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Early Online Services

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==[[wikipedia:GameLine|GameLine]] (Atari 2600)==
'''GameLine''' was created by Control Video Corporation (now AOL). Gameline allowed users to download games using dial up. Needing a modem and storage cartridge from Control Video Corporation. Launched in 1983 the the Gameline was soon discontinued in ????<ref group=N>Discontinued in 1983 or 1984, due to the [[wikipedia:Video_game_crash_of_1983|Video Game crash of 1983]]. Unable to find reliable answer</ref>.<br>
{{Inflation|USD|15|1983}} for the membership fee, with 1 year subscription to the monthly magazine GameLiner, "command module" cartridge (roughly {{Inflation|USD|39.95|1983}}). The service allowed you to download 1 of the 30 monthly games for a rough 40-minute play session for {{Inflation|USD|1|1983}}<ref>[https://archive.org/details/ElectronicGames/Electronic%20Games%20Issue%2013%20%28March%201983%29/page/n9/mode/2up?view=theater March 1983 issue (issue 13) of Electronic Games, page 10 ] (1983 prices)]</ref>
==[[wikipedia:PlayCable|PlayCable]] (Intellivision)==
'''PlayCable''' was developed by Mattel and General Instrument, How you got games was an PlayCable adapter. You needed a cable company that supported PlayCable. Launched in 1980, Discontinued in 1984.<ref>[https://www.worldradiohistory.com/Archive-C-ED/80s/C-ED-1984-03.pdf March 1984 issue of C-ED (Page 16 "Communication News")]("PlayCable strikes out" section)</ref>
<br>A monthly subscription for PlayCable was {{Inflation|USD|4.95|1981}} a month.<ref>[https://web.archive.org/web/20131129023025/https://www.cedmagazine.com/articles/2005/12/look-ma,-no-cartridge! Look ma, no cartridge! by Stewart Schley (cedmagazine.com article)]</ref>
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