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Cemu

111 bytes removed, 19:50, 20 August 2019
Shader Caches
===Shader Caches===
When your game is loaded, check for its ID on the title bar in front of "SaveDir:" and note it down. The directory where transferable shader caches are stored is <code>.\Cemu\shaderCache\transferable</code>. They're generated the first time you play through a game and at that time cause noticeable stuttering. You can should not download a complete cache from places like [http://www.reddit.com/r/Cemucaches/comments/7bv7el/complete_shader_cache_collection_1110c_v2/ here] elsewhere as they contain copyrighted content, and rename downloading them would qualify as piracy. you should instead allow the emulator to match your game version's ID to spare yourself most of that unpleasant experience. Just keep in mind that shader generate its own caches from versions older than 1.8.0 are incompatible with later , or used one generated by previous versions of Cemu.
At startup, Cemu will prepare a compiled version of that cache under <code>.\Cemu\shaderCache\precompiled</code> and that one depends on your GPU driver, so you might want to erase it if any problems or crashes when compiling shaders at startup occur.
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