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Controllers

11 bytes added, 14:51, 24 August 2018
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===Xbox One===
The Xbox One controller is mostly similar to the 360 controller controllers except for a noticeably higher quality overall. Especially in regards to the d-pad which has gone from abysmal to pretty great, even using four mechanical switches for it.
Can simply be plugged in with any Micro B cable and it works as an a standard XInput controller with no need for batteries.
===Xbox 360===
The 360 controller does offer good ergonomics and many prefer its analog stick layout -though there are a lot who feel otherwise- over other controllers. However, the poor D-pad means it is lackluster when it comes to emulating older consoles.
For the wired 360 controller controllers, you simply is plug it in, install the drivers, and play. For wireless, you will need a [https://www.amazon.com/gp/product/B00FAS1WDG wireless adapter] to use a wireless controller on a PC.
===Logitech USB Gamepad===
Logitech also makes good XInput gamepads that plug directly into the USB port on your computer. Their layout is similar to PlayStation DualShock. There is both a wired and wireless one.
The quality of these isn't too great, and the d-pad is only slightly better than the 360 controllercontrollers, but they are most likely the best you can get in their price ranges.
*[http://amzn.to/1b6sF9S Logitech Gamepad F310] Cheaper wired one (lacks force feedback)
===GameCube (GCN) Controller===
Arguably the best controller for Smash Bros, and some people just like it generally. Various third-party adapters exist for using this on PC, for example [http://amzn.to/12H2JnV Mayflash] adapters. If you want that official feel, though, try the [http://amzn.to/1BkBkXl Official Wii U GameCube adapter]. While it's made mainly for Wii U compatibility, the community has made unofficial USB drivers for it, and [https://dolphin-emu.org/blog/2015/01/01/dolphin-progress-report-december-2014/#40-4594-native-support-for-the-official-nintendo-gc-controller-adapter-for-wii-u-by-skidau testing in Dolphin has shown that it's more accurate to the console than the Mayflash adapter.]
*[https://bitbucket.org/elmassivo/gcn-usb-adapter/src Windows]
===Miscellaneous USB Gamepads===
There are also [http://amzn.to/1jtzRF1 cheaper gamepads] made by various other companies. However , their build quality may not be as good as Logitech. Some of them are made to be duplicates of console controllers which may be useful when emulating consoles controllers with non standard nonstandard layouts like the [http://amzn.to/1k4KoEx N64 controller].
==Arcade Sticks==
Arcade sticks mimic arcade controls. They are typically used by fighting game fans, but can be used for emulation as well.
===X-Arcade===
http://www.xgaming.com X-Arcade sticks are designed primarily for MAME users but the controls can be easily mapped to any button. Generally considered tacky to use a prebuilt control panel with a home made homemade MAME cabinet but is acceptable to use as a standalone controller. Prices range from $99 to $200
==Mobile Gamepads==
For emulating Wii games, this is an option if you want to use the real controller. You can connect your Wiimote to your PC using [https://dolphin-emu.org/docs/guides/configuring-controllers/#Real_Wiimote this guide]. If your computer does not have Bluetooth you will need to get a compatible [http://wiibrew.org/wiki/List_of_Working_Bluetooth_Devices USB Bluetooth adapter], [http://amzn.to/1fb1xJo this one] has been known to work. In order for the Wiimote pointer to be detected, you'll need a [http://www.amazon.com/Monoprice-Wireless-Sensor-Bar-Wii/dp/B004C4XNI6/ wireless sensor bar] or 2 candles.
However, if you want to use your Wiimote as a general purpose controller and a pointing device, and not only for Dolphin but lots of other games, get those [http://www.julianloehr.de/educational-work/hid-wiimote/ custom Windows drivers] and you'll be able to map its various controls in other emulators and games.
===PS Move===
==Light Gun==
Traditional light guns rely on the behavior of CRT monitors and TVs to function. There are light guns that do not rely on the monitor for positioning but behave more like Wiimotes using IR light.. The accuracy is not as good but most people can adjust fairly quickly. Within most emulators , the sensor in the light gun behaves like a mouse and usually require no special drivers for setup.
===AimTrak===
http://www.ultimarc.com/aimtrak.html
;[https://inputmapper.com/downloads-beta/inputmapper InputMapper]:Project to support various console controllers in games, which started with the DualShock 4 and expanded to other controllers.
;[http://ahkscript.org AutoHotKey]:One of the more powerful key scripting language tools available out there. You can for example map complex hotkeys (like Ctrl+Alt+Del) or sequences of hotkeys and/or keypresses (like the Konami Code) to a single key in your keyboard... or gamepad. It's like a scripting language on its own, which though simple may be too much effort for the average user.
;Xpadder: Has been freeware until version 5.3, when it went shareware. The original gamepad mapping utility, but a bit underwhelming compared to other alternatives.
;[http://joytokey.net/en/ JoyToKey]:Shareware, but has a free version. Includes macros, a shift function (to map more keys than the number of buttons on the gamepad) and a turbo function for mashing keys quickly.
[[Category:Controllers]]
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