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Emulator problems FAQ

3,293 bytes added, 18:43, 24 October 2019
New systems emulated
==Common QuestionsGeneral=====BIOS===Depending on the emulator, BIOSes can be either necessary or an added novelty. Generally, emulators of more modern/complex consoles will require BIOS files in order to operate.{{Main|Emulator Files}} 
===New systems emulated===
'''Is Are there an emulator emulators for the 3DSPlayStation 4, VITAPlayStation Vita, PS3Xbox 360, Xbox360, Wii U, PS4, Xbox Oneor Nintendo Switch?'''
No.Yes! See the following pages for more information:
==General==*[[PlayStation 4 emulators]]*[[PlayStation Vita emulators]]*[[Xbox 360 emulators]]*[[Nintendo Switch emulators]]
===Specs===Note that all emulators are very early in their development and though they're always getting better by the day, they are not stable.
'''Can I run [insert emulator here]Are there emulators for the Xbox One yet?'''
See: [[Computer specs]]No. <u>Many that you come across on YouTube videos and the like are scams or malware.</u>
===Save states===
'''My save states do not work in the new version of the emulator I downloaded. Why?'''
Save states are not compatible between different versions of emulators, or between different emulators. Don't rely on them. Use real/battery saves which typically can be transferred, even if they need to be converted first. ==Performance==''My save states do not work in the new version of the 'Can I run this emulator I downloaded. Why?'''
Save states are not compatible between different versions of emulators, or between different emulators. Don't rely on them. Use real/battery saves which typically can be transfered, even if they need converted firstSee [[Computer specs]].
===New '''I got a new version is of this emulator, and now it's slower===! Can this be fixed?'''
'''The new version Well, there can be a number of an emulator is slower than the previous versionreasons why it can slow down. Why?'''
As emulators develop*Try closing other programs first. While CPU usage is one factor, they generally become more [[Emulation_Accuracy|accurate]]games are not the only thing that could be using the <u>disk</u>, emulating more of the systemespecially if you's functionsre not using a solid state drive. This results in greater compatibility*It could have been reset to the default CPU priority, and fewer glitches but at which you could have set to max on the expense of speed. More CPU power is neededold version. It may make sense to use an older *The new version didn't detect the previous settings that works well for a specific game if your system is not able to handle sped up the modern games.*The new version. But newer versions may also be optimized or perform more efficiently as wellhave lost support entirely for settings that sped up the games, probably in favor of [[Emulation_Accuracy|accuracy]].
==Controllers=====PS3 controller==='''My PC is a toaster. Are there any emulators I can run?'''
Most emulators of the 16-bit era (fourth generation) and earlier consoles (e.g., Sega Genesis, NES, Atari 2600, etc.) can be run on any PC, even one with a CPU clock speed of below 1 GHz. higan is the only exception because it'''How do I connect my PS3 controller to my computer?'''s highly accurate and requires a 3 GHz CPU for optimal performance. Other emulators such as Snes9x, Kega Fusion, Mesen, etc. can be run on any PC that can run Windows.
Use [[XInput Wrapper SCP]]However, emulators of the fifth generation and later consoles are a different story. While fourth generation and earlier consoles could only display pixel art and, in some cases, very primitive 3D graphics, the move to fifth generation consoles saw a massive jump in consoles' graphical capabilities, with full 3D polygon graphics with texture mapping, lighting and shadows, anti-aliasing, texture filtering, etc. The consoles required much more complex CPUs and GPUs with multiple cores to be able to display these types of graphics. Because of this, emulators of the fifth generation and later consoles require a mid- to high-end gaming PC for optimal performance, with a 3 ~ 3.5 GHz or faster CPU clock speed and at least a mid-range AMD / Nvidia graphics card.
===Archives=Filetypes=='''What does this file extension mean?'''
We have a [[list of filetypes]] for information on what'''I downloaded a file in a zip/rar/7z formats what, and inside where to use it are a lot of files labelled either r00/r01 etc, part1/part2 etc or 001/002 etc files. What are these?'''
It===Archives==='s ''I downloaded a split compressed archive, usually RAR. Make sure you have [http:(zip/rar/www.7-zip.org/ 7-Zip] installed. Do not use WinRAR. Extract all those 7z), but it has a lot of files somewhere. Then, right click on the first in the sequence (e.g. starting with r00/r01, or part1/etc) andpart2, depending on the program used, should have an "Extract Here" commandor 001/002. Use it; itWhat are these?''ll output the files you're looking for. You can then proceed to delete all those r0x/partx/etc files if you want.
==PS1 emulators==It's a split archive in a full archive. Why that happens is beyond us, but all you need to do to use it is to unpack it with whatever software you have, which means WinRAR, WinZip, et cetera. If you do not have either of those and don't have a way to decompress split archives, get [http://www.7-zip.org/ 7-Zip] and extract all the files to a folder nearby. Then, using your software, select the first archive and extract it (some programs insert shell extensions that allow you to extract files straight from the right-click menu), and you should have all the expected files. You can then delete the archives.
===ECM formatFilenames==='''What does [!] or (NTSC) refer to?'''
[[GoodTools#Good_codes|Codes]]. They mean different things, and we've provided a list telling you their meanings.==[[Controllers|'''Controllers''']]=====[[DualShock 3]]==='''I downloaded a PS1 game from emuparadisehave connected my DualShock 3 controller to the computer. It's in .ecm format and wonWhy doesn't open in an emulator. Whyit work?'''
ECM is a compressed format. You need to decompress If you're using PakkISO or ECM Tools (both provided on the emuparadise download page). It'll output as a .bin usuallyWindows, which is what the [[.cue]] uses to load the game. Note that recent SVN builds of [[PCSX-R]] DO allow loading of ECM files, however it's recommended to unpack them anywaybecause there are no official drivers for it.
===Keybinds Some developers have taken it upon themselves to make these drivers. The first one that ever went public was called [[MotioninJoy|MalwareohJoy]], but it was plagued with issues, [https://web.archive.org/web/20170715032648/http://betterds3.ciebiera.net/why/ as the author of BetterDS3 wrote in lilypad===2013].
'''I use PCSX-R with LilyPadSo we recommend the [[SCP Driver Package]], but the esc key and various others don't work!''we've written up a bit on using it.===DualShock 4==={{Main|DualShock 4}}
In the keyboard Input API (radio buttons ==PS1 emulators=====ECM format==='''I downloaded a PS1 game. It's in .ecm format and won't open in the top left of the LilyPad options), choose raw inputan emulator.Why?'''
ECM is a compressed format. You need to decompress using PakkISO or ECM Tools (both provided on the emuparadise download page). It'll output as a .bin usually, which is what the [[Cue sheet (.cue)|.cue]] uses to load the game. Note that recent SVN builds of [[PCSX-Reloaded]] DO allow loading of ECM files, however, it's recommended to unpack them anyway. Linux users can use the ECM Tools which should be included in your repository, which is explained on [https://ubuntuforums.org/showthread.php?t===Mednafen save states===1472552 Ubuntu Forums]. You then need to use the 'ECM-uncompress' command in terminal.
===Keybinds in lilypad==='''Save states do not I use PCSX-R with LilyPad, but the ESC key and various others don't work in [[Mednafen]] PSX. !'''
Save states are not enabled In the keyboard Input API (radio buttons in Mednafen PSX, and will not be added until the developer feels that top left of the emulator is mostly finishedLilyPad options), choose raw input.
===Multi track games===
'''The PlayStation 1 game that I downloaded came with a lot of tracks. How do I play it?'''
'''The PlayStation 1 game that I downloaded came with a lot of tracksYou need to create/run the [[cue sheet (.cue)]]. Support for multi-track games can be found in [[Mednafen]], [[RetroArch]], [[PCSX-Reloaded|PCSX-R]] and [[ePSXe]]. How do I play it?'''
You need to create/run the [[cue sheet (.cue)]]. Support for These multi-track games can be found in [[Mednafen]]are often compressed, the first track is usually ecm'd, the audio files are often converted to the .ape format, [[RetroArch]]to easily extract all of these, and use [[PCSX-Reloaded|PCSX-R]http://www.theisozone.com/downloads/playstation/tools/pakkiso PakkISO]. Using [[ePSXehttp://www.monkeysaudio.com/download.html Monkey's Audio]] does not support such features and should not be usedto decode the ape files sometimes result in files that don't match redump's md5 sum.
===Mednafen memory cards===
{{Main|Using RetroArch#Transfer PS1 Memory Card Files]}}
To transfer memory cards, follow this guide. Also, in games with multiple discs with saves that carry over, you have to follow the same procedure.
 
[[Using RetroArch#Transfer_PS1_Memory_Card_Files]]
==PS2 emulators==
 
===Blurry PS2 ===
 
'''Why is my PS2 game blurry?'''
It's either interlacing or a filter in the game itself. For the former, switching the de-interlacing mode with F5 may help, and may cause flicker or screen shaking. For the latter, hacks are required. Either Aggressive-CRC if the game is listed there, or skipdraw (toy with the number, 1-100) might work otherwise.
 
Simply sitting farther back from the screen (similar to how one would normally sit away from a CRT TV) can also reduce the noticeability of the blur filter.
===Black lines in PS2 games===
Those lines are caused by scaling to a non-integer internal resolution (anything other than XxNative), texture filtering (Check that shit off or to half at most), improperly offset textures(TC offset hack, Wild Arms hack), or improperly handled texture edges(Sprite hack). Native resolution , for the most part , fixes those. But software rendering may be required as well.
==PSP emulators==
See: [[PPSSPP#Common_problems_and_fixes:|PPSSPP common problems and fixes]]
===Filetypes===
'''Help, I've downloaded a file and I don't know what it is? What's the difference between these files?'''
 
Check out the [[List of filetypes]] for information on what's what, and where to use it.
 
==Specific games==
{{Main|Game problems FAQ}}
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