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Dynamic recompilation

319 bytes added, 09:52, 4 November 2018
Gaming: Fixed many links.
===Gaming===
*[[MAME]] uses dynamic recompilation in its CPU emulators for MIPS, SuperH, PowerPC and even the Voodoo graphics processing units.
*[[1964 (emulator)|1964]], a [[Nintendo 64emulators|Nintendo 64 emulator]] emulator for x86 hardware.*Wii64, a [[Nintendo 64emulators|Nintendo 64 emulator]] emulator for the Wii.
*WiiSX, a Sony PlayStation emulator for the Nintendo Wii.
*[[Mupen64Plus]], a multi-platform Nintendo 64 emulator.<ref>[http://pandorawiki.org/Mupen64plus_dynamic_recompiler Mupen64Plus]</ref>
*[[Yabause]], a multi-platform [[Sega Saturnemulators|Sega Saturnemulator]] emulator.<ref>[http://wiki.yabause.org/index.php5?title=SH2_dynamic_recompiler SH2]</ref>*The backwards compatibility functionality of the [[Xbox 360 emulators|Xbox 360]] (i.e. running games written for the original [[Xbox (console)emulators|Xbox]]) is widely assumed to use dynamic recompilation.*[[PPSSPP]], a [[Sony]] [[PlayStation Portableemulators|PlayStation Portable emulator]] emulator. Recompilers for both x86 and ARM.*[[PSEmu Pro]], a [[Sony]] [[PlayStationemulators|PlayStation emulator]] emulator.*[[UltrahleUltraHLE]], the first [[Nintendo 64emulators|Nintendo 64 emulators]] emulator to fully run commercial games.*[[PCSX2]],<ref>[http://www.pcsx2.net PCSX 2]</ref> a [[Sony]] [[PlayStation 2emulators|PlayStation 2 emulator]] emulator, has a recompiler called "microVU", the successor of "SuperVU".*[[Dolphin (emulator)|Dolphin]], a [[GameCube emulators|Nintendo GameCube]] and [[Wiiemulators|Wii emulator]] emulator, has a dynarec option.*GCemuGCEmu,<ref>[http://sourceforge.net/projects/gcemu-project GCemu]</ref> a [[GameCube emulators|Nintendo GameCubeemulator]] emulator.*[[NullDCnullDC]], a [[Sega]] [[Dreamcastemulators|Sega Dreamcast emulator]] emulator for x86.*GEM,<ref>{{cite web|url=http://gem.tni.nl/ |title=Gameboy Emulator for MSX &#124; The New Image |publisher=GEM |date= |accessdate=2014-01-12}}</ref> a [[Game Boy/Game Boy Color emulators|Nintendo Game Boy/Color]] emulator for [[MSX emulators|MSX]] uses an optimizing dynamic recompiler.*[[DeSmuME]],<ref>[http://desmume.org/2013/04/30/desmume-0-9-9-released/ DeSmuME v0.9.9]</ref> a [[Nintendo DSemulators|Nintendo DS emulator]] emulator, has a dynarec option.*Soywiz's Psp,<ref>{{cite web|author=Publicado por Carlos Ballesteros Velasco |url=http://pspemu.soywiz.com/2013/07/release-soywizs-psp-emulator-2013-07-28.html |title=Soywiz's PSP Emulator: Release : Soywiz's Psp Emulator 2013-07-28 (r525) |publisher=Pspemu.soywiz.com |date=2013-07-28 |accessdate=2014-01-12}}</ref> a [[Sony]] [[PlayStation Portableemulators|PlayStation Portable emulator]] emulator, has a dynarec option.
==See also==
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