Changes

Jump to navigation Jump to search

Avocado

910 bytes added, 23:40, 13 January 2020
Downloads
|website = [http://czekanski.info/ czekanski's blog] <small>(Polish language)</small>
|source = [https://github.com/JaCzekanski/Avocado GitHub]
|license = GNU GPLv2
}}
'''Avocado''' is one of the few open-source [[PlayStation emulators]] that doesn't require a plugin-based system. It is still in active development.
==DownloadsDownload==*{| cellpadding="4"|-|align=center|{{Icon|Win-big}}|'''[https://ci.appveyor.com/project/JaCzekanski/avocado/history Windows Auto builds] (x86 & x64)*[https:'''<br//ci.><small>Compiled by appveyor.com</apismall>|-|colspan="3"|<hr/projects/JaCzekanski/avocado/artifacts/avocado.zip?branch>|-|align=develop&job=Environment%3A+TOOLSET%3Dvs2017%2C+platform%3DWin32 Latest automated Windows build] (x86)center|{{Icon|Win-big}}*|[https://ci.appveyor.com/api/projects/JaCzekanski/avocado/artifacts/avocado.zip?branch=develop&job=Environment%3A+TOOLSET%3Dvs2017%2C+platform%3Dx64 Latest automated Windows Auto build] (x64)<!-- *[ Linux automated builds]-->|}
==Overview==
Despite this emulator being in early development, some 3D games can run.
*[https://githubavocado-db.czekanski.cominfo/JaCzekanski#/Official Avocadocompatibility database] (With customizable options. Listed games include links to their own pages on redump.org.)* [https:/wiki/Compability Game compability literalmente-game.github.io/compatibility_lists/avocado.html literalmente-game's compatibility list].
There * [https://github.com/JaCzekanski/Avocado/wiki/Compability Game compability list] (Obsolete/Wiped). Currently audio is currently no SPU hard synced to NTSC (60Hz) (no sound except simple in-game Audio CDsrunning PAL games will make audio stutter) or , and MDEC (black screen instead of movies). The timer implementation does not function properly (games fail to boot or run at the wrong speed). ===Features===Note: This is still WIP. You can check the changelog notes at the relevant GitHub repo's front page. '''Graphics:'''* Hardware (OpenGL) rendering '''Audio:'''* SPU implementation (Partial. Samples interpolation - less harsh sounds; pitch modulation - used by few games.)* XA-ADPCM (streaming audio) and Red Book audio support (Good but not yet complete) '''Disc reading/File formats/Storage:'''* Memory card support* .chd file support* Refactored CDROM reading and cue parsing subsystems '''Controls/Configs:'''* Support for digital controller, DualShock (without vibrations) and mouse (Two controllers are supported (no multitap for now).)
==Running==

Navigation menu