Difference between revisions of "CRT-Royale"

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[[File:CRT-Royale.png|thumb|298px|CRT-Royale, with default settings at 1080p (view original for full details)]]
 
[[File:CRT-Royale.png|thumb|298px|CRT-Royale, with default settings at 1080p (view original for full details)]]
 
 
  
 
'''CRT-Royale''' is a highly advanced multi-pass CRT shader that simulates almost every aspect of the CRT screen. There are tons of parameters to configure, such as phosphor type (aperture grille, slot mask, and EDP shadow mask) and size (i.e. dot pitch), convergence offests, scanline blooming and many others. Higher resolution is better for this shader, especially with EDP shadow mask phosphor layout and with smaller phosphor dot pitch values. This shader is really complicated compared to most other CRT shaders, reading the README<ref>[https://raw.githubusercontent.com/libretro/common-shaders/master/crt/shaders/crt-royale/README.TXT CRT-Royale README.TXT]</ref> and the documentation in the user-settings.h<ref>[https://github.com/libretro/common-shaders/blob/master/crt/shaders/crt-royale/user-settings.h CRT-Royale user-settings.h]</ref> is a must.
 
'''CRT-Royale''' is a highly advanced multi-pass CRT shader that simulates almost every aspect of the CRT screen. There are tons of parameters to configure, such as phosphor type (aperture grille, slot mask, and EDP shadow mask) and size (i.e. dot pitch), convergence offests, scanline blooming and many others. Higher resolution is better for this shader, especially with EDP shadow mask phosphor layout and with smaller phosphor dot pitch values. This shader is really complicated compared to most other CRT shaders, reading the README<ref>[https://raw.githubusercontent.com/libretro/common-shaders/master/crt/shaders/crt-royale/README.TXT CRT-Royale README.TXT]</ref> and the documentation in the user-settings.h<ref>[https://github.com/libretro/common-shaders/blob/master/crt/shaders/crt-royale/user-settings.h CRT-Royale user-settings.h]</ref> is a must.

Revision as of 23:39, 16 January 2016

CRT-Royale, with default settings at 1080p (view original for full details)

CRT-Royale is a highly advanced multi-pass CRT shader that simulates almost every aspect of the CRT screen. There are tons of parameters to configure, such as phosphor type (aperture grille, slot mask, and EDP shadow mask) and size (i.e. dot pitch), convergence offests, scanline blooming and many others. Higher resolution is better for this shader, especially with EDP shadow mask phosphor layout and with smaller phosphor dot pitch values. This shader is really complicated compared to most other CRT shaders, reading the README[1] and the documentation in the user-settings.h[2] is a must.

Notes

External Links