Changes

Jump to navigation Jump to search

DeSmuME PSP

52 bytes removed, 11:58, 4 September 2021
Fix typos
'''DeSmuME-PSP''' is a free and open-source experimental [[Nintendo DS emulators|Nintendo DS]] emulator for [[PlayStation Portable emulators|PlayStation Portable]]. It written in C++, C. some games are not playable.
=<b>=Overview</b>==
DeSmuME PSP is a port of modern stable DeSmuME based on the initial port by <b>HCFcoder</b>. It is completely unoptimised in its current state.
Currently, the port is very basic. Everything is done on the main CPU (including all graphics and rendering) so it is very slow, and SDL is used as an abstraction layer for many parts (eg. input) rather than native PSP calls.
=<b>=Download</b>==
{| cellpadding="1"
|}
=<b>=Compatibility</b>==
* <b>[[DeSmuME Compatibility List/PSP]]</b>
DeSmuME-PSP is only compatible with 'slim' models (PSP-2000 and above). It will not boot on the original PSP-1000.
=<b>=Futures</b>==
* Full Dynarec
Many more!
=<b>Instructions</b>=Usage==
Create a folder <b>"DeSmuME"</b> in <b><code>/PSP/GAME/</b></code>, so the structure is as follows: <b><code>/PSP/GAME/DeSmuME/</b></code>. Place the <b>EBOOT.PBP</b> in this folder, and within this folder create another folder called <b><code>/ROMS/</b></code>.
</b>
=<b>=Thanks</b>==
<b>Yoshihiro</b> for [https://sourceforge.net/p/donpsp/code/HEAD/tree/ DSonPSP Source code] which I used to make some changes in this one. This project uses psplib, oslib modV2 and MElib.
</pre>
=<b>ports</b>=Ports==
<b>
</pre>
=<b>=Credits</b>==
*<b><u>z2442</u></b> : Help updating DeSmuME so it compiles on new PSP SDK and additional compilation help.
*<b><u>sofiyaCat</u></b> : developer for DeSmuME PSP port 2007 Ver.
=<b>=External links</b>==
* [https://discord.gg/CbM8GPMQ PSP Homebrew Community Discord]<small> (#DS Emulation - Channel)</small>
4,085
edits

Navigation menu