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→Bloom
bloom_excess = 0.000000
These settings control the level of blooming in the shader. Higher <code>bloom_underestimate</code> will cause the bloom to be more intenseon phosphors that are fully lit, which raises the overall brightness of the image and counteracts the loss of brightness caused drawing a phosphor grid over the image. <code>bloom_excess</code> causes extra blurring of all colors to soften the bloom effect, which is disabled by default.
===Beam===