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BlueMSX

137 bytes added, 04:14, 29 January 2019
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Protected "BlueMSX" ([Move=Allow only administrators] (indefinite))
{{Infobox emulator
|title = blueMSX
|logo = BlueMSXblueMSX-Logo.png
|version = 2.8.2
|active = No
|platform = Windows, [[libretro]]|target = [[MSX emulators|MSX]]<br/>[[SG-1000 emulators|Sega SG-1000]]<br/>[[ColecoVision emulators|ColecoVision]]<br/><small>and more</small>
|developer = [http://www.vik.cc/bluemsx/develope.html blueMSX Dev Team]
|website = [http://www.bluemsx.com/ blueMSX.com]
|source = [http://sourceforge.net/p/bluemsx/code/HEAD/tree/trunk/blueMSX/ SourceForge]}}
[[blueMSX]] is a portable, open-source [[MSX emulators|MSX]], [[SG-1000 emulators|Sega SG-1000]] , SC-3000, SF-7000 and [[ColecoVision emulators|ColecoVision emulator]] available for Windowsand other platforms as a [[libretro]] core. It has been translated into 14 different languages. blueMSX includes a powerful debugger with support for several assembly formats and a machine configuration editor that allows advanced users to set up practically any MSX computer system ever made.
==Download==
==History==
blueMSX was initially released in 2003 and soon became one of the most accurate and user friendly emulatorsemulator, leading over openMSX.<ref name="msxemus">{{cite web | editor=snout | year=2005 | title=MSX Emulator Comparison | url=http://www.msx.org/MSX-Emulator-Comparison.articlepage8.html | work=[http://www.msx.org/ MSX Resource Center Foundation] | accessdate=9 August 2006 }}</ref>
Like many other MSX emulators, blueMSX started as a clone of [[fMSX]]. The feature that made the first release, in November 2003, unique to the MSX emulator scene at the time, was the addition of monitor simulation. This feature made the video output look like an old TV or a monitor.
In August 2004, blueMSX became the first MSX emulator to support skins.
In November 2004, blueMSX was finally 100% free of fMSX code. The November release was also a big milestone since it brought support for the Turbo-RTurboR, the last MSX produced. On top of that, it was the first release that included emulation for the [[ColecoVision emulators|ColecoVision]] and the Spectravideo SV-328.
Since the November 2004 milestone, developer focus has been on improving the user interface and emulation accuracy, as well as extending the emulation to include more exotic devices such as the Konami Keyboard Master, an unreleased speech synthesis ROM.
The emulation engine in blueMSX is [[Emulation Accuracy|cycle-accurate]], which means that the timing and synchronization between emulated hardware components appear the same as on a real MSX. The goal is to replicate each individual component as accurate as possible, which means that the emulator requires a more high-end PC than emulators optimized for speed.
Most hardware released for the MSX system is emulated and the emulator includes a configuration editor to mimic real MSX systems by choosing components such as floppy drives, memory, sound chips , and video chips. Several pre-configured machines are available for users that don't want to build their own machines.
Common emulator features are supported, like screenshots, AVI rendering, and a cheat system. The emulator has a theme based GUI with buttons to control the emulation, a virtual keyboard, and controls to change sound and video settings runtime.
* [https://play.google.com/store/apps/details?id=com.explusalpha.MsxEmu MSX.emu] blueMSX port to [[Android emulators|Android]]
* [https://code.google.com/p/bluemsx-wii/ blueMSX-Wii] blueMSX port to [[Wii emulators|Nintendo Wii]]
* [http://xport.xbox-scene.com/ blueMSXBoxblueMSXbox] blueMSX port to [[Xbox emulators|XBoxXbox]]
* [http://www.cocoamsx.com/ CocoaMSX] blueMSX port to macOS

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