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Emulator problems FAQ

21 bytes added, 11 February
Black lines in PS2 games
You need to create/run the [[cue sheet (.cue)]]. Support for multi-track games can be found in [[Mednafen]], [[RetroArch]], [[PCSX-Reloaded|PCSX-R]] and [[ePSXe]].
These multi-track games are often compressed, the first track is usually ecm'd, the audio files are often converted to the .ape format, to easily extract all of these, use [httpshttp://pakkisostatic.softwareemuparadise.informer.comme/downloads/PakkISO-0.4/ -setup.exe PakkISO]. Using [http://www.monkeysaudio.com/download.html Monkey's Audio] to decode the ape files sometimes result in files that don't match redump's md5 sum.
===Mednafen memory cards===
===Black lines in PS2 games===
Those lines are caused by scaling to a non-integer internal resolution (anything other than XxNative), texture filtering (Check that shit option off or to half at most), improperly offset textures(TC offset hack, Wild Arms hack), or improperly handled texture edges(Sprite hack). Native resolution, for the most part, fixes those, but software rendering may be required as well.
==PSP emulators==
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