Editing DeSmuME
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*macOS version of DeSmuME also has support for multi-pass post-processing shaders and filters which Windows version currently doesn't have. | *macOS version of DeSmuME also has support for multi-pass post-processing shaders and filters which Windows version currently doesn't have. | ||
*Leaving it native and aligning it to a CRT (Set to a 384 high resolution) is also an option, if you feel like going through the effort. | *Leaving it native and aligning it to a CRT (Set to a 384 high resolution) is also an option, if you feel like going through the effort. | ||
− | *Recent | + | *Recent Desmume revisions now add support for texture filtering, greatly reducing pixelation albeit at the cost of blurrier visuals. Some may find this rather jarring or too N64-esque, so it's a matter of individual preference as there's an option to turn it on or off. |
===DeSmuME X432R=== | ===DeSmuME X432R=== |