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Emulation accuracy

9 bytes removed, 16:29, 19 December 2023
Transistor-level accuracy
===Transistor-level accuracy===
Transistor-level accuracy represents a more granular emulation accuracy level that delves into the behavior of individual transistors within a digital circuit. This approach aims to replicate the electrical characteristics and interactions of transistors, offering a higher degree of accuracy at the cost of increased computational complexity, way more than that of gate-level accuracy. This method is probably the most accurate representation of the electrical characteristics and interactions within a machine's circuit, but due to its extremely demanding nature, it should not be recommended for most people looking to play their childhood video games not only because of its abysmal performance, but also because it requires way too much computational power to execute. This type of hardware emulation is great for hardware enthusiasts and homebrew developers who want to get a deep understanding of the functionality and behavior of the hardware in question at a very detailed level.
Examples of transistor-level emulators are MetalNES and Visualnes.

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