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Emulators on 3DS

89 bytes removed, 27 March
MSX: bump
{| class="wikitable sortable" style="text-align:center;"
|+ Available cores (as of Retroarch 1.1617)
! Core
! Game/System
| {{TBD}}
|
|-
| Bomberman
| Mr. Boom
| {{✓}}
| {{~}}
| ~45-60 FPS o3ds, minor slowdowns
|-
| blueMSX
|
|-
| Neko Project II Kai(猫Project II改)
| rowspan="2" style="text-align: center;" | NEC - PC-98
| {{TBD}}
| {{✗}}
|~15fps old3ds
|-
| DoubleCherryGB
| rowspan="4" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]]
| {{✓}}
| {{~}}
| based on TGBDual so nearly equal performance
|-
| [[Gambatte]]
| rowspan="3" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]]
| {{✓}}
| {{✓}}
|
|-
| [[EightyOne]] (81)
| Sinclair - ZX 81
| {{TBD}}
| ~50-60 FPS n3ds at standard resolution, 20fps o3ds
|-
| Super Bros Wars. War| Super Bros Wars. War
| {{TBD}}
| {{TBD}}
|
|-
| [[4DO|Opera]]
| The 3DO Company - 3DO
| {{✗}}
|}
==NintendoApple== ===DSMacintosh and Mac II===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[TWiLight Menu++]]Mini vMac 3DS| [https://github.com/DSTaraHoleInIt/minivmac-Homebrew/TWiLightMenu 3ds git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
|-
| [[DeSmuME]]
| [https://github.com/shutterbug2000/DeSmuME/releases git]
| Low
| {{✓}}
| {{✗}}
| {{✗}}
|-
| [[Modding consoles/flashcarts#Nintendo DS|Flashcart]]
| {{Na}}
| High
| {{✗}}
| {{✓}}
| {{✓}}
|}
Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II.
==Atari inc.=====Atari 2600==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspanscope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope=2 width"col"|[[Citra]]! scope="250col"| TWiLight Menu++[[Recommended Emulators|Recommended]]
|-
|Z26 3DS*TWiLight Menu++ - Not technically an "emulator", rather it's a frontend for a separate program, | [[nds-bootstrap]], which allows for an NDS ROM to be loaded from an SD cardhttps://gbatemp. The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DS has for backwardsnet/threads/preview-compatibility. Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering antiz26-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch). It also comes pre3ds-bundled with a variety of emulators used on the DS and a workatari-in2600-progress GBA hypervisor, [[GBARunner2]emulator.397827 2.0], that works to some degree. **[https://docs.googlegithub.com/spreadsheetsnop90/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0 Compatiblity Listz26-3ds git].Includes a bunch of popular emulators, and can be found in | LowThe list includes:| {{✓}}* A5200DS - (Atari 5200)| {{✗}}* A7800DS - (Atari 7800 ProSystem)| {{✓}}* A8DS - (Atari800XL/XEGS)| {{~}}* AmEDS - (Amstrad CPC)|}* ColecoDS - (ColecoVision)* CrocoDC - (Amstrad CPC)* GameYob - (GB===Atari 5200 /GBC)800===* GBARunner2 {| class="wikitable" style="text- (GBA)align:center;"* jEnesisDS - (Sega Megadrive/Genesis)! scope="col"|Name* nesDS - (NES)! scope="col"|Version* NGPDS - (Neo Geo Pocket)! scope="col"|[[Emulation Accuracy|Accuracy]]* Nintellivision - (Intellivision)* NitroGrafx - (PC-Engine)* NitroSwan - (WonderSwan)* PicoDriveTWL - (Genesis! scope="col"|<abbr title="Free/Megadrive)* PokeMini Libre and Open- (Pokémon Mini)* S8DS - (GG/MSSource Software">FLOSS</SG-1000)abbr>* SNEmulDS - (SNES)* StellaDS - (Atari 2600)|} {| class! scope="mw-collapsible mw-collapsed wikitablecol" style|Active! scope="width: 100%;col"|[[Citra]]! colspan=2 widthscope="250col"| DeSmuME[[Recommended Emulators|Recommended]]
|-
| Atari800 3DS* DeSmuME | [https://github.com/asiekierka/atari800- an experimental 3ds/tree/port of DeSmuME that has since been abandoned, it wasn't very compatible-3ds {{Atari800-3DSVer}}] [https://github.com/RandomMan25XX/atari800-3ds/releases cia]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 widthAtari Lynx="250"| Flashcart|-| * Flashcart - not an emulator, but a card you can buy that allows playing DS games from an SD card. Commonly referred to as an "R4", however that is just one brand name of many.|} ===DSiWare===Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file. 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| GodMode9Handy 3DS| [https://githubgbatemp.comnet/d0k3threads/GodMode9/releases gitrelease-handy-3ds-atari-lynx-emulator.394329 1.1b]| Native| {{✓}}| {{✓}}| {{✓}}|-| FBI| [https://github.com/Steveice10nop90/FBI/releases 2.6.1Handy3DS git]| NativeMid
| {{✓}}
| {{✗}}
| {{✓}}
|-
| [[TWiLight Menu++]]
| [https://github.com/DS-Homebrew/TWiLightMenu git]
| High
| {{✓}}
| {{✓}}
| {{✓}}
|}
 
==Commodore==
===Commodore 64 / 128===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| DSiWare Conversion ScriptBread Box| [https://gbatemp.net/threads/scriptsrelease-dsiwarebread-conversionbox-easilyc64-convert-to-nds-and-cia-filesemulator.478575 Script397602 1/06/16]| Low-Mid| ?{{✗}}
| {{✗}}
| {{✓}}
| {{~}}
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| GodMode9
|-
|VICE3DS* Since version 2.0.0 can install DSiWare in both <code>.nds</code> and <code>.cia</code> formats, | [https://3dsgithub.hacks.guidecom/badda71/godmode9-usage 3ds.hacks.guidevice3ds git] has more information on how to update to the latest version if needed.|Mid| {{✓}}| {{✓}}| {{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"✓}}! colspan=2 width="250"| FBI{{✓}}
|-
|VICE3DS-C128* Able to install <code>.cia</code> files from the SD card.|} {| class="mw-collapsible mw-collapsed wikitable" style="width[https: 100%;"! colspan=2 width="250"| TWiLight Menu++|-|* Since v20//www.0gamebrew.0 (ndsorg/wiki/Vice3DS-bootstrap v0.39.C128_3DS 0) DSiWare have been supported.1]* DSiWare are run natively, however they're patched to run from and save to the SD card rather than internal NAND which works around the 40 title limit, but occasionally causes bugs resulting in slightly less than perfect compatibility currently.* Has an in-game menu (accessible in DSiWare since v24.0.0) that allows for taking screenshots and viewing RAM.| Mid|{{✓}| {{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"✓}}! colspan=2 width="250"| DSiWare Conversion Script{{✓}}|-|* This script can be used to convert {{✓}} <codesmall>.bin(New3DS)</code> files from your DSi's SD card to <codesmall>.nds</code> which can then be used to convert into <code>.cia</code>. These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.
|}
===Game Boy / ColorCommodore Amiga===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PlutoBoyUAE3DS| [https://github.com/RossMeiklehambadda71/PlutoBoy uae3DS git]
| Mid
| {{✓}}
| {{~}}
| {{✓}}
| {{~}}| {{✓}}<small> (New3DS)</small>
|-
| [[mGBA]]UAE3DSsng| [https://github.com/mgba-emu/mgbabadda71/releases uae3DSng git]
| Mid
| {{✓}}
| {{~}}| ?| {{}}| } ==GCE=====Vectrex==={{✓}}| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<smallabbr title="Free/Libre and Open-Source Software"> (New3DS. Old3ds runs well GB but may be slow at GBC)FLOSS</smallabbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| GameYob 3DSVex3DS<small> (based on vecx)</small>| [https://wwwgbatemp.gamebrew.orgnet/wikithreads/GameYob_3DS 1release-vex3ds-vectrex-emulator.420721 0.84][https://github.com/nop90/Vex3DS git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}|-| GnuBoy 3DS| [https://github.com/RetroGamer02/gnuboy-3ds git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|-| Cinoop| [https://github.com/CTurt/Cinoop git][https://www.gamebrew.org/wiki/Cinoop_3DS 2015]| Mid| {{✓}}| {{✗}}| {{✗}}| {{✗}}|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GameYob|-| * GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.
|}
==Microsoft=Game Boy Advance====DOS=== 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[mGBA]]| [https://github.com/mgba-emu/mgba/releases git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}<small> (New3DS is ok except for only a few resource-intensive titles. Old3ds is too slow anyways)</small>|-| CitrAGB <small> (based on [[gpSP]])</small>3DOS| [https://gbatemp.net/threads/citragbwip-demo-3ds3dos-8086-gbados-emulator-wipfor-the-3ds.376438 394455 1.0][https://github.com/shinyquagsire23/gpsp git]
| Low
| {{✓}}?
| {{✗}}
| {{✗}}
| {{✗}}
|-
| [[GBARunner3]]DOSBox-3DS| [https://github.com/GericomMrHuu/GBARunner3 git]| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}|dosbox-| [[GBARunner2]]| [https://github3ds 0.0.com/Gericom/GBARunner2 git3]
| Mid
| {{✓}}
| {{✓}}
| ?
| {{✗}}
| {{✗}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| GBARunner23DOS
|-
|
* [[GBARunner2]] 3DOS - a GBA hypervisor made for the DS(i), can Based on 8086tiny. Can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below). Compatiblity can be a hit-or-miss but isn't that bademulate 8086 CPUs.
|}
 ===MSX=Native firmware==== The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware: 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| New Super Ultimate Injector (NSUI)fMSX3DS| [https://gbatemp.net/threads/discussionrelease-fmsx3ds-msx-msx2-msx2-emulator-with-new-super-ultimatefeature-injectorfor-nsui3ds.500376 Beta 27]| Native| {{✗}}| {{✗}}| {{✗}}| {{✓}}|-| open_agb_firm| [https:637072//github1.3.com/profi200/open_agb_firm git1]| NativeMid
| {{✓}}
| {{✓}}
| {{✗}}?
| {{✓}}
|}
==NEC=====PCE / CD / SuperGrafx==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspanscope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope=2 width"col"|[[Citra]]! scope="250col"| NSUI[[Recommended Emulators|Recommended]]
|-
| TemperPCE for 3DS* New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators. The only problem is each ROM must be injected and installed individually, including the | [https://3dsgithub.hacks.guidecom/bubble2k16/temperpce_3ds/godmode9-usage.html#restore-gba-vc-saves save filesreleases git], which makes the number of titles that can be installed restricted to the max the 3DS title limit | Mid| {{✓}}| {{✗}}| {{✓}}<small> (300 titles, not including pre-installed system titlesNew3DS).</small>| {{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Open agb firm|-| * open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/profi200/open_agb_firm/issues/9 you can help]).** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder, hold START and power on to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.|} ===Game & WatchPC9801===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Game & Watch NP2/21 3DS| [https://www.gamebrew.org/wiki/Game_and_Watch_3DS V1NP2_for_3DS 0.1.3]| Low-Mid| {{✗}}?
| {{✗}}
| {{✓}}
| {{~}}
| {{✗}}
|}
This is an early core build. GW is already included in the latest retroarch builds, use it instead.==Nintendo==
===NESAmiibo===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[VirtuaNES]] for 3DSWumiibo| [https://github.com/TBirdSoars/VirtuaNEShax0kartik/releases wumiibo git]
| Mid
| {{✓}}
| {{~}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|-
| 3DNES
| [https://github.com/st4rk/3DNES git][https://www.gamebrew.org/wiki/3DNES_3DS 0.2]
| Low-Mid
| {{✓}}
| {{}}| } {{✗}}| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| {{✗}}Wumiibo
|-
| FCEUmm3DS| [https://www* Wumiibo - Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags.gamebrew You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project page.org/wiki/FCEUMM3DS 2015/05/07]| Low| {{✓}}| {{✗}}| {{✗}}| {{✗}}
|}
===Nintendo 64DS===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[DaedalusX64DeSmuME]] 3DS| [https://github.com/masterfeizzshutterbug2000/daedalusx64DeSmuME/releases git]| Low| {{✓}}| {{✗}}| {{✗}}|-3DS| [[Modding consoles/releases flashcarts#Nintendo DS|Flashcart]]| {{Na}}| High| {{✗}}| {{✓}}| {{✓}}|-| [[TWiLight Menu++]]| [https://github.com/DS-Homebrew/TWiLightMenu git]
| Mid
| {{✓}}
| {{~}}| {{✗}}| {{~}}
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| DaedalusX64DeSmuME
|-
|
* DaedalusX64 3DS DeSmuME - The Nintendo 64 an experimental port of DeSmuME that has always since been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in early developmentabandoned, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isnwasn't a feature a lot of emulators havevery compatible.
|}
===Pokémon Mini==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scopecolspan="col"|Name! scope="col"|Version! scope2 width="col250"|[[Emulation Accuracy|Accuracy]]Flashcart! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope=* Flashcart - not an emulator, but a card you can buy that allows playing DS games from an SD card. Commonly referred to as an "colR4"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| PokeMini 3DS| [https://github, however that is just one brand name of many.com/nop90/Pokemini/releases git]| Mid| {{✓}}| {{✗}}| {{✓}}| {{✓}}
|}
===SNES==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scope="col"|Name! scopecolspan="col"|Version! scope2 width="col250"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]TWiLight Menu++
|-
| *TWiLight Menu++ - Not technically an "emulator", rather it's a frontend for a separate program, [[Snes9xnds-bootstrap]] , which allows for an NDS ROM to be loaded from an SD card. The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DShas for backwards-compatibility. Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch). It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works to some degree. | **[https://githubdocs.google.com/matbo87spreadsheets/d/snes9x_3ds1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/tags gitedit#gid=0 Compatiblity List].| MidIncludes a bunch of popular emulators, and can be found in | {{✓}}The list includes:| {{✓}}* A5200DS - (Atari 5200)| {{✓}}<small> * A7800DS - (New3DSAtari 7800 ProSystem)<* A8DS - (Atari800XL/small>XEGS)| {{✓}}* AmEDS - (Amstrad CPC)|* ColecoDS -(ColecoVision)| [[Snes9x]] for 3DS Stable Version* CrocoDC - (Amstrad CPC)| [https:* GameYob - (GB/GBC)* GBARunner2 - (GBA)* jEnesisDS - (Sega Megadrive/github.com/bubble2k16/snes9x_3ds/releases 1.30]Genesis)| Mid* nesDS - (NES)| {{✓}}* NGPDS - (Neo Geo Pocket)| {{✓}}* Nintellivision - (Intellivision)| {{✓}}<small> * NitroGrafx - (New3DSPC-Engine)</small>| {{✓}}* NitroSwan - (WonderSwan)|* PicoDriveTWL -(Genesis/Megadrive)| blargSNES* PokeMini - (Pokémon Mini)| [http:* S8DS - (GG/MS/blargsnes.kuribo64.net 1.4][https://github.com/Arisotura/blargSnes git]SG-1000)| Mid* SNEmulDS - (SNES)| {{✓}}| {{✓}}| {{✓}}| {{~}}* StellaDS - (Atari 2600)
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 widthDSiWare==="250"| SNES9x for Because the firmware that the 3DS|-| * Snes9x uses for 3DS backwards- based on snes9x 1.43. Runs a good majority of games wellcompatibility is actually the same as the DSi, even on old 3DS/2DS's. Itit's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip * If bugs occur, it is recommended to go back possible to version 1.30 from the bubble2k16 developer|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| blargSNES|-| * blargSNES - It works well, but lacks compatibility for games that require enhancement chips inject DSiWare as an installable <icode>(SA1, SuperFX, etc.)cia</icode> |}file.
===Virtual Boy===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| r3DdragonDSiWare Conversion Script| [https://githubgbatemp.comnet/mrdanielpsthreads/r3Ddragon gitscripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script]| Mid<!--why mid?-->| ?| {{✗}}| {{~}}|-| FBI| [https://dlhb.gamebrew.org/3dshomebrews/fbi3ds.7z 2.6.1]| LowNative
| {{✓}}
| {{✗}}
| {{~}}<small> (slow)<|-| GodMode9| [https://github.com/d0k3/GodMode9/releases git]| Native| {{✓}}| {{✓}}| {{✓}}|-| [[TWiLight Menu++]]| [https:/small>/github.com/DS-Homebrew/TWiLightMenu git]| High| {{✓}}| {{✓}}| {{}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| r3DdragonDSiWare Conversion Script
|-
| * r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects This script can be used to convert <strikecode>and cause eyestrain.bin</strikecode>. What makes this emulator stand out is the fact that itfiles from your DSi's able SD card to display the graphics in 3D the way it was intended, something that is almost impossible <code>.nds</code> which can then be used to do on other platforms; unfortunately compatibility is still low and requires a New 3DS to runconvert into <code>.cia</code>. Development has since openedThese scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=Virtual Console Injection2 width="250"| FBI|-|* Able to install <code>.cia</code> files from the SD card.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GodMode9Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success|-|* Since version 2.0. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems 0 can install DSiWare in particular have high compatibility howeverboth <code>.nds<br/code> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called <code>.cia</code> formats, [https://gbatemp3ds.nethacks.guide/threads/discussiongodmode9-newusage 3ds.hacks.guide] has more information on how to update to the latest version if needed.|} {| class="mw-supercollapsible mw-ultimatecollapsed wikitable" style="width: 100%;"! colspan=2 width="250"| TWiLight Menu++|-injector|* Since v20.0.0 (nds-nsuibootstrap v0.500376/ New Super Ultimate Injector]39.0) DSiWare have been supported. It* DSiWare are run natively, however they's an all in one tool re patched to run from and can even remotely install save to the injection provided your 3DS is connected to SD card rather than internal NAND which works around the same network40 title limit, but occasionally causes bugs resulting in slightly less than perfect compatibility currently. It's currently * Has an in-game menu (accessible in beta, but it's still really usefulDSiWare since v24.0.0) that allows for taking screenshots and viewing RAM.|}
==Sony=====PlayStationGame Boy / Color===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PCSX-ReARMed <small> (RetroArch)</small>Cinoop| [https://www.libretrogithub.com/indexCTurt/Cinoop git][https://www.gamebrew.phporg/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-rendererwiki/ NightlyCinoop_3DS 2015]
| Mid
| {{✓}}
| {{}}| {{✗}}| {{✗}}<small> (New 3ds)</small>
|-
| 3DStationGameYob 3DS| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}|-| CTRX| [https://github.com/machinamentum/CTRX git][https://www.gamebrew.org/wiki/CTRX_3DS GameYob_3DS 1.0.9 Alpha8]| LowMid
| {{✓}}
| {{✗}}
| {{}}|{{✓}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| PCSX-ReARMed
|-
| GnuBoy 3DS* PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats. Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary. The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed (| [https://www.redditgithub.com/rRetroGamer02/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See heregnuboy-3ds git] for some tips), so it's better to use that until the next stable release.** NOTE: This emulator is mainly targeted for the New 3DS models, so don't expect the old 3DS models to run well, if at all.| Mid|{{✓}==SEGA==| {{| class="wikitable" style="text-align:center;"✓}}! scope="col"|Name{{✓}}! scope="col"|Version! scope="col"|MD/Gen! scope="col"|SMS/GG! scope="col"|32X! scope="col"|CD! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]{{✓}}
|-
| PicoDrive for 3DS[[mGBA]]| [https://github.com/bubble2k16mgba-emu/picodrive_3dsmgba/releases git]| {{✓}}Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS. Old3ds runs well GB but may be slow at GBC)</small>
|-
| PlutoBoy
| [https://github.com/RossMeikleham/PlutoBoy git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|-
| 3DSSMS
| [https://www.gamebrew.org/wiki/3DSSMS_3DS 0.3]
| {{✗}}
| {{✓}}
| {{}}<small> (New3DS)</small>| {{✗}}{| Midclass="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| {{✓}}GameYob| {{✗}}-| {{✓}}| {{~}}* GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.
|}
==Atari inc.=====Atari 2600Game Boy Advance=== 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Z26 3DSCitrAGB <small> (based on [[gpSP]])</small>| [https://gbatemp.net/threads/preview-z26citragb-3ds-atarigba-2600emulator-emulatorwip.397827 2376438 1.0][https://github.com/nop90shinyquagsire23/z26-3ds gpsp git]
| Low
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| [[GBARunner2]]
| [https://github.com/Gericom/GBARunner2 git]
| Mid
| {{✓}}
| {{✗}}
| {{✗}}
| {{~}}
|-| [[GBARunner3]]| [https://github.com/Gericom/GBARunner3 git]| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}|-| [[mGBA]]| [https://github.com/mgba-emu/mgba/releases git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}<small> (New3DS is ok except for only a few resource-intensive titles. Old3ds is too slow anyways)</small>|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GBARunner2|-| * [[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below). Compatiblity can be a hit-or-miss but isn't that bad.|}  ====Native firmware==== The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware:
===Atari 5200 / 800===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Atari800 3DSNew Super Ultimate Injector (NSUI)| [https://githubgbatemp.comnet/asiekierkathreads/atari800discussion-3ds/tree/portnew-super-ultimate-injector-3ds 0.3nsui.9a] [https://github.com/RandomMan25XX/atari800-3ds/releases cia500376 Beta 27]| MidNative| {{✗}}| {{✗}}| {{✗}}
| {{✓}}
|-
| open_agb_firm
| [https://github.com/profi200/open_agb_firm git]
| Native
| {{✓}}
| {{✓}}
| {{✗}}
| {{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=Atari Lynx2 width="250"| NSUI|-| * New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators. The only problem is each ROM must be injected and installed individually, including the [https://3ds.hacks.guide/godmode9-usage.html#restore-gba-vc-saves save files], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Open agb firm|-| * open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/profi200/open_agb_firm/issues/9 you can help]).** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder, hold START and power on to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.|} ===Game & Watch===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Handy Game & Watch 3DS| [https://gbatempwww.net/threads/release-handy-3ds-atari-lynx-emulator.394329 1.1b][https://githubgamebrew.comorg/nop90wiki/Handy3DS gitGame_and_Watch_3DS V1]| Low-Mid| {{✗}}| {{✗}}| {{~}}
| {{✗}}
| {{✓}}
| {{✓}}
|}
==NEC==This is an early core build. GW is already included in the latest retroarch builds, use it instead. ===PCE / CD / SuperGrafxNES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| TemperPCE for 3DS3DNES| [https://github.com/bubble2k16st4rk/temperpce_3ds3DNES git][https://www.gamebrew.org/wiki/releases git3DNES_3DS 0.2]| Low-Mid
| {{✓}}
| {{✗}}
| {{}}<small> (New3DS)<| {{✗}}|-| FCEUmm3DS| [https://www.gamebrew.org/wiki/FCEUMM3DS 2015/05/small>07]| Low
| {{✓}}
| {{✗}}| {{✗}}| {{✗}}|-| [[VirtuaNES]] for 3DS| [https://github.com/TBirdSoars/VirtuaNES/releases git]| Mid| {{✓}}| {{~}}| {{✓}}<small> (New3DS)</small>| {{✓}}|} ===PC9801Nintendo 64===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| NP2/21 [[DaedalusX64]] 3DS| [https://wwwgithub.gamebrewcom/masterfeizz/daedalusx64-3DS/releases git][https://github.orgcom/wikibscarell/NP2_for_3DS 0.1.3daedalusx643ds updated fork]
| Mid
| ?{{✓}}| {{~}}
| {{✗}}
| {{✓}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| DaedalusX64
|-
|
* DaedalusX64 3DS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.
|}
==GCE=====VectrexPokémon Mini===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Vex3DS<small> (based on vecx)</small>PokeMini 3DS| [https://gbatemp.net/threads/release-vex3ds-vectrex-emulator.420721 0.4][https://github.com/nop90/Vex3DS Pokemini/releases git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|}
==SNK Playmore=====Neo Geo Pocket / ColorSNES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| NeoPop-SDL 3DSblargSNES| [http://blargsnes.kuribo64.net 1.4][https://github.com/nop90Arisotura/NeopopblargSnes git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{~}}|-SDL git| [[Snes9x]]for 3DS| [https://wwwgithub.gamebrew.orgcom/matbo87/wikisnes9x_3ds/NeoPop_SDL_3DS 0.4tags git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}} <small>(New3DS)</small>| {{✓}}
|-
| NeoPop [[Snes9x]] for 3DSStable Version| [https://wwwgithub.gamebrew.orgcom/wiki/Neopop_3DS 0.2][https:bubble2k16/snes9x_3ds/githubreleases 1.com/nop90/NeoPop-3DS git30]| LowMid| {{✓}}
| {{✓}}
| {{}}<small> (New3DS)</small>
| {{✓}}
| {{✗}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style=Microsoft"width: 100%;"! colspan=2 width="250"| blargSNES|-| * blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i> |}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SNES9x for 3DS|-| * Snes9x for 3DS - based on snes9x 1.43. Runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip * If bugs occur, it is recommended to go back to version 1.30 from the bubble2k16 developer|} ===DOSVirtual Boy===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| 3DOSr3Ddragon| [https://gbatempgithub.netcom/threadsmrdanielps/wip-demo-3dos-8086-dos-emulator-for-the-3ds.394455 1.0r3Ddragon git]
| Low
| ?| {{}}
| {{✗}}
| {{~}}<small> (slow)</small>
| {{✗}}
|-
| DOSBox-3DSRed Viper| [https://github.com/MrHuuskyfloogle/dosboxred-3ds 0.0.3viper {{Red ViperVer}}]
| Mid
| {{✓}}
| {{✓}}
| ?
| {{}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| 3DOSr3Ddragon
|-
|
* 3DOS r3Ddragon - Based It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on 8086tinythe 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. Can only emulate 8086 CPUsWhat makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately, compatibility is low and requires a New 3DS to run. Development has since halted and no longer maintained. The original developer, mrdanielps, now recommends Red Viper on the github repository.
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=MSX2 width="250"| Red Viper|-| * Red Viper - A fork of the old r3Ddragon with improved graphics engine and dynarec. It reaches fullspeed with minor glitches even on old 3DS systems on many games, with the ability to change the normal red colour of the Virtual Boy to a wide variety of others, and adjust the depth of the 3D effect.|} ===Virtual Console Injection===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. ==SEGA==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|MD/Gen
! scope="col"|SMS/GG
! scope="col"|32X
! scope="col"|CD
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| fMSX3DS3DSSMS| [https://gbatempwww.netgamebrew.org/threads/release-fmsx3ds-msx-msx2-msx2-emulator-with-new-feature-for-3ds.637072wiki/ 13DSSMS_3DS 0.13]| {{✗}}| {{✓}}| {{✗}}| {{✗}}
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| PicoDrive for 3DS
| [https://github.com/bubble2k16/picodrive_3ds/releases git]
| {{✓}}
| {{✓}}
| {{✓}}
| ?
| {{✓}}
|} ==Apple=====Macintosh and Mac II==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| Mini vMac 3DS| [https://github.com/TaraHoleInIt/minivmac-3ds git]| Mid
| {{✓}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
| {{✓}}
|}
Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II.
 
==Acorn==
===BBC Micro===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| BeebEm 3DS
| <abbr title="To be announced">TBA</abbr>
| <abbr title="To be announced">TBA</abbr>
| <abbr title="To be announced">TBA</abbr>
| <abbr title="To be announced">TBA</abbr>
| <abbr title="To be announced">TBA</abbr>
| <abbr title="To be announced">TBA</abbr>
|}
| {{~}}
|-
| [http://zxds.raxoft.cz/ ZXDS 3DS]| [https://www.gamebrew.org/wiki/ZXDS_3DS 2.2.1{{ZXDS_3DSVer}}]
| Mid
| {{✗}}
|}
==CommodoreSNK Playmore=====Commodore 64 Neo Geo Pocket / 128Color===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| VICE3DSNeoPop 3DS| [https://www.gamebrew.org/wiki/Neopop_3DS 0.2][https://github.com/badda71nop90/vice3ds NeoPop-3DS git]| Mid| {{✓}}| {{✓}}Low
| {{✓}}
| {{✗}}
| {{✓}}
| {{✗}}
|-
| VICE3DSNeoPop-C128SDL 3DS| [https://github.com/nop90/Neopop-SDL git][https://www.gamebrew.org/wiki/Vice3DS-C128_3DS NeoPop_SDL_3DS 0.14]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}} <small> (New3DS)</small>
|-
| Bread Box
| [https://gbatemp.net/threads/release-bread-box-c64-emulator.397602 1/06/16]
| Low-Mid
| {{✗}}
| {{✗}}
| {{✓}}
| {{~}}<small>(New3DS)</small>
|}
==Sony=Amiga====PlayStation===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| UAE3DS3DStation| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}|-| CTRX| [https://github.com/badda71machinamentum/uae3DS CTRX git][https://www.gamebrew.org/wiki/CTRX_3DS 0.9 Alpha]| MidLow
| {{✓}}
| {{~}}| {{✓}}| {{~}}
|-
| UAE3DSsngPCSX-ReARMed <small> (RetroArch)</small>| [https://githubwww.libretro.com/badda71index.php/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/uae3DSng gitNightly]
| Mid
| {{✓}}
| {{~}}| ?| {{}}<small> (New 3ds)</small>|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| PCSX-ReARMed|-| * PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats. Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary. The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed ([https://www.reddit.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here] for some tips), so it's better to use that until the next stable release.** NOTE: This emulator is mainly targeted for the New 3DS models, so don't expect the old 3DS models to run well, if at all.
|}
==Game enginesUzebox==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|Supported game(s)
|-
| [[EasyRPG]] Cuzebox 3DS| [https://easyrpgwww.gamebrew.org/player/downloadswiki/#snapshot-other Cuzebox3DS 0.6.20.31]| HighLow
| {{✓}}
| {{✗}}
| {{✓}}
| ?| {{~}}| RPG Maker games} ==Wenquxing=====CC800 Simulator==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://www.digitalmzx.com/] MegaZeuxSim800CTR| [https://github.com/AliceLRbanxian/megazeux 2.92fSim800CTR git]| Mid| {{✓}}Low
| {{✓}}
| {{✗}}
| ?
| ?
|} ==Game engines=={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|Supported game(s)|-| [[ScummVM]] 3DS| [https://www.scummvm.org/downloads 2.7.0]| High| {{✓}}| ascii {{✓}}| ?| {{✓}}| Adventure point and click games, ex. LucasArt games like zzt|-
| [[OpenBOR]] 3DS
| [https://github.com/MrHuu/openbor-3ds/releases git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
| {{✓}}| Beats of Rage and other beat'em up games in .pak mod gamesformat
|-
| OpenLara[https://www.digitalmzx.com/ MegaZeux]| [https://github.com/XProgerAliceLR/OpenLara/releases gitmegazeux 2.93]
| Mid
| {{✓}}
| {{✓}}
| ?
| {{~}}| Tomb Raider 1–4Caverns of Zeus and other zzt-like ascii games
|-
| RPG MakerCtrµLua 3DS| [https://github.com/RinnegatamantectruLua/ctruLua/RPG-Maker-3DS gitreleases 1.0]| LowMid
| {{✓}}
| {{✗}}
| ?
| {{✗}}
| RPG maker games
|-
| [[ScummVM]] 3DS
| [https://www.scummvm.org/downloads 2.7.0]
| High
| {{✓}}
| {{✓}}
| ?
| {{✓}}
| LucasArt games
|}
 
===Lua Engine===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| CtrµLua 3DS
| [https://github.com/ctruLua/ctruLua/releases 1.0]
| Mid
| {{✓}}
| {{✗}}
| {{~}}
| rowspan="3" style="text-align: center;" | LUA Engine
|-
| LÖVE Potion 3DS
| {{✓}}
| {{✓}}
| ?
| {{~}}
|-
| {{✓}}
| {{✗}}
| ?
| {{~}}
|-| CPyMO| [https://github.com/Strrationalism/CPyMO v1.1.9]| Mid| {{✓}}| {{✓}}| ?| ?| PyMO Visual Novel / AVG Game Engine|-| [[EasyRPG]] 3DS| [https://easyrpg.org/player/downloads/#release-other 0.8]| High| {{✓}}| {{✓}}| ?| {{✓}}| rowspan="2" style="text-align: center;" | RPG Maker 2000, 2003 and EasyRPG games|-| RPG Maker| [https://github.com/Rinnegatamante/RPG-Maker-3DS git]| Low| {{✓}}| {{✗}}| ?| {{✗}}|-| OpenLara| [https://github.com/XProger/OpenLara/releases git]| Mid| {{✓}}| {{✓}}| ?| {{~}}| Tomb Raider 1–4|} 
==Source ports==
{| class="wikitable" style="text-align:center;"
|Five Nights at Freddy's 4
|-
! colspan="9"|Pinball|-| SpaceCadetPinball| [https://github.com/MrHuu/SpaceCadetPinball git]| Mid-High| {{✓}}| {{✓}}| {{✓}}| {{✓}}| {{~}}| 3D Pinball for Windows – Space Cadet|-! colspan="9"|Platform
|-
|[https://www.gamebrew.org/wiki/Abbaye_Des_Morts_3DS Abbaye Des Morts 3DS]
|{{~}}<ref group=N>New Nintendo 3DS/2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and can use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</ref>
|Super Mario 64
|-
! colspan="9"|Pinball
|-
| SpaceCadetPinball
| [https://github.com/MrHuu/SpaceCadetPinball git]
| Mid-High
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{~}}
| 3D Pinball for Windows – Space Cadet
|-
! colspan="9"|Puzzle
|}
==Game Creation Systems (GCS)Fantasy Computers== ===CHIP-8===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://github.com/xerpi/CHIP-3DS Chip-3DS]| [http://www.digitalmzxmediafire.com/ MegaZeux?y94yjhzf70fsfsi 1.0]| Mid| {{✓}}| {{✗}}| {{✓}}| {{~}}|-| Chip8-2DS| [https://github.com/AliceLRnopy4869/megazeux 2CHIP8-2DS/releases 1.92f0]| N/AMid
| {{✓}}
| {{✗}}
| {{✓}}
| ?| {{~}}|} ==Fantasy Computers== ===CHIP-8==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|chip8-3ds| [https://github.com/xerpi505e06b2/CHIPchip8-3DS Chip-3DS]| [http://www.mediafire.com/?y94yjhzf70fsfsi 3ds 1.0]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| Chip8-2DS
| [https://github.com/nopy4869/CHIP8-2DS/releases 1.0]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| [https://github.com/YourNerdyJoe/Chip8-CTRU Chip8-CTRU]
| {{✓}}
| {{✗}}
|-
| chip8-3ds
| [https://github.com/505e06b2/chip8-3ds 1.0]
| Mid
| {{✓}}
| {{~}}
| {{✓}}
| {{✓}}
|-
| octochip-8
|-
| [https://github.com/asiekierka/uxnds uxnds-3DS]
| [https://github.com/asiekierka/uxnds/releases 0.4.7]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|} ==Others=====Amiibo==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| Wumiibo| [https://github.com/hax0kartik/wumiibo git9]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| Wumiibo
|-
|
* Wumiibo - Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags. You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project page.
|}
 
===Uzebox===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Cuzebox 3DS
| [https://www.gamebrew.org/wiki/Cuzebox3DS 0.0.1]
| Low
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|}
 
===CC800 Simulator===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Sim800CTR
| [https://github.com/banxian/Sim800CTR git]
| Low
| {{✓}}
| {{✗}}
| ?
| ?
|}
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