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Emulators on 3DS

10,286 bytes added, 23:36, 3 August 2022
Game Boy Advance: mgba only recommended for new models
|emulated = {{✓}}
}}
 
{{for|software that emulates the 3DS|Nintendo 3DS emulators}}
 
Because of the homebrewing scene the 3DS has had, you can install a variety of emulators. Currently, the New 3DS is capable of running much faster than the older models, making it a much more ideal platform for emulation, but despite this there are still some emulators that have issues regardless. For more information on how to homebrew your 3DS, visit here [https://3ds.hacks.guide/ 3ds.hacks.guide].
| ~40fps/~50fps
|-
| Virtul Virtual Jaguar
| Atari Jaguar
| {{✗}}
|}
==Nintendo==
===NES===
{| class="wikitable" style="text-align:center;"
| FCEUmm3DS
| [https://www.gamebrew.org/wiki/FCEUMM3DS 2015/05/07]
| MidLow| ?{{✓}}
| {{✗}}
| {{✗}}
|-
| SNES9x for 3DS
| [https://github.com/bubble2k16Xeddius-Network/snes9x_3ds/releases git]
| Mid
| {{✓}}
| {{}}
| {{✓}}<small> (New3DS)</small>
| {{✓}}
| Mid
| {{✓}}
| {{}}
| {{✓}}
| {{~}}
| [https://www.gamebrew.org/wiki/GameYob_3DS 1.0.8]
| Mid
| {{}}
| {{✗}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}<small> (New3DS)</small>
|-
| CitrAGB <small> (based on [[gpSP]])</small>
| {{✗}}
| {{✗}}
|-
| [[GBARunner2]]
| [https://github.com/Gericom/GBARunner2 git]
| Mid
| {{✓}}
| {{✗}}
| {{✗}}
| {{~}}
|}
The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware. If you're using an old 3DS/2DS, this is the best option to play GBA games.
There are two ways to take advantage of this firmware:
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| GBARunner2|-| * [[GBARunner2]] - a GBA hypervisor made for the DS(i), can only be ran through [[TWiLight Menu++]] and is included by default with the program (see below). Compatiblity can be a hit-or-miss, but it's still in active development with plans to include interesting features such as gyro control emulation and local wireless multiplayer in the future.|} The 3DS does include native firmware for a GBA mode which was mainly used to run ambassador releases instead of having to develop an emulator for them. Because it's technically running a "virtual" GBA, it can't provide features that are normally available on other emulators, such as savestates, screen filtering, or sleep mode, however it does have high compatibility with the exception of cartridges with special hardware. If you're using an old 3DS/2DS, this is the best option to play GBA games. There are two ways to take advantage of this firmware: {| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Version
| New Super Ultimate Injector (NSUI)
| [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376 Beta 27]
| Mid| ?Native
| ?
| ?
| {{✗}}
| {{✓}}
|-
| open_agb_firm
| [https://github.com/profi200/open_agb_firm git]
| Mid| {{✓}}Native
| {{✓}}
| ?
| {{✓}}
|-
| [[GBARunner2]]
| [https://github.com/Gericom/GBARunner2 git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
|}
 ===Virtual Console Injection===Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception is GBA since it runs it natively, not emulation), Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector]. It's an all in one tool and can even remotely install the injection provided your 3DS is connected to the same network. It's currently in beta, but it's still really useful. {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| NSUI
|-
|
|}
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 widthVirtual Console Injection==="250"| GBARunner2|-| * [[GBARunner2]] - a Some have tried injecting alternate ROMs in the available Virtual Console releases (MD, GG, NES, GBA hypervisor made Ambassador, GBC, Japanese emulated SFC compilations) with varying degrees of success. The emulators used for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the DS(ionly exception is GBA since it runs it natively, not emulation), can only be ran through Sega systems in particular have high compatibility however.<br> There's an easy tool that will convert and inject any supported ROM file as its associated VC application called [[TWiLight Menu++]https://gbatemp.net/threads/discussion-new-super-ultimate-injector-nsui.500376/ New Super Ultimate Injector] . It's an all in one tool and can even remotely install the injection provided your 3DS is included by default with connected to the program (see below)same network. Compatiblity can be a hit-or-missIt's currently in beta, but it's still in active development with plans to include interesting features such as gyro control emulation and local wireless multiplayer in the futurereally useful.|}
===Nintendo 64===
*[[TWiLight Menu++]] - Not technically an "emulator", rather it's a frontend for a separate program, [[nds-bootstrap]], which allows for an NDS ROM to be loaded from an SD card. The program is originally designed for the DSi, however it's able to work on the 3DS by utilizing the virtual DSi (aka the TWL_FIRM or "DS Mode") that the 3DS has for backwards-compatibility. Compatibility isn't the same as using a flashcart, however it's still pretty high with only a few games having issues or triggering anti-piracy protections (newer versions now come with AP patches for most games and will patch them if needed at launch). It also comes pre-bundled with a variety of emulators used on the DS and a work-in-progress GBA hypervisor, [[GBARunner2]], that works to some degree.
**[https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0 Compatiblity List].
Includes a bunch of popular emulators, and can be found in
The list includes:
* GameYob - (GB/GBC)
* jEnesisDS - (Sega Megadrive/Genesis)
* nesDS - (NES)
* NitroGrafx - (PC-Engine)
* S8DS - (GG/MS/SG-1000)
* SNEmulDS - (SNES)
* GBARunner2 - (GBA)
* NGPDS - (Neo Geo Pocket)
* NitroSwan - (WonderSwan)
* ColecoDS - (ColecoVision)
* Nintellivision - (Intellivision)
* PicoDriveTWL - (Genesis/Megadrive)
* XEGS-DS - (Atari800XL/XEGS)
* StellaDS - (Atari 2600)
* A5200DS - (Atari 5200)
* A7800DS - (Atari 7800 ProSystem)
|}
===DSiWare===
Because the firmware that the 3DS uses for backwards-compatibility is actually the same as the DSi, it's possible to inject DSiWare as an installable <code>.cia</code> file. There's two ways to do this:
{| class="wikitable" style="text-align:center;"
| GodMode9
| [https://github.com/d0k3/GodMode9/releases git]
| MidNative| {{✓}}| {{✓}}| {{✓}}|-| FBI| [https://github.com/Steveice10/FBI/releases 2.6.1]| Native| {{✓}}| {{✗}}| {{✓}}|-| [[TWiLight Menu++]]| [https://github.com/DS-Homebrew/TWiLightMenu git]| High
| {{✓}}
| {{✓}}
|-
|
* Version 1Since version 2.80.0 and above has a script that can convert install DSiWare in both <code>.nds</code> to and <code>.cia</code>formats, [https://3ds.hacks.guide/godmode9-usage 3ds.hacks.guide] has more information on how to update to the latest version if needed.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| FBI|-|* Able to install <code>.cia</code> files from the SD card.|} {| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"| TWiLight Menu++|-|* Since v20.0.0 (nds-bootstrap v0.39.0) DSiWare have been supported.* DSiWare are run natively, however they're patched to run from and save to the SD card rather than internal NAND which works around the 40 title limit, but occasionally causes bugs resulting in slightly less than perfect compatibility currently.* Has an in-game menu (accessible in DSiWare since v24.0.0) that allows for taking screenshots and viewing RAM.
|}
|
* This script can be used to convert <code>.bin</code> files from your DSi's SD card to <code>.nds</code> which can then be used to convert into <code>.cia</code>.
|}
These scripts will <b>ONLY</b> work for DSiWare, <font style="color:red"><b>NOT NDS GAMES</b></font>.
 [[TWiLight Menu++]] has support for two DSiWare as of v15.1.1 with a special preview of [[nds-bootstrap]], Pop Island and Pop Island: Paperfield. These can also run on the DS.|}
===Virtual Boy===
|}
==Sony==
===PlayStation===
{| class="wikitable" style="text-align:center;"
|}
==SEGA==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
|}
==Atari inc.==
===Atari 2600===
{| class="wikitable" style="text-align:center;"
|}
==NEC==
===PCE / CD / SuperGrafx===
{| class="wikitable" style="text-align:center;"
|}
==GCE==
===Vectrex===
{| class="wikitable" style="text-align:center;"
|}
==SNK Playmore==
===Neo Geo Pocket / Color===
{| class="wikitable" style="text-align:center;"
|}
==Microsoft==
===DOS===
{| class="wikitable" style="text-align:center;"
* 3DOS - Based on 8086tiny. Can only emulate 8086 CPUs.
==Apple==
===mac 2.x===
{| class="wikitable" style="text-align:center;"
|}
==Sinclair==
===ZX Spectrum===
{| class="wikitable" style="text-align:center;"
|-
| ZXDS 3DS
| [https://www.gamebrew.org/wiki/ZXDS_3DS 2.12.1]| Low-Mid| {{✗}}
| {{✗}}
| {{✓}}
| {{~✓}}| {{✓}}
|}
==Commodore==
===Commodore 64 / 128===
{| class="wikitable" style="text-align:center;"
|}
==Game engineengines==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
| ?
| {{~}}
| Tomb Raider 1-41–4
|-
| [[ScummVM]] 3DS
|}
==Source ports==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Citra]]
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|<abbr title="If the game supports or is playable on older Nintendo 3DS/2DS models, otherwise, New Nintendo 3DS/2DS models are recommended or required to play smoothly. ✓ = Playable with good frame rate. ~ = Partially playable with decent frame rate. ✗ = Unplayable or bad frame rate on older Nintendo 3DS/2DS models. ? = Untested. ">Old 3DS</abbr>
! scope="col"|Supported games
|-
! colspan="9"| [[Super Mario 64 Port]]Action|-| [https://githubwww.gamebrew.comorg/wiki/sm64C-port/sm64_3ds gitDogs3DS C-Dogs3DS]| [https://archivegithub.orgcom/detailsMrHuu/sm64_3ds fixcdogs-3ds git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| {{✓}}
| {{✓}}Cyberdogs
|-
| ccleste[https://www.gamebrew.org/wiki/Minicraft_-_3DS_Homebrew_Edition Minicraft - 3DS Homebrew Edition]<br/><small>(original)</small>| [https://github.com/lemon32767DavidSM64/ccleste Minicraft3DS git]| Mid| {{✓}}Low
| {{✓}}
| {{✗}}
| ?
| {{✓}}
|-
| Sonic CD
| [https://github.com/SaturnSH2x2/Sonic-CD-11-3DS git]
| Mid
| {{✓}}
| {{✓}}
| {{✗}}
| {{✓}}?| Minicraft
|-
| Sonic 1 & 2[https://www.gamebrew.org/wiki/Minicraft3DS_by_Enovale Minicraft3DS]<br/><small>(fork based on The Multiplayer Update)</small>| [https://github.com/RubberduckycoolyEnovale/Sonic-1-2-2013-Decompilation Minicraft3DS git]| Mid| {{✓}}Low
| {{✓}}
| {{✗}}
| {{✓}}?| ?| ?| Minicraft
|-
| Wolf4SDL[https://www.gamebrew.org/wiki/Minicraft3DS_-_The_Multiplayer_Update Minicraft3DS - The Multiplayer Update]<br/><small>(fork based on the original)</small>| [https://github.com/hax0kartikandre111/wolf4sdl-3ds Minicraft3DS git]| MidLow
| {{✓}}
| {{✗}}
| ?
| {{✓}}?| ?| Minicraft|-! colspan="9"|Action-Adventure
|-
| opentitus-3ds[https://www.gamebrew.org/wiki/Zelda_OLB_3DS ZeldaOLB]| [https://github.com/MrHuunop90/opentitus-3ds ZeldaOLB git]| Mid?
| {{✓}}
| {{✗}}
| ?
| {{✓}}?| ?| [http://www.zeldaroth.fr/us/dlolb.php The Legend of Zelda: Oni-Link Begins]
|-
| cdogs-3ds[https://www.gamebrew.org/wiki/Zelda_ROTH_3DS ZeldaROTH]| [https://github.com/MrHuunop90/ZeldaROTH/cdogs-3ds releases git]| Mid?
| {{✓}}
| {{✗}}
| ?
| {{✓}}?| ?| [http://www.zeldaroth.fr/us/zroth.php The Legend of Zelda: Return of the Hylian]
|-
| Quake2CTR[https://www.gamebrew.org/wiki/Zelda3T_3DS Zelda3T]| [https://github.com/MrHuunop90/Quake2CTR Zelda3T git]| Mid?
| {{✓}}
| {{✗}}
| ?
| {{✓}}?| ?| [http://www.zeldaroth.fr/us/z3t.php The Legend of Zelda: Time to Triumph]|-! colspan="9"|FPS
|-
| devilutionX-3dsctrDoom2D| [https://github.com/MrHuufgsfdsfgs/devilutionX-3ds ctrd2d git]| MidLow| {{✓}}
| {{✗}}
| ?
| {{✓}}?| ?| [http://doom2d.org/download/d2d/ Doom 2D]
|-
| SpaceCadetPinball[https://www.gamebrew.org/wiki/CtrHexenII_3DS ctrHexenII]| [https://github.com/MrHuuRinnegatamante/SpaceCadetPinball ctrHexenII git]| Mid| {{✓}}Low
| {{✓}}
| {{✗}}
| ?
| ?
| ?
| {{✓}}Hexen II
|-
| open-supaplex[https://www.gamebrew.org/wiki/CtrQuake_3DS ctrQuake]| [https://github.com/MrHuumasterfeizz/open-supaplex ctrQuake git]| Mid| {{✓}}| {{✓}}
| ?
| {{✓}}
|-
| jfsw-3ds
| [https://github.com/MrHuu/jfsw-3ds git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
|-
| prboom3ds
| [https://github.com/elhobbs/prboom3ds git]
| Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}?| Quake
|-
| ctrDoom2D[https://www.gamebrew.org/wiki/CtrWolfen_3DS ctrWolfen]| [https://github.com/fgsfdsfgsRinnegatamante/ctrd2d ctrWolfen git]
| Low
| {{✓}}
| ?
| ?
| ?
| Wolfenstein 3D, Spear of Destiny
|-
| ctrHexenII[https://www.gamebrew.org/wiki/DXX_3DS DXX-3DS]| [https://github.com/RinnegatamanteRossMeikleham/DXX-3DS/ctrHexenII releases git]
| Low
| {{✓}}
| {{✗}}
| ?
| {{✗}}<ref group="N">Controls are unstable, causing the player to uncontrollably bank to the right after moving.</ref>
| ?
| Descent, Descent II
|-
| Minicraft3DS[https://www.gamebrew.org/wiki/EDuke3D_3DS EDuke3D]| [https://github.com/Enovalemasterfeizz/EDuke3D/Minicraft3DS releases git]| LowMid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?
| Duke Nukem 3D
|-
| ctrWolfen[https://www.gamebrew.org/wiki/JFShadowWarrior_3DS JFShadowWarrior]| [https://github.com/RinnegatamanteMrHuu/ctrWolfen jfsw-3ds git]| LowMid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?
| Shadow Warrior<ref group=N>Versions of Shadow Warrior supported for JFShadowWarrior include: Shadow Warrior Registered Version 1.2 (MS-DOS), Shadow Warrior Shareware Version (MS-DOS), Shadow Warrior Classic (GOG.com, Steam), and Shadow Warrior Classic Redux (GOG.com, Steam, Humble).</ref>
|-
| Hexahop-3ds[https://www.gamebrew.org/wiki/Prboom_3DS PrBoom 3DS]| [https://github.com/nop90WinterMute/Hexahop-3ds prboom git]
| ?
| {{✓}}
| ?
| ?
| ?
| Doom I–II, Final Doom
|-
| MazeOfGalious[https://www.gamebrew.org/wiki/Prboom3DS PrBoom3DS]| [https://github.com/elhobbs/prboom3ds git]| Mid| {{✓}}| {{✗}}| ?| {{✓}}| ?| Doom I–II, Final Doom|-| [https://www.gamebrew.org/wiki/Quake2CTR_3DS Quake2CTR]| [https://github.com/MrHuu/Quake2CTR git]| Mid| {{✓}}| {{✗}}| ?| {{✓}}| ?| Quake II|-| [https://www.gamebrew.org/wiki/Wolf4sdl_3DS Wolf4SDL-3DS]| [https://github.com/nop90hax0kartik/MazeOfGaliouswolf4sdl-3ds git]| ?Mid
| {{✓}}
| {{✗}}
| ?
| {{✓}}
| ?
| Wolfenstein 3D
|-
!colspan="9"| ZeldaOLBHorror|-|FNaF 1 3DS -old/obsolete-<br/>[https://www.gamebrew.org/wiki/Five_Nights_at_Freddys_1_3DS FNaF 1 3DS -remastered-]<ref group=N name=FNaF3DS>Five Nights at Freddy's 1 3DS -remastered- is an updated version of [https://gamejolt.com/games/fnaf13ds/507412 Five Nights at Freddy 1's 3DS] by the same developer FreDev, also known as BumboDEV and BaseDEV. The developer also attempted Nintendo 3DS ports of ''Five Nights at Freddy's 2'', ''3'', and ''4'' but development stopped after the developer lost the source code for ''Five Nights at Freddy's 2'' and would have to reverse engineer it again.<sup>[https://gamejolt.com/p/i-have-decided-to-release-the-latest-version-i-have-available-for-f-ctwvb9xi]</sup> Those ports were only in a state of demonstration and were not fully playable, having incomplete A.I., gameplay, and missing screens. Download links to the latest versions can be found on the [https://discord.gg/w7WcSGt old Discord server].</ref>|[https://gamejolt.com/games/fnaf13ds/507412 0.2.3]</br>[https://gamejolt.com/games/fnaf13dsremastered/576273 0.3.1-pre1]|Mid|{{✗}}|{{✗}}|?|{{✓}}|?|Five Nights at Freddy's|-|FNaF 2 3DS<ref group=N name=FNaF3DS/>|[https://gamejolt.com/games/fnaf23ds/583006 beta 1.0]|Low|{{✗}}|{{✗}}|?|{{✗}}|?|Five Nights at Freddy's 2|-|FNaF 3 3DS<ref group=N name=FNaF3DS/>|[https://gamejolt.com/games/fnaf33ds/520090 beta 0.1.3]|Low|{{✗}}|{{✗}}|?|{{✗}}|?|Five Nights at Freddy's 3|-|FNaF 4 3DS<ref group=N name=FNaF3DS/>|[https://www.youtube.com/watch?v=4NIejQ_K-0U beta 0.3]|?|{{✗}}|{{✗}}|?|{{~}}|?|Five Nights at Freddy's 4|-! colspan="9"|Platform|-| [https://www.gamebrew.org/wiki/Abbaye_Des_Morts_3DS Abbaye Des Morts 3DS]| [https://github.com/nop90/Abbayedesmorts-3ds git]| ?| {{✓}}| {{✗}}| ?| ?| ?| L'Abbaye Des Mort|-| [https://www.gamebrew.org/wiki/Amphetamine_3DS Amphetamine]| [https://github.com/nop90/Amphetamine git]| ?| {{✓}}| {{✗}}| ?| ?| ?| Amphetamine|-| Cave Story Engine 2| [https://github.com/gameblabla/CSE2 git]<br/>[https://archive.org/details/CaveStoryE2 archive]| ?| {{✗}}<sup>[https://github.com/gameblabla/CSE2/blob/rs97/LICENCE.txt]</sup>| {{✗}}<ref group=N name=cse2>There is also an official Nintendo 3DS remake called ''Cave Story 3D'' with 3D graphics and more gameplay features that may be more recommendable depending on the user's preference. Cave Story Engine 2, or CSE2 for short, is a source port of the classic ''Cave Story'' by Daisuke "Pixel" Amaya. CSE2 came with a portable version and an enhanced version of the original freeware but in November 2020, the CSE2 source port has received a [https://www.gamesindustry.biz/articles/2020-11-26-nicalis-issues-dmca-against-free-cave-story-games DMCA cease and desist notice] from Nicalis, the current IP owner of ''Cave Story''.</ref>| {{~}}<ref group=N name=CitraNoAudio>Audio for these games does not output in Citra, but other than that, it is playable.</ref>| {{✓}}<ref group=N name=cse2/>| ?| Cave Story|-| [https://www.gamebrew.org/wiki/Ccleste_3DS ccleste]| [https://github.com/lemon32767/ccleste git]| Mid| {{✓}}| {{✓}}| ?| {{✓}}| {{✓}}| [https://www.lexaloffle.com/bbs/?tid=2145 Celeste Classic]|-| [https://www.gamebrew.org/wiki/Maze_of_Galious_3DS MazeOfGalious-3DS]| [https://github.com/nop90/MazeOfGalious-3ds git]| ?| {{✓}}| {{✗}}| ?| ?| ?| [https://mog.jorito.net The Maze of Galious remake]|-| [https://www.gamebrew.org/wiki/OpenTitus_3DS OpenTitus 3DS]| [https://github.com/MrHuu/opentitus-3ds git]| Mid| {{✓}}| {{✗}}| ?| {{✓}}| {{✓}}| Titus the Fox/Moktar|-| [https://www.gamebrew.org/wiki/Sonic_1_and_2_3DS Sonic 1 and 2 3DS]| [https://github.com/Rubberduckycooly/Sonic-1-2-2013-Decompilation git]| Mid| {{✓}}| {{✓}}| {{✗}}| {{✓}}| {{~}}| Sonic the Hedgehog 1 (2013)<ref group=N name=sonic>Sega Forever classics version on Android or iOS can also be used.</ref>, Sonic the Hedgehog 2 (2013)<ref group=N name=sonic/>|-| [https://www.gamebrew.org/wiki/Sonic_CD_2011_3DS Sonic CD 2011 3DS]| [https://github.com/SaturnSH2x2/Sonic-CD-11-3DS git]| Mid| {{✓}}| {{✓}}| {{✗}}| {{✓}}| {{✓}}<sup>(HW)</sup>| Sonic the Hedgehog CD (2011)<ref group=N name=sonic/>|-| [[Super Mario 64 Port]]| [https://github.com/mkst/sm64-port git][https://archive.org/details/sm64_3ds fix]| Mid| {{✓}}| {{✓}}| {{✓}}| {{✓}}| {{~}}<ref group=N>New Nintendo 3DS/2DS is highly recommended to use any of the Super Mario 64 3DS ports (sm64ex-alo, sm64-minimap, etc.) and can use 800px but even then, using certain graphical settings such as No Drawing Distance when building a custom version can greatly reduce frame rate even on a New Nintendo 3DS/2DS. On older Nintendo 3DS/2DS models, use the 400px version.</ref>| Super Mario 64|-! colspan="9"|Pinball|-| SpaceCadetPinball| [https://github.com/MrHuu/SpaceCadetPinball git]| Mid-High| {{✓}}| {{✓}}| {{✓}}| {{✓}}| {{~}}| 3D Pinball for Windows – Space Cadet|-! colspan="9"|Puzzle|-| [https://www.gamebrew.org/wiki/Hex-a-Hop_3DS Hex-a-Hop]| [https://github.com/nop90/ZeldaOLB Hexahop-3ds git]| ?| {{✓}}| {{✗}}| ?| ?| ?| Hex-a-Hop|-| [https://www.gamebrew.org/wiki/OpenSupaplex_3DS OpenSupaplex]| [https://github.com/MrHuu/open-supaplex git]| Mid| {{✓}}| {{✓}}| ?| {{✓}}| ?| Supaplex|-! colspan="9"|RPG|-| [https://www.gamebrew.org/wiki/DevilutionX_3DS DevilutionX]| [https://github.com/MrHuu/devilutionX-3ds git]| Mid| {{✓}}| {{✗}}| ?| {{✓}}| {{~}}<ref group=N>The Asian translations of Diablo on devilutionX-3ds are not recommended on older Nintendo 3DS/2DS models as they can crash due to not having enough memory to hold all the symbols in memory.</ref>| Diablo, Diablo: Hellfire|-| [https://www.gamebrew.org/wiki/Meritous_3DS Meritous]| [https://github.com/nop90/Meritous-3ds git]| ?| {{✓}}| {{✗}}| ?| ?| ?| Meritous|-| rsc-c| [https://github.com/2003scape/rsc-c git]| ?| {{✓}}| {{✓}}| {{~}}<ref group=N name=CitraNoAudio/>| {{✓}}<ref group=N>The ''RSC Preservation'' 3DS port of ''[https://rsc.vet OpenRSC]'' (a ''RuneScape Classic'' private server) has frame rate issues when Interlace Mode is off. Toggling Interlace Mode on by pressing SELECT restores the frame rate.</ref>| ?| [https://rsc.vet RSC Preservation (OpenRSC)]|-! colspan="9"|Sandbox|-| [https://www.gamebrew.org/wiki/RE3_3DS RE3 3DS]| [https://gbatemp.net/threads/wip-re3-3ds-port.586374/ wip]| Low| ?| {{✗}}| ?| {{~}}<ref group=N>While RE3 3DS is playable and only playable on New Nintendo 3DS/2DS, it will also suffer frame rate drops and graphical glitches but it is still playable depending on the user's frame tolerance.</ref>| {{✗}}| Grand Theft Auto III|-! colspan="9"|Visual novel|-| [https://www.gamebrew.org/wiki/DDLC-LOVE_3DS DDLC-LOVE]| [https://github.com/LukeZGD/DDLC-LOVE git]| Mid
| {{✓}}
| {{✗}}
| ?| ?|-| Amphetamine| [https://github.com/nop90/Amphetamine git]| ?| {{~}}| {{✗}}| ?| ?|-| Abbayedesmorts-3DS| [https://github.com/nop90<ref group=N name=CitraNoAudio/Abbayedesmorts-3ds git]| ?>
| {{✓}}
| {{✗}}
| ?
| ?
|-
| Meritous-3DS
| [https://github.com/nop90/Meritous-3ds git]
| ?
| {{✓}}
| {{✗}}| ?| ?Doki Doki Literature Club!
|}
<references group=N/>
{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"
|}
==Game Creation Systems (GCS)==
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| DigitalMZXMegaZeux
| [https://github.com/AliceLR/megazeux git]
| MidN/A
| {{✓}}
| {{✓}}
|}
==Fantasy Computers==
===Pico-8===
{| class="wikitable" style="text-align:center;"
|}
==Others==
===Amiibo===
{| class="wikitable" style="text-align:center;"
| ?
|}
 
==See also==
* [[Nintendo 3DS emulators]]
[[Category:Emulators on consoles]]
[[Category:Emulators on handheld consoles]]
[[Category:Emulators on eighth-generation consoles]]
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