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CRT Geom

7 bytes added, 02:29, 14 April 2014
Sharpness
===Sharpness===
This is for '''old xml shader formatonly'''
[[File:Retroarch_2013-07-22_19-24-11-41.png|thumb|225px|CRT-Geom-Flat, at 2x sharpness]]If you find the shader looks too blurry, you can increase the sharpness by going to the sections in the code that have the following lines (should be at the beginning of both the vertex and fragment portions of the shader code):
uniform vec2 rubyInputSize;
vec2 TextureSize = vec2(n*rubyTextureSize.x, rubyTextureSize.y);
[[File:Retroarch_2013-07-22_19-27-22-65.png|thumb|225px|CRT-Geom-Flat, at 4x sharpness]]Replace "n" with either 2 for increased sharpness, or 4 for maximum sharpness. Then Ctrl+F and seek out any portions of the code that say "rubyInputSize" and "rubyTextureSize", and replace them with "InputSize" and "TextureSize" respectively.
 
===Scanline Size===
This is for old xml format
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