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CEN64

611 bytes added, 18:58, 13 January 2020
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{{infoboxInfobox emulator|image logo = 1367212779452.png|first version = 0.3|second active = Yes|third platform = Windows, Linux, OS XmacOS|target = [[Nintendo 64 emulators|Nintendo 64]]|fourth developer = [https://github.com/tj90241 MarathonMan]|fifth website = [http://www.cen64.com CEN64.com]|sixth source = [httphttps://git.cen64github.com/ Gittj90241/cen64 GitHub]|license = BSD 3-Clause}}'''CEN64 ''' aims to become a cycle-accurate open-source [[Nintendo 64emulators|Nintendo 64 emulator]] emulator'. It for Windows, Linux and macOS that is still in very early in development.  ==Downloads=={| cellpadding="4"|-|align=center|{{Icon|Win|Lin|Mac}}|'''[https://cen64.com/ Official Stable/Dev builds]'''|-|colspan="3"|<hr/>|-|align=center|{{Icon|Win-big}}|[http://www.emucr.com/search/label/Cen64 Dev builds]<br/><small>Compiled by emucr</small>|}
==Overview==
One of the emulator's branches is based on [[Recommended N64 plugins|Angrylion]]'s MAME video implementation, which is highly accurate, although MarathonMan wants to write his own RDP in the future. The goal is to add additional full cycle accuracy.
The emulator It is rapidly progressing to a usable state and is based already capable of playing many commercial ROMs with only minor issues. However, due to its extreme focus on the accuracy, it will also require good hardware to play at decent speeds. It also lacks [[AngrylionDynamic recompilation|dynarec]] plugin, which until the next core rewrite is highly accuratecompleted. The goal is to add additional full cycle accuracyemulator does have sound processing but not a UI yet, although there are already quite a few good unofficial frontends available ([https://github.com/dh4/cen64-qt like CEN64-Qt]).
It CEN64 is rapidly progressing slightly unoptimized at this point. However, there are reports of people being able to a usable staterun the emulator at decent frame rates using at least an Intel i5 4670K, and the performance is already capable of playing some commercial ROMs getting slightly better with only minor issueseach release. However, due to its extreme focus MarathonMan is aiming for system requirements on accuracy, it will also require good hardware to play at decent speedsthe level of bsnes. It also lacks a dynarec. The emulator does Whether or not have sound processing nor a UI yet, although there are already quite a few good unofficial frontends availablethat's possible remains to be seen.
==External links==* [https://www.youtube.com/user/gamspony/videos gamax92's "If CEN64 is slightly unoptimized ran at this pointfull speed" video series] The CEN64 related videos are particularly interesting. However, there are reports Gamax92 dumped the frames of a select number of people being able games and put the images together into movies to run the emulator at decent framerates using at least an Intel i5 3570K, and show what the games would look like if there weren't any performance is getting slightly better with each releaseissues. MarathonMan is aiming for system requirements on Notice how many of the level of BSNES. Whether or not that's possible remains games shown are almost completely accurate to be seentheir console counterparts, save for a few hiccups.
==Downloads==
*[http://www.cen64.com Latest Build] (Requires an SSSE3-compatible CPU and a 64-bit OS)
[[Category:Emulators]]
[[Category:Nintendo 64 emulators]]
[[Category:Windows emulation software]]
[[Category:Linux emulation software]]
[[Category:OS X macOS emulation software]] ==Other Links== [https://www.youtube.com/user/gamspony/videos gamax92's "If CEN64 ran at fullspeed" video series.] Yes, they have a Sonic fan character as their avatar. Disregard that, because their CEN64 videos are very interesting. They modded CEN64 to give it frame-dumping capabilities, and used that to make these videos. Notice how many of the games shown are almost completely accurate to their console counterparts, save for a few hiccups. There are many parts of games shown that are notoriously difficult to emulate.

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