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Displays

45 bytes removed, 03:33, 27 July 2014
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There are several displays you can use for emulation. Some are better than others at displaying older standard definition games.
**May actually force and scale to a resolution non-native to the input. HDTVs that scale EVERYTHING to 1080i aren't rare. That defeats the purpose of avoiding scaling, but you still get the other benefits.
*No [httphttps://en.wikipedia.org/wiki/Input_lag input delay]
*Very fast [httphttps://en.wikipedia.org/wiki/Response_time_%28technology%29 response times]
*True black levels
*Native resolution which all output must scale to
*Fairly fast [httphttps://en.wikipedia.org/wiki/Response_time_%28technology%29 response times]
*120hz displays with hacks can display motion at the same level as a CRT TV. See: [http://www.blurbusters.com/ http://www.blurbusters.com] and http://www.techngaming.com/home/guide/tips/updated-eliminate-motion-blur-while-gaming-with-nvidia-lightboost-r485
*Native resolution which all output must scale to
*Fairly long [httphttps://en.wikipedia.org/wiki/Response_time_%28technology%29 response times] (may differ between panels)
*Vivid colors and contrast
In RetroArch there is an option for black frame insertion in the video options in RGUI. This makes it draw an extra black frame for every frame and it succeeds in making the motion smooth at 120hz. There is an option for the swap interval.
[[Category:FAQs]]
[[Category:Recommendations]]
==Upscalers==
 
http://scanlines.hazard-city.de/
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