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Emulators in games

2,688 bytes added, 11:23, 26 March 2017
PSP
Going through the trouble of taking a regular ROM from the exact same size and replacing it in the compilation (for example Tiny Toons Adventures) reveal the emulator can handle it well with occasional graphical glitches, and controller problems.
 
===PC Engine Collections (PC Engine / PC Engine CD Emulators)===
Hudson Soft helped with designing the original PC Engine console (known as the TurboGrafx-16 in the US) back in the nineties and developed lots of exclusives for it. They also re-released many of those on compilations for the PSP, later released as standalone PS3 compilations on Japanese and Western PSN. These compilations are top-notch emulators with many scaling options, and injecting other games is easy.
 
For standard PC Engine cartridge releases (HuCard), the following compilations can be used as surrogates:
 
* Soldier Collection PC Engine Best Collection
 
For PC Engine CD games, the following compilations can be used as surrogates:
 
* Soldier Collection PC Engine Best Collection
* Far East of Eden Collection
* Ginga Oujou Sama Densetsu Collection
 
Dump the UMD to ISO format with the method of your choosing (like CFW), and open the ISO's contents with UMDGen.
 
The game images are usually under the directory <code>PSP_GAME/USRDIR/CONTENT/CDROM</code>:
* '''PCE HuCard Cartridge games:''' PCE files. Exact same as No-Intro dumps.
* '''PCE CD-ROM² games:''' folders named something like <code>HCDxxxx</code> (usually the release identifier). HCD/AT3/BIN files are inside, which are in fact a regular PCE-CD ISO in CUE/WAV/BIN format (TOC files are also used) with the WAV sound files converted to the native PSP audio format (AT3). Instructions about how to convert them can be found here [http://kaz0824.blog56.fc2.com/blog-entry-8.html in Japanese], and here's [http://www.mediafire.com/file/xd0nddlu5r2f9iz/pceconv_tools_net4.0.rar a mirror] to the pceconv tool used.
* '''BIOS file:''' SYSCARD3P.PCE, needed for CD emulation. '''Should not be replaced.'''
 
Rename your ROMs (HuCard games) or ISOs (CD games) to match the internal filenames, and drag and drop those in UMDGen to replace the existing files (confirm overwriting existing files). You can delete the PMF videos used by the collection's gallery mode to make the ISO smaller. When you're done go to File and Save as ISO (CSO is smaller but doesn't play well on real hardware).
 
You can do the same with standalone [https://en.wikipedia.org/wiki/List_of_PlayStation_Store_TurboGrafx-16_games PSN releases] of TG-16 games which were made available as well on the PSP/PS3/Vita PSN. You just have to sniff the PKG, extract it, decrypt it and replace the PCE files or ISO dumps just like with the other collections. After that you just have to re-encrypt them and put the files on your console to play those. More detailed instructions are [http://wololo.net/2015/02/06/injecting-roms-into-psps-official-turbografx-16-emulator-by-reprep/ here].
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