Changes

Jump to navigation Jump to search

Emulator problems FAQ

2,982 bytes added, 18:43, 24 October 2019
New systems emulated
==General==
===BIOS===
See: [[Depending on the emulator, BIOSes can be either necessary or an added novelty. Generally, emulators of more modern/complex consoles will require BIOS files in order to operate.{{Main|Emulator Files]]}}
===New systems emulated===
'''Is Are there an emulator emulators for the 3DSPlayStation 4, VITAPlayStation Vita, PS3Xbox 360, Xbox360, Wii U, PS4, Xbox Oneor Nintendo Switch?'''
There are emulators for Yes! See the PS3 ([[RPCS3]]), Xbox 360 ([[Xenia]]) and 3DS ([[Citra]]), however, they are not functional following pages for regular use.As for the other systems, no.more information:
===Specs===*[[PlayStation 4 emulators]]*[[PlayStation Vita emulators]]*[[Xbox 360 emulators]]'''Can I run *[[insert emulator hereNintendo Switch emulators]]?'''
See: [[Computer specs]]Note that all emulators are very early in their development and though they're always getting better by the day, they are not stable. '''Are there emulators for the Xbox One yet?''' No. <u>Many that you come across on YouTube videos and the like are scams or malware.</u>
===Save states===
'''My save states do not work in the new version of the emulator I downloaded. Why?'''
Save states are not compatible between different versions of emulators, or between different emulators. Don't rely on them. Use real/battery saves which typically can be transferedtransferred, even if they need to be converted first.
===New version is slower=Performance=='''The new version of an Can I run this emulator is slower than the previous version. Why?'''
As emulators develop, they generally become more See [[Emulation_Accuracy|accurateComputer specs]]. '''I got a new version of this emulator, emulating more of the systemand now it's functions. This results in greater compatibilityslower! Can this be fixed?''' Well, and fewer glitches but at the expense there can be a number of speedreasons why it can slow down. *Try closing other programs first. More While CPU power usage is neededone factor, games are not the only thing that could be using the <u>disk</u>, especially if you're not using a solid state drive. *It may make sense could have been reset to the default CPU priority, which you could have set to use an older max on the old version .*The new version didn't detect the previous settings that works well sped up the games.*The new version may have lost support entirely for settings that sped up the games, probably in favor of [[Emulation_Accuracy|accuracy]]. '''My PC is a specific game if your system toaster. Are there any emulators I can run?''' Most emulators of the 16-bit era (fourth generation) and earlier consoles (e.g., Sega Genesis, NES, Atari 2600, etc.) can be run on any PC, even one with a CPU clock speed of below 1 GHz. higan is not the only exception because it's highly accurate and requires a 3 GHz CPU for optimal performance. Other emulators such as Snes9x, Kega Fusion, Mesen, etc. can be run on any PC that can run Windows. However, emulators of the fifth generation and later consoles are a different story. While fourth generation and earlier consoles could only display pixel art and, in some cases, very primitive 3D graphics, the move to fifth generation consoles saw a massive jump in consoles' graphical capabilities, with full 3D polygon graphics with texture mapping, lighting and shadows, anti-aliasing, texture filtering, etc. The consoles required much more complex CPUs and GPUs with multiple cores to be able to handle display these types of graphics. Because of this, emulators of the modern versionfifth generation and later consoles require a mid- to high-end gaming PC for optimal performance, with a 3 ~ 3. But newer versions may also be optimized 5 GHz or perform more efficiently as wellfaster CPU clock speed and at least a mid-range AMD / Nvidia graphics card.
==Filetypes==
===General==='''What does this file extension mean?'''
Check out the We have a [[List list of filetypes]] for information on what's what, and where to use it.
===Archives===
'''I downloaded a file in a compressed archive (zip/rar/7z format), and inside but it are has a lot of files labelled either starting with r00/r01 etc, or part1/part2 etc , or 001/002 etc files. What are these?'''
It's a split archivein a full archive. Why that happens is beyond us, but all you need to do to use it is to unpack it with whatever software you have, usually RARwhich means WinRAR, WinZip, et cetera. Make sure If you do not have either of those and don't have a way to decompress split archives, get [http://www.7-zip.org/ 7-Zip] installed. Do not use WinRAR. Extract and extract all those the files somewhereto a folder nearby. Then, right click on using your software, select the first in archive and extract it (some programs insert shell extensions that allow you to extract files straight from the sequence (e.g. r00/part1/etcright-click menu) , and, depending on the program used, you should have an "Extract Here" command. Use it; it'll output all the expected files you're looking for. You can then proceed to delete all those r0x/partx/etc files if you wantthe archives.
===ECM formatFilenames==='''I downloaded What does [!] or (NTSC) refer to?''' [[GoodTools#Good_codes|Codes]]. They mean different things, and we've provided a PS1 game from emuparadiselist telling you their meanings. It==[[Controllers|'s in ''Controllers''']]=====[[DualShock 3]]==='''I have connected my DualShock 3 controller to the computer.ecm format and wonWhy doesn't open in an emulator. Whyit work?'''
ECM is a compressed format. You need to decompress If you're using PakkISO or ECM Tools (both provided on the emuparadise download page). It'll output as a .bin usuallyWindows, which is what the [[.cue]] uses to load the game. Note that recent SVN builds of [[PCSX-R]] DO allow loading of ECM files, however it's recommended to unpack them anyway. Linux users can use the ECM Tools which should be included in your repository, which is explained on [https://ubuntuforums.org/showthreadbecause there are no official drivers for it.php?t=1472552 Ubuntu Forums]
===Filenames==='''What do those numbersSome developers have taken it upon themselves to make these drivers. The first one that ever went public was called [[MotioninJoy|MalwareohJoy]], but it was plagued with issues, [https:/letters mean /web.archive.org/web/20170715032648/http://betterds3.ciebiera.net/why/ as the author of BetterDS3 wrote in the filename?'''2013].
They're So we recommend the [[GoodTools#Good_codes|codesSCP Driver Package]] for recognizing ROM status, region and translation languagewe've written up a bit on using it.==Controllers=====PS3/PS4 controllerDualShock 4==={{Main|DualShock 4}}
==PS1 emulators=====ECM format==='''How do I connect my PS3/PS4 controller to my computerdownloaded a PS1 game. It's in .ecm format and won't open in an emulator. Why?'''
Use ECM is a compressed format. You need to decompress using PakkISO or ECM Tools (both provided on the emuparadise download page). It'll output as a .bin usually, which is what the [[XInput Wrapper SCPCue sheet (.cue)|.cue]]uses to load the game. Note that recent SVN builds of [[PCSX-Reloaded]] DO allow loading of ECM files, however, it's recommended to unpack them anyway. Linux users can use the ECM Tools which should be included in your repository, which is explained on [https://ubuntuforums.org/showthread.php?t=1472552 Ubuntu Forums]. You then need to use the 'ECM-uncompress' command in terminal.
==PS1 emulators==
===Keybinds in lilypad===
'''I use PCSX-R with LilyPad, but the esc ESC key and various others don't work!'''
In the keyboard Input API (radio buttons in the top left of the LilyPad options), choose raw input.
'''The PlayStation 1 game that I downloaded came with a lot of tracks. How do I play it?'''
You need to create/run the [[cue sheet (.cue)]]. Support for multi-track games can be found in [[Mednafen]], [[RetroArch]], [[PCSX-Reloaded|PCSX-R]] and [[ePSXe]].  These multi-track games are often compressed, the first track is usually ecm'd, the audio files are often converted to the .ape format, to easily extract all of these, use [http://www.theisozone.com/downloads/playstation/tools/pakkiso PakkISO]. Using [http://www.monkeysaudio.com/download.html Monkey's Audio] to decode the ape files sometimes result in files that don't match redump's md5 sum.
===Mednafen memory cards===
{{Main|Using RetroArch#Transfer PS1 Memory Card Files]}}
To transfer memory cards, follow this guide. Also, in games with multiple discs with saves that carry over, you have to follow the same procedure.
 
[[Using RetroArch#Transfer_PS1_Memory_Card_Files]]
==PS2 emulators==
===Black lines in PS2 games===
Those lines are caused by scaling to a non-integer internal resolution (anything other than XxNative), texture filtering (Check that shit off or to half at most), improperly offset textures(TC offset hack, Wild Arms hack), or improperly handled texture edges(Sprite hack). Native resolution , for the most part , fixes those. But software rendering may be required as well.
==PSP emulators==
Anonymous user

Navigation menu