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Emulators on 3DS

734 bytes added, 27 March
MSX: bump
{| class="wikitable sortable" style="text-align:center;"
|+ Available cores (as of Retroarch 1.1617)
! Core
! Game/System
| {{TBD}}
|
|-
| Bomberman
| Mr. Boom
| {{✓}}
| {{~}}
| ~45-60 FPS o3ds, minor slowdowns
|-
| blueMSX
|
|-
| Neko Project II Kai(猫Project II改)
| rowspan="2" style="text-align: center;" | NEC - PC-98
| {{TBD}}
| {{✗}}
|~15fps old3ds
|-
| DoubleCherryGB
| rowspan="4" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]]
| {{✓}}
| {{~}}
| based on TGBDual so nearly equal performance
|-
| [[Gambatte]]
| rowspan="3" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]]
| {{✓}}
| {{✓}}
|
|-
| [[EightyOne]] (81)
| Sinclair - ZX 81
| {{TBD}}
| ~50-60 FPS n3ds at standard resolution, 20fps o3ds
|-
| Super Bros Wars. War| Super Bros Wars. War
| {{TBD}}
| {{TBD}}
|
|-
| [[4DO|Opera]]
| The 3DO Company - 3DO
| {{✗}}
|}
==NintendoApple=====NESMacintosh and Mac II===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[VirtuaNES]] for Mini vMac 3DS| [https://github.com/TBirdSoars/VirtuaNESTaraHoleInIt/releases minivmac-3ds git]
| Mid
| {{✓}}
| {{~}}| {{✓}}<small> (New3DS)</small>
| {{✓}}
|-
| 3DNES
| [https://github.com/st4rk/3DNES git][https://www.gamebrew.org/wiki/3DNES_3DS 0.2]
| Low-Mid
| {{✓}}
| }Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II. ==Atari inc.=====Atari 2600==={{✗}}| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"| {{✗}}[[Citra]]! scope="col"|[[Recommended Emulators| {{✗}}Recommended]]|-| FCEUmm3DSZ26 3DS| [https://wwwgbatemp.net/threads/preview-z26-3ds-atari-2600-emulator.gamebrew397827 2.org0][https:/wiki/FCEUMM3DS 2015github.com/05nop90/07z26-3ds git]
| Low
| {{✓}}
| {{✗}}
| {{}}| {{~}}
|}
===SNESAtari 5200 / 800===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[Snes9x]] for Atari800 3DS| [https://github.com/matbo87asiekierka/atari800-3ds/tree/port-3ds {{Atari800-3DSVer}}] [https://github.com/RandomMan25XX/snes9x_3dsatari800-3ds/tags gitreleases cia]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|-
| [[Snes9x]] for 3DS Stable Version
| [https://github.com/bubble2k16/snes9x_3ds/releases 1.30]
| Mid
| {{✓}}
| {{✓}}| {{✓}}<small> (New3DS)</small>| {{✓}}|-| blargSNES| [http://blargsnes.kuribo64.net 1.4][https://github.com/Arisotura/blargSnes git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{~}}|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SNES9x for 3DS|-| * Snes9x for 3DS - based on snes9x 1.43. Runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip * If bugs occur, it is recommended to go back to version 1.30 from the bubble2k16 developer|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| blargSNES|-| * blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i> |} ===Game Boy / ColorAtari Lynx===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PlutoBoyHandy 3DS| [https://gbatemp.net/threads/release-handy-3ds-atari-lynx-emulator.394329 1.1b][https://github.com/RossMeiklehamnop90/PlutoBoy Handy3DS git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
| } ==Commodore=====Commodore 64 / 128==={{✓}}| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<smallabbr title="Free/Libre and Open-Source Software"> (New3DS)FLOSS</smallabbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| Bread Box| [https://gbatemp.net/threads/release-bread-box-c64-emulator.397602 1/06/16]| Low-Mid| {{✗}}| {{✗}}| {{✓}}| {{~}}
|-
| [[mGBA]]VICE3DS| [https://github.com/mgba-emu/mgbabadda71/releases vice3ds git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS. Old3ds runs well GB but may be slow at GBC)</small>
|-
| GameYob 3DSVICE3DS-C128| [https://www.gamebrew.org/wiki/GameYob_3DS 1.Vice3DS-C128_3DS 0.81]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
|-| GnuBoy 3DS| [https://github.com/RetroGamer02/gnuboy-3ds git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|-| Cinoop| [https:<small> (New3DS)<//github.com/CTurt/Cinoop git][https://www.gamebrew.org/wiki/Cinoop_3DS 2015]| Mid| {{✓}}| {{✗}}| {{✗}}| {{✗}}|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GameYob|-| * GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.small>
|}
===Game Boy AdvanceCommodore Amiga=== 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[mGBA]]UAE3DS| [https://github.com/mgba-emu/mgbabadda71/releases uae3DS git]
| Mid
| {{✓}}
| {{~}}
| {{✓}}
| {{~}}| {{✓}}<small> (New3DS is ok except for only a few resource-intensive titles. Old3ds is too slow anyways)</small>
|-
| CitrAGB <small> (based on [[gpSP]])</small>| [https://gbatemp.net/threads/citragb-3ds-gba-emulator-wip.376438 1.0][https://github.com/shinyquagsire23/gpsp git]| Low| {{✓}}| {{✗}}| {{✗}}| {{✗}}|-| [[GBARunner3]]| [https://github.com/Gericom/GBARunner3 git]| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}|-| [[GBARunner2]]UAE3DSsng| [https://github.com/Gericombadda71/GBARunner2 uae3DSng git]
| Mid
| {{✓}}
| {{~}}
| ?
| {{✗}}
| {{✗}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspanGCE=2 width="250"| GBARunner2|-| * [[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below). Compatiblity can be a hit-or-miss but isn't that bad.|}  ===Vectrex=Native firmware==== The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware: 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| New Super Ultimate Injector Vex3DS<small> (NSUIbased on vecx)</small>| [https://gbatemp.net/threads/discussionrelease-newvex3ds-supervectrex-ultimate-injector-nsuiemulator.420721 0.500376 Beta 274]| Native| {{✗}}| {{✗}}| {{✗}}| {{✓}}|-| open_agb_firm| [https://github.com/profi200nop90/open_agb_firm Vex3DS git]| Native| {{✓}}Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| NSUI|-| * New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators. The only problem is each ROM must be injected and installed individually, including the [https://3ds.hacks.guide/godmode9-usage.html#restore-gba-vc-saves save files], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Open agb firm|-| * open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/profi200/open_agb_firm/issues/9 you can help]).** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder, hold START and power on to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.|} ===Virtual Console InjectionMicrosoft===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. ===Nintendo 64DOS===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| 3DOS| [[DaedalusX64]https://gbatemp.net/threads/wip-demo-3dos-8086-dos-emulator-for-the-3ds.394455 1.0] | Low| ?| {{✗}}| {{✗}}| {{✗}}|-| DOSBox-3DS| [https://github.com/masterfeizzMrHuu/daedalusx64dosbox-3DS/releases git3ds 0.0.3]
| Mid
| {{✓}}
| {{~}}| ?
| {{✗}}
| {{~}}
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| DaedalusX643DOS
|-
|
* DaedalusX64 3DS 3DOS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system Based on the 3DS8086tiny. While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators haveCan only emulate 8086 CPUs.
|}
===Nintendo DSMSX===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[TWiLight Menu++]]fMSX3DS| [https://githubgbatemp.comnet/threads/DSrelease-fmsx3ds-msx-msx2-msx2-Homebrewemulator-with-new-feature-for-3ds.637072/TWiLightMenu git1.3.1]
| Mid
| {{✓}}
| {{✓}}
| ?
| {{✓}}
|}
 
==NEC==
===PCE / CD / SuperGrafx===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[DeSmuME]]TemperPCE for 3DS| [https://github.com/shutterbug2000bubble2k16/DeSmuMEtemperpce_3ds/releases git]| LowMid
| {{✓}}
| {{✗}}
| {{}}<small> (New3DS)</small>| {{✓}}|} ===PC9801==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| NP2/21 3DS| [[Modding consoleshttps://www.gamebrew.org/wiki/flashcarts#Nintendo DS|Flashcart]NP2_for_3DS 0.1.3]| {{Na}}Mid| High?
| {{✗}}
| {{✓}}
| {{~}}
|}
==Nintendo== ===Amiibo==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspanscope="col"|Name! scope=2 width"col"|Version! scope="250col"| TWiLight Menu++[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active*TWiLight Menu++ - Not technically an ! scope="emulatorcol", rather it's a frontend for a separate program, |[[nds-bootstrapCitra]], which allows for an NDS ROM to be loaded from an SD card. The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or ! scope="DS Modecol") that the 3DS has for backwards-compatibility. Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch). It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, |[[GBARunner2Recommended Emulators|Recommended]], that works to some degree. **|-| Wumiibo| [https://docs.googlegithub.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSchax0kartik/edit#gid=0 Compatiblity Listwumiibo git].Includes a bunch of popular emulators, and can be found in | MidThe list includes:| {{✓}}* A5200DS - (Atari 5200)| {{✓}}* A7800DS - (Atari 7800 ProSystem)| {{✓}}* A8DS - (Atari800XL/XEGS)* AmEDS - (Amstrad CPC)* ColecoDS - (ColecoVision)* CrocoDC - (Amstrad CPC)* GameYob - (GB/GBC)* GBARunner2 - (GBA)* jEnesisDS - (Sega Megadrive/Genesis)* nesDS - (NES)* NGPDS - (Neo Geo Pocket)* Nintellivision - (Intellivision)* NitroGrafx - (PC-Engine)* NitroSwan - (WonderSwan)* PicoDriveTWL - (Genesis/Megadrive)* PokeMini - (Pokémon Mini)* S8DS - (GG/MS/SG-1000)* SNEmulDS - (SNES)* StellaDS - (Atari 2600)| {{✓}}|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| DeSmuMEWumiibo
|-
| * DeSmuME Wumiibo - Emulates Amiibo functionality on the 3DS without needing an experimental port of DeSmuME that has since been abandonedNFC reader or using tags. You can even use your own Amiibo data, after it wasn't very compatibles been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project page.
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Flashcart|-| * Flashcart - not an emulator, but a card you can buy that allows playing DS games from an SD card. Commonly referred to as an "R4", however that is just one brand name of many.|} ===DSiWare===Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file. 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| GodMode9[[DeSmuME]]| [https://github.com/d0k3shutterbug2000/GodMode9DeSmuME/releases git]| Native| {{✓}}| {{✓}}Low
| {{✓}}
| {{✗}}
| {{✗}}
|-
| FBI| [https:[Modding consoles//github.com/Steveice10/FBI/releases 2.6.1flashcarts#Nintendo DS|Flashcart]]| Native{{Na}}| High| {{✗}}
| {{✓}}
| {{✗}}
| {{✓}}
|-
| [[TWiLight Menu++]]
| [https://github.com/DS-Homebrew/TWiLightMenu git]
| HighMid
| {{✓}}
| {{✓}}
| {{✓}}
|-
| DSiWare Conversion Script
| [https://gbatemp.net/threads/scripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script]
| Mid
| ?
| {{✗}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| GodMode9DeSmuME
|-
|* Since version 2.0.0 can install DSiWare in both <code>.nds</code> and <code>.cia</code> formats, [https://3ds.hacks.guide/godmode9DeSmuME -usage 3ds.hacks.guide] an experimental port of DeSmuME that has more information on how to update to the latest version if neededsince been abandoned, it wasn't very compatible.
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| FBIFlashcart
|-
|* Able to install <code>.cia</code> files Flashcart - not an emulator, but a card you can buy that allows playing DS games from the an SD card. Commonly referred to as an "R4", however that is just one brand name of many.
|}
|-
|
* Since v20.0.0 (TWiLight Menu++ - Not technically an "emulator", rather it's a frontend for a separate program, [[nds-bootstrap v0]], which allows for an NDS ROM to be loaded from an SD card.39.0 The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") DSiWare have been supportedthat the 3DS has for backwards-compatibility.* DSiWare are run natively Compatibility isn't the same as using a flashcart, however theyit're patched to run from s still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and save to will patch them if needed at launch). It also comes pre-bundled with a variety of emulators used on the SD card rather than internal NAND which DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works around the 40 title limitto some degree. **[https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0 Compatiblity List].Includes a bunch of popular emulators, but occasionally causes bugs resulting and can be found in slightly less than perfect compatibility currently. The list includes:* A5200DS - (Atari 5200)* A7800DS - (Atari 7800 ProSystem)* A8DS - (Atari800XL/XEGS)* AmEDS - (Amstrad CPC)* ColecoDS - (ColecoVision)* CrocoDC - (Amstrad CPC)* GameYob - (GB/GBC)* GBARunner2 - (GBA)* jEnesisDS - (Sega Megadrive/Genesis)* nesDS - (NES)* NGPDS - (Neo Geo Pocket)* Nintellivision - (Intellivision)* NitroGrafx - (PC-Engine)* NitroSwan - (WonderSwan)* PicoDriveTWL - (Genesis/Megadrive)* PokeMini - (Pokémon Mini)* S8DS - (GG/MS/SG-1000)* SNEmulDS - (SNES)* Has an inStellaDS -game menu (accessible in DSiWare since v24.0.0Atari 2600) that allows for taking screenshots and viewing RAM.
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 widthDSiWare==="250"| DSiWare Conversion Script|Because the firmware that the 3DS uses for backwards-|* This script can be used to convert <code>.bin</code> files from your compatibility is actually the same as the DSi, it's SD card possible to <code>.nds</code> which can then be used to convert into inject DSiWare as an installable <code>.cia</code>file. These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.|}
===Virtual Boy===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| r3DdragonDSiWare Conversion Script| [https://githubgbatemp.comnet/mrdanielpsthreads/r3Ddragon gitscripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script]| Mid<!--why mid?-->| ?| {{✗}}| {{~}}|-| FBI| [https://dlhb.gamebrew.org/3dshomebrews/fbi3ds.7z 2.6.1]| LowNative
| {{✓}}
| {{✗}}
| {{~}}<small> (slow)</small>| {{✗}}|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| r3Ddragon
|-
| GodMode9* r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain<| [https:/strike>/github. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately compatibility is still low and requires a New 3DS to run. Development has since opened.|} ===Pokémon Mini==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]com/d0k3/GodMode9/releases git]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>Native! scope="col"|Active{{✓}}! scope="col"|[[Citra]]{{✓}}! scope="col"|[[Recommended Emulators|Recommended]]{{✓}}
|-
| PokeMini 3DS[[TWiLight Menu++]]| [https://github.com/nop90/PokeminiDS-Homebrew/releases TWiLightMenu git]| MidHigh
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
|}
===Game & Watch==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scope="col"|Name! scopecolspan="col"|Version! scope2 width="col250"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]DSiWare Conversion Script
|-
| Game & Watch 3DS| [https:* This script can be used to convert <code>.bin</code> files from your DSi's SD card to <code>.nds</wwwcode> which can then be used to convert into <code>.gamebrewcia</code>.orgThese scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</wikib></Game_and_Watch_3DS V1]| Low-Mid| {{✗}}| {{✗}}| {{~}}| {{✗}}font>.
|}
This is an early core build{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| FBI|-|* Able to install <code>. GW is already included in cia</code> files from the latest retroarch builds, use it insteadSD card.|}
==Sony=====PlayStation==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scope="col"|Name! scope="col"|Version! scopecolspan="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title2 width="Free/Libre and Open-Source Software250">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]GodMode9
|-
| PCSX-ReARMed * Since version 2.0.0 can install DSiWare in both <smallcode> (RetroArch).nds</smallcode>| [https://www.libretro.com/index.php/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/ Nightly]| Mid| {{✓}}| {{✓}}| {{✓}}and <smallcode> (New 3ds).cia</smallcode>|-| CTRX| formats, [https://github3ds.hacks.comguide/machinamentum/CTRX git][https://wwwgodmode9-usage 3ds.gamebrewhacks.org/wiki/CTRX_3DS 0guide] has more information on how to update to the latest version if needed.9 Alpha]| Low| {{✓}}| {{✗}}| {{✗}}|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| PCSX-ReARMedTWiLight Menu++
|-
| * PCSXSince v20.0.0 (nds-ReARMed (RetroArchbootstrap v0.39.0) - Thanks to the work of many developersDSiWare have been supported.* DSiWare are run natively, it is now possible however they're patched to have full speed 60 FPS emulation for a majority of games run from and support for .CHD compression formats. Generallysave to the SD card rather than internal NAND which works around the 40 title limit, 2D games will perform better but occasionally causes bugs resulting in slightly less than 3D, however you can get some better performance by tweaking the settings if necessaryperfect compatibility currently. The nightly builds have seen major improvements * Has an in-game menu (accessible in DSiWare since the initial release and can even play some of the more demanding games at full speed ([https://wwwv24.reddit0.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here] for some tips0), so it's better to use that until the next stable release.** NOTE: This emulator is mainly targeted allows for the New 3DS models, so don't expect the old 3DS models to run well, if at alltaking screenshots and viewing RAM.
|}
==SEGA=Game Boy / Color===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|MD/Gen
! scope="col"|SMS/GG
! scope="col"|32X
! scope="col"|CD
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PicoDrive for 3DSCinoop| [https://github.com/bubble2k16CTurt/picodrive_3dsCinoop git][https:/releases git/www.gamebrew.org/wiki/Cinoop_3DS 2015]| Mid
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| GameYob 3DS
| [https://www.gamebrew.org/wiki/GameYob_3DS 1.0.8]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
|-
| GnuBoy 3DS
| [https://github.com/RetroGamer02/gnuboy-3ds git]
| Mid
| {{✓}}
| {{}}| {{✓}}<small> (New3DS)</small>
| {{✓}}
|-
| 3DSSMS[[mGBA]]| [https://wwwgithub.gamebrew.orgcom/mgba-emu/wikimgba/3DSSMS_3DS 0.3releases git]| Mid| {{✓}}| {{}}
| {{✓}}
| {{}}<small> (New3DS. Old3ds runs well GB but may be slow at GBC)</small>| {{✗}}-| PlutoBoy| [https://github.com/RossMeikleham/PlutoBoy git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}| {{✓}}<small> (New3DS)</small>|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GameYob|-| * GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.
|}
==Atari inc.=====Atari 2600Game Boy Advance=== 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Z26 3DSCitrAGB <small> (based on [[gpSP]])</small>| [https://gbatemp.net/threads/preview-z26citragb-3ds-atarigba-2600emulator-emulatorwip.397827 2376438 1.0][https://github.com/nop90shinyquagsire23/z26-3ds gpsp git]
| Low
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| [[GBARunner2]]
| [https://github.com/Gericom/GBARunner2 git]
| Mid
| {{✓}}
| {{✗}}
| {{✗}}
| {{~}}
|}
 
===Atari 5200 / 800===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Atari800 3DS[[GBARunner3]]| [https://github.com/asiekierkaGericom/atari800GBARunner3 git]| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}|-3ds/tree/port-3ds 0.3.9a| [[mGBA]] | [https://github.com/RandomMan25XXmgba-emu/atari800-3dsmgba/releases ciagit]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS is ok except for only a few resource-intensive titles. Old3ds is too slow anyways)</small>|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GBARunner2|-| * [[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below). Compatiblity can be a hit-or-miss but isn't that bad.
|}
 ===Atari Lynx=Native firmware==== The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware: 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Handy 3DSNew Super Ultimate Injector (NSUI)| [https://gbatemp.net/threads/releasediscussion-handynew-3dssuper-atariultimate-lynxinjector-emulatornsui.394329 1.1b][https://github.com/nop90/Handy3DS git500376 Beta 27]| MidNative| {{✗}}| {{}}
| {{✗}}
| {{✓}}
|-
| open_agb_firm
| [https://github.com/profi200/open_agb_firm git]
| Native
| {{✓}}
|}
 
==NEC==
===PCE / CD / SuperGrafx===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| TemperPCE for 3DS
| [https://github.com/bubble2k16/temperpce_3ds/releases git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=PC98012 width="250"| NSUI|-| * New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators. The only problem is each ROM must be injected and installed individually, including the [https://3ds.hacks.guide/godmode9-usage.html#restore-gba-vc-saves save files], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Open agb firm|-| * open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/profi200/open_agb_firm/issues/9 you can help]).** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder, hold START and power on to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.|} ===Game & Watch===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| NP2/21 Game & Watch 3DS| [https://www.gamebrew.org/wiki/NP2_for_3DS 0.1.3Game_and_Watch_3DS V1]| Low-Mid| ?{{✗}}
| {{✗}}
| {{✓}}
| {{~}}
| {{✗}}
|}
==GCE==This is an early core build. GW is already included in the latest retroarch builds, use it instead. ===VectrexNES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Vex3DS<small> (based on vecx)</small>3DNES| [https://gbatempgithub.netcom/threadsst4rk/release-vex3ds-vectrex-emulator.420721 0.43DNES git][https://githubwww.gamebrew.comorg/nop90wiki/Vex3DS git3DNES_3DS 0.2]| Low-Mid
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| FCEUmm3DS
| [https://www.gamebrew.org/wiki/FCEUMM3DS 2015/05/07]
| Low
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| [[VirtuaNES]] for 3DS
| [https://github.com/TBirdSoars/VirtuaNES/releases git]
| Mid
| {{✓}}
| {{~}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
==SNK Playmore=====Neo Geo Pocket / ColorNintendo 64===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| NeoPop-SDL [[DaedalusX64]] 3DS| [https://github.com/nop90masterfeizz/Neopopdaedalusx64-SDL 3DS/releases git][https://wwwgithub.gamebrew.orgcom/wikibscarell/NeoPop_SDL_3DS 0.4daedalusx643ds updated fork]
| Mid
| {{✓}}
| {{~}}
| {{✗}}
| {{~}}| }{{✓}} <small>(New3DS)</small>| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| DaedalusX64
|-
| NeoPop * DaedalusX64 3DS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS| [https://www.gamebrew While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.org/wiki/Neopop_3DS 0also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.2][https://github.com/nop90/NeoPop-3DS git]| Low| {{✓}}| {{✗}}| {{✓}}| {{✗}}
|}
==Microsoft=====DOSPokémon Mini===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| 3DOSPokeMini 3DS| [https://gbatempgithub.netcom/threadsnop90/wip-demo-3dos-8086-dos-emulator-for-the-3ds.394455 1.0Pokemini/releases git]| LowMid| ?{{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| DOSBox-3DS
| [https://github.com/MrHuu/dosbox-3ds 0.0.3]
| Mid
| {{✓}}
| {{✓}}
| ?| {{✗}}|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| 3DOS|-| * 3DOS - Based on 8086tiny. Can only emulate 8086 CPUs.|} ===MSXSNES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| fMSX3DSblargSNES| [httpshttp://gbatempblargsnes.kuribo64.net1.4][https:/threads/release-fmsx3ds-msx-msx2-msx2-emulator-with-new-feature-for-3dsgithub.637072com/ 1.1Arisotura/blargSnes git]
| Mid
| {{✓}}
| {{✓}}
| ?
| {{✓}}
|{{~}==Apple=====Macintosh and Mac II==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Mini vMac [[Snes9x]] for 3DS| [https://github.com/TaraHoleInItmatbo87/minivmacsnes9x_3ds/tags git]| Mid| {{✓}}| {{✓}}| {{✓}}<small> (New3DS)</small>| {{✓}}|-3ds git| [[Snes9x]] for 3DS Stable Version| [https://github.com/bubble2k16/snes9x_3ds/releases 1.30]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II.
{| class="mw-collapsible mw-collapsed wikitable" style=Sinclair"width: 100%;"! colspan=2 width="250"| blargSNES|-| * blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i> |}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SNES9x for 3DS|-| * Snes9x for 3DS - based on snes9x 1.43. Runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip * If bugs occur, it is recommended to go back to version 1.30 from the bubble2k16 developer|} ===ZX SpectrumVirtual Boy===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| 3DS Spectrumr3Ddragon| [https://www.mediafiregithub.com/file/d1sl4hcdol60loh/3dsspectrum01.rarmrdanielps/file 0.1r3Ddragon git]| Low-Mid| {{✓}}
| {{✗}}
| {{~}}<small> (slow)</small>
| {{✗}}
| {{✓}}
| {{~}}
|-
| ZXDS 3DSRed Viper| [https://wwwgithub.gamebrew.orgcom/wikiskyfloogle/ZXDS_3DS 2.2.1red-viper {{Red ViperVer}}]
| Mid
| {{✗}}
| {{✓}}
| {{✓}}
| ?
| {{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style=Commodore"width: 100%;"! colspan=2 width="250"| r3Ddragon|-| * r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately, compatibility is low and requires a New 3DS to run. Development has since halted and no longer maintained. The original developer, mrdanielps, now recommends Red Viper on the github repository.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Red Viper|-| * Red Viper - A fork of the old r3Ddragon with improved graphics engine and dynarec. It reaches fullspeed with minor glitches even on old 3DS systems on many games, with the ability to change the normal red colour of the Virtual Boy to a wide variety of others, and adjust the depth of the 3D effect.|} ===Commodore 64 Virtual Console Injection===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https:/ 128/gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. ==SEGA==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|MD/Gen! scope="col"|SMS/GG! scope="col"|32X! scope="col"|CD! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| VICE3DS3DSSMS| [https://githubwww.comgamebrew.org/badda71wiki/vice3ds git3DSSMS_3DS 0.3]| {{✗}}| {{✓}}| {{✗}}| {{✗}}
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| PicoDrive for 3DS
| [https://github.com/bubble2k16/picodrive_3ds/releases git]
| {{✓}}
| {{✓}}
|-
| VICE3DS-C128
| [https://www.gamebrew.org/wiki/Vice3DS-C128_3DS 0.1]
| Mid
| {{✓}}
| {{✓}}
| Mid
| {{✓}}
| {{✓}} <small> (New3DS)</small>
|-
| Bread Box
| [https://gbatemp.net/threads/release-bread-box-c64-emulator.397602 1/06/16]
| Low-Mid
| {{✗}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
| {{~}}
|}
==Sinclair=Amiga====ZX Spectrum===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| UAE3DS3DS Spectrum| [https://githubwww.mediafire.com/badda71file/uae3DS gitd1sl4hcdol60loh/3dsspectrum01.rar/file 0.1]| Low-Mid| {{}}| {{~}}
| {{✓}}
| {{~}}
|-
| UAE3DSsng[http://zxds.raxoft.cz/ ZXDS 3DS]| [https://githubwww.gamebrew.comorg/badda71wiki/uae3DSng gitZXDS_3DS {{ZXDS_3DSVer}}]
| Mid
| {{✗}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{~}}
| ?
| {{✗}}
|}
==Game enginesSNK Playmore=====Neo Geo Pocket / Color===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|Supported game(s)
|-
| OpenLaraNeoPop 3DS| [https://www.gamebrew.org/wiki/Neopop_3DS 0.2][https://github.com/XProger/OpenLaranop90/releases NeoPop-3DS git]| MidLow
| {{✓}}
| {{✗}}
| {{✓}}
| ?| {{~}}| Tomb Raider 1–4
|-
| [[ScummVM]] NeoPop-SDL 3DS| [https://wwwgithub.scummvm.orgcom/nop90/downloads 2.7.0]| High| {{✓}}| {{✓}}| ?| {{✓}}| LucasArt games|Neopop-| [[EasyRPGSDL git]] 3DS| [https://easyrpgwww.gamebrew.org/player/downloadswiki/#snapshot-other NeoPop_SDL_3DS 0.6.2.3]| High| {{✓}}| {{✓}}| ?| {{✓}}| RPG Maker games|-| [[OpenBOR]] 3DS| [https://github.com/MrHuu/openbor-3ds/releases git4]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}| .pak mod games|-| RPG Maker| [https://github.com/Rinnegatamante<small>(New3DS)</RPG-Maker-3DS git]| Low| {{✓}}small>| {{✗}}| ?| {{✗}}| RPG maker games|}==Sony=====Lua EnginePlayStation===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| CtrµLua 3DS3DStation| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}|-| CTRX| [https://github.com/ctruLuamachinamentum/ctruLuaCTRX git][https:/releases git/www.gamebrew.org/wiki/CTRX_3DS 0.9 Alpha]| MidLow
| {{✓}}
| {{✗}}
| {{~}}
|-
| LÖVE Potion 3DS
| [https://github.com/TurtleP/LovePotion/releases git]
| Mid
| {{✓}}
| {{✗}}
| {{~}}
|-
| Lua Player Plus 3DSPCSX-ReARMed <small> (RetroArch)</small>| [https://githubwww.libretro.com/Rinnegatamanteindex.php/lppretroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/releases gitNightly]
| Mid
| {{✓}}
| {{}}| {{~}}<small> (New 3ds)</small>|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| PCSX-ReARMed|-| * PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats. Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary. The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed ([https://www.reddit.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here] for some tips), so it's better to use that until the next stable release.** NOTE: This emulator is mainly targeted for the New 3DS models, so don't expect the old 3DS models to run well, if at all.
|}
==Source portsUzebox==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|<abbr title="If the game supports or is playable on older Nintendo 3DS/2DS models, otherwise, New Nintendo 3DS/2DS models are recommended or required to play smoothly. ✓ = Playable with good frame rate. ~ = Partially playable with decent frame rate. ✗ = Unplayable or bad frame rate on older Nintendo 3DS/2DS models. ? = Untested. ">Old 3DS</abbr>
! scope="col"|Supported games
|-
! colspan="9"|Action|-Cuzebox 3DS| [https://www.gamebrew.org/wiki/C-Dogs3DS C-Dogs3DS]| [https://githubCuzebox3DS 0.0.com/MrHuu/cdogs-3ds git1]| MidLow
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| {{~}}| Cyberdogs} ==Wenquxing=====CC800 Simulator==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://www.gamebrew.org/wiki/Minicraft_-_3DS_Homebrew_Edition Minicraft - 3DS Homebrew Edition]<br/><small>(original)</small>Sim800CTR| [https://github.com/DavidSM64banxian/Minicraft3DS Sim800CTR git]
| Low
| {{✓}}
| {{✗}}
| ?
| {{✗}}
| {{✓}}
| Minicraft
|-
| [https://www.gamebrew.org/wiki/Minicraft3DS_by_Enovale Minicraft3DS]<br/><small>(fork based on The Multiplayer Update)</small>
| [https://github.com/Enovale/Minicraft3DS git]
| Low
| {{✓}}
| {{✗}}
| ?
| ?} ==Game engines=={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators| ?Recommended]]! scope="col"| MinicraftSupported game(s)
|-
| [[ScummVM]] 3DS| [https://www.gamebrewscummvm.org/wiki/Minicraft3DS_-_The_Multiplayer_Update Minicraft3DS - The Multiplayer Updatedownloads 2.7.0]<br/><small>(fork based on the original)</small>| [https://github.com/andre111/Minicraft3DS git]High| Low{{✓}}
| {{✓}}
| {{✗}}
| ?
| ?{{✓}}| ?| MinicraftAdventure point and click games, ex. LucasArt games
|-
! colspan="9"|Action[[OpenBOR]] 3DS| [https://github.com/MrHuu/openbor-Adventure3ds/releases git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}| Beats of Rage and other beat'em up games in .pak format
|-
| [https://www.gamebrewdigitalmzx.orgcom/wiki/Zelda_OLB_3DS ZeldaOLBMegaZeux]| [https://github.com/nop90AliceLR/ZeldaOLB gitmegazeux 2.93]| ?Mid| {{✓}}
| {{✓}}
| {{✗}}
| ?
| ?{{✓}}| ?| [http://www.zeldaroth.fr/us/dlolb.php The Legend Caverns of Zelda: OniZeus and other zzt-Link Begins]like ascii games
|-
| [https://www.gamebrew.org/wiki/Zelda_ROTH_3DS ZeldaROTH]CtrµLua 3DS| [https://github.com/nop90ctruLua/ZeldaROTHctruLua/releases git1.0]| ?Mid
| {{✓}}
| {{✗}}
| ?
| {{~}}
| rowspan="3" style="text-align: center;" | LUA Engine
|-
| LÖVE Potion 3DS
| [https://github.com/TurtleP/LovePotion/releases git]
| Mid
| {{✓}}
| {{✓}}
| ?
| ?| [http://www.zeldaroth.fr/us/zroth.php The Legend of Zelda: Return of the Hylian]{{~}}
|-
| [https://www.gamebrew.org/wiki/Zelda3T_3DS Zelda3T]Lua Player Plus 3DS| [https://github.com/nop90Rinnegatamante/lpp-3ds/Zelda3T releases git]| ?Mid
| {{✓}}
| {{✗}}
| ?
| ?| ?| [http://www.zeldaroth.fr/us/z3t.php The Legend of Zelda: Time to Triumph]{{~}}
|-
! colspan="9"|FPS|-| ctrDoom2DCPyMO| [https://github.com/fgsfdsfgsStrrationalism/ctrd2d gitCPyMO v1.1.9]| LowMid| {{✓}}
| {{✓}}
| {{✗}}
| ?
| ?
| ?
| [http:PyMO Visual Novel //doom2d.org/download/d2d/ Doom 2D]AVG Game Engine
|-
| [https://www.gamebrew.org/wiki/CtrHexenII_3DS ctrHexenII[EasyRPG]]3DS| [https://githubeasyrpg.comorg/Rinnegatamanteplayer/ctrHexenII gitdownloads/#release-other 0.8]| LowHigh
| {{✓}}
| {{✗}}
| ?
| ?
| ?
| Hexen II
|-
| [https://www.gamebrew.org/wiki/CtrQuake_3DS ctrQuake]
| [https://github.com/masterfeizz/ctrQuake git]
| ?
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| {{✓}}rowspan="2" style="text-align: center;" | QuakeRPG Maker 2000, 2003 and EasyRPG games
|-
| [https://www.gamebrew.org/wiki/CtrWolfen_3DS ctrWolfen]RPG Maker| [https://github.com/Rinnegatamante/ctrWolfen RPG-Maker-3DS git]
| Low
| {{✓}}
| {{✗}}
| ?
| ?
| ?
| Wolfenstein 3D, Spear of Destiny
|-
| [https://www.gamebrew.org/wiki/DXX_3DS DXX-3DS]
| [https://github.com/RossMeikleham/DXX-3DS/releases git]
| Low
| {{✓}}
| {{✗}}
| ?
| {{✗}}<ref group="N">Controls are unstable, causing the player to uncontrollably bank to the right after moving.</ref>
| ?
| Descent, Descent II
|-
| [https://www.gamebrew.org/wiki/EDuke3D_3DS EDuke3D]OpenLara| [https://github.com/masterfeizzXProger/EDuke3DOpenLara/releases git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?
| Duke Nukem 3D{{~}}| Tomb Raider 1–4|} ==Source ports=={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]! scope="col"|<abbr title="If the game supports or is playable on older Nintendo 3DS/2DS models, otherwise, New Nintendo 3DS/2DS models are recommended or required to play smoothly. ✓ = Playable with good frame rate. ~ = Partially playable with decent frame rate. ✗ = Unplayable or bad frame rate on older Nintendo 3DS/2DS models. ? = Untested. ">Old 3DS</abbr>! scope="col"|Supported games|-! colspan="9"|Action|-| [https://www.gamebrew.org/wiki/JFShadowWarrior_3DS JFShadowWarriorC-Dogs3DS C-Dogs3DS]| [https://github.com/MrHuu/jfswcdogs-3ds git]| Mid| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?{{✓}}| Shadow Warrior<ref group=N>Versions of Shadow Warrior supported for JFShadowWarrior include: Shadow Warrior Registered Version 1.2 (MS-DOS), Shadow Warrior Shareware Version (MS-DOS), Shadow Warrior Classic (GOG.com, Steam), and Shadow Warrior Classic Redux (GOG.com, Steam, Humble).</ref>Cyberdogs
|-
| [https://www.gamebrew.org/wiki/Prboom_3DS PrBoom Minicraft_-_3DS_Homebrew_Edition Minicraft - 3DSHomebrew Edition]<br/><small>(original)</small>| [https://github.com/WinterMuteDavidSM64/prboom Minicraft3DS git]| ?Low
| {{✓}}
| {{✗}}
| ?
| ?{{✗}}| ?{{✓}}| Doom I–II, Final DoomMinicraft
|-
| [https://www.gamebrew.org/wiki/Prboom3DS PrBoom3DSMinicraft3DS_by_Enovale Minicraft3DS]<br/><small>(fork based on The Multiplayer Update)</small>| [https://github.com/elhobbsEnovale/prboom3ds Minicraft3DS git]| MidLow
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?
| Doom I–II, Final Doom?| Minicraft
|-
| [https://www.gamebrew.org/wiki/Quake2CTR_3DS Quake2CTRMinicraft3DS_-_The_Multiplayer_Update Minicraft3DS - The Multiplayer Update]<br/><small>(fork based on the original)</small>| [https://github.com/MrHuuandre111/Quake2CTR Minicraft3DS git]| MidLow
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?
| Quake II?| Minicraft|-! colspan="9"|Action-Adventure
|-
| [https://www.gamebrew.org/wiki/Wolf4sdl_3DS Wolf4SDL-3DSZelda_OLB_3DS ZeldaOLB]| [https://github.com/hax0kartiknop90/wolf4sdl-3ds ZeldaOLB git]| Mid?
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?
| Wolfenstein 3D?| [http://www.zeldaroth.fr/us/dlolb.php The Legend of Zelda: Oni-Link Begins]
|-
!colspan="9"|Horror[https://www.gamebrew.org/wiki/Zelda_ROTH_3DS ZeldaROTH]| [https://github.com/nop90/ZeldaROTH/releases git]| ?| {{✓}}| {{✗}}| ?| ?| ?| [http://www.zeldaroth.fr/us/zroth.php The Legend of Zelda: Return of the Hylian]
|-
|FNaF 1 3DS -old/obsolete-<br/>[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group=N name=FNaF3DS>Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DSZelda3T_3DS Zelda3T] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest versions can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>|[https://gamejoltgithub.com/gamesnop90/fnaf13ds/507412 0.2.3]</br>[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1Zelda3T git]|Mid?|{{}}|{{✗}}|?|{{✓}}?|{{✓}}?|Five Nights at Freddy's[http://www.zeldaroth.fr/us/z3t.php The Legend of Zelda: Time to Triumph]
|-
|FNaF 2 3DS<ref group! colspan=N name=FNaF3DS/>|[https://gamejolt.com/games/fnaf23ds/583006 beta 1.0]|Low|{{✗}}|{{✗}}|?|{{✗}}|?"9"|Five Nights at Freddy's 2FPS
|-
|FNaF 3 3DS<ref group=N name=FNaF3DS/>ctrDoom2D|[https://gamejoltgithub.com/gamesfgsfdsfgs/fnaf33ds/520090 beta 0.1.3ctrd2d git]|Low|{{}}|{{✗}}|?|{{✗}}?|?|Five Nights at Freddy's 3[http://doom2d.org/download/d2d/ Doom 2D]
|-
|FNaF 4 3DS<ref group=N name=FNaF3DS[https://>www.gamebrew.org/wiki/CtrHexenII_3DS ctrHexenII]|[https://www.youtubegithub.com/watch?v=4NIejQ_K-0U beta 0.3Rinnegatamante/ctrHexenII git]|?Low|{{}}|{{✗}}|?|{{~}}?|?|Five Nights at Freddy's 4Hexen II
|-
! colspan="9"|Platform[https://www.gamebrew.org/wiki/CtrQuake_3DS ctrQuake]| [https://github.com/masterfeizz/ctrQuake git]| ?| {{✓}}| {{✗}}| ?| {{✓}}| {{✓}}| Quake
|-
|[https://www.gamebrew.org/wiki/Abbaye_Des_Morts_3DS Abbaye Des Morts 3DSCtrWolfen_3DS ctrWolfen]|[https://github.com/nop90Rinnegatamante/Abbayedesmorts-3ds ctrWolfen git]|?Low|{{✓}}|{{✗}}|?|?|?|L'Abbaye Des MortWolfenstein 3D, Spear of Destiny
|-
|[https://www.gamebrew.org/wiki/Amphetamine_3DS AmphetamineDXX_3DS DXX-3DS]|[https://github.com/nop90RossMeikleham/Amphetamine DXX-3DS/releases git]|?Low|{{✓}}|{{✗}}|?|?{{✗}}<ref group="N">Controls are unstable, causing the player to uncontrollably bank to the right after moving.</ref>|?|AmphetamineDescent, Descent II
|-
|Cave Story Engine 2|[https://githubwww.com/gameblabla/CSE2 git]<br/>[https://archivegamebrew.org/detailswiki/CaveStoryE2 archiveEDuke3D_3DS EDuke3D]|?|{{✗}}<sup>[https://github.com/gameblablamasterfeizz/CSE2EDuke3D/blob/rs97/LICENCE.txtreleases git]</sup>| Mid|{{}}<ref group=N name=cse2>There is also an official Nintendo 3DS remake called ''Cave Story 3D'' with 3D graphics and more gameplay features that may be more recommendable depending on the user's preference. Cave Story Engine 2, or CSE2 for short, is a source port of the classic ''Cave Story'' by Daisuke "Pixel" Amaya. CSE2 came with a portable version and an enhanced version of the original freeware but in November 2020, the CSE2 source port has received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story''.</ref>|{{~}}<ref group=N name=CitraNoAudio>Audio for these games does not output in Citra, but other than that, it is playable.</ref>| ?|{{✓}}<ref group=N name=cse2/>|?|Cave StoryDuke Nukem 3D
|-
|[https://www.gamebrew.org/wiki/Ccleste_3DS cclesteJFShadowWarrior_3DS JFShadowWarrior]|[https://github.com/lemon32767MrHuu/ccleste jfsw-3ds git]|Mid|{{✓}}|{{}}|?|{{✓}}|{{✓}}?|[httpsShadow Warrior<ref group=N>Versions of Shadow Warrior supported for JFShadowWarrior include://wwwShadow Warrior Registered Version 1.2 (MS-DOS), Shadow Warrior Shareware Version (MS-DOS), Shadow Warrior Classic (GOG.lexalofflecom, Steam), and Shadow Warrior Classic Redux (GOG.com, Steam, Humble).</bbs/?tid=2145 Celeste Classic]ref>
|-
|[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS MazeOfGalious-Prboom_3DS PrBoom 3DS]|[https://github.com/nop90WinterMute/MazeOfGalious-3ds prboom git]|?|{{✓}}|{{✗}}|?|?|?|[https://mog.jorito.net The Maze of Galious remake]Doom I–II, Final Doom
|-
|[https://www.gamebrew.org/wiki/OpenTitus_3DS OpenTitus Prboom3DS PrBoom3DS]| [https://github.com/elhobbs/prboom3ds git]| Mid| {{✓}}| {{✗}}| ?| {{✓}}| ?| Doom I–II, Final Doom|-| [https://www.gamebrew.org/wiki/Quake2CTR_3DS Quake2CTR]| [https://github.com/MrHuu/Quake2CTR git]| Mid| {{✓}}| {{✗}}| ?| {{✓}}| ?| Quake II|-| [https://www.gamebrew.org/wiki/Wolf4sdl_3DS Wolf4SDL-3DS]|[https://github.com/MrHuuhax0kartik/opentituswolf4sdl-3ds git]|Mid|{{✓}}| {{✗}}| ?| {{✓}}| ?| Wolfenstein 3D|-!colspan="9"|Horror|-|FNaF 1 3DS -old/obsolete-<br/>[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group=N name=FNaF3DS>Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest versions can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>|[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]</br>[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1]|Mid|{{✗}}|{{✗}}
|?
|{{✓}}
|{{✓}}
|Titus the Fox/MoktarFive Nights at Freddy's
|-
|[https://www.gamebrew.org/wiki/Sonic_1_and_2_3DS Sonic 1 and FNaF 2 3DS]<ref group=N name=FNaF3DS/>|[https://githubgamejolt.com/Rubberduckycoolygames/fnaf23ds/Sonic-583006 beta 1-2-2013-Decompilation git.0]|MidLow|{{}}|{{}}|?
|{{✗}}
|{{✓}}
|{{~}}
|Sonic the Hedgehog 1 (2013)<ref group=N name=sonic>Sega Forever classics version on Android or iOS can also be used.</ref>, Sonic the Hedgehog Five Nights at Freddy's 2 (2013)<ref group=N name=sonic/>
|-
|[https:FNaF 3 3DS<ref group=N name=FNaF3DS//www.gamebrew.org/wiki/Sonic_CD_2011_3DS Sonic CD 2011 3DS]>|[https://githubgamejolt.com/SaturnSH2x2games/fnaf33ds/Sonic-CD-11-3DS git520090 beta 0.1.3]|MidLow|{{}}|{{}}|?
|{{✗}}
|{{✓}}?|{{✓}}<sup>(HW)</sup>|Sonic the Hedgehog CD (2011)<ref group=N name=sonic/>Five Nights at Freddy's 3
|-
|Sonic Mania FNaF 4 3DS<ref group=N name=FNaF3DS/>|[https://githubwww.youtube.com/SaturnSH2x2/RSDKv5watch?v=4NIejQ_K-Decompilation git0U beta 0.3]|Mid|{{✓}}?|{{}}
|{{✗}}
|{{~}}<ref group=N>As of v1.0, the Sonic Mania 3DS port has long load times booting up the game and transitioning between screens but other than that, it's playable at a good frame rate on a New Nintendo 3DS. The audio is slightly delayed but not too bad. There are some frame drops during the giant ring special stages but it's arguably bearable.</ref>?|{{~}}<ref group=N>Old Nintendo 3DS is planned to be supported for Sonic Mania 3DS in a future update.</ref>|Sonic Mania (Encore DLC optional but the user must compile the port to access it)?|-|[[Super Mario 64 Port]]|[https://github.com/mkst/sm64-port git][https://archive.org/details/sm64_3ds fix]|Mid|{{✓}}|{{✓}}|{{✓}}|{{✓}}|{{~}}<ref group=N>New Nintendo 3DS/2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and can use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</ref>|Super Mario 64Five Nights at Freddy's 4
|-
! colspan="9"|Pinball
| 3D Pinball for Windows – Space Cadet
|-
! colspan="9"|PuzzlePlatform
|-
| [https://www.gamebrew.org/wiki/Hex-a-Hop_3DS Hex-a-HopAbbaye_Des_Morts_3DS Abbaye Des Morts 3DS]| [https://github.com/nop90/HexahopAbbayedesmorts-3ds git]| ?| {{✓}}| {{✗}}| ?| ?| ?| Hex-a-HopL'Abbaye Des Mort
|-
| [https://www.gamebrew.org/wiki/OpenSupaplex_3DS OpenSupaplexAmphetamine_3DS Amphetamine]| [https://github.com/MrHuunop90/open-supaplex Amphetamine git]| Mid?| {{✓}}| {{}}| ?| {{✓}}?| ?| SupaplexAmphetamine
|-
! colspan|Cave Story Engine 2|[https://github.com/gameblabla/CSE2 git]<br/>[https://archive.org/details/CaveStoryE2 archive]|?|{{✗}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup>|{{✗}}<ref group=N name=cse2>There is also an official Nintendo 3DS remake called ''Cave Story 3D'' with 3D graphics and more gameplay features that may be more recommendable depending on the user's preference. Cave Story Engine 2, or CSE2 for short, is a source port of the classic ''Cave Story'' by Daisuke "9Pixel"Amaya. CSE2 came with a portable version and an enhanced version of the original freeware but in November 2020, the CSE2 source port has received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story''.</ref>|{{~}}<ref group=N name=CitraNoAudio>Audio for these games does not output in Citra, but other than that, it is playable.</ref>|{{✓}}<ref group=N name=cse2/>|?|RPGCave Story
|-
| [https://www.gamebrew.org/wiki/DevilutionX_3DS DevilutionXCcleste_3DS ccleste]| [https://github.com/MrHuulemon32767/devilutionX-3ds ccleste git]| Mid| {{✓}}| {{}}| ?| {{✓}}| {{~}}<ref group=N>The Asian translations of Diablo on DevilutionX 3DS are not recommended on older Nintendo 3DS|[https://2DS models as they can crash due to not having enough memory to hold all the symbols in memorywww.lexaloffle.<com/ref>| Diablo, Diablo: Hellfirebbs/?tid=2145 Celeste Classic]
|-
| [https://www.gamebrew.org/wiki/Meritous_3DS MeritousMaze_of_Galious_3DS MazeOfGalious-3DS]| [https://github.com/nop90/MeritousMazeOfGalious-3ds git]| ?| {{✓}}| {{✗}}| ?| ?| ?| Meritous[https://mog.jorito.net The Maze of Galious remake]
|-
| RSC-C[https://www.gamebrew.org/wiki/OpenTitus_3DS OpenTitus 3DS]| [https://github.com/2003scapeMrHuu/rscopentitus-c 3ds git]| ?Mid| {{✓}}| {{}}|?| {{~}}<ref group=N name=CitraNoAudio/>| {{✓}}<ref group=N>The ''RSC Preservation'' 3DS port of ''[https://rsc.vet OpenRSC]'' (a ''RuneScape Classic'' private server) has frame rate issues when Interlace Mode is off. Toggling Interlace Mode on by pressing SELECT restores the frame rate.</ref>| ?| [https:Titus the Fox//rsc.vet RSC Preservation (OpenRSC)]Moktar
|-
! colspan|[https://www.gamebrew.org/wiki/Sonic_1_and_2_3DS Sonic 1 and 2 3DS]|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation git]|Mid|{{✓}}|{{✓}}|{{✗}}|{{✓}}|{{~}}|Sonic the Hedgehog 1 (2013)<ref group=N name=sonic>Sega Forever classics version on Android or iOS can also be used.</ref>, Sonic the Hedgehog 2 (2013)<ref group="9"|SandboxN name=sonic/>
|-
| [https://www.gamebrew.org/wiki/RE3_3DS RE3 Sonic_CD_2011_3DS Sonic CD 2011 3DS]| [https://gbatempgithub.netcom/threadsSaturnSH2x2/wipSonic-re3CD-3ds11-port.586374/ wip3DS git]| LowMid| ?{{✓}}|{{✓}}| {{✗}}| ?{{✓}}| {{~}}<sup>(HW)</sup>|Sonic the Hedgehog CD (2011)<ref group=N>While RE3 3DS is playable and only playable on New Nintendo 3DSname=sonic/2DS, it will also suffer frame rate drops and graphical glitches but it is still playable depending on the user's frame tolerance.</ref>| {{✗}}| Grand Theft Auto III
|-
! colspan="9"|Visual novel|-| [https://www.gamebrew.org/wiki/DDLC-LOVE_3DS DDLC-LOVE]Sonic Mania 3DS| [https://github.com/LukeZGDSaturnSH2x2/DDLCRSDKv5-LOVE Decompilation git]| Mid|{{✓}}| {{✓}}| {{✗}}| {{~}}<ref group=N name=CitraNoAudio>As of v1.0, the Sonic Mania 3DS port has long load times booting up the game and transitioning between screens but other than that, it's playable at a good frame rate on a New Nintendo 3DS. The audio is slightly delayed but not too bad. There are some frame drops during the giant ring special stages but it's arguably bearable.</ref>| {{}}| {{✓}}| Doki Doki Literature Club!|}<references ref group=N>Old Nintendo 3DS is planned to be supported for Sonic Mania 3DS in a future update.</ref>|Sonic Mania (Encore DLC optional but the user must compile the port to access it)
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| SM64 3DS port
|-
|[[Super Mario 64 Port]]* SM64 3DS Port - Thanks to the decompilation project, you can now enjoy SM64 on the 3DS with ''*analog*'' support and native rendering (compared to the official DS port). Works pretty much at full speed on the New 3DS, the original model apparently has some slow downs but still playable. You can either build it yourself, or try finding pre-compiled build online (there are multiple versions, you can find some |[https://web.archive.org/web/20200924080151/https://gist.github.com/strannomkst/2609a82f75ce346d1f1a5b99af94590c heresm64-port git] but it's no longer up-to-date or a more up-to-date version with 3D support [https://archive.org/details/sm64-port-3ds-mkst-7b56b78 heresm64_3ds fix]).|} ==Game Creation Systems (GCS)==Mid|{{| class="wikitable" style="text-align:center;"✓}}! scope="col"|Name{{✓}}! scope="col"|Latest Version{{✓}}! scope="col"|[[Emulation Accuracy|Accuracy]]{{✓}}! scope="col"|{{~}}<abbr titleref group="FreeN>New Nintendo 3DS/Libre 2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and Open-Source Software">FLOSScan use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</abbrref>! scope="col"|ActiveSuper Mario 64! scope="col"|[[Citra]]-! scopecolspan="col9"|[[Recommended Emulators|Recommended]]Puzzle
|-
| [https://www.digitalmzxgamebrew.comorg/wiki/ MegaZeuxHex-a-Hop_3DS Hex-a-Hop]| [https://github.com/AliceLRnop90/megazeux 2.92fHexahop-3ds git]| N/A| {{✓}}?
| {{✓}}
| {{✗}}
| ?
| ?
| ?
| {{~}}|} ==Fantasy Computers=====PicoHex-8==={| class="wikitable" style="texta-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]Hop
|-
| Fake-08| [https://githubwww.gamebrew.comorg/jtothebellwiki/fake-08 gitOpenSupaplex_3DS OpenSupaplex]| [https://github.com/Pixel-PopMrHuu/3DSopen-Pico8 3DS-pico-8supaplex git]
| Mid
| {{✓}}
| {{✓}}
| ?
| {{✓}}
| ?
| Supaplex
|-
! colspan="9"|RPG
|-
| [https://www.gamebrew.org/wiki/DevilutionX_3DS DevilutionX]
| [https://github.com/MrHuu/devilutionX-3ds git]
| Mid
| {{✓}}
|{{✗}===TIC-80==={| class="wikitable" style="text-align:center;"?! scope="col"|Name{{✓}}! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|{{~}}<abbr titleref group="FreeN>The Asian translations of Diablo on DevilutionX 3DS are not recommended on older Nintendo 3DS/Libre and Open-Source Software">FLOSS2DS models as they can crash due to not having enough memory to hold all the symbols in memory.</abbrref>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]Diablo, Diablo: Hellfire
|-
| TIC-80[https://www.gamebrew.org/wiki/Meritous_3DS Meritous]| [https://github.com/nesboxnop90/TICMeritous-80/releases 3ds git]| Mid?
| {{✓}}
| {{✗}}
| ?
| ?
| ?
| Meritous
|-
| RSC-C
| [https://github.com/2003scape/rsc-c git]
| ?
| {{✓}}
| {{✓}}
| {{~}}<ref group=N name=CitraNoAudio/>|{{✓}}<ref group=N>The ''RSC Preservation'' 3DS port of ''[https://rsc.vet OpenRSC]'' (a ''RuneScape Classic'' private server) has frame rate issues when Interlace Mode is off. Toggling Interlace Mode on by pressing SELECT restores the frame rate.</ref>| ?===UXN| [https://Varvara===rsc.vet RSC Preservation (OpenRSC)]{| class="wikitable" style="text-align:center;"! scopecolspan="col9"|NameSandbox! scope="col"|Latest Version-! scope="col"|[https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS]| [Emulation Accuracyhttps://gbatemp.net/threads/wip-re3-3ds-port.586374/ wip]| Low| ?| {{✗}}|Accuracy]]?! scope="col"|{{~}}<abbr titleref group="FreeN>While RE3 3DS is playable and only playable on New Nintendo 3DS/Libre 2DS, it will also suffer frame rate drops and Open-Source Software">FLOSSgraphical glitches but it is still playable depending on the user's frame tolerance.</abbrref>! scope="col"|Active{{✗}}| Grand Theft Auto III! scope="col"|[[Citra]]-! scopecolspan="col9"|[[Recommended Emulators|Recommended]]Visual novel
|-
| [https://githubwww.gamebrew.comorg/asiekierkawiki/uxnds uxndsDDLC-LOVE_3DS DDLC-3DSLOVE]| [https://github.com/asiekierkaLukeZGD/uxnds/releases 0.4.7DDLC-LOVE git]
| Mid
| {{✓}}
| {{✗}}
| {{~}}<ref group=N name=CitraNoAudio/>
| {{✓}}
| {{✓}}
| {{✓}}Doki Doki Literature Club!
|}
<references group=N/>
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SM64 3DS port|-|* SM64 3DS Port - Thanks to the decompilation project, you can now enjoy SM64 on the 3DS with ''*analog*'' support and native rendering (compared to the official DS port). Works pretty much at full speed on the New 3DS, the original model apparently has some slow downs but still playable. You can either build it yourself, or try finding pre-compiled build online (there are multiple versions, you can find some [https://web.archive.org/web/20200924080151/https://gist.github.com/stranno/2609a82f75ce346d1f1a5b99af94590c here] but it's no longer up-to-date or a more up-to-date version with 3D support [https://archive.org/details/sm64-port-3ds-mkst-7b56b78 here]).|} =Others=Fantasy Computers== ===AmiiboCHIP-8===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Wumiibo| [https://github.com/hax0kartikxerpi/wumiibo gitCHIP-3DS Chip-3DS]| [http://www.mediafire.com/?y94yjhzf70fsfsi 1.0]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| Chip8-2DS
| [https://github.com/nopy4869/CHIP8-2DS/releases 1.0]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
|{{~}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Wumiibo
|-
|chip8-3ds* Wumiibo | [https://github.com/505e06b2/chip8- Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags3ds 1. You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project page0]| Mid| {{✓}}| {{~}}| {{✓}}| {{✓}}|-| [https://github.com/YourNerdyJoe/Chip8-CTRU Chip8-CTRU]| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]| Mid| {{✓}}| {{✗}}| {{✓}}| {{✗}}|-| octochip-8| [https://github.com/UnwokenOcto/octochip-8 git]| Mid| {{✓}}| {{~}}| {{✓}}| {{~}}
|}
===UzeboxPico-8===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Cuzebox 3DSFake-08| [https://wwwgithub.gamebrewcom/jtothebell/fake-08 git][https://github.orgcom/wikiPixel-Pop/Cuzebox3DS 0.0.13DS-Pico8 3DS-pico-8]| LowMid| {{✓}}| {{✓}}
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|}
===CC800 SimulatorTIC-80===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Sim800CTRTIC-80| [https://github.com/banxiannesbox/Sim800CTR TIC-80/releases git]| LowMid| {{✓}}| {{✓}}| {{✓}}
| {{✓}}
| {{✗}}
| ?
| ?
|}
===CHIP-8UXN/Varvara===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://github.com/xerpiasiekierka/CHIP-3DS Chipuxnds uxnds-3DS]| [http://www.mediafire.com/?y94yjhzf70fsfsi 1.0]| Mid| {{✓}}| {{✗}}| {{✓}}| {{~}}|-| Chip8-2DS| [https://github.com/nopy4869asiekierka/CHIP8-2DSuxnds/releases 10.4.09]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| [https://github.com/YourNerdyJoe/Chip8-CTRU Chip8-CTRU]
| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✗}}
|-
| chip8-3ds
| [https://github.com/505e06b2/chip8-3ds 1.0]
| Mid
| {{✓}}
| {{~}}
| {{✓}}
| {{✓}}
|-
| octochip-8
| [https://github.com/UnwokenOcto/octochip-8 git]
| Mid
| {{✓}}
| {{~}}
| {{✓}}
| {{~}}
|}
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