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Emulators on 3DS

380 bytes added, 27 March
MSX: bump
{| class="wikitable sortable" style="text-align:center;"
|+ Available cores (as of Retroarch 1.1617)
! Core
! Game/System
| {{TBD}}
|
|-
| Bomberman
| Mr. Boom
| {{✓}}
| {{~}}
| ~45-60 FPS o3ds, minor slowdowns
|-
| blueMSX
|
|-
| Neko Project II Kai(猫Project II改)
| rowspan="2" style="text-align: center;" | NEC - PC-98
| {{TBD}}
| {{✗}}
|~15fps old3ds
|-
| DoubleCherryGB
| rowspan="4" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]]
| {{✓}}
| {{~}}
| based on TGBDual so nearly equal performance
|-
| [[Gambatte]]
| rowspan="3" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]]
| {{✓}}
| {{✓}}
|
|-
| [[EightyOne]] (81)
| Sinclair - ZX 81
| {{TBD}}
| ~50-60 FPS n3ds at standard resolution, 20fps o3ds
|-
| Super Bros Wars. War| Super Bros Wars. War
| {{TBD}}
| {{TBD}}
|
|-
| [[4DO|Opera]]
| The 3DO Company - 3DO
| {{✗}}
* GB/GBC : GameYob 1.0.8
* GBA : mGBA 0.8.4
|}
 
==Acorn==
===BBC Micro===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| BeebEm 3DS
| <abbr title="To be announced">TBA</abbr>
| <abbr title="To be announced">TBA</abbr>
| <abbr title="To be announced">TBA</abbr>
| <abbr title="To be announced">TBA</abbr>
| <abbr title="To be announced">TBA</abbr>
| <abbr title="To be announced">TBA</abbr>
|}
|-
| Atari800 3DS
| [https://github.com/asiekierka/atari800-3ds/tree/port-3ds 0.3.9a{{Atari800-3DSVer}}] [https://github.com/RandomMan25XX/atari800-3ds/releases cia]
| Mid
| {{✓}}
|-
| fMSX3DS
| [https://gbatemp.net/threads/release-fmsx3ds-msx-msx2-msx2-emulator-with-new-feature-for-3ds.637072/ 1.3.1]
| Mid
| {{✓}}
| DSiWare Conversion Script
| [https://gbatemp.net/threads/scripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script]
| Mid<!--why mid?-->
| ?
| {{✗}}
|-
| FBI
| [https://githubdlhb.comgamebrew.org/Steveice103dshomebrews/FBI/releases fbi3ds.7z 2.6.1]
| Native
| {{✓}}
|-
| [[DaedalusX64]] 3DS
| [https://github.com/masterfeizz/daedalusx64-3DS/releases git][https://github.com/bscarell/daedalusx643ds updated fork]
| Mid
| {{✓}}
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| blargSNES
| [http://blargsnes.kuribo64.net 1.4][https://github.com/Arisotura/blargSnes git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{~}}
|-
| [[Snes9x]] for 3DS
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| blargSNES
|-
| * blargSNES| [http://blargsnes.kuribo64.net 1- It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.4][https:/)</github.com/Arisotura/blargSnes git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{~}}i>
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| SNES9x for 3DS
* Snes9x for 3DS - based on snes9x 1.43. Runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip
* If bugs occur, it is recommended to go back to version 1.30 from the bubble2k16 developer
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| blargSNES
|-
|
* blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i>
|}
| {{~}}<small> (slow)</small>
| {{✗}}
|-
| Red Viper
| [https://github.com/skyfloogle/red-viper {{Red ViperVer}}]
| Mid
| {{✓}}
| {{✓}}
| ?
| {{✓}}
|}
|-
|
* r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately , compatibility is still low and requires a New 3DS to run. Development has since openedhalted and no longer maintained. The original developer, mrdanielps, now recommends Red Viper on the github repository.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Red Viper|-| * Red Viper - A fork of the old r3Ddragon with improved graphics engine and dynarec. It reaches fullspeed with minor glitches even on old 3DS systems on many games, with the ability to change the normal red colour of the Virtual Boy to a wide variety of others, and adjust the depth of the 3D effect.
|}
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PicoDrive for 3DS3DSSMS| [https://githubwww.comgamebrew.org/bubble2k16wiki/picodrive_3ds/releases git3DSSMS_3DS 0.3]| {{✓}}| {{✓}}| {{✓}}
| {{✓}}
| {{✗}}
| {{✗}}
| Mid
| {{✓}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
| {{~}}
|-
| 3DSSMSPicoDrive for 3DS| [https://wwwgithub.gamebrew.orgcom/bubble2k16/wikipicodrive_3ds/3DSSMS_3DS 0.3releases git]| {{✓}}| {{✓}}| {{✓}}
| {{✓}}
| {{✗}}
| {{✗}}
| Mid
| {{✓}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
| {{~}}
|}
| {{~}}
|-
| [http://zxds.raxoft.cz/ ZXDS 3DS]| [https://www.gamebrew.org/wiki/ZXDS_3DS 2.2.1{{ZXDS_3DSVer}}]
| Mid
| {{✗}}
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| NeoPop 3DS
| [https://www.gamebrew.org/wiki/Neopop_3DS 0.2][https://github.com/nop90/NeoPop-3DS git]
| Low
| {{✓}}
| {{✗}}
| {{✓}}
| {{✗}}
|-
| NeoPop-SDL 3DS
| {{✓}}
| {{✓}} <small>(New3DS)</small>
|-
| NeoPop 3DS
| [https://www.gamebrew.org/wiki/Neopop_3DS 0.2][https://github.com/nop90/NeoPop-3DS git]
| Low
| {{✓}}
| {{✗}}
| {{✓}}
| {{✗}}
|}
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PCSX-ReARMed <small> (RetroArch)</small>
| [https://www.libretro.com/index.php/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/ Nightly]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}<small> (New 3ds)</small>
|-
| 3DStation
| {{✗}}
| {{✗}}
|-
| PCSX-ReARMed <small> (RetroArch)</small>
| [https://www.libretro.com/index.php/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/ Nightly]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}<small> (New 3ds)</small>
|}
! scope="col"|Supported game(s)
|-
| [[EasyRPGScummVM]] 3DS| [https://easyrpgwww.scummvm.org/player/downloads/#snapshot-other 02.67.2.30]
| High
| {{✓}}
| ?
| {{✓}}
| RPG Maker Adventure point and click games, ex. LucasArt games
|-
| [https://www.digitalmzx.com/ MegaZeux[OpenBOR]]3DS| [https://github.com/AliceLRMrHuu/megazeux 2.92fopenbor-3ds/releases git]
| Mid
| {{✓}}
| {{✓}}
| ?
| {{✓}}
| ascii {{✓}}| Beats of Rage and other beat'em up games like zztin .pak format
|-
| [[OpenBOR]https://www.digitalmzx.com/ MegaZeux] 3DS| [https://github.com/MrHuuAliceLR/openbor-3ds/releases gitmegazeux 2.93]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| ?
| {{✓}}
| .pak mod Caverns of Zeus and other zzt-like ascii games
|-
| OpenLaraCtrµLua 3DS| [https://github.com/XProgerctruLua/OpenLaractruLua/releases 1.0]| Mid| {{✓}}| {{✗}}| ?| {{~}}| rowspan="3" style="text-align: center;" | LUA Engine|-| LÖVE Potion 3DS| [https://github.com/TurtleP/LovePotion/releases git]
| Mid
| {{✓}}
| ?
| {{~}}
| Tomb Raider 1–4
|-
| RPG MakerLua Player Plus 3DS| [https://github.com/Rinnegatamante/RPGlpp-Maker-3DS 3ds/releases git]| LowMid
| {{✓}}
| {{✗}}
| ?
| {{~}}| RPG maker games-| CPyMO| [https://github.com/Strrationalism/CPyMO v1.1.9]| Mid| {{✓}}| {{✓}}| ?| ?| PyMO Visual Novel / AVG Game Engine
|-
| [[ScummVMEasyRPG]] 3DS| [https://www.scummvmeasyrpg.org/player/downloads 2/#release-other 0.7.08]
| High
| {{✓}}
| ?
| {{✓}}
| LucasArt games|} ===Lua Engine==={| classrowspan="wikitable2" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre RPG Maker 2000, 2003 and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]EasyRPG games|-| CtrµLua 3DSRPG Maker| [https://github.com/ctruLuaRinnegatamante/ctruLua/releases 1.0RPG-Maker-3DS git]| MidLow
| {{✓}}
| {{✗}}
| ?| {{~}}
|-
| LÖVE Potion 3DSOpenLara| [https://github.com/TurtlePXProger/LovePotionOpenLara/releases git]
| Mid
| {{✓}}
| {{✓}}
| ?
| {{~}}
|-| Lua Player Plus 3DS| [https://github.com/Rinnegatamante/lpp-3ds/releases git]| Mid| {{✓}}| {{✗}}| {{~}}Tomb Raider 1–4
|}
|Five Nights at Freddy's 4
|-
! colspan="9"|PlatformPinball
|-
| SpaceCadetPinball| [https://github.com/MrHuu/SpaceCadetPinball git]| Mid-High| {{✓}}| {{✓}}| {{✓}}| {{✓}}| {{~}}| 3D Pinball for Windows – Space Cadet|-! colspan="9"|Platform|-|[https://www.gamebrew.org/wiki/Abbaye_Des_Morts_3DS Abbaye Des Morts 3DS]
|[https://github.com/nop90/Abbayedesmorts-3ds git]
|?
|{{~}}<ref group=N>New Nintendo 3DS/2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and can use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</ref>
|Super Mario 64
|-
! colspan="9"|Pinball
|-
| SpaceCadetPinball
| [https://github.com/MrHuu/SpaceCadetPinball git]
| Mid-High
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{~}}
| 3D Pinball for Windows – Space Cadet
|-
! colspan="9"|Puzzle
| {{✓}}
| {{~}}
|-
| chip8-3ds
| [https://github.com/505e06b2/chip8-3ds 1.0]
| Mid
| {{✓}}
| {{~}}
| {{✓}}
| {{✓}}
|-
| [https://github.com/YourNerdyJoe/Chip8-CTRU Chip8-CTRU]
| {{✓}}
| {{✗}}
|-
| chip8-3ds
| [https://github.com/505e06b2/chip8-3ds 1.0]
| Mid
| {{✓}}
| {{~}}
| {{✓}}
| {{✓}}
|-
| octochip-8
|-
| [https://github.com/asiekierka/uxnds uxnds-3DS]
| [https://github.com/asiekierka/uxnds/releases 0.4.79]
| Mid
| {{✓}}
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