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{{Infobox emulator | {{Infobox emulator | ||
|logo = BizHawk.jpg | |logo = BizHawk.jpg | ||
− | |logowidth = | + | |logowidth = 55 |
− | + | |version = {{BizHawkVer}} | |
− | |version = {{ | ||
|active = Yes | |active = Yes | ||
− | |platform = | + | |platform = Windows |
|target = [[#Supported systems|Multiple]] | |target = [[#Supported systems|Multiple]] | ||
|developer = BizHawk Team | |developer = BizHawk Team | ||
|website = [http://tasvideos.org/Bizhawk.html TASVideos.org] | |website = [http://tasvideos.org/Bizhawk.html TASVideos.org] | ||
− | + | |source = [https://github.com/TASVideos/BizHawk GitHub] | |
− | |source = [https://github.com/ | ||
}} | }} | ||
− | + | '''BizHawk''' is a [[Multi-system emulators|multi-system emulator]] designed predominantly around the production of Tool Assisted Speedruns (TAS). It is written in C# and requires .NET Framework 4.0 (in 1.X releases) or .NET Framework 4.6.1 (in 2.X releases) to run. BizHawk focuses on core accuracy and power user tools while still being an easy-to-use emulator for casual gaming. | |
− | '''BizHawk''' is | ||
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− | It is written in C# and requires .NET Framework 4.0 (in 1.X releases) or .NET Framework 4.6.1 (in 2.X releases) to run. BizHawk focuses on core accuracy and power user tools while still being an easy-to-use emulator for casual gaming. | ||
==Download== | ==Download== | ||
− | + | * [https://github.com/TASVideos/BizHawk/releases Official releases] | |
− | + | * [http://www.emucr.com/search/label/BizHawk Dev Builds] | |
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==Supported systems== | ==Supported systems== | ||
===Original and ported=== | ===Original and ported=== | ||
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{| class="wikitable" | {| class="wikitable" | ||
! scope="col"|System | ! scope="col"|System | ||
! scope="col"|Based on code from: | ! scope="col"|Based on code from: | ||
|- | |- | ||
− | |[[ | + | |[[Nintendo Entertainment System emulators|Nintendo Entertainment System]] |
− | |[ | + | |Original. PPU based on [[FCEUX]], QuickNES |
|- | |- | ||
− | |[[ | + | |[[Super Nintendo Emulators|Super Nintendo Entertainment System]] |
− | |[[ | + | |[[Higan|bsnes v087]], [[Snes9x]] |
|- | |- | ||
− | |[[ | + | |[[Nintendo 64 Emulators|Nintendo 64]] |
− | | | + | |[[Mupen64Plus]] |
|- | |- | ||
− | |[[ | + | |[[Game Boy/Game Boy Color emulators|(Super) Game Boy]] |
− | | | + | |[[Gambatte]], [[Higan|bsnes v087]], [https://sameboy.github.io/ Sameboy] |
|- | |- | ||
− | |[[ | + | |[[Game Boy/Game Boy Color emulators|Game Boy Color]] |
− | | | + | |Gambatte, |
|- | |- | ||
− | |[[ | + | |[[Game Boy Advance emulators|Game Boy Advance]] |
− | |[[ | + | |[[VisualBoy Advance|VBA-Next]], [[mGBA]] |
|- | |- | ||
− | |[[ | + | |[[Master System emulators|Master System]] |
− | |[ | + | |Original. Z80 CPU core based on [http://code.google.com/p/cogwheel/ cogwheel] |
|- | |- | ||
− | |[[ | + | |[[Game Gear emulators|Game Gear]] |
− | |Original | + | |Original. Z80 CPU core based on cogwheel |
|- | |- | ||
− | | | + | |SG-1000 |
− | |Original | + | |Original. Z80 CPU core based on cogwheel |
|- | |- | ||
− | |[[ | + | |[[Sega Genesis Emulators|Genesis]] |
− | | | + | |[[Genesis Plus GX]], [[PicoDrive]] (32X only) |
|- | |- | ||
− | |[[ | + | |[[Sega Saturn Emulators|Saturn]] |
− | + | |[[Mednafen]] | |
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− | |[[ | ||
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|- | |- | ||
− | |[[ | + | |[[PlayStation emulators|PlayStation]] |
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|[[Mednafen]] | |[[Mednafen]] | ||
|- | |- | ||
− | |[[ | + | |[[PlayStation Portable emulators|PlayStation Portable]] (WIP) |
− | |[[ | + | |[[PPSSPP]] |
|- | |- | ||
− | |[[ | + | |[[PC Engine emulators|PC Engine]] |
− | | | + | |Original |
|- | |- | ||
− | |[[ | + | |[[PC-FX emulators|PC-FX]] |
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|[[Mednafen]] | |[[Mednafen]] | ||
|- | |- | ||
− | |[[ | + | |[[Atari 2600 emulators|Atari 2600]] |
− | | | + | |Original |
|- | |- | ||
− | | | + | |[[Atari 7800 emulators|Atari 7800]] |
− | |[ | + | |Original, [http://emu7800.sourceforge.net/ EMU7800] |
|- | |- | ||
− | |[[ | + | |[[Atari Lynx emulators|Atari Lynx]] |
− | | | + | |[[Mednafen]]'s Handy core |
|- | |- | ||
− | |[[ | + | |[[ColecoVision emulators|ColecoVision]] |
− | | | + | |Original |
|- | |- | ||
− | |[[ | + | |[[Intellivision emulators|Intellivision]] |
|Original | |Original | ||
|- | |- | ||
− | | | + | |TI-83 |
− | | | + | |Original |
|- | |- | ||
− | | | + | |Apple II |
− | |[ | + | |[https://github.com/DigitalJellyfish/Virtu Virtu] |
|- | |- | ||
− | | | + | |Commodore 64 |
− | | | + | |Original |
|- | |- | ||
− | |[[ | + | |[[WonderSwan emulators|WonderSwan/Color]] |
− | | | + | |[[Mednafen]]'s Cygne core |
|- | |- | ||
− | |[[ | + | |[[Virtual Boy emulators|Nintendo Virtual Boy]] |
− | | | + | |[[Mednafen]] |
|- | |- | ||
− | |[ | + | |[[Neo Geo Pocket emulators|Neo-Geo Pocket/Color]] |
− | + | |[[Mednafen]]'s [http://www.emuxhaven.net/ NeoPop] | |
|- | |- | ||
− | |[ | + | |[http://belogic.com/uzebox/index.asp Uzebox] |
|[http://uzebox.org/wiki/index.php?title=Emulator Uzem] | |[http://uzebox.org/wiki/index.php?title=Emulator Uzem] | ||
|} | |} | ||
===Libretro=== | ===Libretro=== | ||
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{| class="wikitable" | {| class="wikitable" | ||
! scope="col"|Core | ! scope="col"|Core | ||
Line 154: | Line 112: | ||
|Okay | |Okay | ||
|- | |- | ||
− | | | + | |CATSFC |
|Okay | |Okay | ||
|- | |- | ||
Line 160: | Line 118: | ||
|Okay | |Okay | ||
|- | |- | ||
− | | | + | |mGBA |
|Okay | |Okay | ||
|- | |- | ||
|Emux | |Emux | ||
− | |Okay ( | + | |Okay (Game Boy/Game Boy Color only) |
|- | |- | ||
− | |[[ | + | |[[Final Burn Alpha]] (Arcade) |
|Okay | |Okay | ||
|- | |- | ||
− | | | + | |ImageViewer |
|Okay | |Okay | ||
|- | |- | ||
− | | | + | |Mednafen |
− | |Okay ( | + | |Okay (Neo Geo Pocket only) |
|- | |- | ||
− | | | + | |Gambatte |
|Okay | |Okay | ||
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Line 184: | Line 142: | ||
|Okay | |Okay | ||
|- | |- | ||
− | | | + | |4DO |
|Okay | |Okay | ||
|- | |- | ||
Line 190: | Line 148: | ||
|Okay | |Okay | ||
|- | |- | ||
− | | | + | |bsnes |
− | |Okay | + | |Not Okay |
|- | |- | ||
− | | | + | |bnes |
|Not Okay | |Not Okay | ||
|- | |- | ||
− | | | + | |Mupen64Plus |
|Not Okay | |Not Okay | ||
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Line 205: | Line 163: | ||
|Not Okay | |Not Okay | ||
|- | |- | ||
− | | | + | |FUSE |
|Not Okay | |Not Okay | ||
|- | |- | ||
− | | | + | |Final Burn Alpha (Neo Geo) |
|Not Okay | |Not Okay | ||
|- | |- | ||
− | | | + | |Handy |
|Not Okay | |Not Okay | ||
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Line 217: | Line 175: | ||
|Not Okay | |Not Okay | ||
|- | |- | ||
− | | | + | |vecx |
|Not Okay | |Not Okay | ||
|} | |} | ||
Line 226: | Line 184: | ||
* Joypad support (for both controller and hotkeys) | * Joypad support (for both controller and hotkeys) | ||
* Auto/rapid fire controls | * Auto/rapid fire controls | ||
− | * | + | * Basic re-recording and rerecording |
* "Bullet-proof" rerecording | * "Bullet-proof" rerecording | ||
* Frame/lag/re-recording counters | * Frame/lag/re-recording counters | ||
* Input display | * Input display | ||
* Auto-hold | * Auto-hold | ||
− | * TAStudio | + | * Alpha version of "TAStudio" |
* RAM watching/poking tools | * RAM watching/poking tools | ||
* RAM searching | * RAM searching | ||
* Lua scripting | * Lua scripting | ||
* Rewind | * Rewind | ||
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* [[Libretro]] support (1.11.4 onwards) | * [[Libretro]] support (1.11.4 onwards) | ||
+ | ==Review== | ||
+ | For tool-assisted speedruns, BizHawk is king. Since 1.11.4, it has support for [[libretro]] cores, making it a good alternative for RetroArch, and adds TAS support for all compatible cores. | ||
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[[Category:Emulators]] | [[Category:Emulators]] | ||
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[[Category:Multi-emulators]] | [[Category:Multi-emulators]] | ||
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[[Category:Nintendo Entertainment System emulators]] | [[Category:Nintendo Entertainment System emulators]] | ||
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[[Category:Windows emulation software]] | [[Category:Windows emulation software]] | ||
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