}}| {{✗}}|-new| [[GBARunner2]]| [https://github.com/Gericom/GBARunner2 git]| Mid| {{✓}}| {{✗}}| {{✗}}| {{~}}|-feature| [[GBARunner3]]| [https://github.com/Gericom/GBARunner3 git]| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}|-for| [[mGBA]]| [https://github.com/mgba-3ds.637072emu/mgba/ 1.0releases git]
| Mid
| {{✓}}
| {{✓}}
| ?
| {{✓}}
| {{✓}}<small> (New3DS is ok except for only a few resource-intensive titles. Old3ds is too slow anyways)</small>
|}
==Apple=====mac 2.x==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scopecolspan="col"|Name! scope2 width="col250"|VersionGBARunner2! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|* [[CitraGBARunner2]]! scope="col"|- a GBA hypervisor made for the DS(i), can only be ran through [[Recommended Emulators|RecommendedTWiLight Menu++]]|and is included by default with the program (see below). Compatiblity can be a hit-or-| Mini vMac 3DS| [https://githubmiss but isn't that bad.com/TaraHoleInIt/minivmac-3ds git]| Mid| {{✓}}| {{✗}}| {{✓}}| {{✓}}
|}
 ==Sinclair==Native firmware===ZX Spectrum=== The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware: 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| 3DS SpectrumNew Super Ultimate Injector (NSUI)| [https://wwwgbatemp.mediafire.comnet/filethreads/d1sl4hcdol60loh/3dsspectrum01.rar/file 0discussion-new-super-ultimate-injector-nsui.1500376 Beta 27]| Low-MidNative| {{✗}}
| {{✗}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| ZXDS 3DSopen_agb_firm| [https://wwwgithub.gamebrew.orgcom/wikiprofi200/ZXDS_3DS 2.2.1open_agb_firm git]| Mid| {{✗}}Native
| {{✓}}
| {{✓}}
| {{✗}}
| {{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style=Commodore"width: 100%;"! colspan=2 width="250"| NSUI|-| * New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators. The only problem is each ROM must be injected and installed individually, including the [https://3ds.hacks.guide/godmode9-usage.html#restore-gba-vc-saves save files], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width=Commodore 64 "250"| Open agb firm|-| * open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https:/ 128/github.com/profi200/open_agb_firm/issues/9 you can help]).** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder, hold START and power on to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.|} ===Game & Watch===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| VICE3DS| [https://github.com/badda71/vice3ds git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|-| VICE3DS-C128Game & Watch 3DS| [https://www.gamebrew.org/wiki/Vice3DS-C128_3DS 0.1]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|-| Bread Box| [https://gbatemp.net/threads/release-bread-box-c64-emulator.397602 1/06/16Game_and_Watch_3DS V1]
| Low-Mid
| {{✗}}
| {{✗}}
| {{✓}}
| {{~}}
| {{✗}}
|}
This is an early core build. GW is already included in the latest retroarch builds, use it instead. ===AmigaNES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| UAE3DSsng3DNES| [https://github.com/badda71st4rk/uae3DSng 3DNES git][https://www.gamebrew.org/wiki/3DNES_3DS 0.2]| Low-Mid| {{✓}}| {{✗}}| {{✗}}| {{✗}}|-| FCEUmm3DS| [https://www.gamebrew.org/wiki/FCEUMM3DS 2015/05/07]| Low| {{✓}}| {{✗}}| {{✗}}| {{✗}}|-| [[VirtuaNES]] for 3DS| [https://github.com/TBirdSoars/VirtuaNES/releases git]| Mid
| {{✓}}
| {{~}}
| ?{{✓}}<small> (New3DS)</small>| {{~}}
|}
===Amiga 500Nintendo 64===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| UAE3DS[[DaedalusX64]] 3DS| [https://github.com/badda71masterfeizz/daedalusx64-3DS/uae3DS releases git][https://github.com/bscarell/daedalusx643ds updated fork]
| Mid
| {{✓}}
| {{~}}
| {{✗}}
| {{✓}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| DaedalusX64|-| * DaedalusX64 3DS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.|} ==Game engines=Pokémon Mini===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|Supported game(s)
|-
| OpenLaraPokeMini 3DS| [https://github.com/XProgernop90/OpenLaraPokemini/releases git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| ?
| {{~}}
| Tomb Raider 1–4
|-
| [[ScummVM]] 3DS
| [https://www.scummvm.org/downloads 2.7.0]
| High
| {{✓}}
| } ===SNES==={{✓}}| class="wikitable" style="text-align:center;"! scope="col"| ?Name! scope="col"| {{✓}}Version! scope="col"|[[Emulation Accuracy| LucasArt gamesAccuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"| [[EasyRPGRecommended Emulators|Recommended]] 3DS| -| blargSNES| [http://blargsnes.kuribo64.net 1.4][https://easyrpggithub.orgcom/playerArisotura/downloads/#snapshot-other 0.6.2.3blargSnes git]| HighMid
| {{✓}}
| {{✓}}
| ?
| {{✓}}
| RPG Maker games{{~}}
|-
| [[OpenBORSnes9x]] for 3DS| [https://github.com/MrHuumatbo87/openbor-3dssnes9x_3ds/releases tags git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
| .pak mod games
|-
| RPG Maker[[Snes9x]] for 3DS Stable Version| [https://github.com/Rinnegatamantebubble2k16/snes9x_3ds/RPG-Maker-3DS gitreleases 1.30]| LowMid| {{✓}}| {{✓}}| {{✓}}<small> (New3DS)</small>
| {{✓}}
| {{✗}}
| ?
| {{✗}}
| RPG maker games
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=Lua Engine2 width="250"| blargSNES|-| * blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i> |}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SNES9x for 3DS|-| * Snes9x for 3DS - based on snes9x 1.43. Runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip * If bugs occur, it is recommended to go back to version 1.30 from the bubble2k16 developer|} ===Virtual Boy==={| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| CtrµLua 3DSr3Ddragon| [https://github.com/ctruLuamrdanielps/ctruLua/releases r3Ddragon git]| MidLow
| {{✓}}
| {{✗}}
| {{~}}|-| LÖVE Potion 3DS| [https:<small> (slow)<//github.com/TurtleP/LovePotion/releases git]| Mid| {{✓}}small>
| {{✗}}
| {{~}}
|-
| Lua Player Plus 3DSRed Viper| [https://github.com/Rinnegatamanteskyfloogle/lppred-3ds/releases gitviper {{Red ViperVer}}]
| Mid
| {{✓}}
| {{}}| ?| {{~✓}}|{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| r3Ddragon|-| * r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately, compatibility is low and requires a New 3DS to run. Development has since halted and no longer maintained. The original developer, mrdanielps, now recommends Red Viper on the github repository.|{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Red Viper|-| * Red Viper - A fork of the old r3Ddragon with improved graphics engine and dynarec. It reaches fullspeed with minor glitches even on old 3DS systems on many games, with the ability to change the normal red colour of the Virtual Boy to a wide variety of others, and adjust the depth of the 3D effect.
|}
==Source ports=Virtual Console Injection===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. ==SEGA==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version! scope="col"|MD/Gen! scope="col"|SMS/GG! scope="col"|32X! scope="col"|CD
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|<abbr title="If the game supports or is playable on older Nintendo 3DS/2DS models, otherwise, New Nintendo 3DS/2DS models are recommended or required to play smoothly. ✓ = Playable with good frame rate. ~ = Partially playable with decent frame rate. ✗ = Unplayable or bad frame rate on older Nintendo 3DS/2DS models. ? = Untested. ">Old 3DS</abbr>! scope="col"|Supported games|-! colspan="9"|Action|-3DSSMS| [https://www.gamebrew.org/wiki/C-Dogs3DS C-Dogs3DS3DSSMS_3DS 0.3]| [https://github.com/MrHuu/cdogs-3ds git]{{✗}}| {{✓}}| {{✗}}| {{✗}}
| Mid
| {{✓}}
| {{✗}}
| ?{{✓}}| {{~}}|-| PicoDrive for 3DS| [https://github.com/bubble2k16/picodrive_3ds/releases git]| {{✓}}| {{✓}}
| {{✓}}
| {{✓}}
| Cyberdogs|-| [https://www.gamebrew.org/wiki/Minicraft_-_3DS_Homebrew_Edition Minicraft - 3DS Homebrew Edition]<br/><small>(original)</small>| [https://github.com/DavidSM64/Minicraft3DS git]| LowMid
| {{✓}}
| {{✗}}
| ?{{✓}}<small> (New3DS)</small>| {{✓}}|} ==Sinclair=====ZX Spectrum==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| 3DS Spectrum| [https://www.mediafire.com/file/d1sl4hcdol60loh/3dsspectrum01.rar/file 0.1]| Low-Mid| {{✗}}
| {{✗}}
| ?{{✓}}| Minicraft{{~}}
|-
| [httpshttp://wwwzxds.gamebrewraxoft.orgcz/wiki/Minicraft3DS_by_Enovale Minicraft3DSZXDS 3DS]<br/><small>(fork based on The Multiplayer Update)</small>| [https://githubwww.comgamebrew.org/Enovalewiki/Minicraft3DS gitZXDS_3DS {{ZXDS_3DSVer}}]| LowMid| {{✗}}| {{✓}}
| {{✓}}
| {{}}| ?} ==SNK Playmore=====Neo Geo Pocket / Color==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"| ?Active! scope="col"| ?[[Citra]]! scope="col"|[[Recommended Emulators| MinicraftRecommended]]
|-
| NeoPop 3DS| [https://www.gamebrew.org/wiki/Minicraft3DS_-_The_Multiplayer_Update Minicraft3DS - The Multiplayer UpdateNeopop_3DS 0.2]<br/><small>(fork based on the original)</small>| [https://github.com/andre111nop90/Minicraft3DS NeoPop-3DS git]
| Low
| {{✓}}
| {{✗}}
| ?{{✓}}| ?| ?| Minicraft{{✗}}
|-
! colspan="9"|Action-Adventure|NeoPop-SDL 3DS| [https://wwwgithub.gamebrew.orgcom/wikinop90/Zelda_OLB_3DS ZeldaOLBNeopop-SDL git]| [https://githubwww.gamebrew.comorg/nop90wiki/ZeldaOLB gitNeoPop_SDL_3DS 0.4]| ?Mid
| {{✓}}
| {{✗}}
| ?{{✓}}| ?{{✓}} <small>(New3DS)</small>|} ==Sony=====PlayStation==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"| ?Version! scope="col"| [http:[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</www.zeldaroth.fr/us/dlolb.php The Legend of Zelda: Oniabbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-Link Begins]| 3DStation| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}
|-
| CTRX| [https://wwwgithub.gamebrew.orgcom/wikimachinamentum/Zelda_ROTH_3DS ZeldaROTHCTRX git]| [https://githubwww.gamebrew.comorg/nop90wiki/ZeldaROTH/releases gitCTRX_3DS 0.9 Alpha]| ?Low
| {{✓}}
| {{✗}}
| ?| ?| ?| [http://www.zeldaroth.fr/us/zroth.php The Legend of Zelda: Return of the Hylian]{{✗}}
|-
| PCSX-ReARMed <small> (RetroArch)</small>| [https://www.gamebrewlibretro.com/index.orgphp/wikiretroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/Zelda3T_3DS Zelda3TNightly]| [https://github.com/nop90/Zelda3T git]Mid| ?{{✓}}
| {{✓}}
| {{}}<small> (New 3ds)</small>| ?}| ?{| ?| [httpclass="mw-collapsible mw-collapsed wikitable" style="width://www.zeldaroth.fr/us/z3t.php The Legend of Zelda: Time to Triumph]|-100%;"! colspan=2 width="9250"|FPSPCSX-ReARMed
|-
| ctrDoom2D| * PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats. Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary. The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed ([https://githubwww.reddit.com/fgsfdsfgsr/ctrd2d git3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here]for some tips), so it's better to use that until the next stable release.| Low** NOTE: This emulator is mainly targeted for the New 3DS models, so don't expect the old 3DS models to run well, if at all.| {{✓}==Uzebox=={| {{✗}}class="wikitable" style="text-align:center;"! scope="col"| ?Name! scope="col"| ?Version! scope="col"| ?[[Emulation Accuracy|Accuracy]]! scope="col"| [http:<abbr title="Free/Libre and Open-Source Software">FLOSS</doom2d.org/download/d2d/ Doom 2Dabbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Cuzebox 3DS| [https://www.gamebrew.org/wiki/CtrHexenII_3DS ctrHexenII]| [https://githubCuzebox3DS 0.0.com/Rinnegatamante/ctrHexenII git1]
| Low
| {{✓}}
| {{✗}}
| ?
| ?
| ?
| Hexen II
|-
| [https://www.gamebrew.org/wiki/CtrQuake_3DS ctrQuake]
| [https://github.com/masterfeizz/ctrQuake git]
| ?
| {{✓}}
| {{~}}| ?} ==Wenquxing=====CC800 Simulator==={| {{✓}}class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"| {{✓}}[[Citra]]! scope="col"|[[Recommended Emulators| QuakeRecommended]]
|-
| [https://www.gamebrew.org/wiki/CtrWolfen_3DS ctrWolfen]Sim800CTR| [https://github.com/Rinnegatamantebanxian/ctrWolfen Sim800CTR git]
| Low
| {{✓}}
| ?
| ?
| ?} ==Game engines=={| class="wikitable" style="text-align:center;"! scope="col"| Wolfenstein 3D, Spear of DestinyName! scope="col"|-Latest Version! scope="col"| [https:[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</www.gamebrew.org/wiki/DXX_3DS DXXabbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|Supported game(s)|-| [[ScummVM]] 3DS]| [https://githubwww.comscummvm.org/RossMeikleham/DXX-3DS/releases gitdownloads 2.8.0]| LowHigh| {{✓}}
| {{✓}}
| {{✗}}
| ?
| {{}}<ref group="N">Controls are unstable, causing the player to uncontrollably bank to the right after moving.</ref>| ?| DescentAdventure point and click games, Descent IIex. LucasArt games
|-
| [https://www.gamebrew.org/wiki/EDuke3D_3DS EDuke3D[OpenBOR]]3DS| [https://github.com/masterfeizzMrHuu/EDuke3Dopenbor-3ds/releases git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?{{✓}}| Duke Nukem 3D{{✓}}| Beats of Rage and other beat'em up games in .pak format
|-
| [https://www.gamebrewdigitalmzx.orgcom/wiki/JFShadowWarrior_3DS JFShadowWarriorMegaZeux]| [https://github.com/MrHuuAliceLR/jfsw-3ds gitmegazeux 2.93]
| Mid
| {{✓}}
| {{}}
| ?
| {{✓}}
| ?| Shadow Warrior<ref group=N>Versions Caverns of Shadow Warrior supported for JFShadowWarrior include: Shadow Warrior Registered Version 1.2 (MSZeus and other zzt-DOS), Shadow Warrior Shareware Version (MS-DOS), Shadow Warrior Classic (GOG.com, Steam), and Shadow Warrior Classic Redux (GOG.com, Steam, Humble).</ref>like ascii games
|-
| [https://www.gamebrew.org/wiki/Prboom_3DS PrBoom CtrµLua 3DS]| [https://github.com/WinterMutectruLua/prboom gitctruLua/releases 1.0]| ?Mid
| {{✓}}
| {{✗}}
| ?
| ?{{~}}| ?rowspan="3" style="text-align: center;" | Doom I–II, Final DoomLUA Engine
|-
| [https://www.gamebrew.org/wiki/Prboom3DS PrBoom3DS]LÖVE Potion 3DS| [https://github.com/elhobbsTurtleP/LovePotion/prboom3ds releases git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?
| Doom I–II, Final Doom{{~}}
|-
| [https://www.gamebrew.org/wiki/Quake2CTR_3DS Quake2CTR]Lua Player Plus 3DS| [https://github.com/MrHuuRinnegatamante/lpp-3ds/Quake2CTR releases git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{~}}| ?| Quake II
|-
| [https://www.gamebrew.org/wiki/Wolf4sdl_3DS Wolf4SDL-3DS]CPyMO| [https://github.com/hax0kartikStrrationalism/wolf4sdl-3ds gitCPyMO v1.1.9]
| Mid
| {{✓}}
| {{}}| ?
| ?
| PyMO Visual Novel / AVG Game Engine
|-
| [[EasyRPG]] 3DS
| [https://easyrpg.org/player/downloads/#release-other 0.8]
| High
| {{✓}}
| {{✓}}
| ?
| Wolfenstein 3D{{✓}}| rowspan="2" style="text-align: center;" | RPG Maker 2000, 2003 and EasyRPG games
|-
!colspan="9"|HorrorRPG Maker| [https://github.com/Rinnegatamante/RPG-Maker-3DS git]| Low| {{✓}}| {{✗}}| ?| {{✗}}
|-
|FNaF 1 3DS -old/obsolete-<br/>[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group=N name=FNaF3DS>Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest versions can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>OpenLara|[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]</br>[https://gamejoltgithub.com/gamesXProger/fnaf13dsremasteredOpenLara/576273 0.3.1-pre1releases git]|Mid|{{}}|{{}}|?|{{~}}|Tomb Raider 1–4|} ==Source ports=={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|<abbr title="If the game supports or is playable on older Nintendo 3DS/2DS models, otherwise, New Nintendo 3DS/2DS models are recommended or required to play smoothly. ✓ = Playable with good frame rate. ~ = Partially playable with decent frame rate. ✗ = Unplayable or bad frame rate on older Nintendo 3DS/2DS models. ?= Untested. ">Old 3DS</abbr>! scope="col"|Supported games|-! colspan="9"|Five Nights at Freddy'sAction
|-
|FNaF 2 3DS<ref group=N name=FNaF3DS[https:/>/www.gamebrew.org/wiki/C-Dogs3DS C-Dogs3DS]|[https://gamejoltgithub.com/games/fnaf23dsMrHuu/583006 beta 1.0cdogs-3ds git]|LowMid|{{}}|{{✗}}|?|{{}}|?{{✓}}|Five Nights at Freddy's 2Cyberdogs
|-
|FNaF 3 [https://www.gamebrew.org/wiki/Minicraft_-_3DS_Homebrew_Edition Minicraft - 3DSHomebrew Edition]<br/><small>(original)<ref group=N name=FNaF3DS/small>|[https://gamejoltgithub.com/games/fnaf33dsDavidSM64/520090 beta 0.1.3Minicraft3DS git]|Low|{{}}|{{✗}}|?|{{✗}}|?{{✓}}|Five Nights at Freddy's 3Minicraft
|-
|FNaF 4 3DS[https://www.gamebrew.org/wiki/Minicraft3DS_by_Enovale Minicraft3DS]<br/><small>(fork based on The Multiplayer Update)<ref group=N name=FNaF3DS/small>|[https://www.youtubegithub.com/watch?v=4NIejQ_K-0U beta 0.3Enovale/Minicraft3DS git]|?Low|{{}}|{{✗}}|?|{{~}}?|?|Five Nights at Freddy's 4Minicraft
|-
! colspan="9"|Platform|-|[https://www.gamebrew.org/wiki/Abbaye_Des_Morts_3DS Abbaye Des Morts 3DSMinicraft3DS_-_The_Multiplayer_Update Minicraft3DS - The Multiplayer Update]<br/><small>(fork based on the original)</small>|[https://github.com/nop90andre111/Abbayedesmorts-3ds Minicraft3DS git]|?Low|{{✓}}|{{✗}}|?|?|?|L'Abbaye Des MortMinicraft
|-
! colspan="9"|[https://www.gamebrew.org/wiki/Amphetamine_3DS Amphetamine]|[https://github.com/nop90/Amphetamine git]|?|{{✓}}|{{✗}}|?|?|?|AmphetamineAction-Adventure
|-
|Cave Story Engine 2|[https://githubwww.gamebrew.comorg/gameblablawiki/CSE2 gitZelda_OLB_3DS ZeldaOLB]<br/>| [https://archivegithub.orgcom/detailsnop90/CaveStoryE2 archiveZeldaOLB git]|?|{{}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup>|{{✗}}<ref group=N name=cse2>There is also an official Nintendo 3DS remake called ''Cave Story 3D'' with 3D graphics and more gameplay features that may be more recommendable depending on the user's preference. Cave Story Engine 2, or CSE2 for short, is a source port of the classic ''Cave Story'' by Daisuke "Pixel" Amaya. CSE2 came with a portable version and an enhanced version of the original freeware but in November 2020, the CSE2 source port has received a | ?| ?| ?| [httpshttp://www.gamesindustryzeldaroth.bizfr/articlesus/2020dlolb.php The Legend of Zelda: Oni-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist noticeLink Begins] from Nicalis, the current IP owner of ''Cave Story''.</ref>|{{~}}<ref group=N name=CitraNoAudio>Audio for these games does not output in Citra, but other than that, it is playable.</ref>|{{✓}}<ref group=N name=cse2/>|?|Cave Story
|-
|[https://www.gamebrew.org/wiki/Ccleste_3DS cclesteZelda_ROTH_3DS ZeldaROTH]|[https://github.com/lemon32767nop90/ccleste ZeldaROTH/releases git]|Mid?|{{✓}}|{{}}|?|{{✓}}?|{{✓}}?|[httpshttp://www.lexalofflezeldaroth.comfr/bbsus/?tid=2145 Celeste Classiczroth.php The Legend of Zelda: Return of the Hylian]
|-
|[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS MazeOfGalious-3DSZelda3T_3DS Zelda3T]|[https://github.com/nop90/MazeOfGalious-3ds Zelda3T git]|?|{{✓}}|{{✗}}|?|?|?|[httpshttp://mogwww.joritozeldaroth.net fr/us/z3t.php The Maze Legend of Galious remakeZelda: Time to Triumph]
|-
! colspan="9"|[https://www.gamebrew.org/wiki/OpenTitus_3DS OpenTitus 3DS]|[https://github.com/MrHuu/opentitus-3ds git]|Mid|{{✓}}|{{✗}}|?|{{✓}}|{{✓}}|Titus the Fox/MoktarFPS
|-
|[https://www.gamebrew.org/wiki/Sonic_1_and_2_3DS Sonic 1 and 2 3DS]ctrDoom2D|[https://github.com/Rubberduckycoolyfgsfdsfgs/Sonic-1-2-2013-Decompilation ctrd2d git]|MidLow|{{✓}}|{{}}|{{✗}}?|{{✓}}?|{{~}}?|Sonic the Hedgehog 1 (2013)<ref group=N name=sonic>Sega Forever classics version on Android or iOS can also be used[http://doom2d.<org/download/ref>, Sonic the Hedgehog 2 (2013)<ref group=N name=sonicd2d/>Doom 2D]
|-
|[https://www.gamebrew.org/wiki/Sonic_CD_2011_3DS Sonic CD 2011 3DSCtrHexenII_3DS ctrHexenII]|[https://github.com/SaturnSH2x2Rinnegatamante/Sonic-CD-11-3DS ctrHexenII git]|MidLow|{{✓}}|{{}}|{{✗}}?|{{✓}}?|{{✓}}<sup>(HW)</sup>?|Sonic the Hedgehog CD (2011)<ref group=N name=sonic/>Hexen II
|-
|Sonic Mania 3DS[https://www.gamebrew.org/wiki/CtrQuake_3DS ctrQuake]|[https://github.com/SaturnSH2x2masterfeizz/RSDKv5-Decompilation ctrQuake git]|Mid?|{{✓}}|{{}}|{{✗}}?|{{~}}<ref group=N>As of v1.0, the Sonic Mania 3DS port has long load times booting up the game and transitioning between screens but other than that, it's playable at a good frame rate on a New Nintendo 3DS. The audio is slightly delayed but not too bad. There are some frame drops during the giant ring special stages but it's arguably bearable.</ref>|{{}}<ref group=N>Old Nintendo 3DS is planned to be supported for Sonic Mania 3DS in a future update.</ref>|Sonic Mania (Encore DLC optional but the user must compile the port to access it)Quake
|-
|[[Super Mario 64 Port]]|[https://github.com/mkst/sm64-port git][https://archive.org/details/sm64_3ds fix]|Mid|{{✓}}|{{✓}}|{{✓}}|{{✓}}|{{~}}<ref group=N>New Nintendo 3DS/2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and can use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</ref>|Super Mario 64|-! colspan="9"|Pinball|-| SpaceCadetPinball| [https://github.com/MrHuu/SpaceCadetPinball git]| Mid-High| {{✓}}| {{✓}}| {{✓}}| {{✓}}| {{~}}| 3D Pinball for Windows – Space Cadet|-! colspan="9"|Puzzle|-| [https://www.gamebrew.org/wiki/Hex-a-Hop_3DS Hex-a-HopCtrWolfen_3DS ctrWolfen]| [https://github.com/nop90Rinnegatamante/Hexahop-3ds ctrWolfen git]| ?Low
| {{✓}}
| {{✗}}
| ?
| ?
| Hex-a-HopWolfenstein 3D, Spear of Destiny
|-
| [https://www.gamebrew.org/wiki/OpenSupaplex_3DS OpenSupaplexDXX_3DS DXX-3DS]| [https://github.com/MrHuuRossMeikleham/openDXX-supaplex 3DS/releases git]| Mid| {{✓}}Low
| {{✓}}
| {{✗}}
| ?
| {{}}<ref group="N">Controls are unstable, causing the player to uncontrollably bank to the right after moving.</ref>
| ?
| SupaplexDescent, Descent II
|-
! colspan="9"|RPG|-| [https://www.gamebrew.org/wiki/DevilutionX_3DS DevilutionXEDuke3D_3DS EDuke3D]| [https://github.com/MrHuumasterfeizz/EDuke3D/devilutionX-3ds releases git]
| Mid
| {{✓}}
| ?
| {{✓}}
| {{~}}<ref group=N>The Asian translations of Diablo on DevilutionX 3DS are not recommended on older Nintendo 3DS/2DS models as they can crash due to not having enough memory to hold all the symbols in memory.</ref>?| Diablo, Diablo: HellfireDuke Nukem 3D
|-
| [https://www.gamebrew.org/wiki/Meritous_3DS MeritousJFShadowWarrior_3DS JFShadowWarrior]| [https://github.com/nop90MrHuu/Meritousjfsw-3ds git]| ?Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?
| ?| MeritousShadow Warrior<ref group=N>Versions of Shadow Warrior supported for JFShadowWarrior include: Shadow Warrior Registered Version 1.2 (MS-DOS), Shadow Warrior Shareware Version (MS-DOS), Shadow Warrior Classic (GOG.com, Steam), and Shadow Warrior Classic Redux (GOG.com, Steam, Humble).</ref>
|-
| RSC-C[https://www.gamebrew.org/wiki/Prboom_3DS PrBoom 3DS]| [https://github.com/2003scapeWinterMute/rsc-c prboom git]
| ?
| {{✓}}
| {{}}| {{~}}<ref group=N name=CitraNoAudio/>| {{✓}}<ref group=N>The ''RSC Preservation'' 3DS port of ''[https://rsc.vet OpenRSC]'' (a ''RuneScape Classic'' private server) has frame rate issues when Interlace Mode is off. Toggling Interlace Mode on by pressing SELECT restores the frame rate.</ref>
| ?
| [https://rsc.vet RSC Preservation (OpenRSC)]
|-
! colspan="9"|Sandbox
|-
| [https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS]
| [https://gbatemp.net/threads/wip-re3-3ds-port.586374/ wip]
| Low
| ?
| {{✗}}
| ?
| {{~}}<ref group=N>While RE3 3DS is playable and only playable on New Nintendo 3DS/2DSDoom I–II, it will also suffer frame rate drops and graphical glitches but it is still playable depending on the user's frame tolerance.</ref>| {{✗}}| Grand Theft Auto IIIFinal Doom
|-
! colspan="9"|Visual novel|-| [https://www.gamebrew.org/wiki/DDLC-LOVE_3DS DDLC-LOVEPrboom3DS PrBoom3DS]| [https://github.com/LukeZGDelhobbs/DDLC-LOVE prboom3ds git]
| Mid
| {{✓}}
| {{✗}}
| {{~}}<ref group=N name=CitraNoAudio/>?
| {{✓}}
| {{✓}}?| Doki Doki Literature Club!|}<references group=N/> {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SM64 3DS portDoom I–II, Final Doom
|-
|* SM64 3DS Port - Thanks to the decompilation project, you can now enjoy SM64 on the 3DS with ''*analog*'' support and native rendering (compared to the official DS port). Works pretty much at full speed on the New 3DS, the original model apparently has some slow downs but still playable. You can either build it yourself, or try finding pre-compiled build online (there are multiple versions, you can find some [https://webwww.archive.org/web/20200924080151/https://gist.github.com/stranno/2609a82f75ce346d1f1a5b99af94590c here] but it's no longer up-to-date or a more up-to-date version with 3D support [https://archivegamebrew.org/detailswiki/sm64-port-3ds-mkst-7b56b78 hereQuake2CTR_3DS Quake2CTR]).|} ==Game Creation Systems (GCS)=={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| MegaZeux| [https://github.com/AliceLRMrHuu/megazeux Quake2CTR git]| N/AMid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?
| {{~}}|} ==Fantasy Computers=====Pico-8==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]Quake II
|-
| Fake-08| [https://githubwww.gamebrew.comorg/jtothebellwiki/fakeWolf4sdl_3DS Wolf4SDL-08 git3DS]| [https://github.com/Pixel-Pophax0kartik/3DSwolf4sdl-Pico8 3DS-pico-83ds git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| {{✓}}?| {{✓}}Wolfenstein 3D|} ===TIC-80==={| class="wikitable" style="text-align:center;"! scopecolspan="col9"|NameHorror! scope="col"|Latest Version-! scope="col"|FNaF 1 3DS -old/obsolete-<br/>[[Emulation Accuracy|Accuracyhttps://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]]! scope<ref group="col"|<abbr titleN name="FreeFNaF3DS>Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/Libre 507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and OpenBaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-Source Software"i-have-available-for-f-ctwvb9xi]</sup>FLOSSThose ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest versions can be found on the [https://discord.gg/w7WcSGt old Discord server].</abbrref>! scope="col"|Active! scope="col"|[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]</br>[Citra]https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1]! scope="col"|[[Recommended EmulatorsMid|{{✗}}|{{✗}}|?|{{✓}}|{{✓}}|Recommended]]Five Nights at Freddy's
|-
| TIC-80FNaF 2 3DS<ref group=N name=FNaF3DS/>| [https://githubgamejolt.com/nesboxgames/TIC-80fnaf23ds/releases git583006 beta 1.0]| MidLow| {{}}| {{}}|?| {{}}| {{✓}~}|==Others=====Amiibo==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]Five Nights at Freddy's 2
|-
| WumiiboFNaF 3 3DS<ref group=N name=FNaF3DS/>| [https://githubgamejolt.com/hax0kartikgames/fnaf33ds/520090 beta 0.1.3]|Low|{{✗}}|{{✗}}|?|{{✗}}|?|Five Nights at Freddy's 3|-|FNaF 4 3DS<ref group=N name=FNaF3DS/>|[https://www.youtube.com/wumiibo gitwatch?v=4NIejQ_K-0U beta 0.3]| Mid?|{{✗}}|{{✗}}|?| {{~}}|?|Five Nights at Freddy's 4|-! colspan="9"|Pinball|-| SpaceCadetPinball| [https://github.com/MrHuu/SpaceCadetPinball git]| Mid-High| {{✓}}| {{✓}}
| {{✓}}
|{{✓}| {{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"~}}! colspan=2 width="250"| Wumiibo3D Pinball for Windows – Space Cadet
|-
! colspan="9"|Platform* Wumiibo |- Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags|[https://www. You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project pagegamebrew.org/wiki/Abbaye_Des_Morts_3DS Abbaye Des Morts 3DS]|} ===Uzebox==={| class="wikitable" style="text[https://github.com/nop90/Abbayedesmorts-align:center;"3ds git]! scope="col"|Name?! scope="col"|Version{{✓}}! scope="col"|[[Emulation Accuracy|Accuracy]]{{✗}}! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>?! scope="col"|Active?! scope="col"|[[Citra]]?! scope="col"|[[Recommended Emulators|Recommended]]L'Abbaye Des Mort
|-
| Cuzebox 3DS| [https://www.gamebrew.org/wiki/Cuzebox3DS 0Amphetamine_3DS Amphetamine]|[https://github.0.1com/nop90/Amphetamine git]| Low?| {{✓}}| {{✗}}| {{✓}}| {{~}}?|}? ===CC800 Simulator==={| class="wikitable" style="text-align:center;"?! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]Amphetamine
|-
| Sim800CTRCave Story Engine 2| [https://github.com/banxiangameblabla/Sim800CTR CSE2 git]<br/>[https://archive.org/details/CaveStoryE2 archive]|?|{{✗}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup>|{{✗}}<ref group=N name=cse2>There is also an official Nintendo 3DS remake called ''Cave Story 3D'' with 3D graphics and more gameplay features that may be more recommendable depending on the user's preference. Cave Story Engine 2, or CSE2 for short, is a source port of the classic ''Cave Story'' by Daisuke "Pixel" Amaya. CSE2 came with a portable version and an enhanced version of the original freeware but in November 2020, the CSE2 source port has received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story''.</ref>|{{~}}<ref group=N name=CitraNoAudio>Audio for these games does not output in Citra, but other than that, it is playable.</ref>|{{✓}}<ref group=N name=cse2/>|?|Cave Story|-|[https://www.gamebrew.org/wiki/Ccleste_3DS ccleste]|[https://github.com/lemon32767/ccleste git]|Mid|{{✓}}|{{✓}}|?|{{✓}}|{{✓}}|[https://www.lexaloffle.com/bbs/?tid=2145 Celeste Classic]|-|[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS MazeOfGalious-3DS]|[https://github.com/nop90/MazeOfGalious-3ds git]|?|{{✓}}|{{✗}}|?|?|?|[https://mog.jorito.net The Maze of Galious remake]|-|[https://www.gamebrew.org/wiki/OpenTitus_3DS OpenTitus 3DS]|[https://github.com/MrHuu/opentitus-3ds git]|Mid|{{✓}}|{{✗}}|?|{{✓}}|{{✓}}|Titus the Fox/Moktar|-|[https://www.gamebrew.org/wiki/Sonic_1_and_2_3DS Sonic 1 and 2 3DS]|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation git]|Mid|{{✓}}|{{✓}}|{{✗}}|{{✓}}|{{~}}|Sonic the Hedgehog 1 (2013)<ref group=N name=sonic>Sega Forever classics version on Android or iOS can also be used.</ref>, Sonic the Hedgehog 2 (2013)<ref group=N name=sonic/>|-|[https://www.gamebrew.org/wiki/Sonic_CD_2011_3DS Sonic CD 2011 3DS]|[https://github.com/SaturnSH2x2/Sonic-CD-11-3DS git]|Mid|{{✓}}|{{✓}}|{{✗}}|{{✓}}|{{✓}}<sup>(HW)</sup>|Sonic the Hedgehog CD (2011)<ref group=N name=sonic/>|-|Sonic Mania 3DS|[https://github.com/SaturnSH2x2/RSDKv5-Decompilation git]|Mid|{{✓}}|{{✓}}|{{✗}}|{{~}}<ref group=N>As of v1.0, the Sonic Mania 3DS port has long load times booting up the game and transitioning between screens but other than that, it's playable at a good frame rate on a New Nintendo 3DS. The audio is slightly delayed but not too bad. There are some frame drops during the giant ring special stages but it's arguably bearable.</ref>|{{✗}}<ref group=N>Old Nintendo 3DS is planned to be supported for Sonic Mania 3DS in a future update.</ref>|Sonic Mania (Encore DLC optional but the user must compile the port to access it) |-|[[Super Mario 64 Port]]|[https://github.com/mkst/sm64-port git][https://archive.org/details/sm64_3ds fix]|Mid|{{✓}}|{{✓}}|{{✓}}|{{✓}}|{{~}}<ref group=N>New Nintendo 3DS/2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and can use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</ref>| LowSuper Mario 64|-! colspan="9"|Puzzle|-| [https://www.gamebrew.org/wiki/Hex-a-Hop_3DS Hex-a-Hop]| [https://github.com/nop90/Hexahop-3ds git]| ?| {{✓}}| {{✗}}| ?| ?| ?| Hex-a-Hop|-| [https://www.gamebrew.org/wiki/OpenSupaplex_3DS OpenSupaplex]| [https://github.com/MrHuu/open-supaplex git]| Mid| {{✓}}| {{✓}}| ?| {{✓}}| ?| Supaplex|-! colspan="9"|RPG|-| [https://www.gamebrew.org/wiki/DevilutionX_3DS DevilutionX]| [https://github.com/MrHuu/devilutionX-3ds git]| Mid| {{✓}}| {{✗}}| ?| {{✓}}| {{~}}<ref group=N>The Asian translations of Diablo on DevilutionX 3DS are not recommended on older Nintendo 3DS/2DS models as they can crash due to not having enough memory to hold all the symbols in memory.</ref>| Diablo, Diablo: Hellfire|-| [https://www.gamebrew.org/wiki/Meritous_3DS Meritous]| [https://github.com/nop90/Meritous-3ds git]| ?|{{✓}}| {{✗}}| ?| ?| ?| Meritous|-| RSC-C| [https://github.com/2003scape/rsc-c git]| ?| {{✓}}| {{✓}}| {{~}}<ref group=N name=CitraNoAudio/>| {{✓}}<ref group=N>The ''RSC Preservation'' 3DS port of ''[https://rsc.vet OpenRSC]'' (a ''RuneScape Classic'' private server) has frame rate issues when Interlace Mode is off. Toggling Interlace Mode on by pressing SELECT restores the frame rate.</ref>| ?| [https://rsc.vet RSC Preservation (OpenRSC)]|-! colspan="9"|Sandbox|-| [https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS]| [https://gbatemp.net/threads/wip-re3-3ds-port.586374/ wip]| Low| ?| {{✗}}| ?| {{~}}<ref group=N>While RE3 3DS is playable and only playable on New Nintendo 3DS/2DS, it will also suffer frame rate drops and graphical glitches but it is still playable depending on the user's frame tolerance.</ref>| {{✗}}| Grand Theft Auto III|-! colspan="9"|Visual novel|-| [https://www.gamebrew.org/wiki/DDLC-LOVE_3DS DDLC-LOVE]| [https://github.com/LukeZGD/DDLC-LOVE git]| Mid| {{✓}}| {{✗}}| {{~}}<ref group=N name=CitraNoAudio/>| {{✓}}| {{✓}}| Doki Doki Literature Club!|}<references group=N/> {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SM64 3DS port|-|* SM64 3DS Port - Thanks to the decompilation project, you can now enjoy SM64 on the 3DS with ''*analog*'' support and native rendering (compared to the official DS port). Works pretty much at full speed on the New 3DS, the original model apparently has some slow downs but still playable. You can either build it yourself, or try finding pre-compiled build online (there are multiple versions, you can find some [https://web.archive.org/web/20200924080151/https://gist.github.com/stranno/2609a82f75ce346d1f1a5b99af94590c here] but it's no longer up-to-date or a more up-to-date version with 3D support [https://archive.org/details/sm64-port-3ds-mkst-7b56b78 here]).|} ==Fantasy Computers== ===CHIP-8==={| class="wikitable" style="text-align:center;"! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://github.com/xerpi/CHIP-3DS Chip-3DS]| [http://www.mediafire.com/?y94yjhzf70fsfsi 1.0]| Mid| {{✓}}| {{✗}}| {{✓}}| {{~}}|-| Chip8-2DS| [https://github.com/nopy4869/CHIP8-2DS/releases 1.0]| Mid| {{✓}}| {{✗}}| {{✓}}| {{~}}|-| chip8-3ds| [https://github.com/505e06b2/chip8-3ds 1.0]| Mid| {{✓}}| {{~}}| {{✓}}| {{✓}}|-| [https://github.com/YourNerdyJoe/Chip8-CTRU Chip8-CTRU]| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]| Mid| {{✓}}| {{✗}}| {{✓}}| {{✗}}|-| octochip-8| [https://github.com/UnwokenOcto/octochip-8 git]| Mid| {{✓}}| {{~}}| {{✓}}| {{~}}|} ===Pico-8==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| Fake-08| [https://github.com/jtothebell/fake-08 git][https://github.com/Pixel-Pop/3DS-Pico8 3DS-pico-8]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|} ===TIC-80==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| TIC-80| [https://github.com/nesbox/TIC-80/releases git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|} ===UXN/Varvara==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| [https://github.com/asiekierka/uxnds uxnds-3DS]| [https://github.com/asiekierka/uxnds/releases 0.4.10]
| Mid
| ?
| {{✗}}
| {{✓}}
| {{~}}
|-
| Chip8-2DS
| [https://github.com/nopy4869/CHIP8-2DS/releases git]
| ?
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| Chip8-CTRU
| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]
| ?
| ?
| {{✗}}
| {{✓}}
| {{✗}}
|-
| 3DS-Chip8
| [https://www.gamebrew.org/wiki/3DS-Chip8 0.1]
| ?
| ?
| {{✗}}
| {{✓}}
| {{✗}}
|-
| octochip-8
| [https://github.com/UnwokenOcto/octochip-8 git]
| ?
| {{✓}}
| {{✗}}
| ?
| ?
|}
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