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Compatibility layers

44 bytes added, 08:29, 14 April 2019
m
Don't remove these links, so they are belong.
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|[[Wine]]
|[[Androidemulators|Android]]
|[https://wiki.winehq.org/Download {{WineVer}}]
|{{✓}} ||{{✗}} <small>(WIP)</small>
===Comparisons===
*[[Wine]] is a free and open-source compatibility layer that aims to allow computer programs (application software and computer games) developed for Microsoft Windows to run on Unix-like operating systems, primarily Linux and macOS. Since late 2017 there is also an experimental build for [[Android]]. Wine is almost as old as the Linux project, starting in the summer of 1993. Today it's widely used, very popular and sponsored by companies such as CodeWeavers and Valve. The core Wine development aims at a correct implementation of the Windows API as a whole. In this regard it's similar to the [[MAME]] project in its focus on correctness over usability. There are a lot of versions/forks of Wine which focus of different goals, such as usability, compatibility, gaming, office applications, etc. A few are listed below, Wikipedia has [[wikipedia:Wine_(software)#Other_versions_of_Wine|a more complete list]].
**[[Proton]] is Valves one-click solution to play Windows games on Linux. It's included in the Steam Linux client by default. Simply click on a whitelisted game and it will launch without any configuration, or enable it for all games in the settings. Proton is based on a fork of Wine in combination with other components such as DXVK (explained below) and FAudio.
**[[Wineskin]] is an open-source compatibility layer which allows users to easily convert Windows software to macOS. The ports are in the form of Mac .app bundles with a self-contained Wine instance which are wrapped around the application to be converted.
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|[https://github.com/KhronosGroup/MoltenVK MoltenVK]
|macOS, [[IOS emulators|iOS]]
|[https://github.com/KhronosGroup/MoltenVK/releases 1.0.33]
|Vulkan

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