Changes

Jump to navigation Jump to search

Emulators on 3DS

4,057 bytes added, 27 March
MSX: bump
===[[RetroArch]]===
There are [https://gbatemp.net/threads/retroarch-emulation-thread-nightly-builds-included.400913/ official 3DS ports]: *<B><code> [http://buildbot.libretro.com/stable/ Stable]</Bcode></codeB*<B><code> [http://buildbot.libretro.com/nightly/nintendo/3ds/ Nightly]</Bcode></codeB*<B><code> [https://github.com/libretro GitHub]</code></B> *<B>BIOS</B> : <code><B> [https://github.com/Abdess/retroarch_system Download] </code></B>
{| class="wikitable sortable" style="text-align:center;"
|+ Available cores (as of Retroarch 1.1617)
! Core
! Game/System
! Recommended ?<br /><small>(new New 3DS)</small>! Recommended ?<br /><small>(old Old 3DS)</small>
! class="unsortable"|Notes
|-
| Amstrad - CPC
| {{TBD}}
| {{TBD}}|~15fps o3ds
|-
| Caprice32
| Amstrad - CPC/GX4000
| {{TBD}}
| {{TBD}}|~18fps o3ds
|-
| [[FinalBurn Alpha]] 2012 CPS-1
| Arduboy
| {{TBD}}
| {{TBD~}}|~15fps o3ds
|-
| [[Stella]] 2014
| {{✓}}
| {{~}}
| ~60fps n3ds, 43fps o3ds. Resorting to DS(i) mode, a well performing choice is StellaDS, which is included into TWiLightMenu++.
|-
| a5200
| {{✓}}
| {{~}}
| ~60fps n3ds, 40fps o3dsso you might consider other options like the a5200 core or the atari800-3ds standalone emulator, which reachs fullspeed in o3ds. Resorting to DS(i) mode, a well performing choice is A7800DS, which is included into TWiLightMenu++.
|-
| [[ProSystem]]
| {{✓}}
| {{~}}
| ~60fps, 25fps o3ds
|-
| [[Handy]]
| Bandai - [[WonderSwan emulators|WonderSwan / Color]]
| {{✓}}
| {{TBD~}}|~30-50fps o3ds. Resorting to DS(i) mode, a well performing choice is NitroSwan, which is included into TWiLightMenu++.
|-
| NXEngine
| Cave Story
| {{✓}}
| {{TBD}}
|
|-
| {{TBD}}
| {{~}}
| ~40fps o3ds. Resorting to DS(i) mode, a generally better performing choice is ColecoDS, which is included into TWiLightMenu++.
|-
| VICE x128
| {{TBD}}
| {{✗}}
|| ~15fps o3ds. old3ds users may prefer the standalone vice3ds which has better performance and a clean UI
|-
| VICE x64sc accurate
| {{TBD}}
| {{TBD}}|~3fps o3ds
|-
| VICE xscpu64
| FreeChaF
| Fairchild ChannelF
| {{TBD}}| {{TBD}}
|
|-
| Gong
| Gong
| {{TBD}}| {{TBD}}
|
|-
| Jump 'n Bump
| Jump 'n Bump
| {{TBD}}| {{TBD}}
|
|-
| LowRes NX
| LowRes NX
| {{TBD}}| {{TBD}}|~50-55fps o3ds, mostly playable
|-
| Lutro
| Lua Engine
| {{TBD}}| {{TBD}}
|
|-
| Magnavox - Odyssey ² / Phillips Videopac+
| {{✓}}
| {{TBD~}}| ~60fpsn3ds, 50fps o3ds (playable)
|-
| FreeIntv
| {{TBD}}
|
|-
| Bomberman
| Mr. Boom
| {{✓}}
| {{~}}
| ~45-60 FPS o3ds, minor slowdowns
|-
| blueMSX
| {{✓}}
| {{~}}
|Old 3ds 30-40 FPS, Use use standalone temperpce_3ds Insteadinstead
|-
| QUASI88
|
|-
| Neko Project II Kai(猫Project II改)
| rowspan="2" style="text-align: center;" | NEC - PC-98
| {{TBD}}
| {{✗}}
|~15fps old3ds
|-
| DoubleCherryGB
| rowspan="4" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]]
| {{✓}}
| {{~}}
| based on TGBDual so nearly equal performance
|-
| [[Gambatte]]
| rowspan="3" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]]
| {{✓}}
| {{✓}}
| You may prefer one of the several standalone emulators for GB/GBC. A few resource-intensive GBC games run well only in the DSi (not 3DS) build of GameYob, which is included into TWiLightMenu++.
|-
| [[Gearboy]]
| {{✓}}
| {{✓}}
|old3ds users may prefer the standalone virtuanes_3ds which may perform better depending on the game.
|-
| PokeMini
| {{✓}}
| {{✗}}
| less compatible than CATSFC, but faster, so can actually run many special chip games at full speed. old3ds users may prefer the standalone snes9x_3ds which has better performance.
|-
| [[Snes9x]] 2005 ([[CATSFC]])
| {{✓}}
| {{✗}}
| ~55-60 FPS on standard games, ~50 FPS on Super FX games. A bit slower than Snes9x 2002.
|-
| [[Snes9x]] 2005+ ([[CATSFC]] Plus)
| Retro8
| Pico-8
| {{TBD}}| {{TBD}}| simple games run fullspeed on o3ds. You might prefer the standalone fake-08 emulator which has better compatibility
|-
| PocketCDG
| PocketCDG
| {{TBD}}| {{TBD}}
|
|-
| Quake
| {{TBD}}
| {{TBD~}}| slowdowns everywhere on o3ds even using the. minimal internal resolution, but somewhat playable
|-
| vitaQuake 2
| {{✓}}
| {{~}}
| 2D games run full speed, 3D games run about 30 FPS or less. old3ds users may prefer the standalone picodrive_3ds which has better performance.
|-
| Gearsystem
|
|-
| EightOne[[EightyOne]] (81)
| Sinclair - ZX 81
| {{TBD}}
| {{TBD~}}|~15fps o3ds
|-
| [[FUSE]]
| {{✓}}
| {{✓}}
| ~60fps. You may prefer the standalone zxds (the 3ds build) which has a way better interface.
|-
| NeoCD
| {{✓}}
| {{✗}}
| ~50-60 FPS n3ds at standard resolution, 20fps o3ds
|-
| Super Bros Wars. War| Super Bros Wars. War
| {{TBD}}
| {{TBD}}
|
|-
| [[4DO|Opera]]
| The 3DO Company - 3DO
| {{✗}}
| The Powder Toy
| {{TBD}}
| {{TBD}}|~5fps o3ds
|-
| Theodore
| Thomson - MO/TO
| {{TBD}}| {{TBD}}
|
|-
| TIC-80
| {{TBD}}
| {{TBD~}}|~35fps o3ds
|-
| Uzem
| VaporSpec
| VaporSpec
| {{TBD}}| {{TBD}}
|
|-
| WASM-4
| {{TBD}}
| {{TBD~}}|mixed results for o3ds, from too fast to painfully slow and crashes
|-
| Potator
| Watara - Supervision
| {{TBD}}| {{TBD}}
|
|-
| Wolfestein 3D
| {{TBD}}
| {{TBD~}}|~15fps o3ds but playable
|}
Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing the same automatic configuration.
Screenshot-taking is broken. Upon exiting RetroArch 3DS, press the Start button.
If you use retroarch via homebrew launcher, in 3dsx format, please notice that some cores crash upon opening without furter action. The loaded core, crashing or not, is saved into sd:/retroarch/retroarch-salamander.cfg file which is where retroarch remembers the core to be first loaded. Therefore, if you mistakenly load a problematic crashing core, you won't be able to launch retroarch successfully again until you manually delete that file from the sdcard. Alternatively, you can make set it the readonly attribute, while it's still working.
===[[RetroArch]] (unofficial)===
|}
==NintendoApple=====NESMacintosh and Mac II===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[VirtuaNES]] for Mini vMac 3DS| [https://github.com/TBirdSoars/VirtuaNESTaraHoleInIt/releases minivmac-3ds git]
| Mid
| {{✓}}
| {{~}}| {{✓}}<small> (New3DS)</small>
| {{✓}}
|-
| 3DNES
| [https://github.com/st4rk/3DNES git][https://www.gamebrew.org/wiki/3DNES_3DS 0.2]
| Low-Mid
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| FCEUmm3DS
| [https://www.gamebrew.org/wiki/FCEUMM3DS 2015/05/07]
| Low
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|}
Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II.
==Atari inc.=SNES====Atari 2600===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[Snes9x]] for Z26 3DS| [https://githubgbatemp.comnet/matbo87threads/snes9x_3ds git]| Mid| {{✓}}| {{✓}}| {{✓}}<small> (New3DS)</small>| {{✓}}|preview-z26-3ds-atari-2600-| blargSNES| [http://blargsnesemulator.kuribo64397827 2.net 1.40][https://github.com/Arisoturanop90/blargSnes z26-3ds git]| Mid| {{✓}}Low
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SNES9x for 3DS|-| * Snes9x for 3DS - based on snes9x 1.43. Runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip properly|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| blargSNES|-| * blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i> |} ===Game Boy Atari 5200 / Color800===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PlutoBoyAtari800 3DS| [https://github.com/RossMeiklehamasiekierka/PlutoBoy gitatari800-3ds/tree/port-3ds {{Atari800-3DSVer}}] [https://github.com/RandomMan25XX/atari800-3ds/releases cia]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS)</small>
|-
| [[mGBA]]
| [https://github.com/mgba-emu/mgba/releases git]
| Mid
| {{✓}}
| } ===Atari Lynx==={{✓}}| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"| {{✓}}[[Emulation Accuracy|Accuracy]]! scope="col"| {{✓}}<smallabbr title="Free/Libre and Open-Source Software"> (New3DS. Old3ds runs well GB but may be slow at GBC)FLOSS</smallabbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| GameYob Handy 3DS| [https://wwwgbatemp.gamebrew.orgnet/wikithreads/GameYob_3DS release-handy-3ds-atari-lynx-emulator.394329 1.01b][https://github.8com/nop90/Handy3DS git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
|-| GnuBoy 3DS| [https://github.com/RetroGamer02/gnuboy-3ds git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|-| Cinoop| [https://github.com/CTurt/Cinoop git][https://www.gamebrew.org/wiki/Cinoop_3DS 2015]| Mid| {{✓}}| {{✗}}| {{✗}}| {{✗}}|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspanCommodore=2 width="250"| GameYob|-| * GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.|} ===Game Boy AdvanceCommodore 64 / 128=== 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Bread Box| [[mGBA]https://gbatemp.net/threads/release-bread-box-c64-emulator.397602 1/06/16]| Low-Mid| {{✗}}| {{✗}}| {{✓}}| {{~}}|-| VICE3DS| [https://github.com/mgba-emu/mgbabadda71/releases vice3ds git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS is ok except for only a few resource-intensive titles. Old3ds is too slow anyways)</small>
|-
| CitrAGB <small> (based on [[gpSP]])</small>
| [https://gbatemp.net/threads/citragb-3ds-gba-emulator-wip.376438 1.0][https://github.com/shinyquagsire23/gpsp git]
| Low
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| [[GBARunner2]]VICE3DS-C128| [https://githubwww.gamebrew.comorg/Gericomwiki/GBARunner2 gitVice3DS-C128_3DS 0.1]
| Mid
| {{✓}}
| {{}}| {{}}| {{~}}<small> (New3DS)</small>
|}
===Commodore Amiga==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspanscope=2 width"col"|Name! scope="250col"| GBARunner2Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"| Active* ! scope="col"|[[GBARunner2Citra]] - a GBA hypervisor made for the DS(i), can only be ran through ! scope="col"|[[TWiLight Menu++Recommended Emulators|Recommended]] and is included by default with the program (see below)|-| UAE3DS| [https://github. Compatiblity can be a hitcom/badda71/uae3DS git]| Mid| {{✓}}| {{~}}| {{✓}}| {{~}}|-or-miss but isn't that bad| UAE3DSsng| [https://github.com/badda71/uae3DSng git]| Mid| {{✓}}| {{~}}| ?| {{✗}}
|}
 ==GCE====Native firmware=Vectrex=== The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware: 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| New Super Ultimate Injector Vex3DS<small> (NSUIbased on vecx)</small>| [https://gbatemp.net/threads/discussionrelease-newvex3ds-supervectrex-ultimate-injector-nsuiemulator.420721 0.500376 Beta 274]| Native| {{✗}}| {{✗}}| {{✗}}| {{✓}}|-| open_agb_firm| [https://github.com/profi200nop90/open_agb_firm Vex3DS git]| Native| {{✓}}Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|}
==Microsoft=====DOS==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspanscope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope=2 width"col"|[[Citra]]! scope="250col"| NSUI[[Recommended Emulators|Recommended]]
|-
| 3DOS* New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators. The only problem is each ROM must be injected and installed individually, including the | [https://3dsgbatemp.hacks.guidenet/threads/godmode9wip-demo-3dos-usage.html#restore8086-gbados-vcemulator-saves save filesfor-the-3ds.394455 1.0], which makes the number of titles that can be installed restricted to the max the | Low| ?| {{✗}}| {{✗}}| {{✗}}|-| DOSBox-3DS title limit (300 titles, not including pre| [https://github.com/MrHuu/dosbox-installed system titles)3ds 0.0.3]| Mid| {{✓}}| {{✓}}| ?| {{✗}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| Open agb firm3DOS
|-
|
* open_agb_firm <i>(Name not finalized)</i> 3DOS - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/profi200/open_agb_firm/issues/9 you can help]).** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder, hold START and power Based on to load up the chainloader to launch it8086tiny. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change gamesCan only emulate 8086 CPUs.
|}
===Virtual Console Injection===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. ===Nintendo 64MSX===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[DaedalusX64]] 3DSfMSX3DS| [https://githubgbatemp.comnet/masterfeizzthreads/daedalusx64release-fmsx3ds-msx-msx2-msx2-emulator-with-new-feature-3DSfor-3ds.637072/releases git1.3.1]
| Mid
| {{✓}}
| {{~}}| {{✗}}?| {{~}}|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| DaedalusX64|-| * DaedalusX64 3DS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.
|}
==NEC=Nintendo DS====PCE / CD / SuperGrafx===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[TWiLight Menu++]]TemperPCE for 3DS| [https://github.com/DS-Homebrewbubble2k16/temperpce_3ds/TWiLightMenu releases git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
|-
| [[DeSmuME]]
| [https://github.com/shutterbug2000/DeSmuME/releases git]
| Low
| {{✓}}
| {{✗}}
| {{}}|-| [[Modding consoles<small> (New3DS)</flashcarts#Nintendo DS|Flashcart]]| {{Na}}| High| {{✗}}| {{✓}}small>
| {{✓}}
|}
===PC9801==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspanscope="col"|Name! scope=2 width"col"|Version! scope="250col"| TWiLight Menu++[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
|*TWiLight Menu++ - Not technically an "emulator", rather it's a frontend for a separate program, [[nds-bootstrap]], which allows for an NDS ROM to be loaded from an SD card. The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the NP2/21 3DS has for backwards-compatibility. Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch). It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works to some degree. **| [https://docswww.googlegamebrew.com/spreadsheets/dorg/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHScwiki/edit#gid=NP2_for_3DS 0 Compatiblity List.1.3].Includes a bunch of popular emulators, and can be found in | Mid| ?| {{✗}}| {{✓}}| {{~}}The list includes:|}* A5200DS - (Atari 5200)* A7800DS - (Atari 7800 ProSystem)==Nintendo==* A8DS - (Atari800XL/XEGS)* AmEDS - (Amstrad CPC)===Amiibo===* ColecoDS {| class="wikitable" style="text- (ColecoVision)align:center;"* CrocoDC - (Amstrad CPC)! scope="col"|Name* GameYob - (GB/GBC)! scope="col"|Version* GBARunner2 - (GBA)! scope="col"|[[Emulation Accuracy|Accuracy]]* jEnesisDS ! scope="col"|<abbr title="Free/Libre and Open- (Sega MegadriveSource Software">FLOSS</Genesis)abbr>* nesDS - (NES)! scope="col"|Active* NGPDS - (Neo Geo Pocket)! scope="col"|[[Citra]]* Nintellivision - (Intellivision)! scope="col"|[[Recommended Emulators|Recommended]]* NitroGrafx - (PC|-Engine)* NitroSwan - (WonderSwan)| Wumiibo* PicoDriveTWL - (Genesis| [https://github.com/hax0kartik/Megadrive)wumiibo git]| Mid* PokeMini - (Pokémon Mini)| {{✓}}* S8DS - (GG/MS/SG-1000)| {{✓}}* SNEmulDS - (SNES)| {{✓}}* StellaDS - (Atari 2600)| {{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| DeSmuMEWumiibo
|-
| * DeSmuME Wumiibo - Emulates Amiibo functionality on the 3DS without needing an experimental port of DeSmuME that has since been abandonedNFC reader or using tags. You can even use your own Amiibo data, after it wasn't very compatible.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Flashcart|-| * Flashcart - not an emulators been decrypted, but or a card you can buy that allows playing DS games from an SD card. Commonly referred generic AmiiboID which are freely available and explains how to as an "R4", however that is just one brand name of manyget them on the project page.
|}
===DSiWareDS===Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file. 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| GodMode9[[DeSmuME]]| [https://github.com/d0k3shutterbug2000/GodMode9DeSmuME/releases git]| Native| {{✓}}| {{✓}}Low
| {{✓}}
| {{✗}}
| {{✗}}
|-
| FBI| [https:[Modding consoles//github.com/Steveice10/FBI/releases 2.6.1flashcarts#Nintendo DS|Flashcart]]| Native{{Na}}| High| {{✗}}
| {{✓}}
| {{✗}}
| {{✓}}
|-
| [[TWiLight Menu++]]
| [https://github.com/DS-Homebrew/TWiLightMenu git]
| HighMid
| {{✓}}
| {{✓}}
| {{✓}}
|-
| DSiWare Conversion Script
| [https://gbatemp.net/threads/scripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script]
| Mid
| ?
| {{✗}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| GodMode9DeSmuME
|-
|* Since version 2.0.0 can install DSiWare in both <code>.nds</code> and <code>.cia</code> formats, [https://3ds.hacks.guide/godmode9DeSmuME -usage 3ds.hacks.guide] an experimental port of DeSmuME that has more information on how to update to the latest version if neededsince been abandoned, it wasn't very compatible.
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| FBIFlashcart
|-
|* Able to install <code>.cia</code> files Flashcart - not an emulator, but a card you can buy that allows playing DS games from the an SD card. Commonly referred to as an "R4", however that is just one brand name of many.
|}
|-
|
* Since v20.0.0 (TWiLight Menu++ - Not technically an "emulator", rather it's a frontend for a separate program, [[nds-bootstrap v0]], which allows for an NDS ROM to be loaded from an SD card.39.0 The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") DSiWare have been supportedthat the 3DS has for backwards-compatibility.* DSiWare are run natively Compatibility isn't the same as using a flashcart, however theyit're patched to run from s still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and save to will patch them if needed at launch). It also comes pre-bundled with a variety of emulators used on the SD card rather than internal NAND which DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works around the 40 title limit, but occasionally causes bugs resulting in slightly less than perfect compatibility currentlyto some degree. * Has an in-game menu (accessible in DSiWare since v24*[https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0Compatiblity List].0) that allows for taking screenshots Includes a bunch of popular emulators, and viewing RAM.can be found in |}The list includes:* A5200DS - (Atari 5200){| class="mw* A7800DS -collapsible mw(Atari 7800 ProSystem)* A8DS -collapsed wikitable" style="width: 100%;"(Atari800XL/XEGS)! colspan=2 width="250"| DSiWare Conversion Script* AmEDS - (Amstrad CPC)|* ColecoDS -(ColecoVision)|* CrocoDC - (Amstrad CPC)* This script can be used to convert <code>.bin<GameYob - (GB/code> files from your DSi's SD card to <code>.nds<GBC)* GBARunner2 - (GBA)* jEnesisDS - (Sega Megadrive/code> which can then be used to convert into <code>.cia<Genesis)* nesDS - (NES)* NGPDS - (Neo Geo Pocket)* Nintellivision - (Intellivision)* NitroGrafx - (PC-Engine)* NitroSwan - (WonderSwan)* PicoDriveTWL - (Genesis/code>. These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES<Megadrive)* PokeMini - (Pokémon Mini)* S8DS - (GG/b><MS/font>.SG-1000)* SNEmulDS - (SNES)* StellaDS - (Atari 2600)
|}
===Virtual BoyDSiWare===Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file. 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| r3DdragonDSiWare Conversion Script| [https://githubgbatemp.comnet/mrdanielpsthreads/r3Ddragon gitscripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script]| Mid<!--why mid?-->| ?| {{✗}}| {{~}}|-| FBI| [https://dlhb.gamebrew.org/3dshomebrews/fbi3ds.7z 2.6.1]| LowNative
| {{✓}}
| {{✗}}
| {{~}}<small> (slow)<|-| GodMode9| [https://github.com/d0k3/GodMode9/releases git]| Native| {{✓}}| {{✓}}| {{✓}}|-| [[TWiLight Menu++]]| [https:/small>/github.com/DS-Homebrew/TWiLightMenu git]| High| {{✓}}| {{✓}}| {{}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| r3DdragonDSiWare Conversion Script
|-
| * r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects This script can be used to convert <strikecode>and cause eyestrain.bin</strikecode>. What makes this emulator stand out is the fact that itfiles from your DSi's able SD card to display the graphics in 3D the way it was intended, something that is almost impossible <code>.nds</code> which can then be used to do on other platforms; unfortunately compatibility is still low and requires a New 3DS to runconvert into <code>.cia</code>. Development has since openedThese scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=Pokémon Mini2 width="250"| FBI|-|* Able to install <code>.cia</code> files from the SD card.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GodMode9|-|* Since version 2.0.0 can install DSiWare in both <code>.nds</code> and <code>.cia</code> formats, [https://3ds.hacks.guide/godmode9-usage 3ds.hacks.guide] has more information on how to update to the latest version if needed.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| TWiLight Menu++|-|* Since v20.0.0 (nds-bootstrap v0.39.0) DSiWare have been supported.* DSiWare are run natively, however they're patched to run from and save to the SD card rather than internal NAND which works around the 40 title limit, but occasionally causes bugs resulting in slightly less than perfect compatibility currently.* Has an in-game menu (accessible in DSiWare since v24.0.0) that allows for taking screenshots and viewing RAM.|} ===Game Boy / Color===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PokeMini 3DSCinoop| [https://github.com/nop90CTurt/Cinoop git][https:/Pokemini/releases gitwww.gamebrew.org/wiki/Cinoop_3DS 2015]
| Mid
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| GameYob 3DS
| [https://www.gamebrew.org/wiki/GameYob_3DS 1.0.8]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
| {{✓}}
|}
 
===Game & Watch===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Game & Watch GnuBoy 3DS| [https://wwwgithub.gamebrewcom/RetroGamer02/gnuboy-3ds git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|-| [[mGBA]]| [https://github.orgcom/mgba-emu/wikimgba/Game_and_Watch_3DS V1releases git]| LowMid| {{✓}}| {{✓}}| {{✓}}| {{✓}}<small> (New3DS. Old3ds runs well GB but may be slow at GBC)</small>|-| PlutoBoy| [https://github.com/RossMeikleham/PlutoBoy git]| Mid| {{}}| {{}}| {{~}}| {{✓}}<small> (New3DS)</small>|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GameYob|-| * GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.
|}
This is an early core build. GW is already included in the latest retroarch builds, use it instead.===Game Boy Advance===
==Sony==
===PlayStation===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PCSX-ReARMed CitrAGB <small> (RetroArchbased on [[gpSP]])</small>| [https://wwwgbatemp.libretro.comnet/index.phpthreads/retroarchcitragb-3ds-fullgba-speedemulator-ps1-now-possible-with-pcsx-rearmed-w-unai-rendererwip.376438 1.0][https://github.com/shinyquagsire23/ Nightlygpsp git]| MidLow
| {{✓}}
| {{}}| {{✗}}| {{✗}}<small> (New 3ds)</small>
|-
| CTRX[[GBARunner2]]| [https://github.com/machinamentumGericom/CTRX GBARunner2 git][https://www.gamebrew.org/wiki/CTRX_3DS 0.9 Alpha]| LowMid
| {{✓}}
| {{✗}}
| {{✗}}
| {{~}}
|-
| [[GBARunner3]]
| [https://github.com/Gericom/GBARunner3 git]
| {{na}}
| {{na}}
| {{na}}
| {{na}}
| {{na}}
|-
| [[mGBA]]
| [https://github.com/mgba-emu/mgba/releases git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS is ok except for only a few resource-intensive titles. Old3ds is too slow anyways)</small>
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| PCSX-ReARMedGBARunner2
|-
|
* PCSX[[GBARunner2]] -ReARMed a GBA hypervisor made for the DS(RetroArchi) - Thanks to the work of many developers, it can only be ran through [[TWiLight Menu++]] and is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats. Generally, 2D games will perform better than 3D, however you can get some better performance included by tweaking default with the settings if necessaryprogram (see below). The nightly builds have seen major improvements since the initial release and Compatiblity can even play some of the more demanding games at full speed ([https://www.reddit.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here] for some tips), so itbe a hit-or-miss but isn's better to use t that until the next stable release.** NOTE: This emulator is mainly targeted for the New 3DS models, so don't expect the old 3DS models to run well, if at allbad.
|}
 ==SEGA==Native firmware==== The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware: 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|MD/Gen
! scope="col"|SMS/GG
! scope="col"|32X
! scope="col"|CD
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PicoDrive for 3DSNew Super Ultimate Injector (NSUI)| [https://githubgbatemp.comnet/bubble2k16threads/picodrive_3ds/releases gitdiscussion-new-super-ultimate-injector-nsui.500376 Beta 27]| Native| {{✗}}| {{}}| {{}}
| {{✓}}
|-
| open_agb_firm
| [https://github.com/profi200/open_agb_firm git]
| Native
| {{✓}}
| Mid
| {{✓}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| NSUI
|-
| 3DSSMS| * New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators. The only problem is each ROM must be injected and installed individually, including the [https://www3ds.gamebrewhacks.orgguide/wiki/3DSSMS_3DS 0godmode9-usage.3html#restore-gba-vc-saves save files], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).| {{✗}}| {{✓}}| {{✗}}| {{✗}}class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| MidOpen agb firm| {{✓}}-| {{✗}}| {{✓}}* open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/profi200/open_agb_firm/issues/9 you can help]).| {{~}}** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder, hold START and power on to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.
|}
==Atari inc.=====Atari 2600Game & Watch===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Z26 Game & Watch 3DS| [https://gbatempwww.net/threads/preview-z26-3ds-atari-2600-emulator.397827 2gamebrew.0][https://github.comorg/nop90wiki/z26-3ds gitGame_and_Watch_3DS V1]| Low-Mid| {{}}
| {{✗}}
| {{✓}}
| {{~}}
| {{✗}}
|}
This is an early core build. GW is already included in the latest retroarch builds, use it instead. ===Atari 5200 / 800NES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Atari800 3DS3DNES| [https://github.com/asiekierkast4rk/atari800-3ds/tree/port-3ds 0.3.9a3DNES git] [https://githubwww.gamebrew.comorg/RandomMan25XXwiki/atari800-3ds/releases cia3DNES_3DS 0.2]| Low-Mid
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| FCEUmm3DS
| [https://www.gamebrew.org/wiki/FCEUMM3DS 2015/05/07]
| Low
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| [[VirtuaNES]] for 3DS
| [https://github.com/TBirdSoars/VirtuaNES/releases git]
| Mid
| {{✓}}
| {{~}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
===Atari LynxNintendo 64===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Handy [[DaedalusX64]] 3DS| [https://gbatempgithub.netcom/threadsmasterfeizz/releasedaedalusx64-handy-3ds-atari-lynx-emulator.394329 1.1b3DS/releases git][https://github.com/nop90bscarell/Handy3DS gitdaedalusx643ds updated fork]
| Mid
| {{✓}}
| {{~}}
| {{✗}}
| {{~}}| }{{✓}}| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| DaedalusX64|-| * DaedalusX64 3DS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.
|}
==NEC=====PCE / CD / SuperGrafxPokémon Mini===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| TemperPCE for PokeMini 3DS| [https://github.com/bubble2k16nop90/temperpce_3dsPokemini/releases git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
===PC9801SNES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| NP2/21 3DSblargSNES| [httpshttp://wwwblargsnes.kuribo64.gamebrewnet 1.org4][https:/wiki/NP2_for_3DS 0github.1.3com/Arisotura/blargSnes git]
| Mid
| ?{{✓}}| {{}}
| {{✓}}
| {{~}}
|-| [[Snes9x]] for 3DS| [https://github.com/matbo87/snes9x_3ds/tags git]| Mid| {{✓}}| {{✓}}| {{✓}}<small> (New3DS)</small>| {{✓}}|-| [[Snes9x]] for 3DS Stable Version| [https://github.com/bubble2k16/snes9x_3ds/releases 1.30]| Mid| {{✓}}| {{✓}}| {{✓}}<small> (New3DS)</small>| {{✓}}|}
{| class="mw-collapsible mw-collapsed wikitable" style=GCE"width: 100%;"! colspan=2 width="250"| blargSNES|-| * blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i> |}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SNES9x for 3DS|-| * Snes9x for 3DS - based on snes9x 1.43. Runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip * If bugs occur, it is recommended to go back to version 1.30 from the bubble2k16 developer|} ===VectrexVirtual Boy===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Vex3DS<small> (based on vecx)</small>r3Ddragon| [https://gbatemp.net/threads/release-vex3ds-vectrex-emulator.420721 0.4][https://github.com/nop90mrdanielps/Vex3DS r3Ddragon git]| MidLow
| {{✓}}
| {{✗}}
| {{✓}}| {{~}}|} ==SNK Playmore=====Neo Geo Pocket / Color==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software"small>FLOSS(slow)</abbrsmall>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]{{✗}}
|-
| NeoPop-SDL 3DSRed Viper| [https://github.com/nop90skyfloogle/Neopopred-SDL git][https://www.gamebrew.org/wiki/NeoPop_SDL_3DS 0.4viper {{Red ViperVer}}]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| ?
| {{✓}}
|-
| NeoPop 3DS
| [https://www.gamebrew.org/wiki/Neopop_3DS 0.2][https://github.com/nop90/NeoPop-3DS git]
| Low
| {{✓}}
| {{✗}}
| {{✓}}
| {{✗}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style=Microsoft"width: 100%;"! colspan=2 width="250"| r3Ddragon|-| * r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately, compatibility is low and requires a New 3DS to run. Development has since halted and no longer maintained. The original developer, mrdanielps, now recommends Red Viper on the github repository.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Red Viper|-| * Red Viper - A fork of the old r3Ddragon with improved graphics engine and dynarec. It reaches fullspeed with minor glitches even on old 3DS systems on many games, with the ability to change the normal red colour of the Virtual Boy to a wide variety of others, and adjust the depth of the 3D effect.|} ===Virtual Console Injection===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. =DOS=SEGA==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|MD/Gen
! scope="col"|SMS/GG
! scope="col"|32X
! scope="col"|CD
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| 3DOS3DSSMS| [https://gbatempwww.netgamebrew.org/threadswiki/wip-demo-3dos-8086-dos-emulator-for-the-3ds.394455 13DSSMS_3DS 0.03]| Low| ?
| {{✗}}
| {{✓}}
| {{✗}}
| {{✗}}
|-
| DOSBox-3DS
| [https://github.com/MrHuu/dosbox-3ds 0.0.3]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| PicoDrive for 3DS
| [https://github.com/bubble2k16/picodrive_3ds/releases git]
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| Mid
| {{✓}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
| ?
| {{✗}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspanSinclair=2 width="250"| 3DOS|-| * 3DOS - Based on 8086tiny. Can only emulate 8086 CPUs.|} ===MSXZX Spectrum===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| fMSX3DS3DS Spectrum| [https://gbatempwww.netmediafire.com/file/d1sl4hcdol60loh/threads3dsspectrum01.rar/releasefile 0.1]| Low-fmsx3dsMid| {{✗}}| {{✗}}| {{✓}}| {{~}}|-msx-msx2-msx2-emulator-with-new-feature-for-3ds| [http://zxds.raxoft.637072cz/ 1ZXDS 3DS]| [https://www.gamebrew.1org/wiki/ZXDS_3DS {{ZXDS_3DSVer}}]| Mid| {{✗}}
| {{✓}}
| {{✓}}
| ?
| {{✓}}
|}
==AppleSNK Playmore=====Macintosh and Mac IINeo Geo Pocket / Color===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Mini vMac NeoPop 3DS| [https://www.gamebrew.org/wiki/Neopop_3DS 0.2][https://github.com/nop90/NeoPop-3DS git]| Low| {{✓}}| {{✗}}| {{✓}}| {{✗}}|-| NeoPop-SDL 3DS| [https://github.com/TaraHoleInItnop90/minivmacNeopop-3ds SDL git][https://www.gamebrew.org/wiki/NeoPop_SDL_3DS 0.4]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}<small>(New3DS)</small>
|}
Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II.
==SinclairSony=====ZX SpectrumPlayStation===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| 3DS Spectrum3DStation| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}|-| CTRX| [https://www.mediafiregithub.com/filemachinamentum/CTRX git][https:/d1sl4hcdol60loh/3dsspectrum01www.gamebrew.rarorg/file wiki/CTRX_3DS 0.19 Alpha]| Low-Mid| {{✓}}
| {{✗}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| ZXDS 3DSPCSX-ReARMed <small> (RetroArch)</small>| [https://www.gamebrewlibretro.orgcom/wikiindex.php/ZXDS_3DS 2.2.1retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/ Nightly]
| Mid
| {{✗}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}<small> (New 3ds)</small>
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| PCSX-ReARMed
|-
|
* PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats. Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary. The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed ([https://www.reddit.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here] for some tips), so it's better to use that until the next stable release.
** NOTE: This emulator is mainly targeted for the New 3DS models, so don't expect the old 3DS models to run well, if at all.
|}
==Commodore=====Commodore 64 / 128=Uzebox==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| VICE3DS| [https://github.com/badda71/vice3ds git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|-| VICE3DS-C128Cuzebox 3DS| [https://www.gamebrew.org/wiki/Vice3DS-C128_3DS Cuzebox3DS 0.0.1]| Mid| {{✓}}| {{✓}}Low
| {{✓}}
| {{✓}} <small> (New3DS)</small>
|-
| Bread Box
| [https://gbatemp.net/threads/release-bread-box-c64-emulator.397602 1/06/16]
| Low-Mid
| {{✗}}
| {{✗}}
| {{✓}}
|}
==Wenquxing=Amiga====CC800 Simulator===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| UAE3DSSim800CTR| [https://github.com/badda71banxian/uae3DS Sim800CTR git]| MidLow
| {{✓}}
| {{~}}| {{✓}}| {{~}}|-| UAE3DSsng| [https://github.com/badda71/uae3DSng git]| Mid| {{✓}}| {{~}}?| ?| {{✗}}|}
==Game engines==
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|Supported game(s)
|-
| OpenLara
| [https://github.com/XProger/OpenLara/releases git]
| Mid
| {{✓}}
| {{✓}}
| ?
| {{~}}
| Tomb Raider 1–4
|-
| [[ScummVM]] 3DS
| ?
| {{✓}}
| Adventure point and click games, ex. LucasArt games
|-
| [[EasyRPGOpenBOR]] 3DS| [https://easyrpggithub.orgcom/playerMrHuu/downloadsopenbor-3ds/#snapshot-other 0.6.2.3releases git]| HighMid| {{✓}}
| {{✓}}
| {{✓}}
| ?
| {{✓}}
| RPG Maker Beats of Rage and other beat'em up gamesin .pak format
|-
| [[OpenBOR]https://www.digitalmzx.com/ MegaZeux] 3DS| [https://github.com/MrHuuAliceLR/openbor-3ds/releases gitmegazeux 2.93]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| ?
| {{✓}}
| .pak mod Caverns of Zeus and other zzt-like ascii games
|-
| RPG MakerCtrµLua 3DS| [https://github.com/RinnegatamantectruLua/ctruLua/RPG-Maker-3DS gitreleases 1.0]| LowMid
| {{✓}}
| {{✗}}
| ?
| {{✗}}
| RPG maker games
|}
 
===Lua Engine===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| CtrµLua 3DS
| [https://github.com/ctruLua/ctruLua/releases git]
| Mid
| {{✓}}
| {{✗}}
| {{~}}
| rowspan="3" style="text-align: center;" | LUA Engine
|-
| LÖVE Potion 3DS
| Mid
| {{✓}}
| {{}}| ?
| {{~}}
|-
| {{✓}}
| {{✗}}
| ?
| {{~}}
|-| CPyMO| [https://github.com/Strrationalism/CPyMO v1.1.9]| Mid| {{✓}}| {{✓}}| ?| ?| PyMO Visual Novel / AVG Game Engine|-| [[EasyRPG]] 3DS| [https://easyrpg.org/player/downloads/#release-other 0.8]| High| {{✓}}| {{✓}}| ?| {{✓}}| rowspan="2" style="text-align: center;" | RPG Maker 2000, 2003 and EasyRPG games|-| RPG Maker| [https://github.com/Rinnegatamante/RPG-Maker-3DS git]| Low| {{✓}}| {{✗}}| ?| {{✗}}|-| OpenLara| [https://github.com/XProger/OpenLara/releases git]| Mid| {{✓}}| {{✓}}| ?| {{~}}| Tomb Raider 1–4|} ==Source ports=={| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
| ?
| {{✗}}
| ?{{✓}}
| Minicraft
|-
|?
|{{✓}}
|?{{✓}}
|Five Nights at Freddy's
|-
|?
|{{✗}}
|?{{~}}
|Five Nights at Freddy's 2
|-
|?
|Five Nights at Freddy's 4
|-
! colspan="9"|Pinball
|-
| SpaceCadetPinball
| [https://github.com/MrHuu/SpaceCadetPinball git]
| Mid-High
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{~}}
| 3D Pinball for Windows – Space Cadet
|-
! colspan="9"|Platform
|{{~}}<ref group=N>New Nintendo 3DS/2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and can use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</ref>
|Super Mario 64
|-
! colspan="9"|Pinball
|-
| SpaceCadetPinball
| [https://github.com/MrHuu/SpaceCadetPinball git]
| Mid-High
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{~}}
| 3D Pinball for Windows – Space Cadet
|-
! colspan="9"|Puzzle
|}
==Game Creation Systems (GCS)Fantasy Computers== ===CHIP-8===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| MegaZeux| [https://github.com/AliceLRxerpi/megazeux gitCHIP-3DS Chip-3DS]| N[http:/A/www.mediafire.com/?y94yjhzf70fsfsi 1.0]| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| ?
| {{~}}
|}
 
==Fantasy Computers==
===Pico-8===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| FakeChip8-082DS| [https://github.com/jtothebellnopy4869/fakeCHIP8-08 git][https:/2DS/githubreleases 1.com/Pixel-Pop/3DS-Pico8 3DS-pico-80]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| chip8-3ds
| [https://github.com/505e06b2/chip8-3ds 1.0]
| Mid
| {{✓}}
| {{~}}
| {{✓}}
| {{✓}}
|-| [https://github.com/YourNerdyJoe/Chip8-CTRU Chip8-CTRU]| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]| Mid| {{✓}}| {{✗}}| {{✓}}| {{✗}}|-| octochip-8| [https://github.com/UnwokenOcto/octochip-8 git]| Mid| {{✓}}| {{~}}| {{✓}}| {{~}}|} ===TICPico-808===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| TICFake-8008| [https://github.com/nesboxjtothebell/TICfake-8008 git][https://releases gitgithub.com/Pixel-Pop/3DS-Pico8 3DS-pico-8]
| Mid
| {{✓}}
|}
==Others=====AmiiboTIC-80===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| WumiiboTIC-80| [https://github.com/hax0kartiknesbox/wumiibo TIC-80/releases git]
| Mid
| {{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Wumiibo|-|* Wumiibo - Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags. You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project page.|} ===UzeboxUXN/Varvara==={| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| Cuzebox 3DS| [https://www.gamebrew.org/wiki/Cuzebox3DS 0.0.1]| Low| {{✓}}| {{✗}}| {{✓}}| {{~}}|} ===CC800 Simulator==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| Sim800CTR| [https://github.com/banxian/Sim800CTR git]| Low| {{✓}}| {{✗}}| ?| ?|} ===CHIP-8==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Chip[https://github.com/asiekierka/uxnds uxnds-3DS]| [httphttps://www.mediafiregithub.com/?y94yjhzf70fsfsi 1asiekierka/uxnds/releases 0.04.9]
| Mid
| ?
| {{✗}}
| {{✓}}
| {{~}}
|-
| Chip8-2DS
| [https://github.com/nopy4869/CHIP8-2DS/releases git]
| ?
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| Chip8-CTRU
| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]
| ?
| ?
| {{✗}}
| {{✓}}
| {{✗}}
|-
| 3DS-Chip8
| [https://www.gamebrew.org/wiki/3DS-Chip8 0.1]
| ?
| ?
| {{✗}}
| {{✓}}
| {{✗}}
|-
| octochip-8
| [https://github.com/UnwokenOcto/octochip-8 git]
| ?
| {{✓}}
| {{✗}}
| ?
| ?
|}
Anonymous user

Navigation menu