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Early Online Services

870 bytes added, 31 January
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Launched in 1983 the ([[wikipedia:Video game crash of 1983|Video game crash of 1983]]) the Gameline was soon discontinued.
==[[wikipedia:PlayCable|PlayCable]] (Intellivision)==
'''PlayCable''' was developed by Mattel and General Instrument, How you got games was an PlayCable adapter. You needed a cable company that supported PlayCable. Launched in 1980, Discontinued in 1984.<br>A monthly subscription for PlayCable was {{Inflation|USD|4.95|1981}} a month. Launched in 1980, Discontinued in 1984.
==[[wikipedia:PlayNET|PlayNET]] (Commodore 64)==
The '''PlayNET'''service featured Email, online chat, bulletin boards. Placeholder Text<br>The service had two membership tiers: {{Inflation|USD|8 |1985}} a month service charge + {{Inflation|USD|2.75 |1985}} an hour charge for connection. or no service charge and {{Inflation|USD|3.75 |1985}} an hour connection charge. File Downloads were {{Inflation|USD|0.50 |1985}} each.<ref>[https://archive.org/stream/info-magazine-09/Info_Issue_09_1985_Dec-Jan_1986#page/n35/mode/2up Info Magazine Issue 09 Page 35 (1985 prices)]</ref> Launched 1984, discontinued 1987.
==[[wikipedia:Quantum Link|Quantum Link]] (Commodore 64 & 128)==
The '''Quantum Link''' ('''Q-Link''') launched in late 1985, Q-link featured Email, Online chat (People Connection department), online news, instant messaging, multiplayer games. In late 1986 Q-link added casino games. Q-link was a modified version of [[#PlayNET_.28Commodore_64.29|PlayNET]]. <br>With a monthly fee of {{Inflation|USD|9.95|1985}} and additional fees of Placeholder Text.:''Emulated by [[VICE]]''
==[[wikipedia:Games Computers Play|Games Computers Play]] (Atari 8-bit & ST)==
Placeholder TextThe '''Games Computers Play''' (GCP) service was developed by Gardner Pomper and Greg Hogg. Launched 1985, Discontinued ????<br>The Signup fee was {{Inflation|USD|30|1985}} which included 5 hours for free. {{Inflation|USD|6|1985}} an hour between 6 PM and 7 AM Weekdays and {{Inflation|USD|6|1985}} an hour throughout the weekend, {{Inflation|USD|15|1985}} an hour Weekdays between 7 AM and 6 PM.
==[[wikipedia:CD-i#CD-Online|CD-Online]] (Philips CD-i)==
'''CD-Online'''.
Using the internet on the CD-i was facillitated facilitated by the use of an modem and CD-Online disc (Web-i in the US), Which was initally released in Britain for roughly {{Inflation|USD|150|1995}}. CD-Online had online shopping, email, and supported for online mulitlayer multiplayer (in select CD-i games).<br> CD-Online was initally released in Britain for roughly {{Inflation|USD|150|1995}}.
CD-online was available in the UK in 1995, The Netherlands in 1996 (for ƒ399). Placeholder text for additional info
==[[Wikipedia:XBAND|XBAND Modem]] (Multi Platform)==
The '''XBAND''' was the very first console modem to allow online multiplayer using a dial-up connection. It was released on the SNES for a range of games in the mid-nineties - as well as the [[Sega_Genesis_emulators#Hardware_features_and_accessories|Genesis]] and [[Sega_Saturn_emulators#Hardware_features_and_accessories|Saturn]].<ref>[https://old.reddit.com/r/snes/comments/f4jvg7/the_xband_was_the_very_first_console_modem_to/ XBAND: Wonders of the Retro Gaming World]</ref>Launched in 1994, 1995 nationwide (USA) for the [[Genesis]], 1995 for the [[Super Nintendo]] and 1996 for the Super Famicom.
:[[wikipedia:XBAND#Supported_games|SNES XBAND Modem compatible games list]]
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 =NotesReferences=
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=See also=
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