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Emulators on 3DS

6,486 bytes added, 21 April
Multi-Systems
===[[RetroArch]]===
There are [https://gbatemp.net/threads/retroarch-emulation-thread-nightly-builds-included.400913/ official 3DS ports]: *<B><code> [http://buildbot.libretro.com/stable/ Stable]</Bcode></codeB*<B><code> [http://buildbot.libretro.com/nightly/nintendo/3ds/ Nightly]</Bcode></codeB*<B><code> [https://github.com/libretro GitHub]</code></B> *<B>BIOS</B> : <code><B> [https://github.com/Abdess/retroarch_system Download] </code></B>
{| class="wikitable sortable" style="text-align:center;"
|+ Available cores(as of Retroarch 1.17)! CoresCore
! Game/System
! WorkingRecommended?<br /><small>(New 3DS)</small>! Recommended?<br /><small>(Old 3DS)</small>
! class="unsortable"|Notes
|-
| 2048
| 2048
| {{TBD}}| {{TBD}}
|
|-
| Amstrad - CPC
| {{TBD}}
| {{TBD}}|~15fps o3ds
|-
| Caprice32
| Amstrad - CPC/GX4000
| {{TBD}}
| {{TBD}}|~18fps o3ds
|-
| [[FinalBurn Alpha]] 2012 CPS-1
|-
| [[FinalBurn Neo]]
| {{~}}
| {{TBD}}
| {{TBD}}| Some games may crash your 3DS when using it.(Example: Metal Slug X).
|-
| [[MAME]] 2000
| Arduboy
| {{TBD}}
| {{TBD~}}|~15fps o3ds
|-
| [[Stella]] 2014
| {{✓}}
| {{~}}
| ~60fps n3ds, 43fps o3ds. Resorting to DS(i) mode, a well performing choice is StellaDS, which is included into TWiLightMenu++.
|-
| a5200
| {{✓}}
| {{~}}
| ~60fps n3ds, 40fps o3dsso you might consider other options like the a5200 core or the atari800-3ds standalone emulator, which reachs fullspeed in o3ds. Resorting to DS(i) mode, a well performing choice is A7800DS, which is included into TWiLightMenu++.
|-
| [[ProSystem]]
| {{✓}}
| {{~}}
| ~60fps, 25fps o3ds
|-
| [[Handy]]
| Atari - Lynx
| {{✓}}
| {{~}}| ~60fps50fps o3ds, a bit slow and choppy audio. You'd better use handy3ds standalone emulator.
|-
| Beetle Cygne
| Bandai - [[WonderSwan emulators|WonderSwan / Color]]
| {{✓}}
| {{TBD~}}|~30-50fps o3ds. Resorting to DS(i) mode, a well performing choice is NitroSwan, which is included into TWiLightMenu++.
|-
| NXEngine
| Cave Story
| {{✓}}
| {{TBD}}
|
|-
| JAXE
| CHIP-8/S-CHIP/XO-CHIP
| {{TBD}}| {{TBD}}
|
|-
| Coleco - ColecoVision
| {{TBD}}
| {{TBD~}}|~40fps o3ds. Resorting to DS(i) mode, a generally better performing choice is ColecoDS, which is included into TWiLightMenu++.
|-
| VICE x128
| Commodore - C128
| {{TBD}}
| {{TBD}}|~5fps o3ds
|-
| Frodo
| rowspan="3" style="text-align: center;" | Commodore - C64
| {{TBD}}
| {{TBD~}}|~20fps o3ds
|-
| VICE x64 fast
| {{TBD}}
| {{TBD}}|~15fps o3ds. old3ds users may prefer the standalone vice3ds which has better performance and a clean UI
|-
| VICE x64sc accurate
| {{TBD}}
| {{TBD}}|~3fps o3ds
|-
| VICE xscpu64
| PrBoom
| Doom
| {{TBD}}
| {{~}}
| unstable framerate on o3ds with many slowdowns
|-
| DOSBox-SVN
| DOS
| {{TBD}}
| {{TBD}}
|
|-
| VecXbk| GCE Elektronika - VectrexBK-0010/BK-0011(M)| {{TBD}}| {{TBD}}||-| FreeChaF| Fairchild ChannelF| {{✓}}
| {{✓}}
| {{✗}}| ~55fps n3ds, 14fps o3ds
|-
| GWGame Music Emu| Handheld ElectronicGame Music Emu| {{TBD}}
| {{TBD}}
| ~58fps
|-
| [[O2EM]]VecX| Magnavox GCE - Odyssey ² / Phillips Videopac+Vectrex
| {{✓}}
| {{TBD}}| ~60fps55fps n3ds, 14fps o3ds
|-
| MicroW8Gong| MicroW8Gong| {{TBD}}| {{TBD}}
|
|-
| blueMSXGW| Handheld Electronic| {{✓}}| {{~}}| ~58fps n3ds, 30fps o3ds| MSX/SVI/ColecoVision/SG-1000| SquirrelJME| Java ME
| {{TBD}}
| {{TBD}}
|
|-
| [[MednafenJump 'n Bump|Beetle PCE fast]]Jump 'n Bump| [[PC Engine (TurboGrafx-16) emulators |NEC - PC Engine / CD]]{{✓}}
| {{✓}}
| {{~}}
|Old 3ds 30-40 FPS, Use temperpce_3ds Instead
|-
| QUASI88
| NEC - PC-8000 / PC-8800 series
| {{TBD}}
| {{TBD}}
|
|-
| Neko Project II KaiLowRes NX| rowspan="2" style="text-align: center;" | NEC - PC-98LowRes NX| {{TBD}}| {{TBD}}||~50-| Neko Project II| {{TBD}}| {{TBD}}|55fps o3ds, mostly playable
|-
| [[Gambatte]]Lutro| rowspan="3" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]]Lua Engine
| {{✓}}
| {{✓}}
|
|-
| [[Gearboy]]minivmac| Mac II
| {{TBD}}
| {{✗}}
| too slow in old3ds even for GB~10fps o3ds
|-
| [[TGB DualO2EM]]| Magnavox - Odyssey ² / Phillips Videopac+
| {{✓}}
| {{~}}
| ~60fps new3dsn3ds, unstable GBC framerate in old3ds50fps o3ds (playable)
|-
| [[mGBA]]FreeIntv| rowspan="2" style="textMattel -align: center;" | Nintendo - [[Game Boy Advance emulatorsIntellivision|Game Boy Advance]]{{✓}}
| {{✓}}
| {{✗}}| acceptable with Pokemon Ruby/Sapphire, some sporadic slowdowns in o3ds but some games are slow to use, even on New 3DS, at presentplayable
|-
| [[gpSP]]| {{✓}}| {{✗}}| ~50-60 FPS with dynarec |-| FCEUmm| rowspan="3" style="text-align: center;" | Nintendo - [[Nintendo Entertainment System emulators|NES / Famicom]]| {{✓}}| {{✗}}| Old 3ds 10-20 FPS|-| [[Nestopia]] UE| {{✓}}| {{✗}}| ~55-60 FPS, use FCEUmm insteadfMSX|Microsoft -| [[QuickNES]]MSX| {{TBD}}| {{TBD}}
|
|-
| PokeMiniMicroW8| Nintendo - Pokemon MiniMicroW8
| {{TBD}}
| {{TBD}}
|
|-
| [[Snes9x]] 2002 (PocketSNES)Bomberman| rowspan="4" style="text-align: center;" | Nintendo - [[Super Nintendo emulators|SNES]] / SFCMr. Boom
| {{✓}}
| {{~}}| less compatible than CATSFC~45-60 FPS o3ds, but can actually run many special chip games at full speedminor slowdowns
|-
| [[Snes9x]] 2005 ([[CATSFC]])blueMSX| MSX/SVI/ColecoVision/SG-1000| {{TBD}}| {{TBD}}| ~55-60 FPS on standard games, ~50 FPS on Super FX games
|-
| [[Snes9xMednafen|Beetle PCE fast]] 2005+ (| [[CATSFC]] PlusPC Engine (TurboGrafx-16)| {{✓}}| {{✗}}| Same as Snes9x 2005 but with better sound, at the cost of a few FPS, has more accurate audio, sloweremulators |NEC -| [[Snes9x]] 2010 ([[Snes9xPC Engine / CD]] Next)
| {{✓}}
| {{✗}}
| Most accurate but slowest SNES core (~40 FPS),too slow to use even on New 3DS at present
|-
| [[Mednafen|Beetle VB]]
| Nintendo - [[Virtual Boy emulators|Virtual Boy]]
| {{~}}
| {{✗}}| ~25Old 3ds 30-30 40 FPS n3ds, 7 FPS o3dsuse standalone temperpce_3ds instead
|-
| ScummVMQUASI88| ScummVMNEC - PC-8000 / PC-8800 series
| {{TBD}}
| {{TBD}}
|
|-
| SMS Plus GXNeko Project II Kai (猫Project II改)| Sega rowspan="2" style="text- MS/GGalign: center;" | NEC - PC-98| {{~}}
| {{TBD}}
| Neko Project II Kai requires you to use it's own emulation menu, requiring you to use the "Joy2Mouse" function or the c-stick. These menus are extremely small given the 3DS's screen size, but allow you to run games. Some games will have slowdown, such as the Touhou games. You may prefer to use the standalone NP2 for 3DS, as it uses the touch screen for enlarged menus, keyboard support, and allows you to use both screens.
|-
| Neko Project II
| {{TBD}}
| {{✗}}|~15fps old3ds
|-
| [[Genesis Plus GX]] WideDoubleCherryGB| rowspan="24" style="text-align: center;" | Sega Nintendo - MS[[Game Boy/GGGame Boy Color emulators|Game Boy /MD/CDColor]]| {{TBD}}| {{TBD~}}| based on TGBDual so nearly equal performance
|-
| [[Genesis Plus GXGambatte]]| {{✓}}
| {{✓}}
| Old 3ds users may prefer one of the several standalone emulators for GB/GBC. A few resource-intensive GBC games run well only in the DSi (not 3DS) build of GameYob, which is included into TWiLightMenu++.
|-
| [[Gearboy]]
| {{TBD}}
| {{✗}}
| Redbook audio hangs when suspending or pausing RetroArchtoo slow in old3ds even for GB
|-
| [[PicoDriveTGB Dual]]| Sega - MS/GG/MD/CD/32X
| {{✓}}
| {{~}}
| 2D games run full speed~60fps new3ds, 3D games run about 30 FPS or lessunstable GBC framerate in old3ds
|-
| Gearsystem[[mGBA]]| Sega rowspan="2" style="text- MS/GG/SGalign: center;" | Nintendo -1000[[Game Boy Advance emulators|Game Boy Advance]]| {{TBD}}| {{TBD}}|acceptable with Pokemon Ruby/Sapphire, but some games are slow to use, even on New 3DS, at present. Currently no support for tilt controls (Yoshi's Tilt n' Tumble, Warioware Twisted.
|-
| X Millennium[[gpSP]]| Sharp X1{{✓}}| {{✗}}| ~30-60 FPS o3ds with dynarec, some games are playable, but VC injection, mGBA, or open_agb_firm are better choices|-| FCEUmm| rowspan="3" style="text-align: center;" | Nintendo - [[Nintendo Entertainment System emulators|NES / Famicom]]| {{TBD}}| {{TBD}}|Old 3ds 10-20 FPS
|-
| EightOne| Sinclair - ZX 81[[Nestopia]] UE| {{TBD}}| {{TBD}}|~55-60 FPS
|-
| [[FUSEQuickNES]]| Sinclair - ZX Spectrum
| {{✓}}
| {{✓}}
| ~60fpsold3ds users may prefer the standalone virtuanes_3ds which may perform better depending on the game.
|-
| NeoCDPokeMini| SNK Nintendo - Neo Geo CDPokemon Mini| {{TBD}}| {{TBD}}|
|-
| [[Mednafen|Beetle NeoPopSnes9x]]2002 (PocketSNES)| rowspan="24" style="text-align: center;" | Nintendo - [[Neo Geo Pocket Super Nintendo emulators|SNK - Neo Geo Pocket / ColorSNES]]/ SFC
| {{✓}}
| {{~}}| Old 3ds 20-30 FPSless compatible than CATSFC, Use Race! Insteadbut faster, so can actually run many special chip games at full speed. old3ds users may prefer the continuation of the standalone snes9x_3ds which has better performance, and new 3DS users may also prefer it for SuperFX Chips/Mode 7 games.
|-
| Race[[Snes9x]] 2005 ([[CATSFC]])| {{TBD}}| {{TBD}}|~55-60 FPS on standard games, ~50 FPS on Super FX games. A bit slower than Snes9x 2002.
|-
| PCSX ReARMed| Sony - [[PlayStation emulators|PlayStationSnes9x]]2005+ ([[CATSFC]] Plus)
| {{✓}}
| {{✗}}
| ~50-60 Same as Snes9x 2005 but with better sound, at the cost of a few FPS at standard resolution, has more accurate audio, slower
|-
| Super Bros Wars| Super Bros Wars[[Snes9x]] 2010 ([[Snes9x]] Next)| {{TBD}}| {{TBD}}|Most accurate but slowest SNES core (~40 FPS),too slow to use even on New 3DS at present
|-
| Numero[[Mednafen|Beetle VB]]| Nintendo - [[Virtual Boy emulators|Virtual Boy]]| {{~}}| {{✗}}| ~25-30 FPS n3ds, 7 FPS o3ds| Texas Instruments TI-83| Mu| Palm OS
| {{TBD}}
| {{TBD}}
||-| Retro8| Pico-8| {{✓}}| {{✓}}| simple games run fullspeed on o3ds. You might prefer the standalone fake-08 emulator which has better compatibility
|-
| [[4DO|Opera]]PocketCDG| The 3DO Company - 3DOPocketCDG| {{}}| {{}}| ~8fps (Technically works but is unplayably slow)
|-
| The Powder ToyTyrQuake| The Powder ToyQuake
| {{TBD}}
| {{TBD~}}|slowdowns everywhere on o3ds even using the. minimal internal resolution, but somewhat playable
|-
| TheodorevitaQuake 2| Thomson - MO/TOQuake II
| {{TBD}}
| {{TBD}}
|
|-
| TIC-80vitaQuake 2 Rogue| TICQuake II -80Ground Zero
| {{TBD}}
| {{TBD}}
|
|-
| UzemvitaQuake 2 Xatrix| UzeboxQuake II - The Reckoning
| {{TBD}}
| {{TBD}}
|
|-
| VaporSpecvitaQuake 2 Zaero| VaporSpecQuake II - Zaero
| {{TBD}}
| {{TBD}}
| |-| XRick| Rick Dangerous| {{✓}}| {{✓}}|
|-
| WASM-4ScummVM| WASM-4ScummVM
| {{TBD}}
| {{TBD}}
|
|-
| PotatorSMS Plus GX| Watara Sega - SupervisionMS/GG
| {{TBD}}
| {{TBD~}}|50-60 fps o3ds with noticeable slowdowns
|-
| ECWolf[[Genesis Plus GX]] Wide| Wolfestein 3Drowspan="2" style="text-align: center;" | Sega - MS/GG/MD/CD
| {{TBD}}
| {{TBD}}
||} Using current exploits, the New 3DS is capable of running most of these cores at or nearly at full speed on most games. The only cores the older 3DS can reliably run at full speed are 2048, Gambatte, QuickNES, NXEngine, and some older Sega games using PicoDrive.Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing the same automatic configuration.Screenshot-taking is broken. Upon exiting RetroArch 3DS, press the Start button. ===[[RetroArch]] (unofficial)=== <B>Unofficial <code> [https://gbatemp.net/threads/unofficial-3ds-retroarch-builds.462252 3DS builds]</B></code> {| class="wikitable sortable" style="text-align:center;"|+ New3DS performance! Core! Game/System! Working?! Old 3ds! class="unsortable"|Notes
|-
| Virtual Jaguar[[Genesis Plus GX]]| Atari Jaguar{{✓}}
| {{✗}}
| {{✗}}| ~10fps (Technically works but is unplayably slow)Redbook audio hangs when suspending or pausing RetroArch
|-
| [[YabausePicoDrive]]| Sega Saturn- MS/GG/MD/CD/32X| {{✓}}| {{~}}| 2D games run full speed, 3D games run about 30 FPS or less. old3ds users may prefer the standalone picodrive_3ds which has better performance.|-| Gearsystem| Sega - MS/GG/SG-1000| {{TBD}}
| {{✗}}
| ~5fps (Technically works but is unplayably slow)15fps o3ds|} ====Ultimate 3DS emupack==== {| class="wikitable sortable" style="text-align:center;"{| class="wikitable sortable" style="text-align:center;"! class="unsortable"|Version| [https://github.com/NinjaWeedle/NW-U3DSemupack git]X Millennium! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>Sharp X1| <B>{{TBD}}</B> Recommended|{{TBD}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Supported Emulators
|-
| * Nintendo 64 : DaedalusX64 0.2* SNES : Snes9X 1.30* NES : VirtuaNES 1.02* TurboGrafx/PC Engine : TemperPCE 1.02* MasterSystem/MegaDrive/Sega CD/32x : PicoDrive 0.94* CHIP-8 : CHIP-3DS* Atari 2600 : z26 3DS* GB/GBC : GameYob 1.0.8* GBA : mGBA 0.8.4|} ==Nintendo=====NES==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|AccuracyEightyOne]](81)! scope="col"|<abbr title="Free/Libre and OpenSinclair -Source Software">FLOSS</abbr>ZX 81! scope="col"|Active{{TBD}}! scope="col"|[[Citra]]{{~}}! scope="col"|[[Recommended Emulators|Recommended]]~15fps o3ds
|-
| [[VirtuaNESFUSE]] for 3DS| [https://github.com/TBirdSoars/VirtuaNES/releases git]| MidSinclair - ZX Spectrum
| {{✓}}
| {{~}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
| ~60fps. You may prefer the standalone zxds (the 3ds build) which has a way better interface.
|-
| 3DNESNeoCD| SNK - Neo Geo CD| {{TBD}}| {{TBD}}||-| [[httpsMednafen|Beetle NeoPop]]| rowspan="2" style="text-align:center;" | [[Neo Geo Pocket emulators|SNK - Neo Geo Pocket //github.com/st4rk/3DNES gitColor][https://www.gamebrew.org/wiki/3DNES_3DS 0.2]| Low{{✓}}| {{~}}| Old 3ds 20-30 FPS, Use Race! Instead|-Mid| Race| {{TBD}}| {{TBD}}||-| PCSX ReARMed| Sony - [[PlayStation emulators|PlayStation]]
| {{✓}}
| {{✗}}
| Can go up to ~50-60 FPS n3ds at standard resolution, 20fps o3ds. Later games can have unplayable slowdowns (Gran Turismo 2).
|-
| Super Bros. War
| Super Bros. War
| {{TBD}}
| {{TBD}}
|
|-
| Numero
| Texas Instruments TI-83
| {{TBD}}
| {{TBD}}
|
|-
| [[Opera]]
| The 3DO Company - 3DO
| {{✗}}
| {{✗}}
| ~8fps (Technically works but is unplayably slow)
|-
| FCEUmm3DSThe Powder Toy| [https://www.gamebrew.org/wiki/FCEUMM3DS 2015/05/07]| Low| {{✓}}| {{✗}}The Powder Toy
| {{✗}}
| {{✗}}
|} ===SNES==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]~5fps o3ds, large slowdowns on n3ds, excessively large resolution for the 3DS's screen.
|-
| [[Snes9x]] for 3DSTheodore| [https:Thomson - MO//github.com/matbo87/snes9x_3ds git]| MidTO
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS)</small>| {{✓}}
|-
| blargSNESTIC-80| [http://blargsnes.kuribo64.net 1.4][https://github.com/Arisotura/blargSnes git]TIC-80| Mid{{TBD}}|{{~}}| ~35fps o3ds|-| Uzem| Uzebox| {{TBD}}| {{✗}}| ~10fps o3ds|-| VaporSpec| VaporSpec
| {{✓}}
| {{✓}}
|
|-
| WASM-4
| WASM-4
| {{TBD}}
| {{~}}
| mixed results for o3ds, from too fast to painfully slow and crashes
|-
| Potator
| Watara - Supervision
| {{✓}}
| {{✓}}
|
|-
| ECWolf
| Wolfestein 3D
| {{TBD}}
| {{~}}
|~15fps o3ds but playable
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SNES9x for Using current exploits, the New 3DS is capable of running many of these cores at or nearly at full speed on most games. The older 3DSis less powerful but can still run some cores at full speed, like 2048, Gambatte, QuickNES, NXEngine, and PicoDrive.|Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing the same automatic configuration.| * Snes9x for Screenshot-taking is broken. Upon exiting RetroArch 3DS - based on snes9x 1, press the Start button.43If you use retroarch via homebrew launcher, in 3dsx format, please notice that some cores crash upon opening without further action. Runs a good majority of games wellThe loaded core, crashing or not, even on old 3DSis saved into sd:/retroarch/2DS'sretroarch-salamander. It's recommended cfg file which is where retroarch remembers the core to use be first loaded. Therefore, if you mistakenly load a New 3DS if problematic crashing core, you want won't be able to run games launch ReteroArch successfully again until you manually delete that uses file from the SuperFX or SAsdcard. Alternatively, you can make set it the readonly attribute, while it's still working.Currently, RetroArch has no support for the 3DS's Gyro controls.  ===[[RetroArch]] (unofficial)=== <B>Unofficial <code> [https://gbatemp.net/threads/unofficial-3ds-retroarch-1 chip properlybuilds.462252 3DS builds]</B></code>|}{| class="mw-collapsible mw-collapsed wikitablesortable" style="widthtext-align: 100%center;"|+ New3DS performance! colspan=2 widthCore! Game/System! Working?! Old 3ds! class="250unsortable"| blargSNESNotes|-| Virtual Jaguar| Atari Jaguar| {{✗}}| {{✗}}| ~10fps (Technically works but is unplayably slow)
|-
| [[Yabause]]* blargSNES - It | Sega Saturn| {{✗}}| {{✗}}| ~5fps (Technically works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.is unplayably slow)</i>
|}
===Game Boy =Ultimate 3DS emupack==== {| class="wikitable sortable" style="text-align:center;"{| class="wikitable sortable" style="text-align:center;"! class="unsortable"|Version| [https:/ Color/github.com/NinjaWeedle/NW-U3DSemupack git]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>| <B>{{✓}}</B> Recommended|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Supported Emulators|-| * Nintendo 64 : DaedalusX64 0.2* SNES : Snes9X 1.30* NES : VirtuaNES 1.02* TurboGrafx/PC Engine : TemperPCE 1.02* MasterSystem/MegaDrive/Sega CD/32x : PicoDrive 0.94* CHIP-8 : CHIP-3DS* Atari 2600 : z26 3DS* GB/GBC : GameYob 1.0.8* GBA : mGBA 0.8.4|} ==Apple=====Macintosh and Mac II==={| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PlutoBoyMini vMac 3DS| [https://github.com/RossMeiklehamTaraHoleInIt/PlutoBoy minivmac-3ds git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
| }Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II. ==Atari inc.=====Atari 2600==={{✓}}| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<smallabbr title="Free/Libre and Open-Source Software"> (New3DS)FLOSS</smallabbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[mGBA]]Z26 3DS| [https://githubgbatemp.comnet/threads/mgbapreview-z26-3ds-emu/mgba/releases gitatari-2600-emulator.397827 2.0]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}<small> (New3DS. Old3ds runs well GB but may be slow at GBC)</small>|-| GameYob 3DS| [https://wwwgithub.gamebrew.orgcom/wikinop90/GameYob_3DS 1.0.8z26-3ds git]| MidLow
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}|} ===Atari 5200 / 800==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| GnuBoy Atari800 3DS| [https://github.com/RetroGamer02asiekierka/gnuboyatari800-3ds git/tree/port-3ds {{Atari800-3DSVer}}] [https://github.com/RandomMan25XX/atari800-3ds/releases cia]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
|-
| Cinoop
| [https://github.com/CTurt/Cinoop git][https://www.gamebrew.org/wiki/Cinoop_3DS 2015]
| Mid
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| GameYob
|-
|
* GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.
|}
===Game Boy AdvanceAtari Lynx=== 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Handy 3DS| [[mGBAhttps://gbatemp.net/threads/release-handy-3ds-atari-lynx-emulator.394329 1.1b]]| [https://github.com/mgba-emu/mgbanop90/releases Handy3DS git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
| } ==Commodore=====Commodore 64 / 128==={{✓}}| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<smallabbr title="Free/Libre and Open-Source Software"> (New3DS is ok except for only a few resource-intensive titles. Old3ds is too slow anyways)FLOSS</smallabbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| CitrAGB <small> (based on [[gpSP]])</small>Bread Box| [https://gbatemp.net/threads/citragbrelease-bread-3dsbox-gbac64-emulator-wip.376438 397602 1.0][https://github.com/shinyquagsire2306/gpsp git16]| Low| {{✓}}| {{✗}}-Mid
| {{✗}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| [[GBARunner2]]VICE3DS| [https://github.com/Gericombadda71/GBARunner2 vice3ds git]
| Mid
| {{✓}}
| {{}}| {{}}| {{~}}|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GBARunner2
|-
| VICE3DS-C128* | [[GBARunner2]] https://www.gamebrew.org/wiki/Vice3DS- a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++C128_3DS 0.1]] and is included by default with the program | Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}} <small> (see belowNew3DS). Compatiblity can be a hit-or-miss but isn't that bad.</small>
|}
 ===Commodore Amiga=Native firmware==== The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware: 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| New Super Ultimate Injector (NSUI)UAE3DS| [https://gbatempgithub.netcom/threadsbadda71/discussion-new-super-ultimate-injector-nsui.500376 Beta 27uae3DS git]| Native| {{✗}}Mid| {{}}| {{~}}
| {{✓}}
| {{~}}
|-
| open_agb_firmUAE3DSsng| [https://github.com/profi200badda71/open_agb_firm uae3DSng git]| Native| {{✓}}Mid
| {{✓}}
| {{~}}
| ?
| {{✗}}
| {{✓}}
|}
==GCE=====Vectrex==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspanscope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope=2 width"col"|[[Citra]]! scope="250col"| NSUI[[Recommended Emulators|Recommended]]
|-
| Vex3DS<small> (based on vecx)</small>* New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators. The only problem is each ROM must be injected and installed individually, including the | [https://3dsgbatemp.hacks.guidenet/threads/godmode9release-usage.html#restorevex3ds-gbavectrex-vc-saves save filesemulator.420721 0.4], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles)[https://github.com/nop90/Vex3DS git]| Mid| {{✓}}| {{✗}}| {{✓}}| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspanMicrosoft=2 width="250"| Open agb firm|-| * open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/profi200/open_agb_firm/issues/9 you can help]).** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder, hold START and power on to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.|} ===Virtual Console Injection===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. ===Nintendo 64DOS===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| 3DOS| [[DaedalusX64]https://gbatemp.net/threads/wip-demo-3dos-8086-dos-emulator-for-the-3ds.394455 1.0] | Low| ?| {{✗}}| {{✗}}| {{✗}}|-| DOSBox-3DS| [https://github.com/masterfeizzMrHuu/daedalusx64dosbox-3DS/releases git3ds 0.0.3]| Mid| {{✓}}| {{~}}| ?
| {{✗}}
| {{~}}
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| DaedalusX643DOS
|-
|
* DaedalusX64 3DS 3DOS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system Based on the 3DS8086tiny. While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators haveCan only emulate 8086 CPUs.
|}
===Nintendo DSMSX===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[TWiLight Menu++]]fMSX3DS| [https://githubgbatemp.comnet/threads/DSrelease-fmsx3ds-msx-msx2-msx2-Homebrewemulator-with-new-feature-for-3ds.637072/TWiLightMenu git1.3.1]
| Mid
| {{✓}}
| {{✓}}
| ?
| {{✓}}
|}
 
==NEC==
===PCE / CD / SuperGrafx===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[DeSmuME]]TemperPCE for 3DS| [https://github.com/shutterbug2000bubble2k16/DeSmuMEtemperpce_3ds/releases git]| LowMid| {{✓}}| {{✗}}| {{✗}}|-| [[Modding consoles/flashcarts#Nintendo DS|Flashcart]]| {{Na}}| High
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
===PC9801==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspanscope="col"|Name! scope=2 width"col"|Version! scope="250col"| TWiLight Menu++[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
|*TWiLight Menu++ - Not technically an "emulator", rather it's a frontend for a separate program, [[nds-bootstrap]], which allows for an NDS ROM to be loaded from an SD card. The program is originally designed for the DSi, however it's able to work on the NP2/21 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DS has for backwards-compatibility. Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch). It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works to some degree. **| [https://docswww.googlegamebrew.comorg/spreadsheetswiki/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=NP2_for_3DS 0 Compatiblity List.1.3].Includes a bunch of popular emulators, and can be found in | MidThe list includes:| ?* A5200DS - (Atari 5200)* A7800DS - (Atari 7800 ProSystem)* A8DS - (Atari800XL/XEGS)* AmEDS - (Amstrad CPC)* ColecoDS - (ColecoVision)* CrocoDC - (Amstrad CPC)* GameYob - (GB/GBC)* GBARunner2 - (GBA)* jEnesisDS - (Sega Megadrive/Genesis)* nesDS - (NES)* NGPDS - (Neo Geo Pocket)* Nintellivision - (Intellivision)* NitroGrafx - (PC-Engine)* NitroSwan - (WonderSwan)* PicoDriveTWL - (Genesis/Megadrive)* PokeMini - (Pokémon Mini)* S8DS - (GG/MS/SG-1000)| {{✗}}* SNEmulDS - (SNES)| {{✓}}* StellaDS - (Atari 2600)| {{~}}
|}
==Nintendo== ===Amiibo==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspanscope="col"|Name! scope=2 width"col"|Version! scope="250col"| DeSmuME[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Wumiibo* DeSmuME - an experimental port of DeSmuME that has since been abandoned, it wasn't very compatible| [https://github.com/hax0kartik/wumiibo git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| FlashcartWumiibo
|-
| * Flashcart Wumiibo - not Emulates Amiibo functionality on the 3DS without needing an emulatorNFC reader or using tags. You can even use your own Amiibo data, after it's been decrypted, but or a card you can buy that allows playing DS games from an SD card. Commonly referred generic AmiiboID which are freely available and explains how to as an "R4", however that is just one brand name of manyget them on the project page.
|}
===DSiWareDS===Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file. 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| GodMode9[[DeSmuME]]| [https://github.com/d0k3shutterbug2000/GodMode9DeSmuME/releases git]| Native| {{✓}}| {{✓}}Low
| {{✓}}
| {{✗}}
| {{✗}}
|-
| FBI| [https:[Modding consoles//github.com/Steveice10/FBI/releases 2.6.1flashcarts#Nintendo DS|Flashcart]]| Native{{Na}}| High| {{✗}}
| {{✓}}
| {{✗}}
| {{✓}}
|-
| [[TWiLight Menu++]]
| [https://github.com/DS-Homebrew/TWiLightMenu git]
| HighMid
| {{✓}}
| {{✓}}
| {{✓}}
|-
| DSiWare Conversion Script
| [https://gbatemp.net/threads/scripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script]
| Mid
| ?
| {{✗}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| GodMode9DeSmuME
|-
|* Since version 2.0.0 can install DSiWare in both <code>.nds</code> and <code>.cia</code> formats, [https://3ds.hacks.guide/godmode9DeSmuME -usage 3ds.hacks.guide] an experimental port of DeSmuME that has more information on how to update to the latest version if neededsince been abandoned, it wasn't very compatible.
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| FBIFlashcart
|-
|* Able to install <code>.cia</code> files Flashcart - not an emulator, but a card you can buy that allows playing DS games from the an SD card. Commonly referred to as an "R4", however that is just one brand name of many.
|}
|-
|
* Since v20.0.0 (TWiLight Menu++ - Not technically an "emulator", rather it's a frontend for a separate program, [[nds-bootstrap v0]], which allows for an NDS ROM to be loaded from an SD card.39.0 The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") DSiWare have been supportedthat the 3DS has for backwards-compatibility.* DSiWare are run natively Compatibility isn't the same as using a flashcart, however theyit're patched to run from s still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and save to will patch them if needed at launch). It also comes pre-bundled with a variety of emulators used on the SD card rather than internal NAND which DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works around the 40 title limitto some degree. **[https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0 Compatiblity List].Includes a bunch of popular emulators, but occasionally causes bugs resulting and can be found in slightly less than perfect compatibility currently. The list includes:* A5200DS - (Atari 5200)* A7800DS - (Atari 7800 ProSystem)* A8DS - (Atari800XL/XEGS)* AmEDS - (Amstrad CPC)* ColecoDS - (ColecoVision)* CrocoDC - (Amstrad CPC)* GameYob - (GB/GBC)* GBARunner2 - (GBA)* jEnesisDS - (Sega Megadrive/Genesis)* nesDS - (NES)* NGPDS - (Neo Geo Pocket)* Nintellivision - (Intellivision)* NitroGrafx - (PC-Engine)* NitroSwan - (WonderSwan)* PicoDriveTWL - (Genesis/Megadrive)* PokeMini - (Pokémon Mini)* S8DS - (GG/MS/SG-1000)* SNEmulDS - (SNES)* Has an inStellaDS -game menu (accessible in DSiWare since v24.0.0Atari 2600) that allows for taking screenshots and viewing RAM.
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 widthDSiWare==="250"| DSiWare Conversion Script|Because the firmware that the 3DS uses for backwards-|* This script can be used to convert <code>.bin</code> files from your compatibility is actually the same as the DSi, it's SD card possible to <code>.nds</code> which can then be used to convert into inject DSiWare as an installable <code>.cia</code>file. These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.|}
===Virtual Boy===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| r3DdragonDSiWare Conversion Script| [https://githubgbatemp.comnet/mrdanielpsthreads/r3Ddragon gitscripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script]| Mid<!--why mid?-->| ?| {{✗}}| {{~}}|-| FBI| [https://dlhb.gamebrew.org/3dshomebrews/fbi3ds.7z 2.6.1]| LowNative
| {{✓}}
| {{✗}}
| {{~}}<small> (slow)</small>| {{✗}}|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| r3Ddragon
|-
| GodMode9* r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain<| [https:/strike>/github. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately compatibility is still low and requires a New 3DS to run. Development has since opened.|} ===Pokémon Mini==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]com/d0k3/GodMode9/releases git]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>Native! scope="col"|Active{{✓}}! scope="col"|[[Citra]]{{✓}}! scope="col"|[[Recommended Emulators|Recommended]]{{✓}}
|-
| PokeMini 3DS[[TWiLight Menu++]]| [https://github.com/nop90/PokeminiDS-Homebrew/releases TWiLightMenu git]| MidHigh
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| DSiWare Conversion Script|-|* This script can be used to convert <code>.bin</code> files from your DSi's SD card to <code>.nds</code> which can then be used to convert into <code>.cia</code>. These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| FBI|-|* Able to install <code>.cia</code> files from the SD card.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GodMode9|-|* Since version 2.0.0 can install DSiWare in both <code>.nds</code> and <code>.cia</code> formats, [https://3ds.hacks.guide/godmode9-usage 3ds.hacks.guide] has more information on how to update to the latest version if needed.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| TWiLight Menu++|-|* Since v20.0.0 (nds-bootstrap v0.39.0) DSiWare have been supported.* DSiWare are run natively, however they're patched to run from and save to the SD card rather than internal NAND which works around the 40 title limit, but occasionally causes bugs resulting in slightly less than perfect compatibility currently.* Has an in-game menu (accessible in DSiWare since v24.0.0) that allows for taking screenshots and viewing RAM.|} ===Game & WatchBoy / Color==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Game & Watch 3DSCinoop| [https://github.com/CTurt/Cinoop git][https://www.gamebrew.org/wiki/Game_and_Watch_3DS V1Cinoop_3DS 2015]| Low-Mid| {{✓}}
| {{✗}}
| {{✗}}
| {{~}}
| {{✗}}
|}
 
This is an early core build. GW is already included in the latest retroarch builds, use it instead.
 
==Sony==
===PlayStation===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PCSX-ReARMed <small> (RetroArch)</small>GameYob 3DS| [https://www.libretrogamebrew.comorg/indexwiki/GameYob_3DS 1.php/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/ Nightly0.8]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
| {{✓}}<small> (New 3ds)</small>
|-
| CTRXGnuBoy 3DS| [https://github.com/machinamentumRetroGamer02/CTRX gnuboy-3ds git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|-| [[mGBA]]| [https://wwwgithub.gamebrewcom/mgba-emu/mgba/releases git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}<small> (New3DS.orgOld3ds runs well GB but may be slow at GBC)</small>|-| PlutoBoy| [https:/wiki/CTRX_3DS 0github.9 Alphacom/RossMeikleham/PlutoBoy git]| LowMid| {{✓}}| {{✓}}
| {{✓}}
| {{✗}}| {{✗}}<small> (New3DS)</small>
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| PCSX-ReARMedGameYob
|-
|
* PCSXGameYob -ReARMed (RetroArch) - Thanks to forked from a popular emulator used on the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formatsDS. Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking Emulates the settings if necessaryGame Boy and Game Boy Color. The nightly builds have seen major improvements since original DS version is actually more polished than the initial release and can even play 3DS port, so some of the more demanding hardware pushing games at full speed ([https://www.reddit.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here] for some tips), so it's better to use that until the next stable release.** NOTE: This emulator is mainly targeted for the New 3DS models, so donwon't expect work as well as the old 3DS models to run well, if at allDS port.
|}
==SEGA=Game Boy Advance=== 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|MD/Gen
! scope="col"|SMS/GG
! scope="col"|32X
! scope="col"|CD
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PicoDrive for 3DSCitrAGB <small> (based on [[gpSP]])</small>| [https://gbatemp.net/threads/citragb-3ds-gba-emulator-wip.376438 1.0][https://github.com/bubble2k16/picodrive_3dsshinyquagsire23/releases gpsp git]| {{✓}}| {{✓}}| {{✓}}| {{✓}}| MidLow
| {{✓}}
| {{✗}}
| {{}}<small> (New3DS)</small>| {{}}
|-
| 3DSSMS[[GBARunner2]]| [https://wwwgithub.gamebrew.orgcom/wikiGericom/3DSSMS_3DS 0.3GBARunner2 git]| {{✗}}Mid
| {{✓}}
| {{✗}}
| {{✗}}
| {{~}}
|-
| [[GBARunner3]]
| [https://github.com/Gericom/GBARunner3 git]
| {{na}}
| {{na}}
| {{na}}
| {{na}}
| {{na}}
|-
| [[mGBA]]
| [https://github.com/mgba-emu/mgba/releases git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}| {{✓}}<small> (New3DS is ok except for only a few resource-intensive titles. Old3ds is too slow anyways)</small>
|}
==Atari inc.=====Atari 2600==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scopecolspan="col"|[[Citra]]! scope2 width="col250"|[[Recommended Emulators|Recommended]]GBARunner2
|-
| Z26 3DS| * [https://gbatemp[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below).net/threads/preview-z26-3ds-atari Compatiblity can be a hit-2600or-emulator.397827 2.0][https://githubmiss but isn't that bad.com/nop90/z26-3ds git]| Low| {{✓}}| {{✗}}| {{✓}}| {{~}}
|}
 ===Atari 5200 / 800=Native firmware==== The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware: 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Atari800 3DSNew Super Ultimate Injector (NSUI)| [https://githubgbatemp.comnet/asiekierkathreads/atari800discussion-3ds/tree/portnew-super-ultimate-injector-3ds 0.3nsui.9a] [https://github.com/RandomMan25XX/atari800-3ds/releases cia500376 Beta 27]| MidNative| {{✗}}| {{✗}}| {{✗}}
| {{✓}}
|-
| open_agb_firm
| [https://github.com/profi200/open_agb_firm git]
| Native
| {{✓}}
| {{✓}}
| {{✗}}
| {{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=Atari Lynx2 width="250"| NSUI|-| * New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators. The only problem is each ROM must be injected and installed individually, including the [https://3ds.hacks.guide/godmode9-usage.html#restore-gba-vc-saves save files], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Open agb firm|-| * open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/profi200/open_agb_firm/issues/9 you can help]).** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder, hold START and power on to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.|} ===Game & Watch===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Handy Game & Watch 3DS| [https://gbatempwww.net/threads/release-handy-3ds-atari-lynx-emulator.394329 1.1b][https://githubgamebrew.comorg/nop90wiki/Handy3DS gitGame_and_Watch_3DS V1]| Low-Mid| {{?}}
| {{✗}}
| {{✓}}
| {{~}}
| {{✗}}
|}
==NEC==This is an early core build. GW is already included in the latest retroarch builds, use it instead. ===PCE / CD / SuperGrafxNES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| TemperPCE for 3DS3DNES| [https://github.com/bubble2k16st4rk/temperpce_3ds3DNES git][https://www.gamebrew.org/wiki/releases git3DNES_3DS 0.2]| Low-Mid
| {{✓}}
| {{✗}}
| {{}}<small> (New3DS)<| {{✗}}|-| FCEUmm3DS| [https://www.gamebrew.org/wiki/FCEUMM3DS 2015/05/small>07]| Low
| {{✓}}
| {{✗}}| {{✗}}| {{✗}}|-| [[VirtuaNES]] for 3DS| [https://github.com/TBirdSoars/VirtuaNES/releases git]| Mid| {{✓}}| {{~}}| {{✓}}<small> (New3DS)</small>| {{✓}}|} ===PC9801Nintendo 64===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| NP2/21 [[DaedalusX64]] 3DS| [https://wwwgithub.gamebrewcom/masterfeizz/daedalusx64-3DS/releases git][https://github.orgcom/wikibscarell/NP2_for_3DS 0.1.3daedalusx643ds updated fork]
| Mid
| ?{{✓}}| {{~}}
| {{✗}}
| {{✓}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| DaedalusX64
|-
|
* DaedalusX64 3DS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.
|}
==GCE=====VectrexPokémon Mini===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Vex3DS<small> (based on vecx)</small>PokeMini 3DS| [https://gbatemp.net/threads/release-vex3ds-vectrex-emulator.420721 0.4][https://github.com/nop90/Vex3DS Pokemini/releases git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|}
==SNK Playmore=====Neo Geo Pocket / ColorSNES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| NeoPop-SDL 3DSblargSNES| [http://blargsnes.kuribo64.net 1.4][https://github.com/nop90Arisotura/NeopopblargSnes git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{~}}|-SDL git| [[Snes9x]]for 3DS| [https://wwwgithub.gamebrew.orgcom/matbo87/wikisnes9x_3ds/NeoPop_SDL_3DS 0.4tags git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|-
| NeoPop [[Snes9x]] for 3DSStable Version| [https://wwwgithub.gamebrew.orgcom/wiki/Neopop_3DS 0.2][https:bubble2k16/snes9x_3ds/githubreleases 1.com/nop90/NeoPop-3DS git30]| LowMid| {{✓}}
| {{✓}}
| {{}}<small> (New3DS)</small>
| {{✓}}
| {{✗}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style=Microsoft"width: 100%;"! colspan=2 width="250"| blargSNES|-| * blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i> |}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SNES9x for 3DS|-| * Snes9x for 3DS - based on snes9x 1.43. Runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip * If bugs occur, it is recommended to go back to version 1.30 from the bubble2k16 developer|} ===DOSVirtual Boy===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| 3DOSr3Ddragon| [https://gbatempgithub.netcom/threadsmrdanielps/wip-demo-3dos-8086-dos-emulator-for-the-3ds.394455 1.0r3Ddragon git]
| Low
| ?| {{}}
| {{✗}}
| {{~}}<small> (slow)</small>
| {{✗}}
|-
| DOSBox-3DSRed Viper| [https://github.com/MrHuuskyfloogle/dosboxred-3ds 0.0.3viper {{Red ViperVer}}]
| Mid
| {{✓}}
| {{✓}}
| ?
| {{}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| 3DOSr3Ddragon
|-
|
* 3DOS r3Ddragon - Based It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on 8086tinythe 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. Can only emulate 8086 CPUsWhat makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately, compatibility is low and requires a New 3DS to run. Development has since halted and no longer maintained. The original developer, mrdanielps, now recommends Red Viper on the github repository.
|}
===MSX==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scopecolspan="col"|[[Citra]]! scope2 width="col250"|[[Recommended Emulators|Recommended]]Red Viper|-| fMSX3DS| [https://gbatemp.net/threads/release-fmsx3ds-msx-msx2-msx2-emulator* Red Viper -A fork of the old r3Ddragon with-new-feature-for-3dsimproved graphics engine and dynarec.637072/ 1It reaches fullspeed with minor glitches even on old 3DS systems on many games, with the ability to change the normal red colour of the Virtual Boy to a wide variety of others, and adjust the depth of the 3D effect.1]| Mid| {{✓}}| {{✓}}| ?| {{✓}}
|}
==Apple=Virtual Console Injection===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. =Macintosh and Mac II=SEGA==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|MD/Gen
! scope="col"|SMS/GG
! scope="col"|32X
! scope="col"|CD
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Mini vMac 3DS3DSSMS| [https://githubwww.comgamebrew.org/TaraHoleInItwiki/minivmac-3ds git3DSSMS_3DS 0.3]| Mid{{✗}}
| {{✓}}
| {{✗}}
| {{✗}}
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| PicoDrive for 3DS
| [https://github.com/bubble2k16/picodrive_3ds/releases git]
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| Mid
| {{✓}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II.
==Sinclair==
| {{~}}
|-
| [http://zxds.raxoft.cz/ ZXDS 3DS]| [https://www.gamebrew.org/wiki/ZXDS_3DS 2.2.1{{ZXDS_3DSVer}}]
| Mid
| {{✗}}
|}
==CommodoreSNK Playmore=====Commodore 64 Neo Geo Pocket / 128Color===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| VICE3DSNeoPop 3DS| [https://www.gamebrew.org/wiki/Neopop_3DS 0.2][https://github.com/badda71nop90/vice3ds NeoPop-3DS git]| Mid| {{✓}}| {{✓}}Low
| {{✓}}
| {{✗}}
| {{✓}}
| {{✗}}
|-
| VICE3DSNeoPop-C128SDL 3DS| [https://github.com/nop90/Neopop-SDL git][https://www.gamebrew.org/wiki/Vice3DS-C128_3DS NeoPop_SDL_3DS 0.14]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}} <small> (New3DS)</small>
|-
| Bread Box
| [https://gbatemp.net/threads/release-bread-box-c64-emulator.397602 1/06/16]
| Low-Mid
| {{✗}}
| {{✗}}
| {{✓}}
| {{~}}<small>(New3DS)</small>
|}
==Sony=Amiga====PlayStation===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| UAE3DS3DStation| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}|-| CTRX| [https://github.com/badda71machinamentum/uae3DS CTRX git][https://www.gamebrew.org/wiki/CTRX_3DS 0.9 Alpha]| Low| {{✓}}| {{✗}}| {{✗}}|-| PCSX-ReARMed <small> (RetroArch)</small>| [https://www.libretro.com/index.php/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/ Nightly]
| Mid
| {{✓}}
| {{~}}
| {{✓}}
| {{~}}<small> (New 3ds)</small>|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| PCSX-ReARMed
|-
| UAE3DSsng| * PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats. Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary. The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed ([https://githubwww.reddit.com/badda71r/3dshacks/comments/jvkotb/uae3DSng gitfull_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here]for some tips), so it's better to use that until the next stable release.| Mid| {{✓}}| {{~}}| ?| {{✗}}** NOTE: This emulator is mainly targeted for the New 3DS models, so don't expect the old 3DS models to run well, if at all.
|}
==Game enginesUzebox==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|Supported game(s)
|-
| OpenLaraCuzebox 3DS| [https://githubwww.comgamebrew.org/XProgerwiki/OpenLara/releases gitCuzebox3DS 0.0.1]| MidLow
| {{✓}}
| {{✗}}
| {{✓}}
| ?
| {{~}}
| Tomb Raider 1–4} ==Wenquxing=====CC800 Simulator==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| Sim800CTR| [https://github.com/banxian/Sim800CTR git]| Low| {{✓}}| {{✗}}| ?| ?|} ==Game engines=={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|Supported game(s)|-
| [[ScummVM]] 3DS
| [https://www.scummvm.org/downloads 2.7.0]
| ?
| {{✓}}
| Adventure point and click games, ex. LucasArt games
|-
| [[EasyRPGOpenBOR]] 3DS| [https://easyrpggithub.orgcom/playerMrHuu/downloadsopenbor-3ds/#snapshot-other 0.6.2.3releases git]| HighMid| {{✓}}
| {{✓}}
| {{✓}}
| ?
| {{✓}}
| RPG Maker Beats of Rage and other beat'em up gamesin .pak format
|-
| [[OpenBOR]https://www.digitalmzx.com/ MegaZeux] 3DS| [https://github.com/MrHuuAliceLR/openbor-3ds/releases gitmegazeux 2.93]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| ?
| {{✓}}
| .pak mod games|-| RPG Maker| [https://github.com/Rinnegatamante/RPGCaverns of Zeus and other zzt-Maker-3DS git]| Low| {{✓}}| {{✗}}| ?| {{✗}}| RPG maker like ascii games|} ===Lua Engine==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]
|-
| CtrµLua 3DS
| [https://github.com/ctruLua/ctruLua/releases git1.0]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{~}}
| rowspan="3" style="text-align: center;" | LUA Engine
|-
| LÖVE Potion 3DS
| Mid
| {{✓}}
| {{}}| ?
| {{~}}
|-
| {{✓}}
| {{✗}}
| ?
| {{~}}
|-
| CPyMO
| [https://github.com/Strrationalism/CPyMO v1.1.9]
| Mid
| {{✓}}
| {{✓}}
| ?
| ?
| PyMO Visual Novel / AVG Game Engine
|-
| [[EasyRPG]] 3DS
| [https://easyrpg.org/player/downloads/#release-other 0.8]
| High
| {{✓}}
| {{✓}}
| ?
| {{✓}}
| rowspan="2" style="text-align: center;" | RPG Maker 2000, 2003 and EasyRPG games
|-
| RPG Maker
| [https://github.com/Rinnegatamante/RPG-Maker-3DS git]
| Low
| {{✓}}
| {{✗}}
| ?
| {{✗}}
|-
| OpenLara
| [https://github.com/XProger/OpenLara/releases git]
| Mid
| {{✓}}
| {{✓}}
| ?
| {{~}}
| Tomb Raider 1–4
|}
| ?
| {{✗}}
| ?{{✓}}
| Minicraft
|-
|?
|{{✓}}
|?{{✓}}
|Five Nights at Freddy's
|-
|?
|{{✗}}
|?{{~}}
|Five Nights at Freddy's 2
|-
|?
|Five Nights at Freddy's 4
|-
! colspan="9"|Pinball
|-
| SpaceCadetPinball
| [https://github.com/MrHuu/SpaceCadetPinball git]
| Mid-High
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{~}}
| 3D Pinball for Windows – Space Cadet
|-
! colspan="9"|Platform
|{{~}}<ref group=N>New Nintendo 3DS/2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and can use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</ref>
|Super Mario 64
|-
! colspan="9"|Pinball
|-
| SpaceCadetPinball
| [https://github.com/MrHuu/SpaceCadetPinball git]
| Mid-High
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{~}}
| 3D Pinball for Windows – Space Cadet
|-
! colspan="9"|Puzzle
|}
==Game Creation Systems (GCS)Fantasy Computers== ===CHIP-8==={| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| MegaZeux| [https://github.com/AliceLRxerpi/megazeux gitCHIP-3DS Chip-3DS]| N[http:/A/www.mediafire.com/?y94yjhzf70fsfsi 1.0]| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| ?
| {{~}}
|}
 
==Fantasy Computers==
===Pico-8===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| FakeChip8-082DS| [https://github.com/jtothebellnopy4869/fakeCHIP8-08 git][https:/2DS/githubreleases 1.com/Pixel-Pop/3DS-Pico8 3DS-pico-80]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| chip8-3ds
| [https://github.com/505e06b2/chip8-3ds 1.0]
| Mid
| {{✓}}
| {{~}}
| {{✓}}
| {{✓}}|-| [https://github.com/YourNerdyJoe/Chip8-CTRU Chip8-CTRU]| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]| Mid| {{✓}}| {{✗}}| {{✓}}| {{✗}}|-| octochip-8| [https://github.com/UnwokenOcto/octochip-8 git]| Mid| {{✓}}| {{~}}| {{✓}}| {{~}}|}
===TICPico-808===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| TICFake-8008| [https://github.com/nesboxjtothebell/TICfake-8008 git][https://releases gitgithub.com/Pixel-Pop/3DS-Pico8 3DS-pico-8]
| Mid
| {{✓}}
|}
==Others=====AmiiboTIC-80===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| WumiiboTIC-80| [https://github.com/hax0kartiknesbox/wumiibo TIC-80/releases git]
| Mid
| {{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Wumiibo|-|* Wumiibo - Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags. You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project page.|} ===UzeboxUXN/Varvara==={| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| Cuzebox 3DS| [https://www.gamebrew.org/wiki/Cuzebox3DS 0.0.1]| Low| {{✓}}| {{✗}}| {{✓}}| {{~}}|} ===CC800 Simulator==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| Sim800CTR| [https://github.com/banxian/Sim800CTR git]| Low| {{✓}}| {{✗}}| ?| ?|} ===CHIP-8==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Chip[https://github.com/asiekierka/uxnds uxnds-3DS]| [httphttps://www.mediafiregithub.com/?y94yjhzf70fsfsi 1asiekierka/uxnds/releases 0.04.9]
| Mid
| ?
| {{✗}}
| {{✓}}
| {{~}}
|-
| Chip8-2DS
| [https://github.com/nopy4869/CHIP8-2DS/releases git]
| ?
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| Chip8-CTRU
| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]
| ?
| ?
| {{✗}}
| {{✓}}
| {{✗}}
|-
| 3DS-Chip8
| [https://www.gamebrew.org/wiki/3DS-Chip8 0.1]
| ?
| ?
| {{✗}}
| {{✓}}
| {{✗}}
|-
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