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Emulators on 3DS

8,227 bytes added, 27 March
MSX: bump
===[[RetroArch]]===
There are [https://gbatemp.net/threads/retroarch-emulation-thread-nightly-builds-included.400913/ official 3DS ports]: *<B><code> [http://buildbot.libretro.com/stable/ Stable]</Bcode></codeB*<B><code> [http://buildbot.libretro.com/nightly/nintendo/3ds/ Nightly]</Bcode></codeB*<B><code> [https://github.com/libretro GitHub]</code></B> *<B>BIOS</B> : <code><B> [https://github.com/Abdess/retroarch_system Download] </code></B>
{| class="wikitable sortable" style="text-align:center;"
|+ Available cores(as of Retroarch 1.17)! CoresCore
! Game/System
! WorkingRecommended?<br /><small>(New 3DS)</small>! Recommended?<br /><small>(Old 3DS)</small>
! class="unsortable"|Notes
|-
| [[4DO]]2048| 3DO2048| {{}}| {{}}| ~8fps (Technically works but is unplayably slow)
|-
| [[FinalBurn Alpha]] 2012CrocoDS| rowspan="5" style="textAmstrad -align: center;" | [[Arcade emulators|Arcade]]CPC| {{TBD}}
| {{✗}}
| <ul><li>Uses FBA v0.2.97.30 ROM sets</li><li>Main core (fbalpha2012_libretro) does not work, but platform-specific cores run at full speed</li><ul> ~15fps o3ds
|-
| [[FinalBurn Neo]] NeoGeoCaprice32| Amstrad - CPC/GX4000| {{~TBD}}
| {{✗}}
| ~40fps/~50fps. A few games are unable to be loaded due to memory constraints18fps o3ds
|-
| [[FinalBurn Alpha]] CPS12012 CPS-1| rowspan="9" style="text-align: center;" | [[Arcade emulators|Arcade]]
| {{✓}}
| {{✗}}
|
|-
| [[FinalBurn Alpha]] CPS22012 CPS-2
| {{✓}}
| {{✗}}
|
|-
| [[FinalBurn Alpha]] CPS32012 CPS-3
| {{~}}
| {{✗}}
| ~35fps/~50fps, most games are too slow to run even on New 3DS, though JoJo runs almost full speed
|-
| [[StellaFinalBurn Alpha]]| Atari - 2600| {{✓}}2012 Neo Geo
| {{~}}
| {{✗}}| ~60fps n3ds, 43fps o3ds40fps/~50fps. A few games are unable to be loaded due to memory constraints
|-
| a5200| rowspan="2" style="text-align: center;" | Atari - 5200[[FinalBurn Alpha]] 2012
| {{✓}}
| {{✗}}| <ul><li>Uses FBA v0.2.97.30 ROM sets</li><li>Main core (fbalpha2012_libretro) does not work, but platform-specific cores run at full speed</li><ul> |-| [[FinalBurn Neo]]| {{TBD}}| {{TBD}}| |-| [[MAME]] 2000| {{TBD}}| {{TBD}}| |-| [[MAME]] 2003| {{TBD}}| {{TBD}}| |-| [[MAME]] 2003-Plus| {{TBD}}| {{TBD}}| |-| Arduous| Arduboy| {{TBD}}| {{~}}|~15fps o3ds|-| [[Stella]] 2014| Atari - 2600| {{✓}}| {{~}}| ~60fps n3ds, 43fps o3ds. Resorting to DS(i) mode, a well performing choice is StellaDS, which is included into TWiLightMenu++.|-| a5200| rowspan="2" style="text-align: center;" | Atari - 5200| {{✓}}| {{✓}}| ~60fps
|-
| Atari800
| {{✓}}
| {{~}}
| ~60fps n3ds, 40fps o3dsso you might consider other options like the a5200 core or the atari800-3ds standalone emulator, which reachs fullspeed in o3ds. Resorting to DS(i) mode, a well performing choice is A7800DS, which is included into TWiLightMenu++.
|-
| [[ProSystem]]
| {{✓}}
| {{~}}
| ~60fps, 25fps o3ds
|-
| [[Handy]]
| Atari - Lynx
| {{✓}}
| {{~}}| ~60fps50fps o3ds, a bit slow and choppy audio. You'd better use handy3ds standalone emulator.
|-
| Beetle Cygne
| Bandai - [[WonderSwan emulators|WonderSwan / Color]]
| {{✓}}
| ?{{~}}|~30-50fps o3ds. Resorting to DS(i) mode, a well performing choice is NitroSwan, which is included into TWiLightMenu++.
|-
| NXEngine
| Cave Story
| {{✓}}
| ?{{✓}}
|
|-
| VecXJAXE| GCE CHIP- Vectrex8/S-CHIP/XO-CHIP| {{✓}}
| {{✓}}
| {{✗}}| ~55fps n3ds, 14fps o3ds
|-
| GW| Handheld Electronic| {{✓}}| ?| ~58fpsGearColeco|Coleco -| [[PicoDrive]]| MD / Gen / SMS / CD / 32XColecoVision| {{TBD}}
| {{~}}
| 2D games run full speed~40fps o3ds. Resorting to DS(i) mode, 3D games run about 30 FPS or lessa generally better performing choice is ColecoDS, which is included into TWiLightMenu++.
|-
| [[Genesis Plus GX]]VICE x128| MD / Gen / SMS / CD / 32X / SGCommodore -1000C128| {{TBD}}
| {{✗}}
| Redbook audio hangs when suspending or pausing RetroArch~5fps o3ds
|-
| [[Gambatte]]Frodo| rowspan="3" style="text-align: center;" | Nintendo Commodore - [[Game Boy/Game Boy Color emulators|Game Boy / Color]]C64| {{TBD}}| {{~}}| ~20fps o3ds
|-
| [[Gearboy]]VICE x64 fast| ?{{TBD}}
| {{✗}}
| too slow in ~15fps o3ds. old3ds even for GBusers may prefer the standalone vice3ds which has better performance and a clean UI
|-
| [[TGB Dual]]VICE x64sc accurate| {{TBD}}| {{~}}| ~60fps new3ds, unstable GBC framerate in old3ds3fps o3ds
|-
| [[mGBA]]VICE xscpu64| rowspan="2" style="textCommodore -align: center;" | Nintendo - [[Game Boy Advance emulators|Game Boy Advance]]C64 SuperCPU| {{TBD}}| {{TBD}}| acceptable with Pokemon Ruby/Sapphire, but some games are slow to use, even on New 3DS, at present
|-
| [[gpSP]]VICE xcbm5x0| Commodore - CBM-II 5x0| {{TBD}}| {{TBD}}| ~50-60 FPS with dynarec 
|-
| FCEUmmVICE xcbm2| rowspan="3" style="textCommodore -align: center;" | Nintendo CBM- [[Nintendo Entertainment System emulators|NES II 6x0/ Famicom]]7x0| {{TBD}}| {{TBD}}| Old 3ds 10-20 FPS
|-
| [[Nestopia]]VICE xpet| Commodore - PET| {{TBD}}| {{TBD}}| ~55-60 FPS, use FCEUmm instead
|-
| [[QuickNES]]VICE xplus4| Commodore - Plus/4| {{TBD}}| {{TBD}}
|
|-
| [[Snes9x]] 2002 (PocketSNES)VICE xvic| rowspan="4" style="textCommodore -align: center;" | Nintendo VIC- [[Super Nintendo emulators|SNES]] / SFC20| {{TBD}}| {{TBD}}| less compatible than CATSFC, but can actually run many special chip games at full speed
|-
| [[Snes9x]] 2005 PrBoom| Doom| {{TBD}}| {{~}}| unstable framerate on o3ds with many slowdowns|-| DOSBox-SVN| DOS| {{TBD}}| {{TBD}}||-| bk| Elektronika - BK-0010/BK-0011([[CATSFC]]M)| {{TBD}}| {{TBD}}||-| FreeChaF| Fairchild ChannelF| {{✓}}
| {{✓}}
||-| Game Music Emu| Game Music Emu| {{TBD}}| {{TBD}}| ~55-60 FPS on standard games, ~50 FPS on Super FX games
|-
| [[Snes9x]] 2005+ ([[CATSFC]] Plus)VecX| GCE - Vectrex
| {{✓}}
| {{✗}}
| Same as Snes9x 2005 but with better sound~55fps n3ds, at the cost of a few FPS, has more accurate audio, slower14fps o3ds
|-
| [[Snes9x]] 2010 ([[Snes9x]] Next)Gong| Gong| {{✓}}
| {{✓}}
| {{✗}}| Most accurate but slowest SNES core (~40 FPS),too slow to use even on New 3DS at present
|-
| [[Mednafen]] VBGW| Nintendo - [[Virtual Boy emulatorsHandheld Electronic|Virtual Boy]]{{✓}}
| {{~}}
| ~58fps n3ds, 30fps o3ds|-| SquirrelJME| Java ME| {{TBD}}| {{TBD}}| ~25-30 FPS n3ds, 7 FPS o3ds
|-
| [[O2EM]]Jump 'n Bump| Magnavox - Odyssey ² / Phillips Videopac+Jump 'n Bump| {{✓}}
| {{✓}}
| ?| ~60fps
|-
| [[Mednafen]] NGPLowRes NX| [[Neo Geo Pocket emulatorsLowRes NX|NeoGeo Pocket / Color]]{{✓}}
| {{✓}}
| {{~}}| Old 3ds 2050-30 FPS55fps o3ds, Use Race! Insteadmostly playable
|-
| Lutro| Lua Engine| {{✓}}| {{✓}}||-| minivmac| Mac II| {{TBD}}| {{✗}}| ~10fps o3ds|-| [[MednafenO2EM]] PCE fast| [[PC Engine (TurboGrafxMagnavox -16) emulators |PCE / CD Odyssey ² / SuperGrafx]]Phillips Videopac+
| {{✓}}
| {{~}}
|Old 3ds 30-40 FPS~60fps n3ds, Use temperpce_3ds Instead50fps o3ds (playable)
|-
| PCSXFreeIntv| Mattel -ReARMedIntellivision| [[PlayStation emulators|PlayStation]]{{✓}}
| {{✓}}
| some sporadic slowdowns in o3ds but playable|-| fMSX| Microsoft - MSX| {{TBD}}| ~50{{TBD}}||-60 FPS at standard resolution| MicroW8| MicroW8| {{TBD}}| {{TBD}}|
|-
| [[FUSE]]Bomberman| Sinclair - ZX SpectrumMr. Boom
| {{✓}}
| {{~}}
| ~45-60 FPS o3ds, minor slowdowns
|-
| blueMSX
| MSX/SVI/ColecoVision/SG-1000
| {{TBD}}
| {{TBD}}
|
|-
| [[Mednafen|Beetle PCE fast]]
| [[PC Engine (TurboGrafx-16) emulators |NEC - PC Engine / CD]]
| {{✓}}
| {{~60fps}}|}Old 3ds 30-40 FPS, use standalone temperpce_3ds instead|-Using current exploits, the New 3DS is capable of running most of these cores at or nearly at full speed on most games. The only cores the older 3DS can reliably run at full speed are 2048, Gambatte, QuickNES, NXEngine, and some older Sega games using PicoDrive.| QUASI88Opposed to normal use of RetroArch, these are all self| NEC - PC-contained emulators, albeit sharing the same automatic configuration.Screenshot8000 / PC-taking is broken. Upon exiting RetroArch 3DS, press the Start button.8800 series| {{TBD}}===[[RetroArch]] (unofficial)===| {{TBD}}|<B>Unofficial <code> [https://gbatemp.net/threads/unofficial-3ds|-retroarch-builds.462252 3DS builds]</B></code>|Neko Project II Kai (猫Project II改){| classrowspan="wikitable sortable2" style="text-align:center;"| NEC - PC-98|+ New3DS performance{{TBD}}! Core! Game/System! Working?! Old 3ds| {{TBD}}! class="unsortable"|Notes
|-
| Virtual Jaguar| Atari JaguarNeko Project II| {{TBD}}
| {{✗}}
| ~10fps (Technically works but is unplayably slow)15fps old3ds
|-
| DoubleCherryGB| rowspan="4" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]]| {{✓}}| {{~}}| based on TGBDual so nearly equal performance|-| [[Gambatte]]| {{✓}}| {{✓}}| You may prefer one of the several standalone emulators for GB/GBC. A few resource-intensive GBC games run well only in the DSi (not 3DS) build of GameYob, which is included into TWiLightMenu++.|-| [[YabauseGearboy]]| Sega Saturn{{TBD}}
| {{✗}}
| too slow in old3ds even for GB
|-
| [[TGB Dual]]
| {{✓}}
| {{~}}
| ~60fps new3ds, unstable GBC framerate in old3ds
|-
| [[mGBA]]
| rowspan="2" style="text-align: center;" | Nintendo - [[Game Boy Advance emulators|Game Boy Advance]]
| {{✓}}
| {{✗}}
| ~5fps (Technically works acceptable with Pokemon Ruby/Sapphire, but is unplayably some games are slow)to use, even on New 3DS, at present|-| [[gpSP]]|{{✓}}| {{✗}}====Ultimate 3DS emupack====| ~30-60 FPS o3ds with dynarec, some games are playable, but VC injection or open_agb_firm are better choices|-| FCEUmm{| classrowspan="wikitable sortable3" style="text-align:center;"| Nintendo - [[Nintendo Entertainment System emulators|NES / Famicom]]| {{✓}}| {{✗}}| class="wikitable sortable" style="textOld 3ds 10-align:center;"20 FPS! class="unsortable"|Version-| [https://github.com/NinjaWeedle/NW-U3DSemupack git[Nestopia]]UE! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>{{✓}}| <B>{{}}</B> Recommended|}~55-60 FPS|-| [[QuickNES]]| {{✓}}| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"{{✓}}! colspan=2 width="250"| Supported Emulatorsold3ds users may prefer the standalone virtuanes_3ds which may perform better depending on the game.
|-
| PokeMini
| Nintendo - Pokemon Mini
| {{✓}}
| {{✓}}
|
* Nintendo 64 : DaedalusX64 0.2
* SNES : Snes9X 1.30
* NES : VirtuaNES 1.02
* TurboGrafx/PC Engine : TemperPCE 1.02
* MasterSystem/MegaDrive/Sega CD/32x : PicoDrive 0.94
* CHIP-8 : CHIP-3DS
* Atari 2600 : z26 3DS
* GB/GBC : GameYob 1.0.8
* GBA : mGBA 0.8.4
|}
 
==Nintendo==
===NES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[VirtuaNESSnes9x]] for 3DS2002 (PocketSNES)| rowspan="4" style="text-align: center;" | Nintendo - [[https:Super Nintendo emulators|SNES]] //githubSFC| {{✓}}| {{✗}}| less compatible than CATSFC, but faster, so can actually run many special chip games at full speed. old3ds users may prefer the standalone snes9x_3ds which has better performance.com/TBirdSoars/VirtuaNES/releases git]| Mid-| [[Snes9x]] 2005 ([[CATSFC]])
| {{✓}}
| {{~}}| {{✓}}<small> (New3DS)</small>| {{✓}}~55-60 FPS on standard games, ~50 FPS on Super FX games. A bit slower than Snes9x 2002.|-| 3DNES| [https://github.com/st4rk/3DNES git[Snes9x]]2005+ ([https://www.gamebrew.org/wiki/3DNES_3DS 0.2[CATSFC]]| Low-MidPlus)
| {{✓}}
| {{✗}}
| {{✗}}| {{✗}}Same as Snes9x 2005 but with better sound, at the cost of a few FPS, has more accurate audio, slower
|-
| FCEUmm3DS| [https://www.gamebrew.org/wiki/FCEUMM3DS 2015/05/07[Snes9x]] 2010 ([[Snes9x]]| LowNext)
| {{✓}}
| {{✗}}
| Most accurate but slowest SNES core (~40 FPS),too slow to use even on New 3DS at present
|-
| [[Mednafen|Beetle VB]]
| Nintendo - [[Virtual Boy emulators|Virtual Boy]]
| {{~}}
| {{✗}}
| {{✗}}|} ===SNES==={| class="wikitable" style="text~25-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]30 FPS n3ds, 7 FPS o3ds
|-
| [[Snes9x]] for 3DSMu| [https://github.com/matbo87/snes9x_3ds git]Palm OS| Mid{{TBD}}| {{TBD}}| |-| Retro8| Pico-8
| {{✓}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
| simple games run fullspeed on o3ds. You might prefer the standalone fake-08 emulator which has better compatibility
|-
| blargSNESPocketCDG| [http://blargsnes.kuribo64.net 1.4][https://github.com/Arisotura/blargSnes git]| Mid| {{✓}}PocketCDG
| {{✓}}
| {{✓}}
|
|-
| TyrQuake
| Quake
| {{TBD}}
| {{~}}
|slowdowns everywhere on o3ds even using the. minimal internal resolution, but somewhat playable|-| vitaQuake 2| Quake II| {{TBD}}| {{TBD}}| {| class="mw-collapsible mw| vitaQuake 2 Rogue| Quake II -collapsed wikitable" style="width: 100%;"Ground Zero| {{TBD}}| {{TBD}}! colspan=2 width="250"| SNES9x for 3DS
|-
| vitaQuake 2 Xatrix
| Quake II - The Reckoning
| {{TBD}}
| {{TBD}}
|
* Snes9x for 3DS - based on snes9x 1.43. Runs a good majority of games well, even on old 3DS/2DS's. It's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip properly
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| blargSNES
|-
| vitaQuake 2 Zaero
| Quake II - Zaero
| {{TBD}}
| {{TBD}}
|
* blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i> |} ===Game Boy / Color==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| PlutoBoy| [https://github.com/RossMeikleham/PlutoBoy git]XRick| MidRick Dangerous
| {{✓}}
| {{✓}}
|
|-
| ScummVM
| ScummVM
| {{TBD}}
| {{TBD}}
|
|-
| SMS Plus GX
| Sega - MS/GG
| {{TBD}}
| {{~}}
| 50-60 fps o3ds with noticeable slowdowns
|-
| [[Genesis Plus GX]] Wide
| rowspan="2" style="text-align: center;" | Sega - MS/GG/MD/CD
| {{TBD}}
| {{TBD}}
|
|-
| [[Genesis Plus GX]]
| {{✓}}
| {{}}<small> (New3DS)</small>| Redbook audio hangs when suspending or pausing RetroArch
|-
| [[mGBAPicoDrive]]| [https:Sega - MS/GG/github.com/mgba-emuMD/mgbaCD/releases git]| Mid32X
| {{✓}}
| {{~}}| {{✓}}| {{✓}}<small> (New3DS2D games run full speed, 3D games run about 30 FPS or less. Old3ds runs well GB but old3ds users may be slow at GBC)</small>prefer the standalone picodrive_3ds which has better performance.
|-
| GameYob 3DSGearsystem| [https:Sega - MS/GG/www.gamebrew.org/wiki/GameYob_3DS 1.0.8]| MidSG-1000| {{TBD}}
| {{✗}}
| ~15fps o3ds
|-
| X Millennium
| Sharp X1
| {{TBD}}
| {{TBD}}
|
|-
|[[EightyOne]] (81)
| Sinclair - ZX 81
| {{TBD}}
| {{~}}
| ~15fps o3ds
|-
| [[FUSE]]
| Sinclair - ZX Spectrum
| {{✓}}
| {{✓}}
| ~60fps. You may prefer the standalone zxds (the 3ds build) which has a way better interface.
|-
| GnuBoy 3DSNeoCD| [https://github.com/RetroGamer02/gnuboySNK -3ds git]| MidNeo Geo CD| {{TBD}}| {{TBD}}| {{✓}}|-| [[Mednafen|Beetle NeoPop]]| rowspan="2" style="text-align: center;" | [[Neo Geo Pocket emulators|SNK - Neo Geo Pocket / Color]]
| {{✓}}
| {{~}}
| Old 3ds 20-30 FPS, Use Race! Instead
|-
| Race
| {{TBD}}
| {{TBD}}
|
|-
| CinoopPCSX ReARMed| Sony - [https://github.com/CTurt/Cinoop git[PlayStation emulators|PlayStation][https://www.gamebrew.org/wiki/Cinoop_3DS 2015]| Mid
| {{✓}}
| {{✗}}
| ~50-60 FPS n3ds at standard resolution, 20fps o3ds
|-
| Super Bros. War
| Super Bros. War
| {{TBD}}
| {{TBD}}
|
|-
| Numero
| Texas Instruments TI-83
| {{TBD}}
| {{TBD}}
|
|-
| [[Opera]]
| The 3DO Company - 3DO
| {{✗}}
| {{✗}}
|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GameYob~8fps (Technically works but is unplayably slow)
|-
| The Powder Toy* GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. | The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.Powder Toy|{{TBD}===Game Boy Advance=== | {{| class="wikitable" style="text-align:center;"✗}}! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]~5fps o3ds
|-
| [[mGBA]]Theodore| [https://github.com/mgbaThomson -emu/mgbaMO/releases git]| MidTO
| {{✓}}
| {{✓}}
||-| TIC-80| TIC-80| {{TBD}}| {{~}}<small> (New3DS is ok except for only a few resource| ~35fps o3ds|-intensive titles. Old3ds is too slow anyways)</small>| Uzem| Uzebox| {{TBD}}| {{✗}}| ~10fps o3ds
|-
| CitrAGB <small> (based on [[gpSP]])</small>VaporSpec| [https://gbatemp.net/threads/citragb-3ds-gba-emulator-wip.376438 1.0][https://github.com/shinyquagsire23/gpsp git]VaporSpec| Low{{✓}}
| {{✓}}
||-| WASM-4| WASM-4| {{TBD}}| {{~}}| {{✗}}mixed results for o3ds, from too fast to painfully slow and crashes
|-
| [[GBARunner2]]Potator| [https://github.com/Gericom/GBARunner2 git]Watara - Supervision| Mid{{✓}}
| {{✓}}
| {{✗}}|-| ECWolf| Wolfestein 3D| {{TBD}}
| {{~}}
|~15fps o3ds but playable
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"Using current exploits, the New 3DS is capable of running many of these cores at or nearly at full speed on most games. The older 3DS is less powerful but can still run some cores at full speed, like 2048, Gambatte, QuickNES, NXEngine, and PicoDrive.! colspan=2 width="250"| GBARunner2|Opposed to normal use of RetroArch, these are all self-contained emulators, albeit sharing the same automatic configuration.| * [[GBARunner2]] Screenshot- a GBA hypervisor made for taking is broken. Upon exiting RetroArch 3DS, press the DS(i)Start button.If you use retroarch via homebrew launcher, can only be ran through [[TWiLight Menu++]] and in 3dsx format, please notice that some cores crash upon opening without furter action. The loaded core, crashing or not, is saved into sd:/retroarch/retroarch-salamander.cfg file which is included by default with where retroarch remembers the program (see below)core to be first loaded. Compatiblity can be Therefore, if you mistakenly load a hit-or-miss but isnproblematic crashing core, you won't be able to launch retroarch successfully again until you manually delete that badfile from the sdcard. Alternatively, you can make set it the readonly attribute, while it's still working.|}
===[[RetroArch]] (unofficial)===
====Native firmware====<B>Unofficial <code> [https://gbatemp.net/threads/unofficial-3ds-retroarch-builds.462252 3DS builds]</B></code>
The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a {| class="virtualwikitable sortable" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DSstyle="text-align:center;"|+ New3DS performance! Core! Game/2DS, this System! Working?! Old 3ds! class="unsortable"|Notes|-| Virtual Jaguar| Atari Jaguar| {{✗}}| {{✗}}| ~10fps (Technically works but is unplayably slow)|-| [[Yabause]]| Sega Saturn| {{✗}}| {{✗}}| ~5fps (Technically works but is the best option to play GBA games. unplayably slow)There are two ways to take advantage of this firmware:|}
====Ultimate 3DS emupack====
 
{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable sortable" style="text-align:center;"
! class="unsortable"|Version
| [https://github.com/NinjaWeedle/NW-U3DSemupack git]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
| <B>{{✓}}</B> Recommended
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| Supported Emulators
|-
|
* Nintendo 64 : DaedalusX64 0.2
* SNES : Snes9X 1.30
* NES : VirtuaNES 1.02
* TurboGrafx/PC Engine : TemperPCE 1.02
* MasterSystem/MegaDrive/Sega CD/32x : PicoDrive 0.94
* CHIP-8 : CHIP-3DS
* Atari 2600 : z26 3DS
* GB/GBC : GameYob 1.0.8
* GBA : mGBA 0.8.4
|}
 
==Apple==
===Macintosh and Mac II===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| New Super Ultimate Injector (NSUI)Mini vMac 3DS| [https://gbatempgithub.netcom/threadsTaraHoleInIt/discussionminivmac-new-super-ultimate-injector-nsui.500376 Beta 273ds git]| Native| {{✗}}Mid| {{}}
| {{✗}}
| {{✓}}
| {{✓}}
|}
Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II.
 
==Atari inc.==
===Atari 2600===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| open_agb_firmZ26 3DS| [https://gbatemp.net/threads/preview-z26-3ds-atari-2600-emulator.397827 2.0][https://github.com/profi200nop90/open_agb_firm z26-3ds git]| Native| {{✓}}Low
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| NSUI|-| * New Super Ultimate Injector - There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators. The only problem is each ROM must be injected and installed individually, including the [https://3ds.hacks.guide/godmode9-usage.html#restore-gba-vc-saves save files], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Open agb firm|-| * open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://github.com/profi200/open_agb_firm/issues/9 you can help]).** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder, hold START and power on to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.|} ===Virtual Console Injection===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376Atari 5200 / New Super Ultimate Injector]. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. ===Nintendo 64800===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[DaedalusX64]] Atari800 3DS| [https://github.com/masterfeizzasiekierka/daedalusx64atari800-3DS3ds/tree/port-3ds {{Atari800-3DSVer}}] [https://github.com/RandomMan25XX/atari800-3ds/releases gitcia]
| Mid
| {{✓}}
| {{~}}| {{}}| {{~}}|}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| DaedalusX64|-| * DaedalusX64 3DS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS. While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.
|}
===Nintendo DSAtari Lynx===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Handy 3DS| [[TWiLight Menu++https://gbatemp.net/threads/release-handy-3ds-atari-lynx-emulator.394329 1.1b]]| [https://github.com/DS-Homebrewnop90/TWiLightMenu Handy3DS git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
|-
| [[DeSmuME]]
| [https://github.com/shutterbug2000/DeSmuME/releases git]
| Low
| {{✓}}
| {{✗}}
| {{✗}}
|-
| [[Modding consoles/flashcarts#Nintendo DS|Flashcart]]
| {{Na}}
| High
| {{✗}}
| {{✓}}
|}
==Commodore=====Commodore 64 / 128==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspanscope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope=2 width"col"|[[Citra]]! scope="250col"| TWiLight Menu++[[Recommended Emulators|Recommended]]
|-
|Bread Box*TWiLight Menu++ | [https://gbatemp.net/threads/release- Not technically an "emulator", rather it's a frontend for a separate program, [[ndsbread-bootstrap]], which allows for an NDS ROM to be loaded from an SD card. The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DS has for backwardsbox-compatibility. Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering antic64-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch)emulator. It also comes pre397602 1/06/16]| Low-bundled with a variety of emulators used on the DS and a workMid| {{✗}}| {{✗}}| {{✓}}| {{~}}|-in-progress GBA hypervisor, [[GBARunner2]], that works to some degree. **| VICE3DS| [https://docs.googlegithub.com/spreadsheetsbadda71/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0 Compatiblity Listvice3ds git].Includes a bunch of popular emulators, and can be found in | MidThe list includes:| {{✓}}* A5200DS - (Atari 5200)| {{✓}}* A7800DS - (Atari 7800 ProSystem)| {{✓}}* A8DS - (Atari800XL/XEGS)| {{✓}}* AmEDS |- (Amstrad CPC)* ColecoDS | VICE3DS- (ColecoVision)C128* CrocoDC - (Amstrad CPC)* GameYob - (GB| [https://www.gamebrew.org/GBC)* GBARunner2 - (GBA)* jEnesisDS - (Sega Megadrivewiki/Genesis)* nesDS Vice3DS- (NES)* NGPDS - (Neo Geo Pocket)C128_3DS 0.1]* Nintellivision - (Intellivision)| Mid* NitroGrafx - (PC-Engine)| {{✓}}* NitroSwan - (WonderSwan)| {{✓}}* PicoDriveTWL - (Genesis/Megadrive)| {{✓}}* PokeMini - | {{✓}} <small> (Pokémon MiniNew3DS)* S8DS - (GG</MS/SG-1000)* SNEmulDS - (SNES)* StellaDS - (Atari 2600)small>
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 widthCommodore Amiga="250"| DeSmuME|-| * DeSmuME - an experimental port of DeSmuME that has since been abandoned, it wasn't very compatible.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| Flashcart|-| * Flashcart - not an emulator, but a card you can buy that allows playing DS games from an SD card. Commonly referred to as an "R4", however that is just one brand name of many.|} ===DSiWare===Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file. {| class="wikitable" style="text-align:center;"! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| GodMode9UAE3DS| [https://github.com/d0k3badda71/GodMode9/releases uae3DS git]| Native| {{✓}}Mid
| {{✓}}
| {{~}}
| {{✓}}
| {{~}}
|-
| FBIUAE3DSsng| [https://github.com/Steveice10badda71/FBI/releases 2.6.1uae3DSng git]| NativeMid
| {{✓}}
| {{~}}| {{✓}}|-| [[TWiLight Menu++]]| [https://github.com/DS-Homebrew/TWiLightMenu git]| High| {{✓}}| {{✓}}| {{✓}}|-| DSiWare Conversion Script| [https://gbatemp.net/threads/scripts-dsiware-conversion-easily-convert-to-nds-and-cia-files.478575 Script]| Mid
| ?
| {{✗}}
| {{~}}
|}
==GCE=====Vectrex==={| class="mw-collapsible mw-collapsed wikitable" style="widthtext-align: 100%center;"! colspanscope=2 width"col"|Name! scope="250col"| GodMode9Version! scope="col"|[[Emulation Accuracy|-Accuracy]]! scope="col"|* Since version 2.0.0 can install DSiWare in both <code>.nds<abbr title="Free/code> Libre and <codeOpen-Source Software">.ciaFLOSS</codeabbr> formats, [https://3ds.hacks.guide/godmode9-usage 3ds.hacks.guide] has more information on how to update to the latest version if needed.|} {| class! scope="mw-collapsible mw-collapsed wikitablecol" style|Active! scope="width: 100%;col"|[[Citra]]! colspan=2 widthscope="250col"| FBI[[Recommended Emulators|Recommended]]
|-
|* Able to install Vex3DS<codesmall>.cia(based on vecx)</codesmall> files from the SD card| [https://gbatemp.net/threads/release-vex3ds-vectrex-emulator.420721 0.4][https://github.com/nop90/Vex3DS git]| Mid| {{✓}}| {{✗}}| {{✓}}| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| TWiLight Menu++|-|* Since v20.0.0 (nds-bootstrap v0.39.0) DSiWare have been supported.* DSiWare are run natively, however they're patched to run from and save to the SD card rather than internal NAND which works around the 40 title limit, but occasionally causes bugs resulting in slightly less than perfect compatibility currently.* Has an in-game menu (accessible in DSiWare since v24.0.0) that allows for taking screenshots and viewing RAM.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 widthMicrosoft="250"| DSiWare Conversion Script|-|* This script can be used to convert <code>.bin</code> files from your DSi's SD card to <code>.nds</code> which can then be used to convert into <code>.cia</code>. These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.|} ===Virtual BoyDOS==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| r3Ddragon3DOS| [https://githubgbatemp.comnet/mrdanielpsthreads/r3Ddragon gitwip-demo-3dos-8086-dos-emulator-for-the-3ds.394455 1.0]
| Low
| ?| {{}}
| {{✗}}
| {{~}}<small> (slow)<|-| DOSBox-3DS| [https:/small>/github.com/MrHuu/dosbox-3ds 0.0.3]| Mid| {{✓}}| {{✓}}| ?
| {{✗}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| r3Ddragon3DOS
|-
|
* r3Ddragon 3DOS - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy Based on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>8086tiny. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately compatibility is still low and requires a New 3DS to run. Development has since openedCan only emulate 8086 CPUs.
|}
===Pokémon MiniMSX===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PokeMini 3DSfMSX3DS| [https://githubgbatemp.comnet/nop90threads/Pokeminirelease-fmsx3ds-msx-msx2-msx2-emulator-with-new-feature-for-3ds.637072/releases git1.3.1]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| ?
| {{✓}}
|}
==NEC=Game & Watch====PCE / CD / SuperGrafx===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Game & Watch TemperPCE for 3DS| [https://wwwgithub.gamebrew.orgcom/bubble2k16/wikitemperpce_3ds/Game_and_Watch_3DS V1releases git]| Low-Mid| {{✗}}| {{✗}}| {{~}}
| {{✗}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
|}
This is an early core build. GW is already included in the latest retroarch builds, use it instead. ==Sony=====PlayStationPC9801===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PCSX-ReARMed <small> (RetroArch)<NP2/small>21 3DS| [https://www.libretrogamebrew.comorg/indexwiki/NP2_for_3DS 0.1.php/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/ Nightly3]
| Mid
| ?
| {{✗}}
| {{✓}}
| {{✓}}| {{✓}}<small> (New 3ds)</small>|-| CTRX| [https://github.com/machinamentum/CTRX git][https://www.gamebrew.org/wiki/CTRX_3DS 0.9 Alpha]| Low| {{✓}}| {{✗}}| {{✗~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspanNintendo=2 width="250"| PCSX-ReARMed|-| * PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats. Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary. The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed ([https://www.reddit.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here] for some tips), so it's better to use that until the next stable release.** NOTE: This emulator is mainly targeted for the New 3DS models, so don't expect the old 3DS models to run well, if at all.|} ==SEGA=Amiibo===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|MD/Gen
! scope="col"|SMS/GG
! scope="col"|32X
! scope="col"|CD
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| PicoDrive for 3DSWumiibo| [https://github.com/bubble2k16hax0kartik/picodrive_3ds/releases wumiibo git]| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| Mid}| {{✓}}| {{✗}}| {{✓}}<small> (New3DS)</small>class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| {{✓}}Wumiibo
|-
| 3DSSMS| [https://www* Wumiibo - Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags.gamebrew You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project page.org/wiki/3DSSMS_3DS 0.3]| {{✗}}| {{✓}}| {{✗}}| {{✗}}| Mid| {{✓}}| {{✗}}| {{✓}}| {{~}}
|}
==Atari inc.=====Atari 2600DS===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Z26 3DS[[DeSmuME]]| [https://gbatemp.net/threads/preview-z26-3ds-atari-2600-emulator.397827 2.0][https://github.com/nop90shutterbug2000/DeSmuME/z26-3ds releases git]
| Low
| {{✓}}
| {{✗}}
| {{✗}}
|-
| [[Modding consoles/flashcarts#Nintendo DS|Flashcart]]
| {{Na}}
| High
| {{✗}}
| {{✓}}
| {{✓}}
| {{~}}|} ===Atari 5200 / 800==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|RecommendedTWiLight Menu++]]|-| Atari800 3DS| [https://github.com/asiekierka/atari800-3ds/tree/port-3ds 0.3.9a] [https://github.com/RandomMan25XX/atari800DS-3dsHomebrew/releases ciaTWiLightMenu git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
|}
===Atari Lynx==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scope="col"|Name! scopecolspan="col"|Version! scope2 width="col250"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]DeSmuME
|-
| Handy 3DS| [https://gbatemp.net/threads/release-handy-3ds-atari* DeSmuME -lynx-emulator.394329 1.1b][https://githuban experimental port of DeSmuME that has since been abandoned, it wasn't very compatible.com/nop90/Handy3DS git]| Mid| {{?}}| {{✗}}| {{✓}}| {{~}}|}
==NEC=====PCE / CD / SuperGrafx==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scopecolspan="col"|[[Citra]]! scope2 width="col250"|[[Recommended Emulators|Recommended]]Flashcart
|-
| TemperPCE for 3DS| [https://github* Flashcart - not an emulator, but a card you can buy that allows playing DS games from an SD card. Commonly referred to as an "R4", however that is just one brand name of many.com/bubble2k16/temperpce_3ds/releases git]| Mid| {{✓}}| {{✗}}| {{✓}}<small> (New3DS)</small>| {{✓}}
|}
===PC9801==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scope="col"|Name! scopecolspan="col"|Version! scope2 width="col250"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]TWiLight Menu++
|-
| NP2/21 *TWiLight Menu++ - Not technically an "emulator", rather it's a frontend for a separate program, [[nds-bootstrap]], which allows for an NDS ROM to be loaded from an SD card. The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DShas for backwards-compatibility. Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch). It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works to some degree. | **[https://wwwdocs.gamebrewgoogle.orgcom/spreadsheets/d/wiki1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/NP2_for_3DS edit#gid=0Compatiblity List].1.3]| MidIncludes a bunch of popular emulators, and can be found in The list includes:* A5200DS - (Atari 5200)* A7800DS - (Atari 7800 ProSystem)* A8DS - (Atari800XL/XEGS)* AmEDS - (Amstrad CPC)* ColecoDS - (ColecoVision)* CrocoDC - (Amstrad CPC)* GameYob - (GB/GBC)* GBARunner2 - (GBA)* jEnesisDS - (Sega Megadrive/Genesis)* nesDS - (NES)* NGPDS - (Neo Geo Pocket)* Nintellivision - (Intellivision)* NitroGrafx - (PC-Engine)* NitroSwan - (WonderSwan)* PicoDriveTWL - (Genesis/Megadrive)| ?* PokeMini - (Pokémon Mini)| {{✗}}* S8DS - (GG/MS/SG-1000)| {{✓}}* SNEmulDS - (SNES)| {{~}}* StellaDS - (Atari 2600)|} ==GCE=====VectrexDSiWare===Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file. 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Vex3DS<small> (based on vecx)</small>DSiWare Conversion Script| [https://gbatemp.net/threads/releasescripts-dsiware-conversion-easily-convert-to-vex3dsnds-vectrexand-emulatorcia-files.420721 0.4][https://github.com/nop90/Vex3DS git478575 Script]| Mid<!--why mid?-->| {{✓}}?
| {{✗}}
| {{✓}}
| {{~}}
|} ==SNK Playmore=====Neo Geo Pocket / Color==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| NeoPop-SDL 3DSFBI| [https://github.com/nop90/Neopop-SDL git][https://wwwdlhb.gamebrew.org/wiki3dshomebrews/NeoPop_SDL_3DS 0fbi3ds.7z 2.6.41]| MidNative
| {{✓}}
| {{✗}}
| {{✓}}
|-
| GodMode9
| [https://github.com/d0k3/GodMode9/releases git]
| Native
| {{✓}}
| {{✓}}
| {{✓}}
|-
| [[TWiLight Menu++]]
| [https://github.com/DS-Homebrew/TWiLightMenu git]
| High
| {{✓}}
|-
| NeoPop 3DS
| [https://www.gamebrew.org/wiki/Neopop_3DS 0.2][https://github.com/nop90/NeoPop-3DS git]
| Low
| {{✓}}
| {{✗}}
| {{✓}}
| {{✗}}
|}
==Microsoft=====DOS==={| class="mw-collapsible mw-collapsed wikitable" style="text-alignwidth:center100%;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scopecolspan="col"|[[Citra]]! scope2 width="col250"|[[Recommended Emulators|Recommended]]DSiWare Conversion Script
|-
| 3DOS| [https:* This script can be used to convert <code>.bin</code> files from your DSi's SD card to <code>.nds</gbatempcode> which can then be used to convert into <code>.netcia</threadscode>. These scripts will <b>ONLY</wip-demo-3dos-8086-dos-emulator-b> work forDSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.|} {| class="mw-thecollapsible mw-3ds.394455 1.0]collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| FBI| Low-| ?* Able to install <code>.cia</code> files from the SD card.| {{✗}{| {{✗}}class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| {{✗}}GodMode9
|-
| DOSBox-3DS| * Since version 2.0.0 can install DSiWare in both <code>.nds</code> and <code>.cia</code> formats, [https://github3ds.hacks.comguide/MrHuu/dosboxgodmode9-usage 3ds 0.0hacks.3guide]| Mid| {{✓}}| {{✓}}| ?| {{✗}}has more information on how to update to the latest version if needed.
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| 3DOSTWiLight Menu++
|-
| * 3DOS Since v20.0.0 (nds-bootstrap v0.39.0) DSiWare have been supported.* DSiWare are run natively, however they're patched to run from and save to the SD card rather than internal NAND which works around the 40 title limit, but occasionally causes bugs resulting in slightly less than perfect compatibility currently.* Has an in- Based on 8086tinygame menu (accessible in DSiWare since v24.0. Can only emulate 8086 CPUs0) that allows for taking screenshots and viewing RAM.
|}
===MSXGame Boy / Color===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| fMSX3DSCinoop| [https://gbatempgithub.netcom/threadsCTurt/releaseCinoop git][https://www.gamebrew.org/wiki/Cinoop_3DS 2015]| Mid| {{✓}}| {{✗}}| {{✗}}| {{✗}}|-fmsx3ds-msx-msx2-msx2-emulator-with-new-feature-for-3ds| GameYob 3DS| [https://www.gamebrew.637072org/ wiki/GameYob_3DS 1.10.8]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| ?
| {{✓}}
|}
 
==Apple==
===Macintosh and Mac II===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Mini vMac GnuBoy 3DS| [https://github.com/TaraHoleInItRetroGamer02/minivmacgnuboy-3ds git]
| Mid
| {{✓}}
| {{✗}}
| {{✓}}
| {{✓}}
| {{✓}}
|-
| [[mGBA]]
| [https://github.com/mgba-emu/mgba/releases git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS. Old3ds runs well GB but may be slow at GBC)</small>
|-
| PlutoBoy
| [https://github.com/RossMeikleham/PlutoBoy git]
| Mid
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS)</small>
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| GameYob
|-
|
* GameYob - forked from a popular emulator used on the DS. Emulates the Game Boy and Game Boy Color. The original DS version is actually more polished than the 3DS port, so some of the more hardware pushing games won't work as well as the DS port.
|}
Mini vMAC 3DS: emulates Macintosh Plus and other early variants, like 128K, 512K, 512Ke, SE, Classic, and SE FDHD. Includes experimental and very slow support for Macintosh II.
==Sinclair=====ZX SpectrumGame Boy Advance=== 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| 3DS SpectrumCitrAGB <small> (based on [[gpSP]])</small>| [https://wwwgbatemp.mediafirenet/threads/citragb-3ds-gba-emulator-wip.com376438 1.0][https:/file/d1sl4hcdol60lohgithub.com/3dsspectrum01.rarshinyquagsire23/file 0.1gpsp git]| Low-Mid| {{✓}}| {{✗}}
| {{✗}}
| {{✗}}
|-
| [[GBARunner2]]
| [https://github.com/Gericom/GBARunner2 git]
| Mid
| {{✓}}
| {{✗}}
| {{✗}}
| {{~}}
|-
| ZXDS 3DS[[GBARunner3]]| [https://wwwgithub.gamebrewcom/Gericom/GBARunner3 git]| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}|-| [[mGBA]]| [https://github.orgcom/wikimgba-emu/ZXDS_3DS 2.2.1mgba/releases git]
| Mid
| {{✗}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS is ok except for only a few resource-intensive titles. Old3ds is too slow anyways)</small>
|}
{| class="mw-collapsible mw-collapsed wikitable" style=Commodore"width: 100%;"! colspan=2 width="250"| GBARunner2|-| * [[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below). Compatiblity can be a hit-or-miss but isn't that bad.|}  ===Commodore 64 / 128=Native firmware==== The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware, for example, WarioWare Twisted, which has a gyroscope built in. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware: {| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| VICE3DSNew Super Ultimate Injector (NSUI)| [https://githubgbatemp.comnet/badda71threads/vice3ds gitdiscussion-new-super-ultimate-injector-nsui.500376 Beta 27]| MidNative| {{✗}}| {{✗}}| {{✗}}
| {{✓}}
|-
| open_agb_firm
| [https://github.com/profi200/open_agb_firm git]
| Native
| {{✓}}
| {{✓}}
| {{✗}}
| {{✓}}
|}
 
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| NSUI
|-
| VICE3DS* New Super Ultimate Injector -C128| There are other programs that can do injections, but this one is nice as it can do other Virtual Console injections and some forwarders for emulators. The only problem is each ROM must be injected and installed individually, including the [https://www3ds.gamebrewhacks.org/wikiguide/Vice3DSgodmode9-C128_3DS 0usage.1html#restore-gba-vc-saves save files], which makes the number of titles that can be installed restricted to the max the 3DS title limit (300 titles, not including pre-installed system titles).| Mid}| {{✓}}| {{✓}}| {{✓}}class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| {{✓}} <small> (New3DS)</small>Open agb firm
|-
| Bread Box| * open_agb_firm <i>(Name not finalized)</i> - A custom FIRM payload that takes advantage of the built-in GBA firmware, it's still in early development but has an alpha build available. The major advantages of oaf compared to VC injection is that it performs faster and there aren't any issues with the sound, it utilizes the native hardware (even with VC injection there are issues with the sound, ex.: "Fire Emblem"). It can load the ROM through the SD card instead of having to convert and install them, but needs to be launched on boot instead of being able to use the 3DS HOME Menu (there's ways to make a forwarder for in on the HOME menu, but requires additional setup to get it to work). One major issue is there's a chance that it may not detect the correct save format or will corrupt the existing save file so make sure to backup your saves beforehand (they are currently trying fix it by having a better database for save detection, if you're interested [https://gbatempgithub.netcom/threadsprofi200/release-bread-box-c64-emulator.397602 1open_agb_firm/06issues/169 you can help]).| Low-Mid| {{✗}}| {{✗}}| {{✓}}| {{~}}** To install, simply put the .firm file in the <code>/luma/payloads/</code> folder, hold START and power on to load up the chainloader to launch it. There's no way of exiting out once the program starts, so you will need to turn it off and redo the step to load it if you wanted to change games.
|}
===AmigaGame & Watch===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| UAE3DSGame & Watch 3DS| [https://githubwww.comgamebrew.org/badda71wiki/uae3DS gitGame_and_Watch_3DS V1]| Low-Mid| {{✓}}| {{~}}| {{}}
| {{~}}
|-
| UAE3DSsng
| [https://github.com/badda71/uae3DSng git]
| Mid
| {{✓}}
| {{~}}
| ?
| {{✗}}
|}
This is an early core build. GW is already included in the latest retroarch builds, use it instead. ==Game engines=NES===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|Supported game(s)
|-
| OpenLara3DNES| [https://github.com/XProgerst4rk/OpenLara3DNES git][https://www.gamebrew.org/wiki/releases git3DNES_3DS 0.2]| Low-Mid
| {{✓}}
| {{}}| ?{{✗}}| {{~}}| Tomb Raider 1–4
|-
| [[ScummVM]] 3DSFCEUmm3DS| [https://www.scummvmgamebrew.org/downloads 2.7.0wiki/FCEUMM3DS 2015/05/07]| HighLow
| {{✓}}
| {{}}| ?{{✗}}| {{}}| LucasArt games
|-
| [[EasyRPG]] 3DS| [https://easyrpg.org/player/downloads/#snapshot-other 0.6.2.3]| High| {{✓}}| {{✓}}| ?| {{✓}}| RPG Maker games|-| [[OpenBORVirtuaNES]] for 3DS| [https://github.com/MrHuuTBirdSoars/openbor-3dsVirtuaNES/releases git]
| Mid
| {{✓}}
| {{~}}| {{✓}}<small> (New3DS)</small>
| {{✓}}
| {{✓}}
| .pak mod games
|-
| RPG Maker
| [https://github.com/Rinnegatamante/RPG-Maker-3DS git]
| Low
| {{✓}}
| {{✗}}
| ?
| {{✗}}
| RPG maker games
|}
===Lua EngineNintendo 64===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| CtrµLua [[DaedalusX64]] 3DS| [https://github.com/ctruLuamasterfeizz/ctruLuadaedalusx64-3DS/releases git][https://github.com/bscarell/daedalusx643ds updated fork]
| Mid
| {{✓}}
| {{✗}}
| {{~}}
|-
| LÖVE Potion 3DS
| [https://github.com/TurtleP/LovePotion/releases git]
| Mid
| {{✓}}
| {{✗}}
| {{~}}
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
! colspan=2 width="250"| DaedalusX64
|-
| Lua Player Plus * DaedalusX64 3DS - The Nintendo 64 has always been known to be a hard system to emulate, which is why many were skeptical about how feasible it would be to have an emulator for the system on the 3DS| [https://github.com/Rinnegatamante/lpp-3ds/releases git]| Mid| {{✓}}| {{✗}}| {{~}} While still in early development, it has shown a lot of improvements thanks to using a dynamic recompiler, with some games running at a playable state. Versions before v1.0 also supported using stereoscopic 3D (at the cost of slower performance), which isn't a feature a lot of emulators have.
|}
==Source ports=Pokémon Mini===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|<abbr title="If the game supports or is playable on older Nintendo 3DS/2DS models, otherwise, New Nintendo 3DS/2DS models are recommended or required to play smoothly. ✓ = Playable with good frame rate. ~ = Partially playable with decent frame rate. ✗ = Unplayable or bad frame rate on older Nintendo 3DS/2DS models. ? = Untested. ">Old 3DS</abbr>
! scope="col"|Supported games
|-
! colspan="9"|Action|-| [https://www.gamebrew.org/wiki/C-Dogs3DS C-Dogs3DS]PokeMini 3DS| [https://github.com/MrHuunop90/Pokemini/cdogs-3ds releases git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| {{✓}}
| Cyberdogs} ===SNES==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| blargSNES| [httpshttp://wwwblargsnes.gamebrewkuribo64.org/wiki/Minicraft_-_3DS_Homebrew_Edition Minicraft - 3DS Homebrew Editionnet 1.4]<br/><small>(original)</small>| [https://github.com/DavidSM64Arisotura/Minicraft3DS blargSnes git]| LowMid| {{✓}}| {{✓}}
| {{✓}}
| {{~}}| ?| {{✗}}| ?| Minicraft
|-
| [[Snes9x]] for 3DS| [https://wwwgithub.gamebrew.orgcom/matbo87/wikisnes9x_3ds/Minicraft3DS_by_Enovale Minicraft3DStags git]<br/>| Mid| {{✓}}| {{✓}}| {{✓}}<small>(fork based on The Multiplayer UpdateNew3DS)</small>| [https://github.com/Enovale/Minicraft3DS git]| Low
| {{✓}}
| {{✗}}
| ?
| ?
| ?
| Minicraft
|-
| [https://www.gamebrew.org/wiki/Minicraft3DS_-_The_Multiplayer_Update Minicraft3DS - The Multiplayer Update[Snes9x]]<br/><small>(fork based on the original)</small>for 3DS Stable Version| [https://github.com/andre111bubble2k16/snes9x_3ds/Minicraft3DS gitreleases 1.30]| LowMid| {{✓}}
| {{✓}}
| {{}}<small> (New3DS)</small>| ?{{✓}}| ?} {| ?class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| MinicraftblargSNES
|-
| * blargSNES - It works well, but lacks compatibility for games that require enhancement chips <i>(SA1, SuperFX, etc.)</i> |}{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="9250"|Action-AdventureSNES9x for 3DS
|-
| [https:/* Snes9x for 3DS - based on snes9x 1.43. Runs a good majority of games well, even on old 3DS/www2DS's.gamebrewIt's recommended to use a New 3DS if you want to run games that uses the SuperFX or SA-1 chip * If bugs occur, it is recommended to go back to version 1.org/wiki/Zelda_OLB_3DS ZeldaOLB]30 from the bubble2k16 developer|} ===Virtual Boy==={| [httpsclass="wikitable" style="text-align://github.com/nop90/ZeldaOLB git]center;"! scope="col"| ?Name! scope="col"| {{✓}}Version! scope="col"| {{✗}}[[Emulation Accuracy|Accuracy]]! scope="col"| ?<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"| ?Active! scope="col"| ?[[Citra]]! scope="col"| [http://www.zeldaroth.fr/us/dlolb.php The Legend of Zelda: Oni-Link Begins[Recommended Emulators|Recommended]]
|-
| [https://www.gamebrew.org/wiki/Zelda_ROTH_3DS ZeldaROTH]r3Ddragon| [https://github.com/nop90/ZeldaROTHmrdanielps/releases r3Ddragon git]| ?Low
| {{✓}}
| {{✗}}
| ?{{~}}<small> (slow)</small>| ?| ?| [http://www.zeldaroth.fr/us/zroth.php The Legend of Zelda: Return of the Hylian]{{✗}}
|-
| [https://www.gamebrew.org/wiki/Zelda3T_3DS Zelda3T]Red Viper| [https://github.com/nop90skyfloogle/Zelda3T gitred-viper {{Red ViperVer}}]| Mid| {{✓}}| {{✓}}
| ?
| {{✓}}
| {{✗}}| ?{| ?class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| ?| [http://www.zeldaroth.fr/us/z3t.php The Legend of Zelda: Time to Triumph]r3Ddragon
|-
| * r3Ddragon - It's kind of surprising that Nintendo never released a Virtual Console for the Virtual Boy on the 3DS, especially given how small the library of games were for the system and how both utilize 3D effects <strike>and cause eyestrain</strike>. What makes this emulator stand out is the fact that it's able to display the graphics in 3D the way it was intended, something that is almost impossible to do on other platforms; unfortunately, compatibility is low and requires a New 3DS to run. Development has since halted and no longer maintained. The original developer, mrdanielps, now recommends Red Viper on the github repository.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="9250"|FPSRed Viper
|-
| ctrDoom2D* Red Viper - A fork of the old r3Ddragon with improved graphics engine and dynarec. It reaches fullspeed with minor glitches even on old 3DS systems on many games, with the ability to change the normal red colour of the Virtual Boy to a wide variety of others, and adjust the depth of the 3D effect.| } ===Virtual Console Injection===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://githubgbatemp.comnet/fgsfdsfgsthreads/ctrd2d gitdiscussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. ==SEGA=={| class="wikitable" style="text-align:center;"! scope="col"| LowName! scope="col"| {{✓}}Version! scope="col"| {{✗}}MD/Gen! scope="col"| ?SMS/GG! scope="col"| ?32X! scope="col"| ?CD! scope="col"| [http:[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</doom2d.org/download/d2d/ Doom 2Dabbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
| 3DSSMS| [https://www.gamebrew.org/wiki/CtrHexenII_3DS ctrHexenII]| [https://github3DSSMS_3DS 0.com/Rinnegatamante/ctrHexenII git3]| Low{{✗}}
| {{✓}}
| {{✗}}
| ?{{✗}}| ?| ?| Hexen II|-| [https://www.gamebrew.org/wiki/CtrQuake_3DS ctrQuake]| [https://github.com/masterfeizz/ctrQuake git]| ?Mid
| {{✓}}
| {{✗}}
| ?{{✓}}| {{~}}|-| PicoDrive for 3DS| [https://github.com/bubble2k16/picodrive_3ds/releases git]
| {{✓}}
| {{✓}}
| Quake
|-
| [https://www.gamebrew.org/wiki/CtrWolfen_3DS ctrWolfen]
| [https://github.com/Rinnegatamante/ctrWolfen git]
| Low
| {{✓}}
| {{✗}}
| ?
| ?
| ?
| Wolfenstein 3D, Spear of Destiny
|-
| [https://www.gamebrew.org/wiki/DXX_3DS DXX-3DS]
| [https://github.com/RossMeikleham/DXX-3DS/releases git]
| Low
| {{✓}}
| {{✗}}
| ?
| {{✗}}<ref group="N">Controls are unstable, causing the player to uncontrollably bank to the right after moving.</ref>
| ?
| Descent, Descent II
|-
| [https://www.gamebrew.org/wiki/EDuke3D_3DS EDuke3D]
| [https://github.com/masterfeizz/EDuke3D/releases git]
| Mid
| {{✓}}
| {{✗}}
| ?{{✓}}<small> (New3DS)</small>
| {{✓}}
| ?} ==Sinclair=====ZX Spectrum==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| 3DS Spectrum| [https://www.mediafire.com/file/d1sl4hcdol60loh/3dsspectrum01.rar/file 0.1]| Low-Mid| {{✗}}| {{✗}}| {{✓}}| Duke Nukem 3D{{~}}
|-
| [httpshttp://wwwzxds.gamebrewraxoft.orgcz/wiki/JFShadowWarrior_3DS JFShadowWarriorZXDS 3DS]| [https://githubwww.comgamebrew.org/MrHuuwiki/jfsw-3ds gitZXDS_3DS {{ZXDS_3DSVer}}]
| Mid
| {{✗}}
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?
| Shadow Warrior<ref group=N>Versions of Shadow Warrior supported for JFShadowWarrior include: Shadow Warrior Registered Version 1.2 (MS-DOS), Shadow Warrior Shareware Version (MS-DOS), Shadow Warrior Classic (GOG.com, Steam), and Shadow Warrior Classic Redux (GOG.com, Steam, Humble).</ref>
|-
| [https://www.gamebrew.org/wiki/Prboom_3DS PrBoom 3DS]
| [https://github.com/WinterMute/prboom git]
| ?
| {{✓}}
| } ==SNK Playmore=====Neo Geo Pocket / Color==={{✗}}| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"| ?<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"| ?Active! scope="col"| ?[[Citra]]! scope="col"|[[Recommended Emulators| Doom I–II, Final DoomRecommended]]
|-
| NeoPop 3DS| [https://www.gamebrew.org/wiki/Prboom3DS PrBoom3DSNeopop_3DS 0.2]| [https://github.com/elhobbsnop90/prboom3ds NeoPop-3DS git]| MidLow
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?| Doom I–II, Final Doom{{✗}}
|-
| NeoPop-SDL 3DS| [https://wwwgithub.gamebrew.orgcom/wikinop90/Quake2CTR_3DS Quake2CTRNeopop-SDL git]| [https://githubwww.gamebrew.comorg/MrHuuwiki/Quake2CTR gitNeoPop_SDL_3DS 0.4]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?{{✓}} <small>(New3DS)</small>| Quake II} ==Sony=====PlayStation==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended Emulators|Recommended]]|-| 3DStation| {{na}}| {{na}}| {{na}}| {{na}}| {{na}}
|-
| CTRX| [https://wwwgithub.gamebrew.orgcom/wikimachinamentum/Wolf4sdl_3DS Wolf4SDL-3DSCTRX git]| [https://githubwww.gamebrew.comorg/hax0kartikwiki/wolf4sdl-3ds gitCTRX_3DS 0.9 Alpha]| MidLow
| {{✓}}
| {{✗}}
| ?{{✗}}|-| PCSX-ReARMed <small> (RetroArch)</small>| [https://www.libretro.com/index.php/retroarch-3ds-full-speed-ps1-now-possible-with-pcsx-rearmed-w-unai-renderer/ Nightly]| Mid| {{✓}}
| {{✓}}
| ?{{✓}}<small> (New 3ds)</small>| Wolfenstein 3D} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| PCSX-ReARMed
|-
| * PCSX-ReARMed (RetroArch) - Thanks to the work of many developers, it is now possible to have full speed 60 FPS emulation for a majority of games and support for .CHD compression formats. Generally, 2D games will perform better than 3D, however you can get some better performance by tweaking the settings if necessary. The nightly builds have seen major improvements since the initial release and can even play some of the more demanding games at full speed ([https://www.reddit.com/r/3dshacks/comments/jvkotb/full_speed_psx_finally_here_on_new_3ds_new_2ds_xl/ See here] for some tips), so it's better to use that until the next stable release.** NOTE: This emulator is mainly targeted for the New 3DS models, so don't expect the old 3DS models to run well, if at all.|} ==Uzebox=={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]!colspanscope="9col"|Horror[[Recommended Emulators|Recommended]]
|-
|FNaF 1 Cuzebox 3DS -old/obsolete-<br/>| [https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group=N name=FNaF3DS>Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest versions can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>|[https://gamejolt.com/games/fnaf13ds/507412 Cuzebox3DS 0.2.3]</br>[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1]|MidLow|{{}}|{{✗}}|?{{✓}}|{{~}}|?} ==Wenquxing=====CC800 Simulator==={|Five Nights at Freddy'sclass="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]
|-
|FNaF 2 3DS<ref group=N name=FNaF3DS/>Sim800CTR|[https://gamejoltgithub.com/gamesbanxian/fnaf23ds/583006 beta 1.0Sim800CTR git]|Low|{{}}|{{✗}}|?|?|} ==Game engines=={{✗}}| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|?Recommended]]! scope="col"|Five Nights at Freddy'Supported game(s 2)
|-
|FNaF 3 [[ScummVM]] 3DS<ref group=N name=FNaF3DS/>|[https://gamejoltwww.com/gamesscummvm.org/fnaf33ds/520090 beta 0downloads 2.17.30]|LowHigh|{{}}|{{}}|?|{{}}|?|Five Nights at Freddy's 3Adventure point and click games, ex. LucasArt games
|-
|FNaF 4 [[OpenBOR]] 3DS<ref group=N name=FNaF3DS/>|[https://www.youtubegithub.com/watch?v=4NIejQ_KMrHuu/openbor-0U beta 0.33ds/releases git]|?Mid|{{}}|{{}}|?{{✓}}|{{~}}|?|Five Nights at FreddyBeats of Rage and other beat's 4em up games in .pak format
|-
! colspan="9"|Platform|-|[https://www.gamebrewdigitalmzx.orgcom/wiki/Abbaye_Des_Morts_3DS Abbaye Des Morts 3DSMegaZeux]|[https://github.com/nop90AliceLR/Abbayedesmorts-3ds gitmegazeux 2.93]|?Mid|{{✓}}|{{}}|?|?{{✓}}|?|L'Abbaye Des MortCaverns of Zeus and other zzt-like ascii games
|-
|[https://www.gamebrew.org/wiki/Amphetamine_3DS Amphetamine]CtrµLua 3DS|[https://github.com/nop90ctruLua/Amphetamine gitctruLua/releases 1.0]|?Mid|{{✓}}|{{✗}}|?|?{{~}}|?rowspan="3" style="text-align: center;" |AmphetamineLUA Engine
|-
|Cave Story Engine 2LÖVE Potion 3DS|[https://github.com/gameblablaTurtleP/CSE2 LovePotion/releases git]<br/>[https://archive.org/details/CaveStoryE2 archive]|?Mid| {{✓}}|{{}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup>| ?|{{~}}<ref group=N name=cse2>There is also an official Nintendo |-| Lua Player Plus 3DS remake called ''Cave Story 3D'' with 3D graphics and more gameplay features that may be more recommendable depending on the user's preference. Cave Story Engine 2, or CSE2 for short, is a source port of the classic ''Cave Story'' by Daisuke "Pixel" Amaya. CSE2 came with a portable version and an enhanced version of the original freeware but in November 2020, the CSE2 source port has received a | [https://wwwgithub.gamesindustry.bizcom/articlesRinnegatamante/2020lpp-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice3ds/releases git] from Nicalis, the current IP owner of ''Cave Story''.</ref>| Mid|{{~}}<ref group=N name=CitraNoAudio>Audio for these games does not output in Citra, but other than that, it is playable.</ref>|{{}}<ref group=N name=cse2/>|?|Cave Story{{~}}
|-
|[https://www.gamebrew.org/wiki/Ccleste_3DS ccleste]CPyMO|[https://github.com/lemon32767Strrationalism/ccleste gitCPyMO v1.1.9]|Mid|{{✓}}|{{✓}}|?|{{✓}}?|{{✓}}|[https:PyMO Visual Novel //www.lexaloffle.com/bbs/?tid=2145 Celeste Classic]AVG Game Engine
|-
|[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS MazeOfGalious-[EasyRPG]] 3DS]|[https://githubeasyrpg.comorg/nop90player/MazeOfGaliousdownloads/#release-3ds gitother 0.8]|?High|{{✓}}|{{}}|?|?{{✓}}|?rowspan="2" style="text-align: center;" |[https://mog.jorito.net The Maze of Galious remake]RPG Maker 2000, 2003 and EasyRPG games
|-
|[https://www.gamebrew.org/wiki/OpenTitus_3DS OpenTitus 3DS]RPG Maker|[https://github.com/MrHuuRinnegatamante/opentitusRPG-3ds Maker-3DS git]|MidLow|{{✓}}|{{✗}}|?|{{✓}}|{{✓}}|Titus the Fox/Moktar
|-
|[https://www.gamebrew.org/wiki/Sonic_1_and_2_3DS Sonic 1 and 2 3DS]OpenLara|[https://github.com/RubberduckycoolyXProger/Sonic-1-2-2013-Decompilation OpenLara/releases git]|Mid|{{✓}}|{{✓}}| ?|{{~}}|{{✓}}Tomb Raider 1–4|{{~}}|Sonic the Hedgehog 1 (2013)<ref group=N name=sonic>Sega Forever classics version on Android or iOS can also be used.</ref>, Sonic the Hedgehog 2 (2013)<ref groupSource ports=N name=sonic/>{|class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[https://www.gamebrew.org/wiki/Sonic_CD_2011_3DS Sonic CD 2011 3DS[Emulation Accuracy|Accuracy]]! scope="col"|[https:<abbr title="Free/Libre and Open-Source Software">FLOSS</github.com/SaturnSH2x2/Sonic-CD-11-3DS git]abbr>! scope="col"|MidActive! scope="col"|{{✓}}[[Citra]]! scope="col"|{{✓}}[[Recommended Emulators|{{✗}}Recommended]]! scope="col"|{{<abbr title="If the game supports or is playable on older Nintendo 3DS/2DS models, otherwise, New Nintendo 3DS/2DS models are recommended or required to play smoothly. }}|{{✓}}<sup= Playable with good frame rate. ~ = Partially playable with decent frame rate. ✗ = Unplayable or bad frame rate on older Nintendo 3DS/2DS models. ? = Untested. ">(HW)Old 3DS</supabbr>! scope="col"|Sonic the Hedgehog CD (2011)<ref groupSupported games|-! colspan=N name=sonic/>"9"|Action
|-
|Sonic Mania 3DS|[https://githubwww.com/SaturnSH2x2/RSDKv5-Decompilation git]|Mid|{{✓}}|{{✓}}|{{✗}}|{{~}}<ref group=N>As of v1gamebrew.0, the Sonic Mania 3DS port has long load times booting up the game and transitioning between screens but other than that, it's playable at a good frame rate on a New Nintendo 3DS. The audio is slightly delayed but not too bad. There are some frame drops during the giant ring special stages but it's arguably bearable.<org/ref>|{{✗}}<ref group=N>Old Nintendo 3DS is planned to be supported for Sonic Mania 3DS in a future update.<wiki/ref>|Sonic Mania (Encore DLC optional but the user must compile the port to access it) |C-|[[Super Mario 64 Port]]|[https://github.com/mkst/sm64Dogs3DS C-port git][https://archive.org/details/sm64_3ds fixDogs3DS]|Mid|{{✓}}|{{✓}}|{{✓}}|{{✓}}|{{~}}<ref group=N>New Nintendo 3DS/2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and can use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</ref>|Super Mario 64|-! colspan="9"|Pinball|-| SpaceCadetPinball| [https://github.com/MrHuu/SpaceCadetPinball cdogs-3ds git]| Mid-High
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| {{✓}}
| {{✓}}| {{~}}| 3D Pinball for Windows – Space CadetCyberdogs
|-
! colspan="9"|Puzzle[https://www.gamebrew.org/wiki/Minicraft_-_3DS_Homebrew_Edition Minicraft - 3DS Homebrew Edition]<br/><small>(original)</small>| [https://github.com/DavidSM64/Minicraft3DS git]| Low| {{✓}}| {{✗}}| ?| {{✗}}| {{✓}}| Minicraft
|-
| [https://www.gamebrew.org/wiki/Hex-a-Hop_3DS Hex-a-HopMinicraft3DS_by_Enovale Minicraft3DS]<br/><small>(fork based on The Multiplayer Update)</small>| [https://github.com/nop90Enovale/Hexahop-3ds Minicraft3DS git]| ?Low
| {{✓}}
| {{✗}}
| ?
| ?
| Hex-a-HopMinicraft
|-
| [https://www.gamebrew.org/wiki/OpenSupaplex_3DS OpenSupaplexMinicraft3DS_-_The_Multiplayer_Update Minicraft3DS - The Multiplayer Update]<br/><small>(fork based on the original)</small>| [https://github.com/MrHuuandre111/open-supaplex Minicraft3DS git]| Mid| {{✓}}Low
| {{✓}}
| {{✗}}
| ?
| ?
| {{✓}}
| ?
| SupaplexMinicraft
|-
! colspan="9"|RPGAction-Adventure
|-
| [https://www.gamebrew.org/wiki/DevilutionX_3DS DevilutionXZelda_OLB_3DS ZeldaOLB]| [https://github.com/MrHuunop90/devilutionX-3ds ZeldaOLB git]| Mid?
| {{✓}}
| {{✗}}
| ?
| {{✓}}?| {{~}}<ref group=N>The Asian translations of Diablo on DevilutionX 3DS are not recommended on older Nintendo 3DS?| [http://2DS models as they can crash due to not having enough memory to hold all the symbols in memorywww.<zeldaroth.fr/ref>| Diablo, Diablous/dlolb.php The Legend of Zelda: HellfireOni-Link Begins]
|-
| [https://www.gamebrew.org/wiki/Meritous_3DS MeritousZelda_ROTH_3DS ZeldaROTH]| [https://github.com/nop90/Meritous-3ds ZeldaROTH/releases git]
| ?
| {{✓}}
| ?
| ?
| Meritous[http://www.zeldaroth.fr/us/zroth.php The Legend of Zelda: Return of the Hylian]
|-
| RSC-C[https://www.gamebrew.org/wiki/Zelda3T_3DS Zelda3T]| [https://github.com/2003scapenop90/rsc-c Zelda3T git]
| ?
| {{✓}}
| {{}}| {{~}}<ref group=N name=CitraNoAudio/>| {{✓}}<ref group=N>The ''RSC Preservation'' 3DS port of ''[https://rsc.vet OpenRSC]'' (a ''RuneScape Classic'' private server) has frame rate issues when Interlace Mode is off. Toggling Interlace Mode on by pressing SELECT restores the frame rate.</ref>?
| ?
| ?| [httpshttp://rscwww.vet RSC Preservation (OpenRSC)zeldaroth.fr/us/z3t.php The Legend of Zelda: Time to Triumph]
|-
! colspan="9"|SandboxFPS
|-
| [https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS]ctrDoom2D| [https://gbatempgithub.netcom/threads/wip-re3-3ds-port.586374fgsfdsfgs/ wipctrd2d git]
| Low
| {{✓}}
| {{✗}}
| ?
| ?
| {{✗}}
| ?
| {{~}}<ref group=N>While RE3 3DS is playable and only playable on New Nintendo 3DS[http:/2DS, it will also suffer frame rate drops and graphical glitches but it is still playable depending on the user's frame tolerance/doom2d.<org/download/d2d/ref>| {{✗}}| Grand Theft Auto IIIDoom 2D]
|-
! colspan="9"|Visual novel|-| [https://www.gamebrew.org/wiki/DDLC-LOVE_3DS DDLC-LOVECtrHexenII_3DS ctrHexenII]| [https://github.com/LukeZGDRinnegatamante/DDLC-LOVE ctrHexenII git]| MidLow
| {{✓}}
| {{✗}}
| {{~}}<ref group=N name=CitraNoAudio?| ?| ?| Hexen II|-| [https://www.gamebrew.org/wiki/CtrQuake_3DS ctrQuake]| [https://github.com/masterfeizz/>ctrQuake git]| {{✓}}?
| {{✓}}
| Doki Doki Literature Club!|{{✗}<references group=N/> {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SM64 3DS port|-|* SM64 3DS Port - Thanks to the decompilation project, you can now enjoy SM64 on the 3DS with ''*analog*'' support and native rendering (compared to the official DS port). Works pretty much at full speed on the New 3DS, the original model apparently has some slow downs but still playable. You can either build it yourself, or try finding pre-compiled build online (there are multiple versions, you can find some [https://web.archive.org/web/20200924080151/https://gist.github.com/stranno/2609a82f75ce346d1f1a5b99af94590c here] but it's no longer up-to-date or a more up-to-date version with 3D support [https://archive.org/details/sm64-port-3ds-mkst-7b56b78 here]).|==Game Creation Systems (GCS)=={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| MegaZeux| [https://github.com/AliceLR/megazeux git]| N/A?
| {{✓}}
| {{✓}}
| ?| {{~}}|} ==Fantasy Computers=====Pico-8==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]Quake
|-
| Fake-08| [https://githubwww.gamebrew.comorg/jtothebellwiki/fake-08 gitCtrWolfen_3DS ctrWolfen]| [https://github.com/Pixel-PopRinnegatamante/3DS-Pico8 3DS-pico-8ctrWolfen git]| MidLow
| {{✓}}
| {{✗}}
| ?
| ?
| ?
| Wolfenstein 3D, Spear of Destiny
|-
| [https://www.gamebrew.org/wiki/DXX_3DS DXX-3DS]
| [https://github.com/RossMeikleham/DXX-3DS/releases git]
| Low
| {{✓}}
| {{✗}}
| ?
| {{✗}}<ref group="N">Controls are unstable, causing the player to uncontrollably bank to the right after moving.</ref>
| ?
| Descent, Descent II
|-
| [https://www.gamebrew.org/wiki/EDuke3D_3DS EDuke3D]
| [https://github.com/masterfeizz/EDuke3D/releases git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
|}? ===TIC-80==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]Duke Nukem 3D
|-
| TIC-80[https://www.gamebrew.org/wiki/JFShadowWarrior_3DS JFShadowWarrior]| [https://github.com/nesboxMrHuu/TICjfsw-80/releases 3ds git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?
| Shadow Warrior<ref group=N>Versions of Shadow Warrior supported for JFShadowWarrior include: Shadow Warrior Registered Version 1.2 (MS-DOS), Shadow Warrior Shareware Version (MS-DOS), Shadow Warrior Classic (GOG.com, Steam), and Shadow Warrior Classic Redux (GOG.com, Steam, Humble).</ref>
|-
| [https://www.gamebrew.org/wiki/Prboom_3DS PrBoom 3DS]
| [https://github.com/WinterMute/prboom git]
| ?
| {{✓}}
| {{}}|} ==Others=====Amiibo==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>?! scope="col"|Active?! scope="col"|[[Citra]]?! scope="col"|[[Recommended Emulators|Recommended]]Doom I–II, Final Doom
|-
| Wumiibo[https://www.gamebrew.org/wiki/Prboom3DS PrBoom3DS]| [https://github.com/hax0kartikelhobbs/wumiibo prboom3ds git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| {{✓}}?| {{✓}}|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| WumiiboDoom I–II, Final Doom
|-
|* Wumiibo - Emulates Amiibo functionality on the 3DS without needing an NFC reader or using tags[https://www. You can even use your own Amiibo data, after it's been decrypted, or a generic AmiiboID which are freely available and explains how to get them on the project pagegamebrew.|} ===Uzebox==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Freeorg/Libre and Open-Source Software">FLOSS<wiki/abbr>! scope="col"|Active! scope="col"|[[Citra]Quake2CTR_3DS Quake2CTR]! scope="col"|[[Recommended Emulators|Recommended]]|-| Cuzebox 3DS| [https://wwwgithub.gamebrew.orgcom/wikiMrHuu/Cuzebox3DS 0.0.1Quake2CTR git]| LowMid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| {{~}}?|} ===CC800 Simulator==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]Quake II
|-
| Sim800CTR[https://www.gamebrew.org/wiki/Wolf4sdl_3DS Wolf4SDL-3DS]| [https://github.com/banxianhax0kartik/Sim800CTR wolf4sdl-3ds git]| LowMid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?
|Wolfenstein 3D|-!colspan="9"|Horror|-|FNaF 1 3DS -old/obsolete-<br/>[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group=N name=FNaF3DS>Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest versions can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>|[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]</br>[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1]|Mid|{{✗}}|{{✗}}|?|{{✓}}|{{✓}}|Five Nights at Freddy's|-|FNaF 2 3DS<ref group=N name=FNaF3DS/>|[https://gamejolt.com/games/fnaf23ds/583006 beta 1.0]|Low|{{✗}}|{{✗}}|?|{{✗}}|{{~}}|Five Nights at Freddy's 2|-|FNaF 3 3DS<ref group=N name=FNaF3DS/>|[https://gamejolt.com/games/fnaf33ds/520090 beta 0.1.3]|Low|{{✗}}|{{✗}}|?|{{✗}}|?|Five Nights at Freddy's 3|-|FNaF 4 3DS<ref group=N name=FNaF3DS/>|[https://www.youtube.com/watch?v=4NIejQ_K-0U beta 0.3]|?|{{✗}}|{{✗}}|?|{{~}}|?|Five Nights at Freddy's 4|-! colspan="9"|Pinball|-| SpaceCadetPinball| [https://github.com/MrHuu/SpaceCadetPinball git]| Mid-High| {{✓}}| {{✓}}| {{✓}}| {{✓}}| {{~}}| 3D Pinball for Windows – Space Cadet|-! colspan="9"|Platform|-|[https://www.gamebrew.org/wiki/Abbaye_Des_Morts_3DS Abbaye Des Morts 3DS]|[https://github.com/nop90/Abbayedesmorts-3ds git]|?|{{✓}}|{{✗}}|?|?|?|L'Abbaye Des Mort|-|[https://www.gamebrew.org/wiki/Amphetamine_3DS Amphetamine]|[https://github.com/nop90/Amphetamine git]|?|{{✓}}|{{✗}}|?|?|?|Amphetamine|-|Cave Story Engine 2|[https://github.com/gameblabla/CSE2 git]<br/>[https://archive.org/details/CaveStoryE2 archive]|?|{{✗}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup>|{{✗}}<ref group=N name=cse2>There is also an official Nintendo 3DS remake called ''Cave Story 3D'' with 3D graphics and more gameplay features that may be more recommendable depending on the user's preference. Cave Story Engine 2, or CSE2 for short, is a source port of the classic ''Cave Story'' by Daisuke "Pixel" Amaya. CSE2 came with a portable version and an enhanced version of the original freeware but in November 2020, the CSE2 source port has received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story''.</ref>|{{~}}<ref group=N name=CitraNoAudio>Audio for these games does not output in Citra, but other than that, it is playable.</ref>|{{✓}}<ref group=N name=cse2/>|?|Cave Story|-|[https://www.gamebrew.org/wiki/Ccleste_3DS ccleste]|[https://github.com/lemon32767/ccleste git]|Mid|{{✓}}|{{✓}}|?|{{✓}}|{{✓}}|[https://www.lexaloffle.com/bbs/?tid=2145 Celeste Classic]|-|[https://www.gamebrew.org/wiki/Maze_of_Galious_3DS MazeOfGalious-3DS]|[https://github.com/nop90/MazeOfGalious-3ds git]|?|{{✓}}|{{✗}}|?|?|?|[https://mog.jorito.net The Maze of Galious remake]|-|[https://www.gamebrew.org/wiki/OpenTitus_3DS OpenTitus 3DS]|[https://github.com/MrHuu/opentitus-3ds git]|Mid|{{✓}}|{{✗}}|?|{{✓}}|{{✓}}|Titus the Fox/Moktar|-|[https://www.gamebrew.org/wiki/Sonic_1_and_2_3DS Sonic 1 and 2 3DS]|[https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation git]|Mid|{{✓}}|{{✓}}|{{✗}}|{{✓}}|{{~}}|Sonic the Hedgehog 1 (2013)<ref group=N name=sonic>Sega Forever classics version on Android or iOS can also be used.</ref>, Sonic the Hedgehog 2 (2013)<ref group=N name=sonic/>|-|[https://www.gamebrew.org/wiki/Sonic_CD_2011_3DS Sonic CD 2011 3DS]|[https://github.com/SaturnSH2x2/Sonic-CD-11-3DS git]|Mid|{{✓}}|{{✓}}|{{✗}}|{{✓}}|{{✓}}<sup>(HW)</sup>|Sonic the Hedgehog CD (2011)<ref group=N name=sonic/>|-|Sonic Mania 3DS|[https://github.com/SaturnSH2x2/RSDKv5-Decompilation git]|Mid|{{✓}}|{{✓}}|{{✗}}|{{~}}<ref group=N>As of v1.0, the Sonic Mania 3DS port has long load times booting up the game and transitioning between screens but other than that, it's playable at a good frame rate on a New Nintendo 3DS. The audio is slightly delayed but not too bad. There are some frame drops during the giant ring special stages but it's arguably bearable.</ref>|{{✗}}<ref group=N>Old Nintendo 3DS is planned to be supported for Sonic Mania 3DS in a future update.</ref>|Sonic Mania (Encore DLC optional but the user must compile the port to access it) |-|[[Super Mario 64 Port]]|[https://github.com/mkst/sm64-port git][https://archive.org/details/sm64_3ds fix]|Mid|{{✓}}|{{✓}}|{{✓}}|{{✓}}|{{~}}<ref group=N>New Nintendo 3DS/2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and can use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</ref>|Super Mario 64|-! colspan="9"|Puzzle|-| [https://www.gamebrew.org/wiki/Hex-a-Hop_3DS Hex-a-Hop]| [https://github.com/nop90/Hexahop-3ds git]| ?| {{✓}}| {{✗}}| ?| ?| ?| Hex-a-Hop|-| [https://www.gamebrew.org/wiki/OpenSupaplex_3DS OpenSupaplex]| [https://github.com/MrHuu/open-supaplex git]| Mid| {{✓}}| {{✓}}| ?| {{✓}}| ?| Supaplex|-! colspan="9"|RPG|-| [https://www.gamebrew.org/wiki/DevilutionX_3DS DevilutionX]| [https://github.com/MrHuu/devilutionX-3ds git]| Mid| {{✓}}| {{✗}}| ?| {{✓}}| {{~}}<ref group=N>The Asian translations of Diablo on DevilutionX 3DS are not recommended on older Nintendo 3DS/2DS models as they can crash due to not having enough memory to hold all the symbols in memory.</ref>| Diablo, Diablo: Hellfire|-| [https://www.gamebrew.org/wiki/Meritous_3DS Meritous]| [https://github.com/nop90/Meritous-3ds git]| ?| {{✓}}| {{✗}}| ?| ?| ?| Meritous|-| RSC-C| [https://github.com/2003scape/rsc-c git]| ?| {{✓}}| {{✓}}| {{~}}<ref group=N name=CitraNoAudio/>| {{✓}}<ref group=N>The ''RSC Preservation'' 3DS port of ''[https://rsc.vet OpenRSC]'' (a ''RuneScape Classic'' private server) has frame rate issues when Interlace Mode is off. Toggling Interlace Mode on by pressing SELECT restores the frame rate.</ref>| ?| [https://rsc.vet RSC Preservation (OpenRSC)]|-! colspan="9"|Sandbox|-| [https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS]| [https://gbatemp.net/threads/wip-re3-3ds-port.586374/ wip]| Low| ?| {{✗}}| ?| {{~}}<ref group=N>While RE3 3DS is playable and only playable on New Nintendo 3DS/2DS, it will also suffer frame rate drops and graphical glitches but it is still playable depending on the user's frame tolerance.</ref>| {{✗}}| Grand Theft Auto III|-! colspan="9"|Visual novel|-| [https://www.gamebrew.org/wiki/DDLC-LOVE_3DS DDLC-LOVE]| [https://github.com/LukeZGD/DDLC-LOVE git]| Mid| {{✓}}| {{✗}}| {{~}}<ref group=N name=CitraNoAudio/>| {{✓}}| {{✓}}| Doki Doki Literature Club!|}<references group=N/> {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| SM64 3DS port|-|* SM64 3DS Port - Thanks to the decompilation project, you can now enjoy SM64 on the 3DS with ''*analog*'' support and native rendering (compared to the official DS port). Works pretty much at full speed on the New 3DS, the original model apparently has some slow downs but still playable. You can either build it yourself, or try finding pre-compiled build online (there are multiple versions, you can find some [https://web.archive.org/web/20200924080151/https://gist.github.com/stranno/2609a82f75ce346d1f1a5b99af94590c here] but it's no longer up-to-date or a more up-to-date version with 3D support [https://archive.org/details/sm64-port-3ds-mkst-7b56b78 here]).|} ==Fantasy Computers== ===CHIP-8==={| class="wikitable" style="text-align:center;"! scope="col"|Name
! scope="col"|Version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://github.com/xerpi/CHIP-3DS Chip-3DS]| [http://www.mediafire.com/?y94yjhzf70fsfsi 1.0]| Mid| {{✓}}| {{✗}}| {{✓}}| {{~}}|-| Chip8-2DS| [https://github.com/nopy4869/CHIP8-2DS/releases 1.0]| Mid| {{✓}}| {{✗}}| {{✓}}| {{~}}|-| chip8-3ds| [https://github.com/505e06b2/chip8-3ds 1.0]| Mid| {{✓}}| {{~}}| {{✓}}| {{✓}}|-| [https://github.com/YourNerdyJoe/Chip8-CTRU Chip8-CTRU]| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]| Mid| {{✓}}| {{✗}}| {{✓}}| {{✗}}|-| octochip-8| [https://github.com/UnwokenOcto/octochip-8 git]| Mid| {{✓}}| {{~}}| {{✓}}| {{~}}|} ===Pico-8==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| Fake-08| [https://github.com/jtothebell/fake-08 git][https://github.com/Pixel-Pop/3DS-Pico8 3DS-pico-8]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|} ===TIC-80==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| TIC-80| [https://github.com/nesbox/TIC-80/releases git]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}|} ===UXN/Varvara==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Latest Version! scope="col"|[[Emulation Accuracy|Accuracy]]! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Citra]]! scope="col"|[[Recommended Emulators|Recommended]]|-| [https://github.com/asiekierka/uxnds uxnds-3DS]| [https://github.com/asiekierka/uxnds/releases 0.4.9]
| Mid
| ?
| {{✗}}
| {{✓}}
| {{~}}
|-
| Chip8-2DS
| [https://github.com/nopy4869/CHIP8-2DS/releases git]
| ?
| {{✓}}
| {{✗}}
| {{✓}}
| {{~}}
|-
| Chip8-CTRU
| [https://www.gamebrew.org/wiki/Chip8-CTRU_3DS 2014]
| ?
| ?
| {{✗}}
| {{✓}}
| {{✗}}
|-
| 3DS-Chip8
| [https://www.gamebrew.org/wiki/3DS-Chip8 0.1]
| ?
| ?
| {{✗}}
| {{✓}}
| {{✗}}
|-
| octochip-8
| [https://github.com/UnwokenOcto/octochip-8 git]
| ?
| {{✓}}
| {{✗}}
| ?
| ?
|}
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