Editing Cheats and patches

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 21: Line 21:
 
The cheat tables from the builtin downloader are tagged in the filename with "(RetroArch Cheats)" for 2., and "(GameShark/Xplorer/etc.)" for 1.
 
The cheat tables from the builtin downloader are tagged in the filename with "(RetroArch Cheats)" for 2., and "(GameShark/Xplorer/etc.)" for 1.
  
Pre-32bit system cores usually support both methods, while most post-32bit (e.g. PS1, N64, Saturn, Dreamcast) only support RetroArch Handled cheat codes.
+
Pre-32bit cores usually support both methods, while most post-32bit cores only support RetroArch Handled cheat codes.
  
 
For these cores the cheat tables need some manual conversion, see [https://github.com/libretro/libretro-database/issues/1360 this issue].
 
For these cores the cheat tables need some manual conversion, see [https://github.com/libretro/libretro-database/issues/1360 this issue].
 +
  
 
=== Searching for new codes ===
 
=== Searching for new codes ===

Please note that all contributions to Emulation General Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Emulation General Wiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Template used on this page: