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Cxbx-Reloaded

1,740 bytes added, 10:41, 15 October 2021
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|logo = Cxbx-Reloaded.png
|active = Yes
|platform = [[Emulators on Windows |Windows]] (7 and later)
|architecture = x86_64
|developer = PatrickvL, LukeUsherLuke Usher|target = [[Xbox_emulators|Xbox]], Sega Chihiro <small>(Arcade, WIP)</small>|version = 0.1 alpha|compatibility = 15% playable <small>(06/2021)</small>
|website = [http://cxbx-reloaded.co.uk cxbx-reloaded.co.uk]
|support = [https://www.patreon.com/LukeUsher Patreon]
|source = [https://github.com/Cxbx-Reloaded/Cxbx-Reloaded GitHub]
|support license = [https://www.patreon.com/LukeUsher Patreon]GNU GPLv2
}}
'''Cxbx-Reloaded''' is an open-source [[Xbox emulators|Xbox]] and Sega Chihiro <small>(WIP)</small> emulator for Windows. Only 15% of the Xbox's library is supported as of June 2021.<ref>https://www.patreon.com/posts/progress-report-53482583</ref>
==DownloadsDownload==* {| cellpadding="4"|-|align=center|{{Icon|Win-big}}|'''[https://ci.appveyor.com/api/projects/SoullessSentinel/cxbx-reloaded.co.uk/artifacts/export/Release.zip?branch=master&job=Configuration:%20Release&pr=false download Latest automated dev Dev build via GitHub]'''|}
==Overview==
<blockquote>''"Cxbx-Reloaded began its life as The Xbox kernel doesn't address many hardware devices. It interacts with a clock, listens to a fork few hardware interrupts, but otherwise mainly implements hundreds of API's that user code can call for various tasks. There's not much hardware involved with that, and thus [[Cxbx]our]current kernel is for the most part just another, with added 64-bit supportreplacement implementation of those Xbox kernel API's. Work That's why the kernel is currently underway to backbest not described as "HLE" or "LLE", but simply as "kernel", because it's not patching Xbox software, nor emulating Xbox hardware devices, it's merely an alternative implementation."''<br/>-port some of the improvements made from DxbxPatrickvL<ref>{{cite web|url=https://github."com/Cxbx-Reloaded/Cxbx-Reloaded/pull/2116#discussion_r554439083 |title=Pull Request: Add Pull Request Labeler Support |publisher=GitHub |author=PatrickvL |accessdate=2021-01-22 |date=Jan 10, 2021}}</ref></blockquote>Cxbx-Reloaded reimplements each of the Xbox's components so that the <abbr title="Xbox Executable">XBE</abbr> files can boot into run directly on Windows. This process is akin to [[Wine]] or [[TeknoParrot]], only the complexity has expanded greatly since the developers have to account for the Xbox's memory map, a handful of gamesvery purpose-built graphics card, but don't expect much to run yetand the other custom hardware components.
Historically, it patched Xbox executables (xbe's) to get them to run on the client (an * [[Highhttps://Low_level_emulation|HLE]] approach); however, LLEcxbx-GPU support was introduced on April 1, 2018reloaded.co.<ref>uk/compatibility Official compatibility page]* [https://github.com/Cxbx-Reloaded/Cxbxgame-compatibility/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdated-desc game-Reloadedcompatibility GitHub repository] for tracking game bugs* [https://pullguivanrv.github.io/1018<cxbx-reloaded-compatibility-list/ref> As a result, many more titles can boot inWeb-based compatibility list] based on the game now-compatibility repository. Covers games, albeit with many issues stilldemos, disc content, homebrew like emulators, XDK samples, etc. You'll want to allow some time to load all the entries.
* [http://cxbx-reloaded.co.uk Official compatibility page]<ref group=N name=version>The official website was once designed as a compatibility list with additional categories =History===Development of Cxbx-Reloaded in digitsits current form began on April 1, letters and xdk-derived symbol class numbers. It opened sometime around mid-2016 but then closed in early 2017 when xbes from pirated games were anonymously classified Luke Usher tried to revive [[Cxbx]] for a second time. His first attempt stalled as playable despite that not being he lacked the requisite skills at the case even on legitimate copiestime, but his efforts were promising. Until a redesign is ready for the publicIn late April 2013, the link redirects he was able to the GitHub repositoryget ''Futurama'' and ''Turok: Evolution'' running on 64-bit versions of Windows Vista and 7.</refname="ngemu_1">* [{{cite web|url=https://githubwww.ngemu.com/Cxbxthreads/fixing-0xc000007b-error-on-Reloaded/game64-compatibility/issues?q=is%3Aissue+is%3Aopen+sort%3Aupdatedbit-desc GitHub's game issues repository]*[https://obkwindows.ee156180/cxbx/ Daily compatibility chart]<ref grouppost-2101410 |title=N>Chart is updated daily and easier to read. Percentage is out of 700+ games Thread: Fixing 0xC000007b error on 64-bit Windows (Retail, demos, unlockables64-bit Cxbx-Reloaded fork) and software (Dashboards, XDK samples|publisher=ngemu.com |author=SoulSentinel |accessdate=2021-01-22 |date=Apr 28, updates, emulators, etc) tested.2013}}</ref>
==Notes==On the two year anniversary of the project, a lower-level implementation of the GPU called "LLE-GPU" was introduced.<references group=N ref>https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/pull/1018</ref> However, the option to enable it was removed from the GUI a year later because it was deemed "too slow to play games at acceptable speeds".<ref>https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/pull/1761</ref> Work then began to wrap the Direct3D 8 API around Direct3D 9,<ref>https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/projects/2</ref> and later Direct3D 11 in a separate branch.<ref>https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/tree/dx11</ref>
==References==
==External links==
*[https://github.com/Cxbx-Reloaded/Cxbx-Reloaded/wiki GitHub Wiki for developers]*[https://githubdiscordapp.com/Cxbx-Reloadedinvite/game-compatibility/wiki Wiki for miscellaneous compatibility information26Xjx23 Official Discord server]*[https://githubwww.youtube.com/donwayo/xboxplaylist?list=PL5JgcabuM9iN8zuKp8Y1o21N6Qn8yjnkR&pbjreload=10 YouTube playlist] maintained by Luke Usher<!-db An Xbox Classic game database] ([https://xbox-db.herokuapp.com/ Link])*[https://gittergithub.imcom/Cxbx-Reloaded/Lobby Official Gitter chat channelgame-compatibility/projects/3 Xbox Dashboards]GitHub project*[https://discordappxbox-db.herokuapp.com/invite/26Xjx23 Official Discord chat channelAn Xbox Classic game database] (For general and development discussions on OG Xbox emulation, especially for CXBX-R, but also XQEMU and OpenXBOX)*[https://youtugithub.becom/donwayo/JsZwnCvnef0 CXBXxbox-R Showcase. (Pre-Stable 0.1).db Source] (Esppiral V. June 10, 2018.-->
[[Category:Emulators]]
[[Category:Console emulators]]
[[Category:Home console emulators]]
[[Category:Arcade emulators]]
[[Category:Xbox emulators]]
[[Category:Windows emulation software]]
[[Category:Xbox emulators]]
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