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Emulator problems FAQ

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Fixed second instance of PakkISO URI
==General==
===BIOS===
See: [[Depending on the emulator, BIOSes can be either necessary or an added novelty. Generally, emulators of more modern/complex consoles will require BIOS files in order to operate.{{Main|Emulator Files]]files}}
===New systems emulated===
'''Is Are there an emulator emulators for the 3DSPlayStation 4, VITA, PS3, Xbox360, Wii U, PS4, Xbox OnePlayStation 5 or PlayStation Vita?'''
There are emulators for Yes! See the PS3 ([[RPCS3]]), Xbox 360 ([[Xenia]]) and 3DS ([[Citra]]), however, they are not functional following pages for regular use.As for the other systems, no.more information:
===Specs===*[[PlayStation 4 emulators]]'''Can I run *[insert emulator here[PlayStation 5 emulators]]*[[PlayStation Vita emulators]]?'''
See: [[Computer specs]]Note that all emulators are very early in their development and though they're always getting better by the day, they are not stable. '''Are there emulators for the Xbox One yet?''' No. <u>Many that you come across on YouTube videos and the like are scams or malware.</u>
===Save states===
'''My save states do not work in the new version of the emulator I downloaded. Why?'''
Save states are not compatible between different versions of emulators, or between different emulators. Don't rely on them. Use real/battery saves which typically can be transferedtransferred, even if they need to be converted first. ==Performance=='''Can I run this emulator?''' See [[Computer specifications]]. '''I got a new version of this emulator, and now it's slower! Can this be fixed?''' Well, there can be a number of reasons why it can slow down.
===New *Try closing other programs first. While CPU usage is one factor, games are not the only thing that could be using the <u>disk</u>, especially if you're not using a solid state drive.*It could have been reset to the default CPU priority, which you could have set to max on the old version is slower===.'''*The new version of an emulator is slower than didn't detect the previous settings that sped up the games.*The new versionmay have lost support entirely for settings that sped up the games, probably in favor of [[Emulation_accuracy|accuracy]]. Why?'''
As '''My PC is a toaster. Are there any emulators I can run?''' Most emulators developof the 16-bit era (fourth generation) and earlier consoles (e.g., Sega Genesis, NES, Atari 2600, etc.) can be run on any PC, they generally become more even one with a CPU clock speed of below 1 GHz. [[Emulation_Accuracy|higan]] is the only exception because it's highly accurateand requires a 3 GHz CPU for optimal performance. Other emulators such as [[Snes9x]], [[Kega Fusion]], [[Mesen]], emulating more etc. can be run on any PC that can run Windows. However, emulators of the system's functionsfifth generation and later consoles are a different story. This results While fourth generation and earlier consoles could only display pixel art and, in some cases, very primitive 3D graphics, the move to fifth generation consoles saw a massive jump in greater compatibilityconsoles' graphical capabilities, with full 3D polygon graphics with texture mapping, lighting and shadows, anti-aliasing, texture filtering, etc. The consoles required much more complex CPUs and fewer glitches but at the expense GPUs with multiple cores to be able to display these types of speedgraphics. More CPU power is needed. It may make sense Because of this, emulators of the fifth generation and later consoles require a mid to use an older version that works well high-end gaming PC for optimal performance, with a specific game if your system is not able to handle the modern version3 ~ 3. But newer versions may also be optimized 5 GHz or perform more efficiently as wellfaster CPU clock speed and at least a mid-range AMD / Nvidia graphics card.
==Filetypes==
===General==='''What does this file extension mean?'''
Check out the We have a [[List list of filetypes]] for information on what's what, and where to use it.
===Archives===
'''I downloaded a file in a compressed archive (zip/rar/7z format), and inside but it are has a lot of files labelled either starting with r00/r01 etc, or part1/part2 etc , or 001/002 etc files. What are these?'''
It's a split archivein a full archive. Why that happens is beyond us (it usually indicates an "untouched" Usenet release), usually RARbut all you need to do to use it is to unpack it with whatever software you have, which means WinRAR, WinZip, et cetera. Make sure If you do not have either of those and don't have a way to decompress split archives, get [http://www.7-zip.org/ 7-Zip] installed. Do not use WinRAR. Extract and extract all those the files somewhereto a folder nearby. Then, right click on using your software, select the first in archive and extract it (some programs insert shell extensions that allow you to extract files straight from the sequence (e.g. r00/part1/etcright-click menu) , and, depending on the program used, you should have an "Extract Here" command. Use it; it'll output all the expected files you're looking for. You can then proceed to delete all those r0x/partx/etc files if you wantthe archives.
===ECM formatFilenames==='''I downloaded a PS1 game from emuparadise. It's in .ecm format and won't open in an emulator. WhyWhat does [!] or (NTSC) refer to?'''
ECM is a compressed format. You need to decompress using PakkISO or ECM Tools (both provided on the emuparadise download page). It'll output as a .bin usually, which is what the [[.cueGoodTools#Good_codes|Codes]] uses to load the game. Note that recent SVN builds of They mean different things, and we've provided a list telling you their meanings.==[[PCSX-RControllers]] DO allow loading of ECM files, however it's recommended to unpack them anyway.=====DualShock 3==={{Main|DualShock 3}}
===FilenamesDualShock 4==='''What do those numbers/letters mean in the filename?'''{{Main|DualShock 4}}
They're [[GoodTools#Good_codes|codes]] for recognizing ROM status, region and translation language.==ControllersPS1 emulators=====PS3/PS4 controllerECM format==='''I downloaded a PS1 game. It's in .ecm format and won't open in an emulator. Why?'''
ECM is a compressed format. You need to decompress using [http://static.emuparadise.me/downloads/PakkISO-0.4-setup.exe PakkISO] or [https://archive.org/details/ECMToolsV1.0 ECM Tools] (both provided on the emuparadise download page). You could also use [https://m.apkpure.com/unecm/fr.bobenrieth.unecm Unecm] for Android. It'll output as a .bin usually, which is what the [[Cue sheet (.cue)|.cue]] uses to load the game. Note that recent SVN builds of [[PCSX-Reloaded]] do allow loading of ECM files, however, it''How do I connect my PS3s recommended to unpack them anyway. Linux users can use the ECM Tools which should be included in your repository, which is explained on [https://ubuntuforums.org/PS4 controller showthread.php?t=1472552 Ubuntu Forums]. You then need to my computer?'use the 'ECM-uncompress'command in terminal.
Use [[XInput Wrapper SCP]].
 
==PS1 emulators==
===Keybinds in lilypad===
'''I use PCSX-R with LilyPad, but the esc ESC key and various others don't work!'''
In the keyboard Input API (radio buttons in the top left of the LilyPad options), choose raw input.
'''The PlayStation 1 game that I downloaded came with a lot of tracks. How do I play it?'''
You need to create/run the [[cue sheet (.cue)]]. Support for multi-track games can be found in [[Mednafen]], [[RetroArch]], [[PCSX-Reloaded|PCSX-R]] and [[ePSXe]].  These multi-track games are often compressed, the first track is usually ecm'd, the audio files are often converted to the .ape format, to easily extract all of these, use [http://static.emuparadise.me/downloads/PakkISO-0.4-setup.exe PakkISO]. Using [http://www.monkeysaudio.com/download.html Monkey's Audio] to decode the ape files sometimes result in files that don't match redump's md5 sum.
===Mednafen memory cards===
{{Main|Using RetroArch#Transfer PS1 Memory Card Files]}}
To transfer memory cards, follow this guide. Also, in games with multiple discs with saves that carry over, you have to follow the same procedure.
 
[[Using RetroArch#Transfer_PS1_Memory_Card_Files]]
==PS2 emulators==
'''Why is my PS2 game blurry?'''
It's either interlacing or a filter in the game itself. For the former, switching the de-interlacing mode with F5 may help, and but may cause flicker or screen shaking. For the latter, hacks are required. Either Aggressive-CRC if the game is listed there, or skipdraw (toy with the number, 1-100) might work otherwise.
Simply sitting farther back from the screen (similar to how one would normally sit away from a CRT TV) can also reduce the noticeability of the blur filter.
===Black lines in PS2 games===
Those lines are caused by scaling to a non-integer internal resolution (anything other than XxNative), texture filtering (Check that shit off or to half at most), improperly offset textures(TC offset hack, Wild Arms hack), or improperly handled texture edges(Sprite hack). Native resolution , for the most part , fixes those. But , but software rendering may be required as well.
==PSP emulators==
===PSP audio===
'''PSP emulation has no audio. '''
* Weird text?** Download [[Emulator_files#PlayStation_Portable|the original fonts]] and place them into the /flash0/ folder, confirming overwrites; this may correct corrupted text in games that use the system font, such as punctuation replaced by overscores in '''Dissidia 012 Final Fantasy'''.** Disabling buffered rendering fixed the no text issue with '''Final Fantasy IV''' for some. The forums say this will only fix it on Nvidia cards.* DLC works without any plugins. For most games, dropping the files in memstick\PSP\GAME inside folders named with the code of the game (for example, PSP emulation has no audio\GAME\ULUS10566 for the US version of Dissidia 012 Final Fantasy).* X doesn't work? Turn on/off Buffered Rendering or MipMapping and try again.* Too slow? Turn on/off Hardware Transform and try again. * '''Dangan Ronpa''': Make sure you're using the latest dev build of PPSSPP and that Buffered Rendering, Read Framebuffers to Memory and FramebufferCPUConvert are enabled (FramebufferCPUConvert is only necessary on AMD I think, I don't need it on Intel/Nvidia and other Intel/Nvidia users seem to be the same).* Having problems on the [[libretro]] port? Try the standalone versions; the libretro port receives updates, but they tend to be behind the standalone version.
See: [[PPSSPP#Common_problems_and_fixes:|PPSSPP common problems and fixes]]
==Specific games==
{{Main|Game problems FAQ}}
See this article for problems with specific games.
 
[[Category:FAQs]]
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