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Dolphin
GenerallyMost emulators tend to be CPU-dependent in general, emulation runs off meaning that their performance is greatly determined by the CPU's speed. The GPU on the other hand, with the GPU usually serves as a graphics enhancer by allowing for higher resolutions, AAanti-aliasing, etc. If your CPU isn't good fast enough, you can't will not likely to be able to emulate a system too wellat full speed. An '''Intel At the very least, a Core i5 -2500K, 3570K '''or '''4670K''' or above a Ryzen 3 1200 is recommended for high -end emulation (e.g. [[PlayStation 2emulators|PS2]], [[Wii emulators|Wii]]). This page will detail specific information for specific systemsexplain and state other possible choices to take, if provided that the above is choices are not a viable optionfeasible.
Enabling dynarec options ==CPU=====Megahertz Myth===Whenever a CPU has a high clock speed (e.g: Pentium 4 580 @ 4 GHz), it does not always necessarily mean that it is powerful.<ref>http://www.computer-hardware-explained.com/megahertz-myth.html</ref> This is usually a common misconception, that stems from lack of detailed information on how a CPU works. However, it is true that a higher CPU clock speed guarantees improved emulation performance. While it is true that a high clock speed is one of the main factors for good CPU performance, it is not always the sole determining factor. For example, a Core 2 Duo E6600 @ 2.4 GHz will nearly always outperform a Pentium D 940 @ 3.2 GHz.<ref>http://www.pcstats.com/articleview.cfm?articleid=2097</ref> Even though the Pentium D 940 is clocked significantly higher, the Core 2 Duo E6600 is still faster due to the reduced amount of pipeline stages and a wider execution unit. This improves the amount of instructions it can output per cycle, which means better performance at a lower clock speed. In other words, the particular architecture of the CPU itself matters more than the clock speed. AMD's FX (Bulldozer) CPUs also follows the aforementioned Pentium 4 (NetBurst) example, which has the same issue that the NetBurst-derived CPUs suffer from. They also share the same high clock speed things uptraits, which might cause confusion and misleading performance conclusions. Because of this, it is recommended to completely avoid Bulldozer at all costs. To further discourage the use of a Bulldozer-derived CPU; its single-threaded performance is somewhat lower when compared to an equally-clocked Phenom II or Core 2,<ref>https://www.overclock.net/photopost/data/1501987/b/b1/b16fb0b4_ScreenShot005.jpeg</ref> though the multi-threaded performance of Bulldozer far exceeds the fastest Phenom II or Core 2 offerings. The actual problem here is Bulldozer's under-average single-threaded performance that will not help in high-end emulation that uses 4 or fewer cores, and the fact that Bulldozer has a shared FPU between 2 cores. What this means, is that a FX-4350 would have 2 FPUs (1 FPU per 2 cores), and a FX-9590 would have 4 FPUs (1 FPU per 2 cores x 4). This will lead to weaker performance in floating-point heavy calculations, which is also another reason why it is not recommended. If you are still not convinced, have a look at the benchmarks.<ref>https://docs.google.com/spreadsheet/ccc?key=0AunYlOAfGABxdFQ0UzJyTFAxbzZhYWtGcGwySlRFa1E#gid=1></ref><ref>https://docs.google.com/spreadsheet/ccc?key=0AunYlOAfGABxdFQ0UzJyTFAxbzZhYWtGcGwySlRFa1E#gid=0</ref><ref>http://forums.pcsx2.net/Thread-CPU-Benchmark-designed-for-PCSX2-based-on-FFX-2?page=107</ref><ref>https://forums.dolphin-emu.org/Thread-new-dolphin-cpu-benchmark-no-game-required?page=15</ref><ref>https://forums.dolphin-emu.org/Thread-new-dolphin-cpu-benchmark-no-game-required?page=15</ref><ref>http://translate.google.com/translate?act=url&depth=1&hl=pl&ie=UTF8&prev=_t&rurl=translate.google.pl&sl=auto&tl=en&u=http://pclab.pl//art55934.html</ref><ref>http://wccftech.com/ultimate-cpu-gpu-floating-point-performance-battle-amd-intel/</ref><ref>http://www.anandtech.com/show/7711/floating-point-peak-performance-of-kaveri-and-other-recent-amd-and-intel-chips</ref><ref>http://vr-zone.com/articles/ivy-bridge-e-i7-4960x-vs-amd-fx-9590-battle-2013-flagships/54295.html/2</ref><ref>http://www.extremetech.com/computing/159619-5ghz-showdown-overclocked-5ghz-amd-haswell-ivy-bridge/2</ref> ===AMD vs. Intel===As of Ryzen (Summit Ridge), AMD's CPUs have similar single-threaded performance when compared to Intel's CPUs,<ref>https://i0.wp.com/www.solidsmack.com/wp-content/uploads/2017/09/AMD-Threadripper-single-thread-competition.png?ssl=1</ref> though it is still not exactly close to an equivalent Intel CPU of the same era. While Summit Ridge is slightly slower than an equally-clocked Kaby Lake in single-threaded applications, it remains as a good budget-friendly alternative for high-end emulation.
==CPU=====MegaHertz Myth===Just because a CPU The release of Pinnacle Ridge has a high clock speed (e.g. in GHz) doesn't mean that not brought any architectural improvements to Ryzen yet, apart from it is powerful.<ref>http://www.computer-hardware-explained.com/megahertz-myth.html</ref> For example, being manufactured on a 4GHz Pentium 4 is much, much less powerful than a 3GHz i5. Though "i5" is quite vague, as that could be any of the generations or models, P4s are just that weak. Newer CPUs are almost always better. Though the particular architecture does matter. A common misconception is process that a allows for higher CPU clock speed guarantees improved emulation performancespeeds. Although clock speed is one of Due to that, the main factors for good CPU instructions-per-cycle performance, it is not remains the determining factorsame as Summit Ridge. Newer CPUs generally perform better than older ones at similar clock speeds. For example, a 2.4GHz dual-core  Current processors manufactured by both Intel and AMD (including Rocket Lake and Alder lake from Intel Core 2 processor will generally outperform a 3.2GHz dualand Vermeer from AMD) have significantly improved single-core Intel Pentium D processorthreaded performance compared to previous generations of hardware from both companies. Even though the Pentium D is clocked higherOf these, the Core 2 Duo is faster due to Alder Lake architecture displays the Core microarchitecture of the Core 2 Duo having so much higher instructions per clock than Netburst microarchitecture of the Pentium D that it can do more instructions per second despite having lower frequency. This is true of many modern Intel vs AMD processorsbest single threaded performance, followed by Vermeer and finally Rocket Lake<ref>https://docswww.googletomshardware.com/spreadsheetamp/ccc?key=0AunYlOAfGABxdFQ0UzJyTFAxbzZhYWtGcGwySlRFa1E#gid=1><features/ref><ref>https://docs.google.com/spreadsheet/ccc?key=0AunYlOAfGABxdFQ0UzJyTFAxbzZhYWtGcGwySlRFa1E#gid=0</ref><ref>http://forums.pcsx2.net/Threadintel-CPUcore-Benchmarki9-designed11900K-forvs-PCSX2amd-based-onryzen-FFX9-2?page=1075900x</ref><ref>https://forums.dolphin ===Emulation on a non-emu.orgx86/ThreadARM CPU===CPUs that are not x86-newbased, or are not ARM-dolphin-cpu-benchmark-no-game-required?page=15based </refsmall>(smartphones can run emulators with varying degrees of success)<ref/small>https://forums, are not very likely to be good enough for emulation in general.dolphinCertain emulators have been ported or programmed for some CPUs that are not ARM or x86-emubased, but those are generally very old and are possibly no longer in active development.org/ThreadIBM PowerPC CPUs for example, had emulators ported or even programmed for it. However, these are rather outdated emulators and are not recommended for emulation. Some very specific CPU architectures such as the Elbrus, SPARC, MIPS, IA-new64 (Itanium), Alpha, PA-dolphinRISC, and 68000, are heavily discouraged for emulation. This is mostly due to the lack of support and interest in them, which forces people that utilize these CPUs to resort to x86 emulation. While some of them may be capable of performing x86 emulation, not all of them have the necessary software or hardware capability to do so. Even such emulators that are native to their architecture are extremely hard to find, or non-cpu-benchmark-no-game-required?page=15</ref><ref>http://translateexistent.googleTherefore, it is strongly recommended to avoid using these CPUs in any way possible.com/translate?act =url&depth=1&hl=pl&ie=UTF8&prev=_t&rurl=translateDesktop vs.google.pl&slLaptop=auto&tl=en&u=http://pclabLaptop CPUs are typically much weaker than their desktop variants due to lower clock speeds and heat management requirements.pl//art55934They may also come with fewer cores when compared with their desktop variants with similar naming schemes, which may be confusing.html</ref>Also, as please be aware that different laptops with the high-end Intel processors are more efficient than same CPU may vary in actual performance due to the highaforementioned restrictions, as well as manufacturer-end AMD processorsimplemented settings. Main reason for that This is because Intel processors have higher performing floating-point unitsstrongly correlated with cooling capabilities,<ref>http://wccftech.com/ultimate-cpu-gpu-floating-point-with thicker and larger laptops typically having better performance-battle-amd-intel/</ref><ref>http://www.anandtech.com/show/7711/floating-point-peak-performance-As such, it is strongly recommended to pick a laptop with a decent cooling system if emulation is one of-kaveri-and-other-recent-amd-and-intel-chips</ref> far greater cache/memory bandwidth/lower latency<ref>http://vr-zone.com/articles/ivy-bridge-e-i7-4960x-vs-amd-fx-9590-battle-2013-flagships/54295.html/2</ref><ref>http://www.extremetech.com/computing/159619-5ghz-showdown-overclocked-5ghz-amd-haswell-ivy-bridge/2</ref>your primary goals.
===AMD vs Intel===Generally, Intel CPUs perform better than AMD CPUs for emulation in particularA limited number of laptops have full desktop processors: however, due to their superior single core performancethermal and power requirements, they are relatively heavy and in many cases noisy and expensive. AMD will still perform fairly well compared to sayAs above, the constraints of a Core 2 Duo, but will rarely perform equal to a similar generation Intel CPU at portable system often reduces the same clock speed, or even an Intel CPU in performance of the same price range. Basicallydevice, you'd have to be retarded to buy an AMD CPU for emulationso such hybrid devices are not recommended.
===Desktop vs. laptopMore Cores and Threads===Laptop CPUs are typically much weaker than their desktop variants due to being clocked lowerEmulators generally only utilize 2 cores, or with hacks, for battery and heat reasonssometimes 3 or 4 cores. They may also have less Thus, owning a CPU with 6 cores than desktop processors or more with similar names. For exampleHyper-Threading/Simultaneous Multi-Threading, does not help or give the said CPU an i7 2-core laptop processor is most often weaker than advantage over a decent i3 desktop oneCPU with only 4 cores. ItAlthough, there are certain exceptions. One such exception is RPCS3, which can utilize more cores and threads by emulating the system's a common misconception thread scheduler, that an i-whatever laptop is equal in power allows it to i-whatever desktopuse as many cores and threads as the game makes threads.
===More Cores===Emulators generally only utilize While 2 -core or 4-core CPUs with very high clock speeds are usually recommended for emulation, most CPUs nowadays feature more than 4 cores (sometimes 3 with even higher clock speeds. This in comparison to the previously released 6-core or 4 8-core CPUs with hacks)far lower clock speeds, so having is a hexa/octacore CPUfine improvement. Therefore, purchasing a 6-core or one capable of hyperthreading, wont benefit you anymore than having an 8-core CPU with said higher clock speeds would hold no disadvantages over a similar quadcore lower core-count CPU.<br>Newer system emulators like RPCS3 can utilize more cores though, by emulating the system's thread scheduler as it uses as many cores as no longer forces a clock speed reduction over a game makes threadssimilarly clocked 2-core or 4-core CPU.
===Overclocking===
Not every CPU all CPUs can be overclocked, nor does every and the motherboard/'s BIOS support itmust be additionally capable of supporting overclocking. An advantage of The CPUs in particular that can be overclocked are the usually the Intel ones that are labeled: OverDrive, FX, Extreme Edition, Black Edition, K series is , and X. Although, certain engineering or qualification sample CPUs that AMD or Intel has manufactured may also be overclockable, since they are unlocked were used for testing purposes and can easily be overclockedwere not meant for sale. AlsoIf you are not sure what kind of a CPU you have, certain check if it has these overclocking labels. For Intel processors such as CPUs, their Pentium 20th Anniversary CPU overclocking labels are sold unlocked for a cheaper price than OverDrive, Extreme Edition, K-series chips, and while they may lack features like hyperthreadingX. For AMD CPUs, their overclocking labels are FX and Black Edition. Although, some special CPUs such as the Pentium E6500K, Pentium G3258, they're capable enough especially for those who would like and all Ryzen CPUs are overclockable. But keep in mind that you have to overclock be running the CPU on a budgetmotherboard that supports overclocking. Keep in mind The motherboards that tend to support overclocking features, comes with a chipset that budget also supports overclocking, which is required for the CPU to be overclockable. However, this only applies to the newer motherboards, not the older motherboards eas they tend to vary from being overclockable to not overclockable.gFor Intel, the overclockable chipsets' name starts with an X or a Z. certain Haswell The other chipsets that were not mentioned, are not overclockable (B, C, H , and Q). For AMD, the overclockable chipsets' name starts with an X or a B. The other chipsets that were not mentioned, are not overclockable (A). For older desktop motherboards with older chipsets, there might be overclocking available in the form of a front-side bus setting. Use that setting with caution however, as the front-side bus clock speed gets raised, so does the rest of the other components on the motherboard (which causes instability, data corruption, etc). Unless the motherboard has a PCI/AGP lock, it is advised not to use the front-series boards side bus setting to overclock the CPU. In further depth, there is a safer setting that can be used to overclock without suffering from ECS instability. Called the 'CPU BSEL Select' or similar, it was intended to manually select the proper front-side bus clock speed of the CPU. By using this method, it allows us to use it for overclocking whilst staying within the factory specifications of the motherboard. This does not affect the rest of the other components on the motherboard, as the front-side bus is not overclocked and ASUS is only following the rated speeds it can achieve. Therefore, it is safer than the dangerous front-side bus setting. Also, be aware that once the CPU has hit a certain clock speed, it may be no longer capable of scaling to higher clock speeds due to voltage issues. The reasoning behind this is because of how higher clock speeds require more voltage, and these non-overclockable motherboards have a high chance of not having the ability to directly modify the CPU's core voltage. However, if there is no 'CPU BSEL Select', proceed with the front-side bus setting with caution. As a safety precaution, do whatever it takes to not allow the PCI bus' clock speed to reach above 40 MHz. This is because anything higher than the 40 MHz mark will have options a very high chance of inducing instability and possible data corruption, or worse. This is also why the front-side bus setting is only recommended for setting motherboards that are equipped with a PCI/AGP lock, since they prevent the other components on the processormotherboard from being overclocked. Additionally, please be aware that your motherboard can only supply a limited amount of current before it hits its limits, which will then limit your CPU's multiplier overclocking ability. This is due to the weak voltage regulator modules that are not rated to supply a large amount of stable current to keep the CPU and the rest of the other components stable, which is common for motherboards that are not voltagesmeant for overclocking. AlsoThe CPU's potential overclock may also be limited by the power supply unit, Intel so a better power supply unit with better efficiency and wattage rating may block be required. If you have a laptop, overclocking on non-Z series boards will be severely limited. Most laptops in future microcode/circulation do not support overclocking, and may not be capable of handling the extra heat produced from an overclocked CPU. For the few laptops that can be overclocked through the BIOS updates, it is more or less the same as how a desktop would be configured to overclock the CPU. So if For the majority that does not officially support overclocking, it may be possible to overclock it canin a different approach. A common approach to overclock your laptop't play s CPU is to use third-party applications, such as ThrottleStop and CPUMSR. However, these applications only work with CPUs with an Extreme Edition/Black Edition/K/X label. Sometimes, special CPUs such as an engineering sample or a game currently then qualification sample may also be overclockable. And always remember this, do not overclock your laptop if you can, are not confident in many casesits cooling system. If you are able to force the cooling system's fan to always run at its maximum speed, overclock it until it is playablestrongly recommended to do so. Laptop Avoid hitting temperatures higher than 100C/212F at all costs, even if the CPU is rated for a maximum of 105C/221F at the transistor-junction level. For non-overclockable laptop CPUs often cannot , you might be overclocked due able to BIOS limitationsoverclock it in a different way. Extreme or incorrectlyCertain third-party applications are capable of controlling a chip that generates the clock signal for the front-side bus' clock, which is called the phase-done locked loop. This is extremely unsafe and may result in potential data corruption, as it follows the same principle of overclocking the front-side bus. All laptops in existence do not have a PCI/AGP lock either, so keeping the PCI bus below 40 MHz is advised. The applications that can cause instability control the phase-locked loop are: ClockGen, CPUCool, SetFSB, SoftFSB, SetPLL, and SysTool. However, there is a catch when using these mentioned programs; none of them supports every phase-locked loop in existence. This means that each one of them has a range of phase-locked loops they support, and hardware damageyou must use the correct matching program that has support for your phase-locked loop. If There is also no auto-detection in these programs for the phase-locked loop, as they do not have a standardized way to report their manufacturer and model name, so be careful when selecting the emulator starts having problems try again without overclockingcorrect phase-locked loop that resides in your laptop.
==GPU==
GPUs are basically just hundreds of underpowered under-powered CPUs on the same die, or better described as a massively parallel CPU with a core count that far exceeds most traditional multi-core CPUs. Or  The thing is, with 3D graphics, you can think split the work up into hundreds of different parts and give each operation to a different core on the GPU to work on. Since it doesn't matter which order the pixels are rendered in, as long as they all get rendered for the same frame before moving on to the next frame. File compression/extraction and bitcoin mining are also good examples of programs that can make use of parallel processing. However, most programs can not do this. Dwarf Fortress, for example, can't make use of a 300 core graphics card. This is because of how every calculation it does is dependent on the one performed before it. That obviously doesn't work if you try and do them all at the same time. Pretty much any emulator is the same; it does not know what comes next until it has done what preceded it. It has to run off a single thread. It still needs some form of graphical output to output the final rendered 2D screen alone. This can be done via a GPU to put the 3D graphics on the screen, but any system capable of being emulated shouldn't be too taxing. This is called 'Hardware Rendering'. Alternatively, all of the graphics processing can be done on the CPU and will be more predictable/consistent for it, but that is also costly. This is called 'Software Rendering'. Most 3D emulators have hardware and software renderers. Software renderers use more CPU power, which may mostly be slower. They may also run on their own threads separate from other emulator parts, which would likely reduce the performance loss, but the CPUmust still be fast enough in the first place. ==Recommended Specifications==;Before diving in:*This list excludes inactive or unsupported emulators as much as possible, see [[History of emulation]] page for older software emulators. For seeing recommended specifications for obsolete, non-active and older emulators, see [https://emulation.gametechwiki.com/index.php?title=Computer_specifications&diff=77290&oldid=77289#Recommended_Specifications this page].*'''We discourage recommending outdated hardware[https://www.nvidia.com/download/index.aspx][https://www.amd.com/en/support], operating systems, or inactive emulators'''.::Why? Because active and popular emulators such as Dolphin, Ryujinx, PCSX2 and others[https://old.reddit.com/r/emulation/comments/ucit8l/ryujinx_will_officially_drop_support_for_windows/i6btthj/] implements newest frontends, API related stuff and functions from time to time such as "XAudio2 situation[https://github.com/RPCS3/rpcs3/pull/15248][https://emulation.gametechwiki.com/index.php/PCSX2#Windows_XP.2F7.2F8.1_Compatibility][https://learn.microsoft.com/en-us/windows/win32/xaudio2/xaudio2-versions]", "using [https://learn.microsoft.com/en-us/windows-hardware/test/hlk/testref/d82297bd-09ae-47d2-a40e-02977e6fd773 D3D12]", "[https://github.com/qt/qtbase qt6]" "[https://learn.microsoft.com/en-us/windows/win32/api/memoryapi/nf-memoryapi-virtualalloc2 VirtualAlloc2]", "[https://docs.microsoft.com/en-us/windows/win32/api/memoryapi/nf-memoryapi-mapviewoffile3 mapviewoffile3]" which usually depends on latest operating system versions (considering using binaries provided by official sources, not building software by yourself without some serious patching).*Provide only the official system requirements page URL if available (nothing else), but for emulators '''lacking detailed''' official information, we offer unofficial guidelines/data to help you decide.*Also see [https://www.youtube.com/@natemasterson7274 Nate Masterson's YouTube channel] for benchmarks with emulators using obsolete hardware. [https://github.com/xemu-project/xemu/issues/1492#issuecomment-1646644783 Supported instruction sets for various chips]. ===[[Yuzu]]/[[Suyu]]===See [https://web.archive.org/web/20240302185354/https://yuzu-emu.org/help/quickstart/#hardware-requirements official requirements page for yuzu]. Also see [https://github.com/MaxLastBreath/TOTK-mods?tab=readme-ov-file#--quick-installation-guide-- TOTK Optimizer recommended specs].
The thing is with 3D graphics is you can split the work up into hundreds of different parts and give each piece to a different core on the GPU since it doesn't matter which order the pixels are rendered in, as long as they all get rendered ===[[Ryujinx]]===See [https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide#system-requirements official requirements page for the same frame before moving on to the nextRyujinx].
File compression===[[Cxbx-Reloaded]]===See [https:/extraction and bitcoin mining are also good examples of programs that can make use of parallel processing/github.com/Cxbx-Reloaded/Cxbx-Reloaded?tab=readme-ov-file#system-requirements official requirements page for CXBX-Reloaded]
However, most programs can not do this===[[Xenia]]===:[https://github.com/xenia-canary/xenia-canary/wiki/Quickstart#system-requirements Official requirements page];Minimum:*Windows: 10 (x64)*Linux: Distributions based on 64-bit [https://www.kernel.org/category/releases.html active kernel releases/EOL] (you need to use [[Compatibility_layers|Proton]]. Dwarf Fortress If using [[Wrappers|VKD3D]] with D3D12 backend for example can't make Linux giving you incompatibility issues, use of a graphics cardVulkan backend, because every calculation it does is dependent on the one done before itsee [[Xenia#Linux_and_SteamOS.2FSteam_Deck|Xenia Linux and Steam Deck guide]]. That obviously doesn)*CPU: x86-64 processor with AVX support and 4-cores, 4-threads - ''(Intel Core i5-2300 or overclocked AMD FX-4350)'t work if you try '*GPU: NVIDIA GeForce GTX 750Ti or AMD RX 460*RAM: 4 GB;Recommended and using [[Xbox_360_emulators#Enhancements|enhancements]]:*CPU: [https://www.cpubenchmark.net/singleThread.html Latest lineup of x86-64 processor] with AVX2 or AVX512[https://github.com/xenia-project/xenia/blob/master/src/xenia/cpu/backend/x64/x64_backend.cc#L29] support and do them all at least 6-cores[https://discord.com/channels/308194948048486401/308194948048486401/1222104538195038228]*GPU: NVIDIA RTX 3060Ti or AMD RX 6650 XT or better::''Some of the titles needs the same timelatest lineup of graphics cards to play on 4K internal resolution.''*RAM: 8 GB or more
Pretty much any emulator is the same===[[RPCS3]]===*[https://rpcs3. It can't know what comes next until it's done what preceded itnet/quickstart#requirements_desktop Official requirements page for RPCS3]*[https://docs. It has to run on a single threadgoogle. It still needs some form of graphical output to output the final rendered 2D screen alone. This can be done via a GPU to put the 3D graphics on the screen, but any emulatable system shouldn't be too taxing. This is called "Hardware Rendering". Alternatively, all of the graphics processing can be done on the com/spreadsheets/d/1Rpq_2D4Rf3g6O-x2R1fwTSKWvJH7X63kExsVxHnT2Mc/edit#gid=0 CPU, and will be more predictable/consistent Tier List for itRPCS3]*For information on DualShock 3 controller support, but that is also costly. This is called "Software Rendering"see [[SCP Driver Package]].
Most 3D ===[[xemu]]===:[https://xemu.app/docs/about/#system-requirements Official requirements page for xemu]As mentioned in [[Xbox emulators have #Comparisons]] section, some titles require powerful hardware and software renderersfor full-speed emulation, particularly [https://www.cpubenchmark.net/singleThread. Software renderers use much more CPU powerhtml single-threaded performance], which may be sloweris often the bottleneck. They Additionally, using demanding graphical [[#Enhancements|enhancements]] may also run require a strong GPU.;Minimum:*Windows: 10 (x64)*Linux: Distributions based on their own 64-bit [https://www.kernel.org/category/releases.html active kernel releases/EOL]*macOS: [[Wikipedia:Template:MacOS_versions|Still maintained version]]*CPU: x86-64 processor with SSE4.2 support[https://github.com/xemu-project/xemu/issues/1492#issuecomment-1793758595] and 4-cores, 4-threads separate from other emulator parts- ''(Intel Core i5-750 or AMD FX 4350)''*GPU: OpenGL 4.0-compatible hardware*RAM: 4 GB;Recommended and using [[Xbox_emulators#Enhancements|enhancements]]:*CPU: [https://www.cpubenchmark.net/singleThread.html Latest lineup of x86-64 processor] with AVX2 or AVX512 support and at least 4-cores, which would likely reduce 8-threads*GPU: NVIDIA GTX 1650 or AMD RX 570::''Some of the performance loss, but titles needs the CPU must still be strong enough in the first placelatest lineup of graphics cards to play on 4K internal resolution.''*RAM: 8 GB or more
==Recommended Specs==
===[[PCSX2]]===
Minimum*[https://pcsx2.net/docs/setup/requirements/#system-requirements Official requirements page for PCSX2]:*Windows Vista [https://wiki.pcsx2.net/ Windows 7 32Category:CPU_intensive_games CPU-bitintensive games (PCSX2 wiki)], [http:/64/forums.pcsx2.net/Thread-LIST-The-Most-CPU-bit*Intensive-Games CPU-intensive games (PCSX2 forum thread)] and [https: Intel Core 2 Duo @ 3//wiki.pcsx2.2 GHz or betternet/Category:Software_rendering_only_games Software rendering only (PCSX2 wiki)]:*GPU[http: 8600 GT or better//forums.pcsx2.net/Thread-LIST-Games-that-don-t-need-a-strong-CPU-to-emulate Games that don-t need a strong CPU to emulate for weak processors]:*1GB RAM [https://wiki.pcsx2.net/Category:GPU_intensive_games GPU-intensive games (2GB if on Vista PCSX2 wiki)], [http://forums.pcsx2.net/ Windows 7Thread-LIST-The-Most-GPU-Intensive-Games GPU-intensive games (PCSX2 forum thread)Recommended:]*CPU: Intel Core i5 2500k, i5 3570K or i5 4670KFor those with information on DualShock 3 controllerscontroller support, use the new see [[XInput Wrapper SCPDriver Package]].*See [[PCSX2#Windows_XP.2F7.2F8.1_Compatibility|Windows XP/7/8.1 compatibility]] section for running specific PCSX2 build with older Windows OSes. ===[[DolphinMednafen]]===Minimum:Depends on which core used for emulation.*3 GHz+ Intel Core 2 Duo CPU*DX10 GPU*2 GB+ RAMRecommended[https://mednafen.github.io/documentation/ss.html Official requirements for Saturn core page]*CPU[https: Intel Core i5 2500k, i5 3570K or i5 4670K or better*GPU: nVidia Fermi-based GPUs, or AMD GCN-based GPUs*RAM: 4 GB+//mednafen.github.io/documentation/psx.html#Section_intro Official requirements for PSX core page]
===[[PPSSPP]]===See [https://www.ppsspp.org/docs/getting-started/system-requirements/ official requirements page for PPSSPP]. Also see [https://github.com/hrydgard/ppsspp/issues/10560#issuecomment-360733737 this issue page].;Minimum:*CPU: Any reasonably modern CPU will be just fine.*GPU: Any GPU that can handle OpenGL 3.0 should have no issue.*RAM: Minimum amount required by the operating system;Recommended:*Windows: Windows 10 (64-bit) or later*macOS: Any M1 or later Mac*Linux: Distributions based on 64-bit [https://www.kernel.org/category/releases.html active kernel releases/EOL]*CPU: Any AVX2 instruction set supported x86-64 hardware or [[DolphinWikipedia:ARM_architecture_family#Cores|ARM64 v8-A or later]] page for further recommendations, such as controller setups*GPU: Any Vulkan 1.3 supported hardware*RAM: 4 GB or more
===[[Mednafen|Mednafen PSXCemu]]===It is generally recommended that people have an Intel Core See [https://cemu.info/ official requirements page for cemu];Minimum: Similar to [[#PCSX2]] situation, some release titles and 2D games which underutilized the Wii U hardware may run on less powerful hardware, but for the best experience you need something like below.*CPU: Any SSE4.2 Duo @x86-64 hardware and 4-cores, 4-threads - ''i5-750 or AMD FX-4100''*GPU: OpenGL 4.5 or Vulkan 1.2required - ''NVIDIA GeForce GTX 750 or AMD RX 460''*RAM: 4 GB;Recommended and using enhancements[https://emulation.gametechwiki.com/index.0GHz php/Wii_U_emulators#Enhancements]:*CPU: Any AVX2[https://cemu.info/changelog/cemu_1_11_0.txt][https://cemu.info/changelog/cemu_1_16_1.txt] (including AVX[https://cemu.info/changelog/cemu_1_8_2.txt]) and BMI supported[https://cemu.info/changelog/cemu_1_5_1.txt] x86-64 hardware and at least 4-cores, 8-threads - ''Intel Core i7-4770 or AMD Ryzen 5 1600AF or better for good performance with this emulator.''*GPU: NVIDIA GTX 1660 or AMD RX 580 or better*RAM: 8 GB or more
===[[HiganDolphin]]===See [https://en.dolphin-emu.org/docs/guides/performance-guide/ official requirements page for Dolphin];Minimum:*Windows: 10 1803 (64-bit)*Linux: Distributions based on 64-bit [https://www.kernel.org/category/releases.html active kernel releases/EOL]*RAM: 4GB*Desktop CPU: Intel Core i5-750 or AMD FX 4350*Mobile CPU: Any x86-64 or AArch64 processor::''Some release titles and 2D games which underutilized the GameCube and Wii hardware may run on even less powerful hardware such as: Core 2 Duo E8400 or AMD Athlon II X2 255 CPUs, on top of that there are several performance and hack options such as "VBI Skip" which is a powerful tool for weaker devices, especially in games that struggle. It'bsnes s obviously not perfect, but the mixture of slowdown and frameskip keeps the game fairly playable[https://dolphin- Performance emu.org/blog/2023/02/12/dolphin-progress-report-december-2022-january-2023/#50-18271-video-hack-vbi-skip-by-sam-belliveau].*Desktop GPU: Direct3D 11 / OpenGL 4.4 required.*Mobile GPU: OpenGL ES 3.0 required;Recommended:*RAM: 8 GB or more*Desktop CPU: Any AVX2 instruction set supported x86-64 hardware[https://github.com/PCSX2/pcsx2/issues/634#issuecomment-119015467] and Balancedat least 4-cores, 4-threads - Intel Core i5-4460 or AMD Ryzen 3 1200::''Some intensive titles and incompatible ones with performance options such as "[https://en.dolphin-emu.org/docs/guides/performance-guide/#Dolphin_Configuration dual core]"[https://dolphin-emu.org/blog/2022/07/07/dolphin-progress-report-may-and-june-2022/#50-16448-fix-some-dual-core-full-screen-panic-alert-deadlocks-by-josjuice][https://dolphin-emu.org/blog/2022/02/08/dolphin-progress-report-nov-and-dec-2021-jan-2022/#50-15579-delay-single-core-gpu-interrupts-by-phire][https://dolphin-emu.org/blog/2021/08/01/dolphin-progress-report-june-and-july-2021/#50-14359-aarch64-jit-fix-branch-following-optimization-by-josjuice][https://dolphin-emu.org/blog/2021/06/06/dolphin-progress-report-april-and-may-2021/#50-14019-fifo-runsync-with-the-gpu-on-command-processor-register-access-by-stenzek] '''may''' require Intel Core i5-7600 or OC'ed AMD Ryzen 3 2300X level of [https://www.cpubenchmark.net/singleThread.html single thread performance] for running on full speed.''*Mobile CPU: For Qualcomm devices, processors with 2 or more "big cores" recommended. Snapdragon 700 or newer is typically recommended.*Desktop GPU: Vulkan 1.1 supported hardware. ''NVIDIA GeForce GTX 750 or AMD RX 460''*Mobile GPU: OpenGL ES 3.2 / Vulkan 1.1 supported hardware:;For using enhancements[https://emulation.gametechwiki.com/index.php/GameCube_emulators#Enhancements][https://emulation.gametechwiki.com/index.php/Wii_emulators#Enhancements];:*Desktop GPU: NVIDIA GTX 1650 or AMD RX 570 or better:*Mobile GPU: Recent RDNA2 or Snapdragon based graphics processors hardware
A 2.0 GHz Intel Core 2 Duo will run most games full speed:See the [[Dolphin]] page for further recommendations, such as controller setups.
'''bsnes ===[[Citra]]===See [http://web.archive.org/web/20240228020658/https://citra- Accuracy'''emu.org/wiki/faq/#can-i-expect-_citra_-to-play-game-at-full-speed official requirements page for Citra].
An Intel Ivy Bridge i3 at 3 GHz or better===[[DeSmuME]]===See [https://wiki.desmume.org/index.php?title=Faq#What_are_the_minimum_hardware_requirements_for_DeSmuME.3F official requirements page for DeSmuME].
===[[DeSmuMemGBA]]===*Windows Vista SP2 or later*Mac OS XSee [https: v10//mgba.6io/faq.8 Snow Leopard or later*Linuxhtml#what-are-the-system-requirements-for-mgba official requirements page for mGBA], also see [https: Any recent Linux distribution with a 2//github.6 kernel or newer.*3.0 GHz Intel Core 2 Duo CPU or equivalent*2GB+ RAMEnable the dynarec option for speedupscom/mgba-emu/mgba?tab=readme-ov-file#system-requirements this section].
===;Minimum:*Linux: Distributions based on 64-bit [[PPSSPP]https://www.kernel.org/category/releases.html active kernel releases/EOL]===*Modern CPU: Any x86 processor with SSE2 instructions*GPU: Any OpenGL 21.1-compliant GPUsupported hardwareEnable *RAM: Minimum amount required by the dynarec option for speedups.operating system
==References==
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