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DeSmuME PSP

105 bytes added, 15:40, 16 December 2021
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{{stubWIP}}__NOTOC__
{{Infobox emulator
|logo = DeSmuME-PSP.png
|developer = Xiro, TheMrIron2 and other contributions.
|source = [https://github.com/TheMrIron2/DeSmuME-PSP GitHub][https://github.com/Xiro28/desmume_psp_experimental Exp.]
|prog-lang = C++,C
}}
'''DeSmuME-PSP''' is a free and an open-source experimental [[Nintendo DS emulators|Nintendo DS]] emulator for [[PlayStation Portable emulators|PlayStation Portable]], written in C++, C. [https://sourceforge.net/p/donpsp/code/HEAD/tree/ DSonPSP source] by yoshihiro, which I dev used to make some changes in this one. This project uses psplib, oslib modV2 and MElib. Some Currently most of games are not playable, working on 10~15 fps.
==Overview==
 
DeSmuME PSP is a port of modern stable DeSmuME based on the initial port by <b>HCFcoder</b>. It is completely unoptimised in its current state.
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==Screenshots==
 
;Gameplay
{| class="wikitable mw-sortable"
|[[File:MarioLuigi.png|190px]]<br/>Mario & Luigi
==Download==
 
{| cellpadding="1"
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==Compatibility==
 
* <b>[[DeSmuME Compatibility List/PSP]]</b>
==Features==
 
* Full Dynarec
* Dynarec block size
* 3D Render.
* 3D frameskip
* Multi languages support
* Hide screen support
* Screen swap support
Many more!
==Usage==
 
Create a folder <b>"DeSmuME"</b> in <b><code>/PSP/GAME/</b></code>, so the structure is as follows: <b><code>/PSP/GAME/DeSmuME/</b></code>. Place the <b>EBOOT.PBP</b> in this folder, and within this folder create another folder called <b><code>/ROMS/</b></code>.
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[[File:S2.jpg|320px]]
==Controls=={| class="wikitable mw-sortable"|-|Analog Stick|<bcode>ControlsMovement Cursor</bcode>=|-|SELECT|<bcode>Select<pre/code>Analog Stick — Movement Cursor|-SELECT — Select|STARTSTART — |<code>Start</code>|-|X |<code>B</code>|-||<code>A</code>|-||<code>Y</code>|-||<code>X</code>|-|L |<code>Trigger L</code>|-|R |<code>Trigger R</precode></b>|}
==Old ports==
<pre>
 
DSonPSP: Proof of concept DS emulator for PSP by Yoshihiro. It was based on what is now ancient 2006/2007 Desmume code, and as a result it is very slow and most titles don't work very well. A few versions were released, up to beta 0.7 Kayliah Edition; this repository is based on the last publicly available source code, for 0.7 revision 7.
DeSmuME: Proof-of-concept port of the Nintendo DS emulator by SofiyaCat (aka NekoMimi)(2007). It has no menu, and will only open a rom named test.nds
 
</pre>
 
==External links==
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