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Dithering

32 bytes added, 21:19, 16 July 2013
Emulation
The result is often lost in emulation due to PCs typically using VGA or HDMI cables. The dots or lines appear as they actually are with no blurring. Options:
*Accept the unblended dithering
*Remove the dithering entirely. Enabling 32bit colors in ps1 emulators achieves this
*Use a blurring or NTSC Composite shader which reproduces the same amount of blur as the original composite cables
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