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CRT Geom

7 bytes added, 02:30, 14 April 2014
Scanline Size
===Scanline Size===
This is for '''old xml shader formatonly''' 
To obtain thinner, 480p-esque scanlines, first tweak the shader to apply greater sharpness, but only apply it to the TextureSize. The code should look like this:
uniform vec2 rubyTextureSize;
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