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Emulators on 3DS

4,384 bytes added, 27 March
MSX: bump
===[[RetroArch]]===
There are [https://gbatemp.net/threads/retroarch-emulation-thread-nightly-builds-included.400913/ official 3DS ports]: *<B><code> [http://buildbot.libretro.com/stable/ Stable]</Bcode></codeB*<B><code> [http://buildbot.libretro.com/nightly/nintendo/3ds/ Nightly]</Bcode></codeB*<B><code> [https://github.com/libretro GitHub]</code></B> *<B>BIOS</B> : <code><B> [https://github.com/Abdess/retroarch_system Download] </code></B>
{| class="wikitable sortable" style="text-align:center;"
|+ Available cores (as of Retroarch 1.1617)
! Core
! Game/System
! Recommended ?<br /><small>(new New 3DS)</small>! Recommended ?<br /><small>(old Old 3DS)</small>
! class="unsortable"|Notes
|-
| 2048
| 2048
| {{TBD}}| {{TBD}}
|
|-
| Amstrad - CPC
| {{TBD}}
| {{TBD}}|~15fps o3ds
|-
| Caprice32
| Amstrad - CPC/GX4000
| {{TBD}}
| {{TBD}}|~18fps o3ds
|-
| [[FinalBurn Alpha]] 2012 CPS-1
| Arduboy
| {{TBD}}
| {{TBD~}}|~15fps o3ds
|-
| [[Stella]] 2014
| {{✓}}
| {{~}}
| ~60fps n3ds, 43fps o3ds. Resorting to DS(i) mode, a well performing choice is StellaDS, which is included into TWiLightMenu++.
|-
| a5200
| {{✓}}
| {{~}}
| ~60fps n3ds, 40fps o3dsso you might consider other options like the a5200 core or the atari800-3ds standalone emulator, which reachs fullspeed in o3ds. Resorting to DS(i) mode, a well performing choice is A7800DS, which is included into TWiLightMenu++.
|-
| [[ProSystem]]
| {{✓}}
| {{~}}
| ~60fps, 25fps o3ds
|-
| [[Handy]]
| Atari - Lynx
| {{✓}}
| {{~}}| ~60fps50fps o3ds, a bit slow and choppy audio. You'd better use handy3ds standalone emulator.
|-
| Beetle Cygne
| Bandai - [[WonderSwan emulators|WonderSwan / Color]]
| {{✓}}
| {{TBD~}}|~30-50fps o3ds. Resorting to DS(i) mode, a well performing choice is NitroSwan, which is included into TWiLightMenu++.
|-
| NXEngine
| Cave Story
| {{✓}}
| {{TBD}}
|
|-
| JAXE
| CHIP-8/S-CHIP/XO-CHIP
| {{TBD}}| {{TBD}}
|
|-
| Coleco - ColecoVision
| {{TBD}}
| {{TBD~}}|~40fps o3ds. Resorting to DS(i) mode, a generally better performing choice is ColecoDS, which is included into TWiLightMenu++.
|-
| VICE x128
| Commodore - C128
| {{TBD}}
| {{TBD}}|~5fps o3ds
|-
| Frodo
| rowspan="3" style="text-align: center;" | Commodore - C64
| {{TBD}}
| {{TBD~}}|~20fps o3ds
|-
| VICE x64 fast
| {{TBD}}
| {{✗}}
|| ~15fps o3ds. old3ds users may prefer the standalone vice3ds which has better performance and a clean UI
|-
| VICE x64sc accurate
| {{TBD}}
| {{TBD}}|~3fps o3ds
|-
| VICE xscpu64
| Doom
| {{TBD}}
| {{TBD~}}|unstable framerate on o3ds with many slowdowns
|-
| DOSBox-SVN
| FreeChaF
| Fairchild ChannelF
| {{TBD}}| {{TBD}}
|
|-
| Gong
| Gong
| {{TBD}}| {{TBD}}
|
|-
| Handheld Electronic
| {{✓}}
| {{TBD~}}| ~58fpsn3ds, 30fps o3ds
|-
| SquirrelJME
| Jump 'n Bump
| Jump 'n Bump
| {{TBD}}| {{TBD}}
|
|-
| LowRes NX
| LowRes NX
| {{TBD}}| {{TBD}}|~50-55fps o3ds, mostly playable
|-
| Lutro
| Lua Engine
| {{TBD}}| {{TBD}}
|
|-
| Magnavox - Odyssey ² / Phillips Videopac+
| {{✓}}
| {{TBD~}}| ~60fpsn3ds, 50fps o3ds (playable)
|-
| FreeIntv
| Mattel - Intellivision
| {{TBD}}| {{TBD}}|some sporadic slowdowns in o3ds but playable
|-
| fMSX
| {{TBD}}
|
|-
| Bomberman
| Mr. Boom
| {{✓}}
| {{~}}
| ~45-60 FPS o3ds, minor slowdowns
|-
| blueMSX
| {{✓}}
| {{~}}
|Old 3ds 30-40 FPS, Use use standalone temperpce_3ds Insteadinstead
|-
| QUASI88
|
|-
| Neko Project II Kai(猫Project II改)
| rowspan="2" style="text-align: center;" | NEC - PC-98
| {{TBD}}
| Neko Project II
| {{TBD}}
| {{TBD}}|~15fps old3ds|-| DoubleCherryGB| rowspan="4" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]]| {{✓}}| {{~}}| based on TGBDual so nearly equal performance
|-
| [[Gambatte]]
| rowspan="3" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]]
| {{✓}}
| {{✓}}
| You may prefer one of the several standalone emulators for GB/GBC. A few resource-intensive GBC games run well only in the DSi (not 3DS) build of GameYob, which is included into TWiLightMenu++.
|-
| [[Gearboy]]
| {{✓}}
| {{✗}}
| ~5030-60 FPS o3ds with dynarec, some games are playable, but VC injection or open_agb_firm are better choices
|-
| FCEUmm
| {{✓}}
| {{✓}}
|old3ds users may prefer the standalone virtuanes_3ds which may perform better depending on the game.
|-
| PokeMini
| {{✓}}
| {{✗}}
| less compatible than CATSFC, but faster, so can actually run many special chip games at full speed. old3ds users may prefer the standalone snes9x_3ds which has better performance.
|-
| [[Snes9x]] 2005 ([[CATSFC]])
| {{✓}}
| {{✗}}
| ~55-60 FPS on standard games, ~50 FPS on Super FX games. A bit slower than Snes9x 2002.
|-
| [[Snes9x]] 2005+ ([[CATSFC]] Plus)
| Retro8
| Pico-8
| {{TBD}}| {{TBD}}| simple games run fullspeed on o3ds. You might prefer the standalone fake-08 emulator which has better compatibility
|-
| PocketCDG
| PocketCDG
| {{TBD}}| {{TBD}}
|
|-
| Quake
| {{TBD}}
| {{TBD~}}| slowdowns everywhere on o3ds even using the. minimal internal resolution, but somewhat playable
|-
| vitaQuake 2
| XRick
| Rick Dangerous
| {{TBD}}| {{TBD}}
|
|-
| {{✓}}
| {{~}}
| 2D games run full speed, 3D games run about 30 FPS or less. old3ds users may prefer the standalone picodrive_3ds which has better performance.
|-
| Gearsystem
|
|-
| EightOne[[EightyOne]] (81)
| Sinclair - ZX 81
| {{TBD}}
| {{TBD~}}|~15fps o3ds
|-
| [[FUSE]]
| {{✓}}
| {{✓}}
| ~60fps. You may prefer the standalone zxds (the 3ds build) which has a way better interface.
|-
| NeoCD
| {{✓}}
| {{✗}}
| ~50-60 FPS n3ds at standard resolution, 20fps o3ds
|-
| Super Bros Wars. War| Super Bros Wars. War
| {{TBD}}
| {{TBD}}
|
|-
| [[4DO|Opera]]
| The 3DO Company - 3DO
| {{✗}}
| The Powder Toy
| {{TBD}}
| {{TBD}}|~5fps o3ds
|-
| Theodore
| Thomson - MO/TO
| {{TBD}}| {{TBD}}
|
|-
| TIC-80
| {{TBD}}
| {{TBD~}}|~35fps o3ds
|-
| Uzem
| Uzebox
| {{TBD}}
| {{TBD}}|~10fps o3ds
|-
| VaporSpec
| VaporSpec
| {{TBD}}| {{TBD}}
|
|-
| WASM-4
| {{TBD}}
| {{TBD~}}|mixed results for o3ds, from too fast to painfully slow and crashes
|-
| Potator
| Watara - Supervision
| {{TBD}}| {{TBD}}
|
|-
| Wolfestein 3D
| {{TBD}}
| {{TBD~}}|~15fps o3ds but playable
|}
Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing the same automatic configuration.
Screenshot-taking is broken. Upon exiting RetroArch 3DS, press the Start button.
If you use retroarch via homebrew launcher, in 3dsx format, please notice that some cores crash upon opening without furter action. The loaded core, crashing or not, is saved into sd:/retroarch/retroarch-salamander.cfg file which is where retroarch remembers the core to be first loaded. Therefore, if you mistakenly load a problematic crashing core, you won't be able to launch retroarch successfully again until you manually delete that file from the sdcard. Alternatively, you can make set it the readonly attribute, while it's still working.
===[[RetroArch]] (unofficial)===
|}
==NintendoApple=====NESMacintosh and Mac II===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[VirtuaNES]] for Mini vMac 3DS| [https://github.com/TBirdSoars/VirtuaNESTaraHoleInIt/releases minivmac-3ds git]
| Mid
| {{✓}}
| {{~}}| {{✓}}<small> (New3DS)</small>
| {{✓}}
|-
| 3DNES
| [https://github.com/st4rk/3DNES git][https://www.gamebrew.org/wiki/3DNES_3DS 0.2]
| Low-Mid
| {{✓}}
| }Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II. ==Atari inc.=====Atari 2600==={{✗}}| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"| {{✗}}[[Citra]]! scope="col"|[[Recommended Emulators| {{✗}}Recommended]]
|-
| FCEUmm3DSZ26 3DS| [https://wwwgbatemp.gamebrewnet/threads/preview-z26-3ds-atari-2600-emulator.397827 2.org0][https:/wiki/FCEUMM3DS 2015github.com/05nop90/07z26-3ds git]
| Low
| {{✓}}
| {{✗}}
| {{}}| {{~}}
|}
===SNESAtari 5200 / 800===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[Snes9x]] for Atari800 3DS| [https://github.com/matbo87asiekierka/atari800-3ds/tree/port-3ds {{Atari800-3DSVer}}] [https://github.com/RandomMan25XX/atari800-3ds/snes9x_3ds gitreleases cia]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|-
| blargSNES
| [http://blargsnes.kuribo64.net 1.4][https://github.com/Arisotura/blargSnes git]
| Mid
| {{✓}}
| {{✓}}| {{✓}}| {{~}}|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SNES9x for 3DS|-| * Snes9x for 3DS - based on snes9x 1.43. Runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip properly|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| blargSNES|-| * blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i> |} ===Game Boy / ColorAtari Lynx===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PlutoBoyHandy 3DS| [https://gbatemp.net/threads/release-handy-3ds-atari-lynx-emulator.394329 1.1b][https://github.com/RossMeiklehamnop90/PlutoBoy Handy3DS git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS)< ==Commodore=====Commodore 64 /small>128==={|class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"| [[mGBAEmulation Accuracy|Accuracy]]! scope="col"| [https://github.com<abbr title="Free/mgbaLibre and Open-emuSource Software">FLOSS</mgba/releases git]abbr>! scope="col"| MidActive! scope="col"| {{✓}}[[Citra]]! scope="col"| {{✓}}[[Recommended Emulators| {{✓}}| {{✓}}<small> (New3DS. Old3ds runs well GB but may be slow at GBC)</small>Recommended]]
|-
| GameYob 3DSBread Box| [https://wwwgbatemp.gamebrewnet/threads/release-bread-box-c64-emulator.org397602 1/wiki06/GameYob_3DS 1.0.816]| Low-Mid| {{}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| GnuBoy 3DSVICE3DS| [https://github.com/RetroGamer02badda71/gnuboy-3ds vice3ds git]
| Mid
| {{✓}}
| {{✓}}
|-
| CinoopVICE3DS-C128| [https://github.com/CTurt/Cinoop git][https://www.gamebrew.org/wiki/Cinoop_3DS 2015Vice3DS-C128_3DS 0.1]
| Mid
| {{✓}}
| {{}}| {{}}| {{}}|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GameYob|-| * GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.<small> (New3DS)</small>
|}
===Game Boy AdvanceCommodore Amiga=== 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[mGBA]]UAE3DS| [https://github.com/mgba-emu/mgbabadda71/releases uae3DS git]
| Mid
| {{✓}}
| {{~}}
| {{✓}}
| {{~}}| {{✓}}<small> (New3DS is ok except for only a few resource-intensive titles. Old3ds is too slow anyways)</small>
|-
| CitrAGB <small> (based on [[gpSP]])</small>UAE3DSsng| [https://gbatemp.net/threads/citragb-3ds-gba-emulator-wip.376438 1.0][https://github.com/shinyquagsire23badda71/gpsp uae3DSng git]| LowMid
| {{✓}}
| {{~}}
| ?
| {{✗}}
| {{✗}}| {{✗}}|-| [[GBARunner2]]| [https://github.com/Gericom/GBARunner2 git]| Mid| {{✓}}| {{✗}}| {{✗}}| {{~}}|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GBARunner2|-| * [[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below). Compatiblity can be a hit-or-miss but isn't that bad.|}  ====Native firmware==== The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware:
==GCE==
===Vectrex===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| New Super Ultimate Injector Vex3DS<small> (NSUIbased on vecx)</small>| [https://gbatemp.net/threads/release-vex3ds-vectrex-emulator.420721 0.4][https://github.com/nop90/Vex3DS git]| Mid| {{✓}}| {{✗}}| {{✓}}| {{~}}|} ==Microsoft=====DOS==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| 3DOS| [https://gbatemp.net/threads/discussionwip-newdemo-super3dos-ultimate8086-injectordos-nsuiemulator-for-the-3ds.500376 Beta 27394455 1.0]| NativeLow| ?
| {{✗}}
| {{✗}}
| {{✗}}
| {{✓}}
|-
| open_agb_firmDOSBox-3DS| [https://github.com/profi200MrHuu/open_agb_firm gitdosbox-3ds 0.0.3]| NativeMid
| {{✓}}
| {{✓}}
| ?
| {{✗}}
| {{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| NSUI3DOS
|-
|
* New Super Ultimate Injector 3DOS - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulatorsBased on 8086tiny. The Can only problem is each ROM must be injected and installed individually, including the [https://3ds.hacks.guide/godmode9-usage.html#restore-gba-vc-saves save files], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles)emulate 8086 CPUs.
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Open agb firm|-| * open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/profi200/open_agb_firm/issues/9 you can help]).** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder, hold START and power on to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.|} ===Virtual Console Injection===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. ===Nintendo 64MSX===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[DaedalusX64]] 3DSfMSX3DS| [https://githubgbatemp.comnet/masterfeizzthreads/daedalusx64release-fmsx3ds-msx-msx2-msx2-emulator-with-new-feature-3DSfor-3ds.637072/releases git1.3.1]
| Mid
| {{✓}}
| {{~}}| {{✗}}?| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspanNEC=2 width="250"| DaedalusX64|-| * DaedalusX64 3DS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.|} ===Nintendo DSPCE / CD / SuperGrafx===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[TWiLight Menu++]]TemperPCE for 3DS| [https://github.com/DS-Homebrewbubble2k16/temperpce_3ds/TWiLightMenu releases git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
|-
| [[DeSmuME]]
| [https://github.com/shutterbug2000/DeSmuME/releases git]
| Low
| {{✓}}
| {{✗}}
| {{}}|-| [[Modding consoles<small> (New3DS)</flashcarts#Nintendo DS|Flashcart]]| {{Na}}| High| {{✗}}| {{✓}}small>
| {{✓}}
|}
===PC9801==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspan=2 widthscope="250col"| TWiLight Menu++Name! scope="col"|-Version|*TWiLight Menu++ - Not technically an ! scope="emulatorcol", rather it's a frontend for a separate program, |[[nds-bootstrapEmulation Accuracy|Accuracy]], which allows for an NDS ROM to be loaded from an SD card. The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or ! scope="DS Modecol") that the 3DS has for backwards-compatibility. Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch). It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works to some degree. **[https:|<abbr title="Free//docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0 Compatiblity List].Includes a bunch of popular emulators, Libre and can be found in The list includes:* A5200DS Open- (Atari 5200)* A7800DS - (Atari 7800 ProSystem)* A8DS - (Atari800XLSource Software">FLOSS</XEGS)abbr>* AmEDS - (Amstrad CPC)* ColecoDS - (ColecoVision)* CrocoDC - (Amstrad CPC)* GameYob - (GB/GBC)* GBARunner2 - (GBA)* jEnesisDS - (Sega Megadrive/Genesis)* nesDS - (NES)* NGPDS - (Neo Geo Pocket)* Nintellivision - (Intellivision)* NitroGrafx - (PC-Engine)* NitroSwan - (WonderSwan)* PicoDriveTWL - (Genesis/Megadrive)* PokeMini - (Pokémon Mini)* S8DS - (GG/MS/SG-1000)* SNEmulDS - (SNES)* StellaDS - (Atari 2600)|} {| class! scope="mw-collapsible mw-collapsed wikitablecol" style|Active! scope="width: 100%;col"|[[Citra]]! colspan=2 widthscope="250col"| DeSmuME[[Recommended Emulators|Recommended]]|-| NP2/21 3DS* DeSmuME - an experimental port of DeSmuME that has since been abandoned, it wasn't very compatible| [https://www.gamebrew.org/wiki/NP2_for_3DS 0.1.3]|}Mid{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"?! colspan=2 width="250"| Flashcart{{✗}}|-{{✓}}| * Flashcart - not an emulator, but a card you can buy that allows playing DS games from an SD card. Commonly referred to as an "R4", however that is just one brand name of many.{{~}}|} ===DSiWare=Nintendo==Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file.
===Amiibo===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| GodMode9Wumiibo| [https://github.com/d0k3hax0kartik/GodMode9/releases wumiibo git]| Native| {{✓}}| {{✓}}| {{✓}}|-| FBI| [https://github.com/Steveice10/FBI/releases 2.6.1]| NativeMid
| {{✓}}
| {{✗}}
| {{✓}}
|-
| [[TWiLight Menu++]]
| [https://github.com/DS-Homebrew/TWiLightMenu git]
| High
| {{✓}}
| {{✓}}
| {{✓}}
|-
| DSiWare Conversion Script
| [https://gbatemp.net/threads/scripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script]
| Mid
| ?
| {{✗}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| GodMode9Wumiibo
|-
|
* Since version 2Wumiibo - Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags.0.0 You can install DSiWare in both <code>.nds</code> even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and <code>.cia</code> formats, [https://3ds.hacks.guide/godmode9-usage 3ds.hacks.guide] has more information on explains how to update to get them on the latest version if neededproject page.
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| FBI|-|* Able to install <code>.cia</code> files from the SD card.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| TWiLight Menu++|-|* Since v20.0.0 (nds-bootstrap v0.39.0) DSiWare have been supported.* DSiWare are run natively, however they're patched to run from and save to the SD card rather than internal NAND which works around the 40 title limit, but occasionally causes bugs resulting in slightly less than perfect compatibility currently.* Has an in-game menu (accessible in DSiWare since v24.0.0) that allows for taking screenshots and viewing RAM.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| DSiWare Conversion Script|-|* This script can be used to convert <code>.bin</code> files from your DSi's SD card to <code>.nds</code> which can then be used to convert into <code>.cia</code>. These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.|} ===Virtual BoyDS==={| class="wikitable" style="text-align:center;"! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| r3Ddragon[[DeSmuME]]| [https://github.com/mrdanielpsshutterbug2000/DeSmuME/r3Ddragon releases git]
| Low
| {{✓}}
| {{✗}}
| {{~}}<small> (slow)</small>
| {{✗}}
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| r3Ddragon
|-
| * r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately compatibility is still low and requires a New 3DS to run. Development has since opened.|} ===Pokémon Mini==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation AccuracyModding consoles/flashcarts#Nintendo DS|AccuracyFlashcart]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>{{Na}}! scope="col"|ActiveHigh! scope="col"|[[Citra]]{{✗}}! scope="col"|[[Recommended Emulators{{✓}}|Recommended]]{{✓}}
|-
| PokeMini 3DS[[TWiLight Menu++]]| [https://github.com/nop90/PokeminiDS-Homebrew/releases TWiLightMenu git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
|}
===Game & Watch==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scopecolspan=2 width="col250"|NameDeSmuME! scope="col"|Version-! scope="col"|[[Emulation Accuracy* DeSmuME - an experimental port of DeSmuME that has since been abandoned, it wasn't very compatible.|Accuracy]]}! scope="col"{|<abbr titleclass="Free/Libre and Openmw-Source Softwarecollapsible mw-collapsed wikitable">FLOSS</abbr>! scopestyle="colwidth: 100%;"|Active! scopecolspan="col"|[[Citra]]! scope2 width="col250"|[[Recommended Emulators|Recommended]]Flashcart
|-
| Game & Watch 3DS| [https://www* Flashcart - not an emulator, but a card you can buy that allows playing DS games from an SD card.gamebrewCommonly referred to as an "R4", however that is just one brand name of many.org/wiki/Game_and_Watch_3DS V1]| Low-Mid| {{✗}}| {{✗}}| {{~}}| {{✗}}
|}
This is {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| TWiLight Menu++|-|*TWiLight Menu++ - Not technically an "emulator", rather it's a frontend for a separate program, [[nds-bootstrap]], which allows for an NDS ROM to be loaded from an early core buildSD card. GW The program is already included in originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DS has for backwards-compatibility. Compatibility isn't the latest retroarch buildssame as using a flashcart, use however it instead's still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch). It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works to some degree. **[https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0 Compatiblity List].Includes a bunch of popular emulators, and can be found in The list includes:* A5200DS - (Atari 5200)* A7800DS - (Atari 7800 ProSystem)* A8DS - (Atari800XL/XEGS)* AmEDS - (Amstrad CPC)* ColecoDS - (ColecoVision)* CrocoDC - (Amstrad CPC)* GameYob - (GB/GBC)* GBARunner2 - (GBA)* jEnesisDS - (Sega Megadrive/Genesis)* nesDS - (NES)* NGPDS - (Neo Geo Pocket)* Nintellivision - (Intellivision)* NitroGrafx - (PC-Engine)* NitroSwan - (WonderSwan)* PicoDriveTWL - (Genesis/Megadrive)* PokeMini - (Pokémon Mini)* S8DS - (GG/MS/SG-1000)* SNEmulDS - (SNES)* StellaDS - (Atari 2600)|}==Sony=====PlayStationDSiWare===Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file. 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PCSX-ReARMed <small> (RetroArch)</small>DSiWare Conversion Script| [https://www.libretrogbatemp.comnet/index.phpthreads/retroarchscripts-3dsdsiware-fullconversion-speedeasily-ps1convert-nowto-possiblends-withand-pcsxcia-rearmedfiles.478575 Script]| Mid<!--why mid?-w-unai>| ?| {{✗}}| {{~}}|-| FBI| [https://dlhb.gamebrew.org/3dshomebrews/fbi3ds.7z 2.6.1]| Native| {{✓}}| {{✗}}| {{✓}}|-renderer| GodMode9| [https:/ Nightly/github.com/d0k3/GodMode9/releases git]| MidNative| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}<small> (New 3ds)</small>
|-
| CTRX[[TWiLight Menu++]]| [https://github.com/machinamentumDS-Homebrew/CTRX TWiLightMenu git][https://www.gamebrew.org/wiki/CTRX_3DS 0.9 Alpha]| LowHigh| {{✓}}| {{✓}}
| {{✓}}
| {{✗}}
| {{✗}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| PCSX-ReARMedDSiWare Conversion Script
|-
| * PCSXThis script can be used to convert <code>.bin</code> files from your DSi's SD card to <code>.nds</code> which can then be used to convert into <code>.cia</code>. These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.|} {| class="mw-collapsible mw-ReARMed (RetroArch) collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| FBI|- Thanks |* Able to install <code>.cia</code> files from the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for SD card.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GodMode9|-|* Since version 2.CHD compression formats0. Generally, 2D games will perform better than 3D, however you 0 can get some better performance by tweaking the settings if necessaryinstall DSiWare in both <code>. The nightly builds have seen major improvements since the initial release nds</code> and can even play some of the more demanding games at full speed (<code>.cia</code> formats, [https://www3ds.reddithacks.comguide/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See heregodmode9-usage 3ds.hacks.guide] for some tips), so it's better has more information on how to update to use that until the next stable releaselatest version if needed.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| TWiLight Menu++|-|*Since v20.0.0 (nds-bootstrap v0.39.0) DSiWare have been supported.* NOTE: This emulator is mainly targeted for the New 3DS modelsDSiWare are run natively, so donhowever they't expect the old 3DS models re patched to run wellfrom and save to the SD card rather than internal NAND which works around the 40 title limit, if at allbut occasionally causes bugs resulting in slightly less than perfect compatibility currently.* Has an in-game menu (accessible in DSiWare since v24.0.0) that allows for taking screenshots and viewing RAM.
|}
==SEGA=Game Boy / Color===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|MD/Gen! scope="col"|SMS/GG! scope="col"|32X! scope="col"|CD! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PicoDrive for 3DSCinoop| [https://github.com/bubble2k16CTurt/Cinoop git][https:/picodrive_3ds/releases gitwww.gamebrew.org/wiki/Cinoop_3DS 2015]| {{✓}}| {{✓}}| {{✓}}| {{✓}}
| Mid
| {{✓}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|-
| 3DSSMS
| [https://www.gamebrew.org/wiki/3DSSMS_3DS 0.3]
| {{✗}}
| {{✓}}
| {{✗}}
| {{✗}}
|-
| GameYob 3DS
| [https://www.gamebrew.org/wiki/GameYob_3DS 1.0.8]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}|-| GnuBoy 3DS| [https://github.com/RetroGamer02/gnuboy-3ds git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|-| [[mGBA]]| [https://github.com/mgba-emu/mgba/releases git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}<small> (New3DS. Old3ds runs well GB but may be slow at GBC)</small>|-| PlutoBoy| [https://github.com/RossMeikleham/PlutoBoy git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}<small> (New3DS)</small>|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GameYob|-| * GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.|} ===Game Boy Advance===
==Atari inc.==
===Atari 2600===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Z26 3DSCitrAGB <small> (based on [[gpSP]])</small>| [https://gbatemp.net/threads/preview-z26citragb-3ds-atarigba-2600emulator-emulatorwip.397827 2376438 1.0][https://github.com/nop90shinyquagsire23/z26-3ds gpsp git]
| Low
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| [[GBARunner2]]
| [https://github.com/Gericom/GBARunner2 git]
| Mid
| {{✓}}
| {{✗}}
| {{✗}}
| {{~}}
|}
 
===Atari 5200 / 800===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Atari800 3DS[[GBARunner3]]| [https://github.com/asiekierkaGericom/atari800GBARunner3 git]| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}|-3ds/tree/port-3ds 0.3.9a| [[mGBA]] | [https://github.com/RandomMan25XXmgba-emu/atari800-3dsmgba/releases ciagit]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS is ok except for only a few resource-intensive titles. Old3ds is too slow anyways)</small>
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=Atari Lynx2 width="250"| GBARunner2|-| * [[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below). Compatiblity can be a hit-or-miss but isn't that bad.|}  ====Native firmware==== The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware: 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Handy 3DSNew Super Ultimate Injector (NSUI)| [https://gbatemp.net/threads/releasediscussion-handynew-3dssuper-atariultimate-lynxinjector-emulatornsui.394329 1.1b500376 Beta 27]| Native| {{✗}}| {{✗}}| {{✗}}| {{✓}}|-| open_agb_firm| [https://github.com/nop90profi200/Handy3DS open_agb_firm git]| MidNative| {{✓}}| {{?}}
| {{✗}}
| {{✓}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style=NEC"width: 100%;"! colspan=2 width="250"| NSUI|-| * New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators. The only problem is each ROM must be injected and installed individually, including the [https://3ds.hacks.guide/godmode9-usage.html#restore-gba-vc-saves save files], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width=PCE "250"| Open agb firm|-| * open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/profi200/open_agb_firm/issues/9 you can help]).** To install, simply put the .firm file in the <code>/ CD luma/ SuperGrafxpayloads/</code> folder, hold START and power on to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.|} ===Game & Watch===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| TemperPCE for Game & Watch 3DS| [https://githubwww.comgamebrew.org/bubble2k16wiki/temperpce_3ds/releases gitGame_and_Watch_3DS V1]| Low-Mid| {{✗}}| {{✗}}| {{~}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
This is an early core build. GW is already included in the latest retroarch builds, use it instead. ===PC9801NES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| NP2/21 3DS3DNES| [https://github.com/st4rk/3DNES git][https://www.gamebrew.org/wiki/NP2_for_3DS 3DNES_3DS 0.12]| Low-Mid| {{✓}}| {{✗}}| {{✗}}| {{✗}}|-| FCEUmm3DS| [https://www.gamebrew.org/wiki/FCEUMM3DS 2015/05/07]| Low| {{✓}}| {{✗}}| {{✗}}| {{✗}}|-| [[VirtuaNES]] for 3DS| [https://github.3com/TBirdSoars/VirtuaNES/releases git]
| Mid
| ?
| {{✗}}
| {{✓}}
| {{~}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
==GCE=====VectrexNintendo 64===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Vex3DS<small> (based on vecx)</small>[[DaedalusX64]] 3DS| [https://gbatempgithub.netcom/threadsmasterfeizz/releasedaedalusx64-vex3ds-vectrex-emulator.420721 0.43DS/releases git][https://github.com/nop90bscarell/Vex3DS gitdaedalusx643ds updated fork]
| Mid
| {{✓}}
| {{~}}
| {{✗}}
| {{✓}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| DaedalusX64
|-
|
* DaedalusX64 3DS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.
|}
==SNK Playmore=====Neo Geo Pocket / ColorPokémon Mini===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| NeoPop-SDL PokeMini 3DS| [https://github.com/nop90/Neopop-SDL Pokemini/releases git][https://www.gamebrew.org/wiki/NeoPop_SDL_3DS 0.4]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
|-
| NeoPop 3DS
| [https://www.gamebrew.org/wiki/Neopop_3DS 0.2][https://github.com/nop90/NeoPop-3DS git]
| Low
| {{✓}}
| {{✗}}
| {{✓}}
| {{✗}}
|}
==Microsoft=====DOSSNES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| 3DOSblargSNES| [http://blargsnes.kuribo64.net 1.4][https://gbatempgithub.netcom/threadsArisotura/wip-demo-3dos-8086-dos-emulatorblargSnes git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{~}}|-| [[Snes9x]] for-the-3ds3DS| [https://github.394455 1.0com/matbo87/snes9x_3ds/tags git]| LowMid| ?{{✓}}| {{}}| {{}}<small> (New3DS)</small>| {{}}
|-
| DOSBox-[[Snes9x]] for 3DSStable Version| [https://github.com/MrHuububble2k16/snes9x_3ds/dosbox-3ds 0.0releases 1.330]
| Mid
| {{✓}}
| {{✓}}
| ?{{✓}}<small> (New3DS)</small>| {{}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| 3DOSblargSNES|-| * blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i> |}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SNES9x for 3DS
|-
|
* 3DOS Snes9x for 3DS - Based based on 8086tinysnes9x 1. Can only emulate 8086 CPUs43.Runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip * If bugs occur, it is recommended to go back to version 1.30 from the bubble2k16 developer
|}
===MSXVirtual Boy===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| fMSX3DSr3Ddragon| [https://gbatempgithub.netcom/threadsmrdanielps/releaser3Ddragon git]| Low| {{✓}}| {{✗}}| {{~}}<small> (slow)</small>| {{✗}}|-fmsx3ds-msx-msx2-msx2-emulator-with-new-feature-for-3ds| Red Viper| [https://github.637072com/skyfloogle/ 1.1red-viper {{Red ViperVer}}]
| Mid
| {{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style=Apple"width: 100%;"! colspan=2 width="250"| r3Ddragon|-| * r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately, compatibility is low and requires a New 3DS to run. Development has since halted and no longer maintained. The original developer, mrdanielps, now recommends Red Viper on the github repository.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Red Viper|-| * Red Viper - A fork of the old r3Ddragon with improved graphics engine and dynarec. It reaches fullspeed with minor glitches even on old 3DS systems on many games, with the ability to change the normal red colour of the Virtual Boy to a wide variety of others, and adjust the depth of the 3D effect.|} ===Macintosh Virtual Console Injection===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. It's an all in one tool and Mac IIcan even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. ==SEGA==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|MD/Gen! scope="col"|SMS/GG! scope="col"|32X! scope="col"|CD! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Mini vMac 3DS3DSSMS| [https://githubwww.comgamebrew.org/TaraHoleInItwiki/minivmac-3ds git3DSSMS_3DS 0.3]| {{✗}}| {{✓}}| {{✗}}| {{✗}}
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| PicoDrive for 3DS
| [https://github.com/bubble2k16/picodrive_3ds/releases git]
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| Mid
| {{✓}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II.
==Sinclair==
| {{~}}
|-
| [http://zxds.raxoft.cz/ ZXDS 3DS]| [https://www.gamebrew.org/wiki/ZXDS_3DS 2.2.1{{ZXDS_3DSVer}}]
| Mid
| {{✗}}
|}
==CommodoreSNK Playmore=====Commodore 64 Neo Geo Pocket / 128Color===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| VICE3DSNeoPop 3DS| [https://www.gamebrew.org/wiki/Neopop_3DS 0.2][https://github.com/badda71nop90/vice3ds NeoPop-3DS git]| Mid| {{✓}}| {{✓}}Low
| {{✓}}
| {{✗}}
| {{✓}}
| {{✗}}
|-
| VICE3DSNeoPop-C128SDL 3DS| [https://github.com/nop90/Neopop-SDL git][https://www.gamebrew.org/wiki/Vice3DS-C128_3DS NeoPop_SDL_3DS 0.14]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}} <small> (New3DS)</small>
|-
| Bread Box
| [https://gbatemp.net/threads/release-bread-box-c64-emulator.397602 1/06/16]
| Low-Mid
| {{✗}}
| {{✗}}
| {{✓}}
| {{~}}<small>(New3DS)</small>
|}
==Sony=Amiga====PlayStation===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| UAE3DS3DStation| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}|-| CTRX| [https://github.com/badda71machinamentum/uae3DS CTRX git][https://www.gamebrew.org/wiki/CTRX_3DS 0.9 Alpha]| MidLow
| {{✓}}
| {{~}}| {{✓}}| {{~}}
|-
| UAE3DSsngPCSX-ReARMed <small> (RetroArch)</small>| [https://githubwww.libretro.com/badda71index.php/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/uae3DSng gitNightly]
| Mid
| {{✓}}
| {{~}}| ?| {{}}<small> (New 3ds)</small>|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| PCSX-ReARMed|-| * PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats. Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary. The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed ([https://www.reddit.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here] for some tips), so it's better to use that until the next stable release.** NOTE: This emulator is mainly targeted for the New 3DS models, so don't expect the old 3DS models to run well, if at all.
|}
==Game enginesUzebox==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|Supported game(s)
|-
| OpenLaraCuzebox 3DS| [https://githubwww.comgamebrew.org/XProgerwiki/OpenLara/releases gitCuzebox3DS 0.0.1]| MidLow
| {{✓}}
| {{✗}}
| {{✓}}
| ?
| {{~}}
| Tomb Raider 1–4} ==Wenquxing=====CC800 Simulator==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[ScummVM]] 3DSSim800CTR| [https://wwwgithub.scummvm.orgcom/banxian/downloads 2.7.0Sim800CTR git]| High| {{✓}}Low
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| LucasArt games
|-
| [[EasyRPG]] 3DS
| [https://easyrpg.org/player/downloads/#snapshot-other 0.6.2.3]
| High
| {{✓}}
| {{✓}}
| ?
|}
 
==Game engines==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|Supported game(s)
|-
| [[ScummVM]] 3DS
| [https://www.scummvm.org/downloads 2.7.0]
| High
| {{✓}}
| RPG Maker {{✓}}| ?| {{✓}}| Adventure point and click games, ex. LucasArt games
|-
| [[OpenBOR]] 3DS
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
| {{✓}}| Beats of Rage and other beat'em up games in .pak mod format |-| [https://www.digitalmzx.com/ MegaZeux]| [https://github.com/AliceLR/megazeux 2.93]| Mid| {{✓}}| {{✓}}| ?| {{✓}}| Caverns of Zeus and other zzt-like ascii games
|-
| RPG MakerCtrµLua 3DS| [https://github.com/RinnegatamantectruLua/ctruLua/RPG-Maker-3DS gitreleases 1.0]| LowMid
| {{✓}}
| {{✗}}
| ?
| {{✗}}
| RPG maker games
|}
 
===Lua Engine===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| CtrµLua 3DS
| [https://github.com/ctruLua/ctruLua/releases git]
| Mid
| {{✓}}
| {{✗}}
| {{~}}
| rowspan="3" style="text-align: center;" | LUA Engine
|-
| LÖVE Potion 3DS
| Mid
| {{✓}}
| {{}}| ?
| {{~}}
|-
| {{✓}}
| {{✗}}
| ?
| {{~}}
|-| CPyMO| [https://github.com/Strrationalism/CPyMO v1.1.9]| Mid| {{✓}}| {{✓}}| ?| ?| PyMO Visual Novel / AVG Game Engine|-| [[EasyRPG]] 3DS| [https://easyrpg.org/player/downloads/#release-other 0.8]| High| {{✓}}| {{✓}}| ?| {{✓}}| rowspan="2" style="text-align: center;" | RPG Maker 2000, 2003 and EasyRPG games|-| RPG Maker| [https://github.com/Rinnegatamante/RPG-Maker-3DS git]| Low| {{✓}}| {{✗}}| ?| {{✗}}|-| OpenLara| [https://github.com/XProger/OpenLara/releases git]| Mid| {{✓}}| {{✓}}| ?| {{~}}| Tomb Raider 1–4|} ==Source ports=={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
| ?
| {{✗}}
| ?{{✓}}
| Minicraft
|-
|?
|{{✓}}
|?{{✓}}
|Five Nights at Freddy's
|-
|?
|{{✗}}
|?{{~}}
|Five Nights at Freddy's 2
|-
|?
|Five Nights at Freddy's 4
|-
! colspan="9"|Pinball
|-
| SpaceCadetPinball
| [https://github.com/MrHuu/SpaceCadetPinball git]
| Mid-High
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{~}}
| 3D Pinball for Windows – Space Cadet
|-
! colspan="9"|Platform
|{{~}}<ref group=N>New Nintendo 3DS/2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and can use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</ref>
|Super Mario 64
|-
! colspan="9"|Pinball
|-
| SpaceCadetPinball
| [https://github.com/MrHuu/SpaceCadetPinball git]
| Mid-High
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{~}}
| 3D Pinball for Windows – Space Cadet
|-
! colspan="9"|Puzzle
|}
==Game Creation Systems (GCS)Fantasy Computers== ===CHIP-8==={| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| MegaZeux| [https://github.com/AliceLRxerpi/megazeux gitCHIP-3DS Chip-3DS]| N[http:/A/www.mediafire.com/?y94yjhzf70fsfsi 1.0]| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| ?
| {{~}}
|}
 
==Fantasy Computers==
===Pico-8===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| FakeChip8-082DS| [https://github.com/jtothebellnopy4869/fakeCHIP8-08 git][https:/2DS/githubreleases 1.com/Pixel-Pop/3DS-Pico8 3DS-pico-80]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| chip8-3ds
| [https://github.com/505e06b2/chip8-3ds 1.0]
| Mid
| {{✓}}
| {{~}}
| {{✓}}
| {{✓}}|-| [https://github.com/YourNerdyJoe/Chip8-CTRU Chip8-CTRU]| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]| Mid| {{✓}}| {{✗}}| {{✓}}| {{✗}}|-| octochip-8| [https://github.com/UnwokenOcto/octochip-8 git]| Mid| {{✓}}| {{~}}| {{✓}}| {{~}}|}
===TICPico-808===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| TICFake-8008| [https://github.com/nesboxjtothebell/TICfake-8008 git][https://releases gitgithub.com/Pixel-Pop/3DS-Pico8 3DS-pico-8]
| Mid
| {{✓}}
|}
==Others=====AmiiboTIC-80===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| WumiiboTIC-80| [https://github.com/hax0kartiknesbox/wumiibo TIC-80/releases git]
| Mid
| {{✓}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Wumiibo|-|* Wumiibo - Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags. You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project page.|} ===UzeboxUXN/Varvara==={| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| Cuzebox 3DS| [https://www.gamebrew.org/wiki/Cuzebox3DS 0.0.1]| Low| {{✓}}| {{✗}}| {{✓}}| {{~}}|} ===CC800 Simulator==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| Sim800CTR| [https://github.com/banxian/Sim800CTR git]| Low| {{✓}}| {{✗}}| ?| ?|} ===CHIP-8==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Chip[https://github.com/asiekierka/uxnds uxnds-3DS]| [httphttps://www.mediafiregithub.com/?y94yjhzf70fsfsi 1asiekierka/uxnds/releases 0.04.9]
| Mid
| ?
| {{✗}}
| {{✓}}
| {{~}}
|-
| Chip8-2DS
| [https://github.com/nopy4869/CHIP8-2DS/releases git]
| ?
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| Chip8-CTRU
| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]
| ?
| ?
| {{✗}}
| {{✓}}
| {{✗}}
|-
| 3DS-Chip8
| [https://www.gamebrew.org/wiki/3DS-Chip8 0.1]
| ?
| ?
| {{✗}}
| {{✓}}
| {{✗}}
|-
| octochip-8
| [https://github.com/UnwokenOcto/octochip-8 git]
| ?
| {{✓}}
| {{✗}}
| ?
| ?
|}
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