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Cxbx-Reloaded

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{{Infobox emulator
|logo = Cxbx-Reloaded.png
|version = 0.0.1-POC
|active = Yes
|platform = [[Emulators on Windows|Windows]] (7 and later)|architecture = x86_64|developer = PatrickvL, LukeUsherLuke Usher|target = [[Xbox_emulators|Xbox]], Sega Chihiro <small>(Arcade, WIP)</small>|version = {{Version|Cxbx-Reloaded}}|compatibility = 16% playable <small>(02/2024)</small>|website = [http://cxbx-reloaded.co.ukcxbx-reloaded.co.uk]|support = [https://www.patreon.com/LukeUsher Patreon]
|source = [https://github.com/Cxbx-Reloaded/Cxbx-Reloaded GitHub]
|support license = [https://www.patreon.com/LukeUsher Patreon]GNU GPLv2
}}
'''Cxbx-Reloaded''' is an open-source [[Xbox emulators|Xbox]] and Sega Chihiro <small>(WIP)</small> emulator for Windows PC systemsOnly 16% of the Xbox's library is listed as playable as of February 2024.<ref>https://www.patreon.com/posts/progress-report-53482583</ref>
==DownloadsDownload==* [https://github.com/Cxbx{| cellpadding="4"|-Reloaded/Cxbx|align=center|{{Icon|Win-Reloaded/releases Official release] (Proof of Concept stage currently)big}}* |'''[https://ci.appveyor.com/api/projects/SoullessSentinel/cxbx-reloaded.co.uk/artifacts/export/Release.zip?branch=master&job=Configuration:%20Release&pr=false download Latest automated dev Dev build via GitHub]'''|}
==Overview==
<blockquote>''"Cxbx-Reloaded began its life as The Xbox kernel doesn't address many hardware devices. It interacts with a clock, listens to a fork few hardware interrupts, but otherwise mainly implements hundreds of API's that user code can call for various tasks. There's not much hardware involved with that, and thus [[Cxbx]our]current kernel is for the most part just another, with added 64-bit supportreplacement implementation of those Xbox kernel API's. Work That's why the kernel is currently underway to backport some of the improvements made from Dxbxbest not described as "HLE" or "LLE", but simply as "kernel", because it's not patching Xbox software, nor emulating Xbox hardware devices, it's merely an alternative implementation."''<br/>-PatrickvL<ref>{{cite web|url=https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/pull/2116#discussion_r554439083 |title=Pull Request: Add Pull Request Labeler Support |publisher=GitHub |author=PatrickvL |accessdate=2021-01-22 |date=Jan 10, 2021}}</ref></blockquote>Cxbx-Reloaded reimplements each of the Xbox's components so that the <abbr title="Xbox Executable">XBE</abbr> files can run directly on Windows. This process is early in developmentakin to [[Wine]] or [[TeknoParrot]], only the complexity has expanded greatly since the developers have to account for the Xbox's memory map, a very purpose-built graphics card, and the other custom hardware components."
Can get into a handful of * [https://cxbx-reloaded.co.uk/compatibility Official compatibility page]* [https://github.com/Cxbx-Reloaded/game-compatibility/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc game-compatibility GitHub repository] for tracking game bugs* [https://guivanrv.github.io/cxbx-reloaded-compatibility-list/ Web-based compatibility list] based on the game-compatibility repository. Covers games though don, demos, disc content, homebrew like emulators, XDK samples, etc. You't expect much ll want to run at allow some time to load all just quite yetthe entries.
===History===
Development of Cxbx-Reloaded in its current form began on April 1, 2016 when Luke Usher tried to revive [[Cxbx]] for a second time. His first attempt stalled as he lacked the requisite skills at the time, but his efforts were promising. In late April 2013, he was able to get ''Futurama'' and ''Turok: Evolution'' running on 64-bit versions of Windows Vista and 7.<ref name="ngemu_1">{{cite web|url=https://www.ngemu.com/threads/fixing-0xc000007b-error-on-64-bit-windows.156180/post-2101410 |title=Thread: Fixing 0xC000007b error on 64-bit Windows (64-bit Cxbx-Reloaded fork) |publisher=ngemu.com |author=SoulSentinel |accessdate=2021-01-22 |date=Apr 28, 2013}}</ref>
[On the two year anniversary of the project, a lower-level implementation of the GPU called "LLE-GPU" was introduced.<ref>https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/pull/1018 LLE-GPU support] </ref> However, the option to enable it was removed from the GUI a year later because it was recently introduced on April 1, 2018deemed "too slow to play games at acceptable speeds".<ref>https://github.Many more titles can boot incom/Cxbx-Reloaded/Cxbx-game now, albeit with very many issues. This is a step in the right direction. Reloaded/pull/1761<br/ref>Work then began to wrap the Direct3D 8 API around Direct3D 9,<uref>Compatibility pageshttps://github.com/lists:<Cxbx-Reloaded/u>{||Cxbx-| [http:Reloaded/projects/cxbx-reloaded.co.uk Official compatibility page] 2</ref group=N name=version>(The official website for this emulator was once designed as a compatibility list with additional categories in digits, letters and xdk-derived symbol class numbers. It was opened probably around the middle of 2016 but then ended later Direct3D 11 in early 2017 due to mass spammed uploads of illegitimate xbe files of pirated games to the website and classifying them as 'playable' (When they were not!). For now till a re-design is done, it just redirects to the GitHub repositoryseparate branch.)</ref>|-| [https://github.com/Cxbx-Reloaded/gameCxbx-compatibilityReloaded/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc GitHub's game issues repository]|-|} ==Notes==tree/dx11<references group=N /ref>
==References==
==External links==
*[https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/wiki GitHub Wiki for developers]*[https://githubdiscordapp.com/Cxbx-Reloadedinvite/26Xjx23 Official Discord server]*[https://game-compatibilitywww.youtube.com/wiki Wiki for miscellaneous compatibility informationplaylist?list=PL5JgcabuM9iN8zuKp8Y1o21N6Qn8yjnkR&pbjreload=10 YouTube playlist]maintained by Luke Usher<!--*[https://github.com/donwayoCxbx-Reloaded/xboxgame-db An compatibility/projects/3 Xbox Classic game databaseDashboards] (GitHub project*[https://xbox-db.herokuapp.com/ LinkAn Xbox Classic game database])*([https://gitter.im/Cxbx-Reloaded/Lobby Official Gitter chat channel]*[https://discordappgithub.com/invitedonwayo/26Xjx23 Official Discord chat channelxbox-db Source] (For general and development discussions on OG Xbox emulation, especially for CXBX-R, but also XQEMU and OpenXBOX)-->
[[Category:Emulators]]
[[Category:Console emulators]]
[[Category:Home console emulators]]
[[Category:Arcade emulators]]
[[Category:Xbox emulators]]
[[Category:Windows emulation software]]
[[Category:Xbox emulatorsForks]]
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