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CRT shaders

4 bytes removed, 06:55, 23 July 2013
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Use integer scaling. This means either using windowed mode (x2,x3,x4) or setting an integer scaling option in the video options. The reason is that non-integer scaled scanlines will result in uneven lines with artifacts.
====Download====
https://github.com/libretro/common-shaders/tree/master/crt
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