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Discrete circuitry-based arcade games

56 bytes added, 14:03, 19 January 2020
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|[[DICE]]
|align=left|{{Icon|Windows, |Linux, |macOS}}
|[http://sourceforge.net/projects/dice/files/DICE/ 0.9]
|{{✗}}
|-
|[[MAME]]
|Multi-platformalign=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[http://www.mamedev.org/release.html {{MAMEVer}}]
|{{✓}} ||{{✓}} ||{{~}}
|-
|[http://hbmame.1emulation.com/ HBMAME]
|align=left|{{Icon|Windows}}
|[http://hbmame.1emulation.com/ {{MAMEVer}}]
|{{✓}} ||{{✗}} ||{{~}}
=== Comparisons ===
*''';[[DICE]]''' : works by simulating each logic chip on the board individually.*''';[[MAME]]''' : has support for*''';HBMAME''' : is a derivative of MAME, and contains various hacks and homebrews. It is based on the latest MAME source at the time of release. Has support for [[wikipedia:Monaco_GP_(video_game)|Monaco G.P.]] which was Sega's final game to rely primarily upon discrete analog circuitry - an oddity for a game made in 1979, some three years after microprocessors were introduced to the market. As this was among the most complex games of its kind, don't bet on seeing it working in MAME anytime soon.
==Games==
2,117
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