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Cue sheet (.cue)

766 bytes added, 03:38, 5 August 2020
+ IsoBuster supports session and disc type statements that are not included in standard CUE.
A cue sheet, or cue file, is a metadata file which describes how the tracks of a CD or DVD are laid out. Cue sheets are stored as plain text files and commonly have a ".cue" filename extension. They are used in emulators that play CD games. Emulators like [[Mednafen]] require you to load PS1 games exclusively through CUE sheets.
==Examples==Systems like For PS1 there is a [http://nielsbuus.dk/pg/psx_cue_maker/ site] that automatically generates the PlayStation require you to load them through CUE sheets. Most contents of the cue file for both Single and Multi-track games, however, most rips will already come with these, but in case yours didn't, a template is shown:pre-made cue sheet.
IsoBuster supports session and disc type statements that are not included in standard CUE.
==Examples==
===Single-track game===
Most PS1 games are single-track, so this will usually work. Create a new .cue file, open it up with Notepad, and paste the following in it:
FILE "GAME NAME [1] US.bin" BINARY
TRACK 01 MODE1/2352
INDEX 01 00:00:00
Replace GAME NAME [1] US.bin with whatever your game's file name is, but keep the quotation marks. Load Save the .cue file and then you can play it in RetroArch under Normal ROM to start the gameMednafen.  
===Multi-track game===
Certain PS1 games like Rayman, Brave Fencer Musashi, and Vib Ribbon are multi-track, so their .cue files might be more complicated. Examples:
 
'''Brave Fencer Musashi'''
FILE "Brave Fencer Musashi (USA) (Track 1).bin" BINARY
INDEX 01 00:02:00
{| class="mw-collapsible mw-collapsed wikitable"
! colspan=1 width="250"|Rayman's 50 track audio mess
|-
|
INDEX 01 00:02:00
|}
 
'''Other Games'''
 
If the single track cue sheet template above didn't work for your game, check http://redump.org to see how that game's cue sheet should be set up.
[[Category:FAQs]]
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