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Early Online Services

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===[[wikipedia:GameLine|GameLine]] (Atari 2600)===
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'''GameLine''' was an service exclusively for the USA, created by Control Video Corporation (now AOL). [[Wikipedia:GameLine#Game_list|Gameline allowed users to download games using dial up]]. Needing a modem and storage cartridge from Control Video Corporation. Launched in 1983 the the Gameline was soon discontinued in ????<ref group=N>Discontinued in 1983 or 1984, due to the [[wikipedia:Video_game_crash_of_1983|Video Game crash of 1983]]. Unable to find reliable answer</ref>.<br>{{Inflation|USD|15|1983}} for the membership fee, with 1 year subscription to the monthly magazine GameLiner, "command module" cartridge (roughly {{Inflation|USD|39.95|1983}}). The service allowed you to download 1 of the 30 monthly games for a rough 40-minute play session for {{Inflation|USD|1|1983}}<ref>Page 10 [https://archive.org/details/Electronic_Games_Volume_01_Number_13_1983-03_Reese_Communications_US/page/n9/mode/2up?view=theater March 1983 issue (issue 13) of Electronic Games] (1983 prices)</ref>
===[[wikipedia:PlayCable|PlayCable]] (Intellivision)===
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'''PlayCable''' was an service exclusively for the USA, developed by Mattel and General Instrument, How you got games was an PlayCable adapter. You needed a cable company that supported PlayCable. Launched in 1980, Discontinued in 1984.<ref>Page 16 "Communication News", "PlayCable strikes out" section [https://www.worldradiohistory.com/Archive-C-ED/80s/C-ED-1984-03.pdf March 1984 issue of C-ED]</ref>
<br>A monthly subscription for PlayCable was {{Inflation|USD|4.95|1981}} a month.<ref>[https://web.archive.org/web/20131129023025/https://www.cedmagazine.com/articles/2005/12/look-ma,-no-cartridge! Look ma, no cartridge! by Stewart Schley (cedmagazine.com article)]</ref>
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The '''Family Computer Network System''' (a.k.a '''Famicom Modem''') was a Japan-exclusive network peripheral that allowed users to connect to a Nintendo server that provided extra content such as jokes, news, game tips, weather forecasts, horse betting and downloadable content via dial-up modem.
Launched September 1988, Discontinued 1991.
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[https://www.youtube.com/watch?v=6XOuWGyXFL4 #1]
===[[wikipedia:Sega Meganet|Sega Meganet]] (Genesis)===
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The '''Sega Meganet''' was a commercial failure in Japan, When released in Brazil the focus was on the Meganet's main focus was email, the service was capable of online multiplayer and chat. Launch Launched November 3rd 1990 in Japan, 1995 in Brazil,
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[https://www.youtube.com/watch?v=LTmUv7V8z9k #1], [https://www.youtube.com/watch?v=ACbQQHpC2rc #2]
===[[wikipedia:Sega Channel|Sega Channel]] (Genesis)===
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The '''Sega Channel''' was an online service exclusively for the USA and Canada, through cable television services. Launched 1994 in the USA, 1995 in Canada, discontinued 1998.<br>Fees varied by location. Released in the United States of America and Canada. Fees Varied by location,<ref group=N>Fees Varied by location. The Sega Channel section uses [https://www.ign.com/articles/2008/06/11/the-sega-channel IGN's approximations]</ref> Sega Channel had a {{Inflation|USD|25|1994}} activation fee (includes necessary hardware), and approximately {{Inflation|USD|15|1994}} for a monthly fee.<ref>[https://www.ign.com/articles/2008/06/11/the-sega-channel The SEGA Channel by By Levi Buchanan] (1994 prices for the USA)</ref>
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[https://www.youtube.com/watch?v=PIBmBy9APaU TBCtj39oxJw #1], [https://www.youtube.com/watch?v=Zal2PntZbpY #2], [https://www.youtube.com/watch?v=rTcIqsFEQNk #3], [https://www.youtube.com/watch?v=WsRhBWLgCE8 #4], [https://www.youtube.com/watch?v=AO4CZ8aCql8 #5], [https://www.youtube.com/watch?v=AZQwzKnlMRA #6] (compilationpromo), [https://www.youtube.com/watch?v=4BHkU9z59xQ #7] (promo), [https://www.youtube.com/watch?v=-qVNt2o3Nhw #7], [https://www.youtube.com/watch?v=9APF7F_GsME #8]
===[[wikipedia:64DD#Randnet|Randnet]] (N64)===
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'''Randnet''' was a Japan-exclusive service for the [[Nintendo_64_emulators#64DD_emulation|64DD]] that allowed users to play multiplayer games and use a web-browser. The only way to use Randnet was to purchase the The Randnet starter kit, which included: Nintendo 64 Modem, Expansion Pak, 64DD, Randnet Browser Disk.<ref name=Randnet>[https://www.ign.com/articles/1999/12/16/ign64s-ultimate-64dd-faq IGN64's Ultimate 64DD FAQ]</ref>
Launched late December 13 1999, Discontinued February 28 2001<ref>[https://www.ign.com/articles/2001/02/24/64dd-broken-promises 64DD: Broken Promises]</ref>
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The initial pricing was a monthly fee of ¥2,500 or ¥3,300. The revised pricing is a annual fee of ¥30,000 (For people who already own the N64) and ¥39,600 (Which came with a black translucent N64).<ref name=Randnet>[https://www.ign.com/articles/1999/12/16/ign64s-ultimate-64dd-faq IGN64's Ultimate 64DD FAQ]</ref><br>
===[[wikipedia:SharkWire Online|SharkWire Online]] (N64)===
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'''SharkWire Online''' was an service exclusively for the USA, SharkWire was a GameShark device with a serial port and modem added, developed by Interact and Spyglass inc.
Interact partnered with Spyglass for the Mosaic web browser and D3 Networks for the development and operation of the SharkWire Online service.
SharkWire online is unlicensed hardware, and the United States' equivalent of [[#Randnet_.28N64.29|Randnet]]. Launched January 2000<ref>[https://tedium.co/2022/07/22/sharkwire-nintendo-64-online-service/ Surf Like A Shark By Ernie Smith (Tedium. Article)]</ref>, discontinued 2003.<br>The hardware <abbr title="Manufacturer's suggested retail price">MSRP</abbr> was {{Inflation|USD|79.99|1999}}, with a monthly subscription fee of {{Inflation|USD|9.95|1999}}<ref>[https://web.archive.org/web/20171201151423/https://www.prnewswire.com/news-releases/sharkwire-onlinetm-by-interact-allows-gamers-to-get-online-in-touch-and-out-ahead-74514522.html Press release from InterAct Accessories, Inc.]</ref>
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[https://www.youtube.com/watch?v=IwFe8ggNmZU #1]
*[https://segaretro.org/NetLink_Internet_Modem#Compatible_games Supported games for Saturn]
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[https://www.youtube.com/watch?v=hMBu3Rd4kBw #1], [hhttpshttps://www.youtube.com/watch?v=h1gBjvSpqlQ #2]
===[[wikipedia:Nintendo Power (cartridge)| Nintendo Power (SNES \ Game Boy)]]===
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'''Nintendo Power''' ('''ニンテンドウパワー''') was a Online Japan-exclusive service online video game distribution service for the Super Famicom and Gameboy. Launched 1996, Discontinued 2007. Japanese Exclusive service.
===i-mode (PS1)===
Launched 2003, Discontinued ????
<abbr title="https://www.giantbomb.com/n-gage/3045-34/ Has the exact same text. please use original writing. using references helps site stay factual, please add them"> </abbr>
 
===Network Adaptor (PS2)===
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===[[Wikipedia:XBAND|XBAND Modem]]===
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The '''XBAND''' was the very first console modem to allow online multiplayer using a dial-up connection. It was released on the SNES for a range of games in the mid-nineties - as well as the [[Sega_Genesis_emulators#Hardware_features_and_accessories|Genesis]] and [[Sega_Saturn_emulators#Hardware_features_and_accessories|Saturn]].<ref>[https://old.reddit.com/r/snes/comments/f4jvg7/the_xband_was_the_very_first_console_modem_to/ XBAND: Wonders of the Retro Gaming World]</ref> Launched in late November 1994-June 1995, December 2nd-8th 1995 nationwide (USA) for the [[Sega_Genesis_emulators|Genesis/Mega Drive]], 1995 for the [[Super Nintendo]] and 1996 for the Super Famicom(Japan), Discontinued in April 30th 1997<ref>[https://archive.org/details/GamePro_Issue_106_Volume_09_Number_07_1997-07_IDG_Publishing_US/page/n19/mode/2up?q=sega&view=theater GamePro Issue 106 (USA)].
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[https://www.youtube.com/watch?v=pVdkCtn2UnI #1], [https://www.youtube.com/watch?v=IbMNgn0Fv1E #2], [https://www.youtube.com/watch?v=R4Z9GnrmTvM #3]
Dricas also offered [[Official_emulators#Sega|Official emulation]] of select Genesis and PC engine games<ref>[https://www.ign.com/articles/2000/06/16/sega-reveals-next-set-of-dream-library-games Sega Reveals Next Set of Dream Library Games (IGN article)]</ref>.
Launched November 27th 1998, Discontinued September 28th 2007
====[[wikipedia:Dreamcast_online_functionality#Comma_(Australia)|Comma]]====
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'''Dreamarena''' was a Europe exclusive dial-up based online gaming service, provided for free for all Dreamcasts in Europe<ref name=BBC>[http://news.bbc.co.uk/2/hi/business/466765.stm Sega's console dream (BBC article)]</ref> created by sega in partnership with ICL, BT and other ISPs (one for each country). ICL developed the websites and software, BT providing the dial-up and network infracturure.<ref>[https://www.eetimes.com/british-telecom-to-bring-net-access-to-segas-dreamcast/ British Telecom to bring Net access to Sega’s Dreamcast by Yoshiko Hara (EE Times article)]</ref>. Dreamarena could send e-mail, talk in a chat room or search the web<ref name=BBC>[http://news.bbc.co.uk/2/hi/business/466765.stm Sega's console dream (BBC article)]</ref>
In the United Kingdom the service was free, in other countries the service was paid. Launched October 14, 1999, discontinued February 28, 2003.
====[[wikipedia:Dreamcast online functionality#Broadband_Adapter|Broadband Adapter]]====
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